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Mists of Akuma: Trade War Adventure Path (Shadow of the Demon Lord)

Mists of Akuma: Trade War Adventure Path (Shadow of the Demon Lord)


War brews beneath the emperor's notice, nature convulses as unholy demons bring woe to entire prefectures, and hobgoblin mercenaries wearing powerful machine armor march in greater numbers than ever before. Will you rise to save the empire or is Soburin destined for destruction? Soburin is beset upon by dark forces from its ancient past—not only the evil mists that transform men into...   [click here for more]
Storm Bunny Studios  $24.99 $18.74

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Myrr 5E Bundle I (World of Myrr)

Myrr 5E Bundle I (World of Myrr)


Cawood Publishing presents a bundle that includes the Electrum Bestselling World of Myrr 5E campaign setting, a map of the continent of Myrr, the first six Adventures of Myrr, and a map of the entire World of Myrr. Save more than 40%! The adventures include: A1 Wyld Life/A2 Some Enchanted Evening (levels 1-3), A3 The Old Wood/A4 Chasing Kyzan (levels...   [click here for more]
Cawood Publishing  $6.95

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NC1 - Noteflame Coast

NC1 - Noteflame Coast


Today we bring you NC1 – Noteflame Coast. As the PCs opt to leave the “friendly” confines of the Duchy of Starryshade due to some unfortunate misunderstanding, they head north. The Noteflame Coast is filled with desolate reaches, humanoids of all types, and the home base of the Corsair Council. The major community in this county is Kale Bay but getting there won’t be easy. This...   [click here for more]
Adventures in Filbar  $3.00

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NC10 - Submission of Rodo

NC10 - Submission of Rodo


The Denali Monarchy has been toppled and the citizens have formed a new government. The new head of the government, called The Hona, has requested additional help from the party. For a long time an island to the east called Rodo has been a source of goods for the land. The Hona wants to make sure that local regent, Lord Karlock, is going to continue to be a part of Denali or if he has other “thoughts”...   [click here for more]
Adventures in Filbar  $3.00

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NC3 - Oppressor of the North

NC3 - Oppressor of the North


Your players have ventured so far north that they are within reach of the last vestiges of humanity. You are weary from your travels and decide that a respite in Gregat, City of the Shrine. The area is also home to several other spots of interest that you may go to since you are in the region. This ‘sandbox’ style offers several adventures for your players but beware, they are just as deadly...   [click here for more]
Adventures in Filbar  $3.00

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NC4 - Xantus - The Ice Lord

NC4 - Xantus - The Ice Lord


Rumor has reached your ears that the legendary Amulet of Rafael is in this region. Further investigation has revealed that a reclusive nobleman in the north called Xantus is currently in possession of the item. While details are sketchy about the item, it is well known that quite powerful in the hands of a mage. You decide that you will go north and locate the “Ice Lord” and see if he is...   [click here for more]
Adventures in Filbar  $3.00

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NC6 - Uncharted Territory

NC6 - Uncharted Territory


Your time on the mainland of Calentria has come to an end and with an appropriated ship you find yourself approaching a collection of island in the middle of the ocean. Some of the sailors that have ventured into this area before report there may be a language barrier. As you approach a large land mass a dark shape in the sky seems to take notice of you… This adventure setting was designed...   [click here for more]
Adventures in Filbar  $3.00

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NC7 - Giant Foothold

NC7 - Giant Foothold


The bustling metropolis of Saydown is the largest city in the Denali land and home to the current ruler King Pellet. As your party reaches the watery entrance a huge iron statue guards the docks. Upon closer inspection you notice that the item is actually a golem. After continued investigation you discover that the ‘heart’ of the creature has been stolen and you accept the job to uncover...   [click here for more]
Adventures in Filbar  $3.00

