Title |
Publisher |
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Every home needs its heroes…
Your small village seems like a haven to you and your friends, but it is not safe.
Dangerous faeries lurk in the forest just outside of town, wicked men and ferocious monsters are a constant threat, and sometimes dark forces find their way into your neighbors’ hearts. You and your companions are young and untested, but ready to protect what matters.... [click here for more] |
Flatland Games |
$29.99
|
Need adventure ideas for Dungeons & Dragons or Pathfinder? Cut down your GM prep with 1000 quest options.
This book is a collection of quests or adventure ideas for use in fantasy tabletop role-playing games.
The ideas are organized by a broad topic and are placed in a random table format. Each table has one hundred ideas. You can use these adventure ideas to run RPG sessions in several ways.... [click here for more] |
dicegeeks |
$9.99 $8.99
|
An exciting supplement for convenient campaigns of Beyond the Wall and Other Adventures.
Sometimes heroes must wander…
Shadows gather throughout the world, threatening you, your village, your friends, and your family.
The lands are wide and wild, filled with dangerous foes and fantastic treasures. You are a little older now, ready to see the world far from the village,... [click here for more] |
Flatland Games |
$25.99
|
A missing mage... A ruthless band of kidnappers... A sinister conspiracy... Night Below, the first epic campaign adventure for the AD&D game, is designed to take the player characters from 1st level to 10th level and beyond. The PCs start as beginning adventures on a routine courier mission who soon become drawn into combating a sinister plot that menaces the pleasant land of Haranshire.... [click here for more] |
Wizards of the Coast |
$18.99
|
Barely one day's march from Kelven, the uncharted tracts of the Dymrak forest conceal horrors enough to freeze the blood of civilized folk. Those who have ventured there tell how death comes quick to the unwary - for the woods at night are far worse than any dungeon. But you are adventurers, veterans of many battles, and the call of the will is strong. Will you answer the call, or are... [click here for more] |
Wizards of the Coast |
$11.99 $10.79
|
Run, play or splice up 66 pages of mayhem and weirdness in this Slavic mythic-inspired (with an acid fantasy-twist) mini-sandbox for Labyrinth Lord or the well-aged fantasy rpg of your druthers.
What You Will Find Inside: • A 25-site pointcrawl of the otherwordly Slumbering Ursine Dunes region. Beyond the big ticket adventure sites you will find along the way... [click here for more] |
Hydra Cooperative |
$12.00
|
Giants have been raiding the lands of men in large bands, with giants of different sorts in these marauding groups. Death and destruction have been laid heavily upon every place these monsters have visited. A party of the bravest and most powerful adventurers has been assembled and given the charge to punish the miscreant giants. This material was originally published as three separate... [click here for more] |
Wizards of the Coast |
$9.99
|
BEHOLD the Underworld in all its bewildering majesty as titanic Chaos Godlings and their unsavory cults make genocidal war upon each other!
SEIZE eldritch artifacts and treasures far above your lowly station!
THRILL as you throw the gauntlet of your life into the smug face of the unknowable and embark upon OPERATION UNFATHOMABLE!... [click here for more] |
Hydra Cooperative |
$19.00
|
NOTE: This is a scanned PDF. Some text and images might be slightly blurry as a result.
The final confrontation with the giant, King Snurre, and the entry of mighty adventurers into the cavers under his stronghold discovered that Dark Elves, the Drow, had instigated the giant alliance and its warfare upon mankind and its allied races. This material was originally published as two separate... [click here for more] |
Wizards of the Coast |
$9.99
|
Danger lurks in the Lendore Isles. Bands of evil creatures prowl the hills overlooking the town of Restenford, seeking unwary victims. Now you have come to this sleepy little village looking for adventure and excitement. You seek to fathom the unexplored reaches of Bone Hill and unlock the mysteries of Restenford. This module contains complete information on the town of Restenford and the... [click here for more] |
Wizards of the Coast |
$10.99
|
Fate of the Oracle is a complete 5e adventure for characters of 1st to 5th level. It uses the ENNIE Award Winning Arkadia Setting and is compatible with any setting inspired by the history and myths of Ancient Greece.