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NC8 - Usurper to the Throne

NC8 - Usurper to the Throne


Your previous adventures on in Denali has raised some questions about the ruling body. After an assassination attempt and the recovery of a note, the PCs are led east out of the city. Will their trip to the eastern lands fill in the blanks or end in disaster? If successful their fears may be realized or unfounded… This adventure setting was designed for 5th Edition AD&D for the Filbar...   [click here for more]
Adventures in Filbar  $3.00

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NC9 - Archipelago of Tyr

NC9 - Archipelago of Tyr


Far north of the Denali homeland is the Archipelago of Tyr and home to dangerous seafarers. Tyr is well-known as the land of the Minotaur that does allow some foreigners to visit albeit with less than perfect hospitality. Originally used as a one-shot with the Denali campaign characters, King Pellet sent the party north to investigate a trade deal and look into reports of some type of incendiary weapon…...   [click here for more]
Adventures in Filbar  $3.00

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Necromancer World Collection

Necromancer World Collection


5 Great Necromancer products for a Great discount! Bards Gate City of Bards In the far north lies the ancient city of Bard's Gate. Located on a strategic trade route, this city is famed far and wide as a bastion of art and learning that welcomes bards, performers, writers, artists and crreators of all sorts. Yet this citadel of enlightenment, deep in the wilds,...   [click here for more]
Necromancer  $91.00 $60.00

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NQ1 - Meteor Mystery

NQ1 - Meteor Mystery


NQ1 – Meteor Mystery is the first offering from Pangia the latest continent. Some adventurers need a sign to start their careers and this adventure does just that. A strange meteor has been seen streaking across the sky of Dilad recently. The animals have become sick and farmers are reporting an influx of humanoid raiders. Count DeMoss, lord of the area, has been contacted but no troops have...   [click here for more]
Adventures in Filbar  $3.00

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NQ19 - Venzor Trench

NQ19 - Venzor Trench


NQ19 – Venzor Trench is set for a group of 9th level characters hired to deliver a magical item between two warring countries. The sea voyage becomes tumultuous and the ship goes down. With the mission unfilled the players utilize the magic item to survive on the bottom of the sea floor and continue to trek their way towards completing their misson through the legendary Venzor Trench! This...   [click here for more]
Adventures in Filbar  $3.00

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NQ2 - Oversight Pass

NQ2 - Oversight Pass


NQ2 - Oversight Pass picks up where Meteor Mystery left off. The citizens have honored the party with a banquet when a group of Worgs crashes the party. The simple people have requested your party to investigate to see if more problems will be forthcoming. A hero's life is always busy... This adventure setting is easily adaptable to most any game and system. Save yourself some time and utilize it...   [click here for more]
Adventures in Filbar  $3.00

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NQ20 - Merchant's Mission

NQ20 - Merchant's Mission


This higher level adventure takes the group on a survey mission for the Merchant’s Guild. The party will be asked to go through Uvarno, home of the Horselords, and attempt to locate a suitable passage for a merchant caravan into The Melcore. The party’s previous dealings with one of the Horselords, as well as they proven abilities to resolve “problems” has made them a natural...   [click here for more]
Adventures in Filbar  $3.00

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NQ3 – Ta’ Hagrat

NQ3 – Ta’ Hagrat


NQ3 – Ta’ Hagrat pits a group of experienced, but low level PCs. The party has received word from the citizens (or in NQ2) of a troublesome cult hidden in Meglos Peaks. Apparently a stronghold exists near the mouth of the Tora River. Putting an end to this group of religious fanatics would certainly put another feather in your fledgling career caps! This adventure setting is easily adaptable...   [click here for more]
Adventures in Filbar  $3.00

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NQ4 - Reclamation of the Audacity

NQ4 - Reclamation of the Audacity


Today’s Filbar offering is NQ4 - Reclamation of the Audacity! After several successful adventures, you and your associates have found safe haven in the city of Acre in Dilad. While you enjoy a meal in “The Hole”, you learn of a recent theft of a merchant ship. A Captain Ibanez approaches your group and offers a job opportunity to get the missing ship back! Although set in the Pangia...   [click here for more]
Adventures in Filbar  $3.00