The adventure book has over 70 pages of densely packed Greek themed adventure content, set in a bronze age world of heroes and monsters. The layout... [click here for more] |
Arcana Games |
$20.00
|
Calling all Dragonlance saga heroes! At long last, the first four Dragonlance modules are back.
Together for the first time, play the entire adventure of the first book of the Dragonlance saga!
Starting from the Inn of the Last Home in Solace, journey throughout the lands of Ansalon and defy the evil that threatens to overwhelm and entire continent. Explore the Lost City of... [click here for more] |
Wizards of the Coast |
$14.00
|
The Prophecy of Nine Omens Trilogy is a series of three adventures for the world’s greatest roleplaying game (5e). It is designed for a group of three to five 10 to 12th-level characters, but includes scalable encounters to suit any level from 1-20. The adventures can be played as a sequel to Rise of the Ice Dragons, but can also be played separately and are easily adaptable to... [click here for more] |
Midnight Tower |
$39.99
|
Rise of the Ice Dragons Trilogy is a series of three adventures for the world’s greatest roleplaying game (5e). It is designed for a group of three to five 7 to 9th-level characters, but includes scalable encounters to suit any level from 1-20. The adventures can be played as a sequel to Secrets of the Drow, but can also be played separately and are easily... [click here for more] |
Midnight Tower |
$39.50
|
Someone has "borrowed" a cleric, and without him, the fabled King's Festival cannot go on. Unfortunately, it looks like the orcs have him, and your characters must rescue him. A great learning adventure, King's Festival provides players and DMs with a valuable introduction to fantasy role-playing in the land of Karameikos. Full of helpful hints for the players and the DM, this module also provides... [click here for more] |
Wizards of the Coast |
$9.99
|
Ride the beanstalk and crawl into the sprawling halls of Castle Gargantua. There awaits the most legendary of giants and the fiercest creatures known to man. Delve further than ever for the great doors of Castle Gargantua have swung open once again, and what lies ahead isn't for the faint-hearted.
The biggest dungeon ever published by the OSR. A campaign, a massive generator, and a grotesque... [click here for more] |
Kabuki Kaiser |
$7.49
|
The little fishing town of Saltmarsh is threatened! Why are lizard men gathering force nearby and why have they been buying large quantities of weapons? A party of bold adventurers must answer these questions or the people of Saltmarsh will never live in peace! "Danger at Dunwater" is the second part in a series of three modules designed and developed in the United Kingdom for beginning... [click here for more] |
Wizards of the Coast |
$7.50
|
The wizard Kavorquian is dead. But certain items belonging to his adopted son were in the wizard's keeping at the time of his demise. Now someone must venture into the silent vaults of Karvorquian's stronghold and recover the missing property. "Queen's Harvest" picks up its story where B11: "King's Festival," left off. It can be played as a sequel to that adventure or as a complete adventure... [click here for more] |
Wizards of the Coast |
$9.99 $8.99
|
WHAT THE DEVIL?
I took my DeLorean time machine back to 1983. I saw there four middle-school boys playing Dungeons & Dragons, and Mike was the name of the DM. I managed to steal Mike's dungeons and bring them back to 2020. I stole them fair and square, and now you can buy them. Mike did all the work, so we can be lazy.
DETAILS, PLEASE?
This is a massive dungeon... [click here for more] |
Geoffrey McKinney |
$19.50
|
The master of Ravenloft is having guests for dinner... and you are invited.
A dark shape emerges from the shadow of Castle Ravenloft. A flash of lightning reveals the sneering countenance of Count Strahd von Zarovich. His eyes burn with eternal hunger and a contempt for life. From a narrow balcony, he peers out into the drizzling twilight at the few sad lights of the village... [click here for more] |
Wizards of the Coast |
$23.50
|
Since before mortals drew breath, the cunning baatezu and the fiery tanar'ri have struggled furiously to batter each other out of existence. The prize in their devastating war of annihilation: the Lower Planes. 'Course, when two unstoppable armies of evil collide, the tremors might leave the entire multiverse a smoking ruin. And woe be to any berk who stands against them - or simply gets in their way.... [click here for more] |
Wizards of the Coast |
$17.99
|
708 pages - the ultimate fantasy campaign! The acclaimed War of the Burning Sky Campaign Saga comes to you compiled, enhanced and with loads of bonus new content! A complete fantasy campaign for D&D 3.5, for character levels 1-20.
Witness the terrible face of war in a world of magic...
NOTE: the PDF is of the colour deluxe edition; the softcover is the (slightly shorter) black-and-white... [click here for more] |
EN Publishing |
$64.99 $40.99
|
This is the final installment in the Dragonlance Classics series, the dramatic conclusion to the entire 14-module Dragonlance saga. Within are the reprints of Dragons of Dreams, Dragons of Faith, Dragons of Truth, and Dragons of Triumph, fully updated to 2nd Edition AD&Drules.
This 128-page book contains the maps, and descriptions that will take the Heroes of... [click here for more] |
Wizards of the Coast |
$11.50
|
A ravaged land. . . . Villains that really are larger than life. . . . A time for heroes. . . . A decade ago, the land of Geoff was overrun by a horde of giants, ogres, and evil humanoids, its people either slain, enslaved, or driven into exile. Now at last the tide has turned. Against the Giants features: The full text of three classic adventures by Gary Gygax:
G1: Steading of the Hill Giant... [click here for more] |
Wizards of the Coast |
$14.99
|
Intrigue & Adventure in the Shadow Realm!
A 5th Edition planar adventure for 7th- to 10th-level characters
150 pages of action and adventure by Wizards of the Coast designer Dan Dillon and award-winning RPG veteran Wolfgang Baur
The Free City of Zobeck has thrived since overthrowing the tyrannical Stross family. But an ancient bargain gives the Queen of Night and Magic a claim... [click here for more] |
Kobold Press |
$24.99
|
Note: Maps for this product have been added to the digital file. To receive the scanned maps, please purchase the digital version or digital + print combo.
You hold in your hands the second in a series of all-in-one reprints of the epic adventures of the Dragonlance saga. This booklet comprises the adventures previously published as Dragons of Ice, Dragons of Light,... [click here for more] |
Wizards of the Coast |
$9.99
|
MIKE'S DUNGEONS: THE DEEP LEVELS is a sequel to MIKE'S DUNGEONS, but it can be used all on its own. Check it out:
MIKE'S DUNGEONS includes 78 dungeon levels that take 1st-level characters up to 10th level.
MIKE'S DUNGEONS: THE DEEP LEVELS includes 39 dungeon levels that take 10th-level characters up to 14th level.
... [click here for more] |
Geoffrey McKinney |
$9.75
|
An anthology of eight separate but linked adventures, Tales from the Infinite Staircase takes adventurers to exotic locales throughout the planes. A crossover product meant to be usable with the FORGOTTEN REALMS, this is a great introduction to PLANESCAPE for players unfamiliar with the setting.
Product History Tales From the Infinite Staircase (1998) is that rarest of beasts:... [click here for more] |
Wizards of the Coast |
$9.99
|
The Southlands - Realm of Mystery and Adventure
Southlands Campaign Setting offers everything you need to have legendary adventures in a sprawling continent of wealthy desert empires, demon-haunted jungles, and vast savannahs where gnolls and werelions hunt.
Featuring the talents of Wolfgang Baur (Midgard Campaign Setting, Al-Qadim), Ben McFarland (Streets of Zobeck) and Brian Suskind,... [click here for more] |
Kobold Press |
$63.99
|
A Curse Is on the Land Daggerford is fairly quiet for a frontier town. Sure, lizard men raid the local baron's holding now and then, orcs sneak out of the Misty Forest to raid caravans on the Trade Way, and Lady Bronwyn has a few suitors who are a touch too passionate, but there's nothing going on that a member of the renowned Daggerford militia can't handle. Except... [click here for more] |
Wizards of the Coast |
$5.00
|
"Looking for adventure are ye? Looking for a place brimming with silver and gold, a place dripping with things magical? "I know a place far and not far from here where all of that-and more-can be had. But mind me lads and lassies, there are other things there as well-danger and risk and uncertainty, and creatures never before seen by the likes of sell-swords and wizards who tread upon the... [click here for more] |
Wizards of the Coast |
$14.00
|
Four doors of mystery appear in the Cage. They lead to four adventures, if a basher has the dark of them. "These aren't doors in the traditional sense, cutter, but they're portals just the same. They appear for a short time every 500 years, popping up in different parts of Sigil. Each hides a mystery that's waiting to be solved, and together they just might hold the key to a secret of the multiverse.... [click here for more] |
Wizards of the Coast |
$11.99
|
Swords and Super-Science of Xuhlan is a campaign setting for use with the Warriors of the Red Planet Roleplaying Game.
New character races: Mutant, Robot, Rogue Formian, Rogue Formiankin, Lizard Folk.
Rules for Psychic Combat and Super-Science Research.
Wyrd Stones, mysterious artefacts that let you manipulate the matrix of Matter, Energy, Time and Space.
18 new creatures including Spectral... [click here for more] |
Svartkonst |
$10.00
|
Visit the Heart of the Black Network Known throughout the Realms as the headquarters of the Zhentarim, Zhentil Keep has long been a trade hub, a seat of power, and a nest of corruption at the edge of the Moonsea. This set details Zhentil Keep in the days of Band the Black Lord, before the Time of Troubles. It also presents the new Zhentil Keep, a city nearly destroyed by the insane Cyric,... [click here for more] |
Wizards of the Coast |
$21.00
|
The first fourteen levels were only the beginning!
Confound your players with a whole new level to add to your Castle of the Mad Archmage™ adventure. Level Four South describes the wonders of the mysterious Gardens beneath the ruined castle. A variety of different garden areas are described, including the rock garden, the butterfly garden, and the herb garden. Also within the Gardens are the mysterious... [click here for more] |
BRW Games |
$9.95
|
High Adventure is Your Companion Throughout the Land of Fate! There is no escaping Fate in the world of Zakhara, home of caliphs and favored land of the genies. And the Fate of brave adventurers is to travel the wide realms, vanquishing the urnrighteous and protecting the meek. A Dozen and One Adventures leads the characters from bustling Muluk, City of Kings, to the mysterious citadel fo flame,... [click here for more] |
Wizards of the Coast |
$24.00
|
Please note that the softcover book does not come with a foldout poster map. The digital version includes a PDF of the map divided so it can be printed on a home printer.
Unveil the forbidden secrets of Nog and Kadar! The Nogaro River has seen the rise and gall of countless empires, unequaled in their evil and terror. Buried but not destroyed, their legacy lives on, shrouded by the tangled jungle... [click here for more] |
Wizards of the Coast |
$12.00
|
Shifting sands conceal much from the eyes of man. Winds howling across the rolling dunes peel back the veil of time to reveal aeonic ruins or crumbling tombs, long preserved by a shroud of sand. Wrecked and forbidding, monoliths command attention in many unpredictable locales.
The remnants of antique civilizations litter the Land of Fate, where time-ravaged towers and decaying shrines hide in the... [click here for more] |
Wizards of the Coast |
$28.00
|
The Granddaddy of All Dungeons!
The granddaddy of all dungeons returns! From the lair of Zelkor to the lair of Orcus, intrepid adventurers have crawled these halls for decades. Treasures and monsters abound, but can you find your way out again? Lost in the red mists, you wonder. The Bloodways await. Kill them all, Orcus will recognize his own! Rappan Athuk Reloaded™... [click here for more] |
Necromancer |
$64.98
|
557 pages - five adventures! The first act of the critically acclaimed ZEITGEIST: The Gears of Revolution Adventure Path now compiled into a gorgeous hardcover book!
These five adventures are the first act of a steam & spell campaign for the Pathfinder RPG (also available for Dungeons & Dragons 4th edition).
Steam and soot darken the skies above the city of Flint, and... [click here for more] |
EN Publishing |
$69.99 $50.00
|
The Maze is a flexible, 464-page supplement for dungeon-crawling in any d20 system, fight for survival and loot as you explore the different chambers, face the Black King or the Red Queen, and build the materials needed to escape.
Inside you will find:
The exploration of over 50 unique chambers, each with special conditions that the players must face.
A quick adventure generator for one-shots... [click here for more] |
Axo Stories |
$30.00
|
The Angels & Devils Trilogy is a series of adventures for the world's greatest roleplaying game (5e).
The dwarven stronghold Cragtop Citadel has fallen prey to a devil incursion. The people of the Vermilion Highlands are unaware and unprepared. You must unravel the citadel's mysteries and escape with your life. Explore the highlands and light the celestial beacons. Can you claim the legendary... [click here for more] |
The Night Owl |
$34.90
|
An amazing adventure for the 5th Edition of the world's most popular roleplaying game, for 11-12th level characters (but easily altered to fit almost any level)!
In the ancient desert kingdom of Ishia (think Ancient Egypt), the loyal undead servants are suddenly attacking their living masters after years of faithful service. And long dead pharaohs have reawakened in their crypts, waging... [click here for more] |
World of Farland |
$21.99
|
Maghiel Will Have Her Revenge! When the quiet village of Durgan’s Rest is rocked by a sudden explosion, the heroes discover the foul plot of a power-mad wizard who seeks to steal the might of a titan! Soon, the party is thrust into conflict with Maghiel the Shunned, a veteran of the Titanswar who seeks to rule all of Ghelspad. The shunned Drendali is willing to risk rousing the... [click here for more] |
Onyx Path Publishing |
$62.35
|
Trouble of the Fey Frontier!
The A Feast of Flavor Premium Cards are a handy accessory for this Legendary Beginnings adventure featuring 100 cards.
These enhanced premium cards feature full artwork on each card and include all four decks used in the Legendary Beginnings A... [click here for more] |
Legendary Games |
$20.00
|
Welcome to Norrøngard
A land beset by undead horrors, marauding trolls, mercurial spirits, and monstrous beasts. In such a danger-fraught and challenging environment, heroes emerge to perform deeds worthy of the skalds, and those who don’t meet an early demise as a troll’s breakfast or a linnorm’s lunch carve out new domains or conquer existing ones.
Earn your honor exploring... [click here for more] |
Lazy Wolf Studios |
$44.99 $40.99
|
A Legendary Epic!
Strange things are afoot in a ramshackle house in the back streets of Eber, but the heroes who pull that first thread will find murder, mayhem, monsters, mystery, and magic aplenty in this massive adventure series from award-winning author Greg A. Vaughan and his talented team! Eldritch tomes hold ancient secrets better left forgotten, as sinister cults, secret... [click here for more] |
Legendary Games |
$89.99 $80.99
|
The moon rises, and you feel yourself start to change. Fur sprouts from your palms, your fingers turn to claws, and a howl rips from your throat. Your clothes shred and tear as your Other Self breaks free.. Moonlight Madness follows the exploits of six unlucky heroes trying to free themselves of the curse of lycanthropy while evading a full-scale werewolf hunt led by a crusading paladin and his... [click here for more] |
Wizards of the Coast |
$8.50
|
The City of Karan guards the western frontier of the Land of the Young:
Beyond the fortress that is Karan's West Gate lie the Borderlands and beyond them the untamed Wild Lands that stretch for hundreds of miles to the west coast on the Twilight Sea, half a world away. Inside the gate is a multi-levelled city with a proud history.
Situated in a strategically significant mountain... [click here for more] |
Dunromin University Press |
$11.95
|
The Games Master’s Guide to Dunromin – nearly 300 pages of ideas and descriptions:
While Dunromin is a feast for the mind for any player with enough coin to take advantage of it, everything in the Players’ Guide to Dunromin is but a veneer for the grimy underbelly that is the capital of the Land of the Young. Only the Games Master’s Guide to Dunromin can... [click here for more] |
Dunromin University Press |
$24.95
|