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NQ5 - Disturbance at the Cemetery

NQ5 - Disturbance at the Cemetery


Your stay in the city of Acre has been interesting to say the least and this evening is no exception. Overhearing word of a high stakes game at a local tavern, you suit up and head that way to have a little fun. The game is interrupted with a problem at the nearby burial grounds… Designed for mid-level PCs, this adventure setting is easily adaptable to most any game and system. Save yourself...   [click here for more]
Adventures in Filbar  $3.00

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NQ6 - Hanseatic League

NQ6 - Hanseatic League


Hanging out in the city of Acre has gotten mundane and the old adventuring itch is flaring up. Your fruitless search for jobs quickly changes as a farmer locates you. He indicates that he has a minor farming problem with a land shark that the party can deal with. Once this job is completed, the party is approached by more opportunities! Designed for mid-level PCs, this adventure setting is easily...   [click here for more]
Adventures in Filbar  $3.00

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NQ8 - Quandary in the Mines

NQ8 - Quandary in the Mines


Today’s Filbar offering is NQ8 - Quandary in the Mines With your past exploits being noticed the acting ruler of Dilad has requested your presence. An envoy of the leader has met with you and asked you to investigate a growing issue. The city of Acre is in a large scale building operation but limestone from the quarry has stopped coming. Delays will be costly and the party has been asked to go...   [click here for more]
Adventures in Filbar  $3.00

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Old School Computer Game

Old School Computer Game


Old School Computer Game (oscg) re-creates the fun of computer role-playing games from the late 1980s and early 1990s. You, the player, assemble a party of up to six adventurers and explore a sandbox world, completing quests, gaining character levels and accumulating treasure. The game mechanics are derived from the excellent OSR game Dark Dungeons, and the interface is a mash-up of early PC and...   [click here for more]
Outlander78  $3.99

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Operation Unfathomable

Operation Unfathomable


BEHOLD the Underworld in all its bewildering majesty as titanic Chaos Godlings and their unsavory cults make genocidal war upon each other! SEIZE eldritch artifacts and treasures far above your lowly station! THRILL as you throw the gauntlet of your life into the smug face of the unknowable and embark upon OPERATION UNFATHOMABLE!...   [click here for more]
Hydra Cooperative  $12.00

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OS191 - Mine Mayhem

OS191 - Mine Mayhem


You and your close friends have decided to become adventurers and seek out your destiny. As you head to a Pacifica, a port city, you cross the mining territories and hear a cry for help. It turns out a nearby mining colony has been overrun by humanoids. Looks like your legendary exploits start today! This scenario was designed for a group of 4-6 PCs at 1st level. While it was set for 1st/2nd edition...   [click here for more]
Adventures in Filbar  $2.00

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Pangia Compendium

Pangia Compendium


Contained within the pages of this tome is the core of Filbar’s 3rd continent…Pangia. This sourcebook includes various descriptions on fourteen different countries and governments, a complete section on deities, a timeline, color maps, and a collection of magical items used in the setting. We even included some of our favorite house rules used in the campaign! With more than a hundred...   [click here for more]
Adventures in Filbar  $15.00

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Par1 - Opportunity to Shine

Par1 - Opportunity to Shine


Par1 – Opportunity to Shine brings your new group of PCs to Jayneville in the country of Pardor. A civil war is raging with neither side able to gain an upper hand. To make matters worse a third faction, “Green skins” has been running around the countryside taking advantage of the chaos. As your party is about to discover, these individuals need to be dealt with, severely! Although...   [click here for more]
Adventures in Filbar  $3.00

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Par2 - Patrician Stronghold

Par2 - Patrician Stronghold


In Par2 - Patrician Stronghold, the base defense of the nation is discussed in detail. For decades the protective ring of fortresses has protected the country from outside forces bent on overthrowing it. This offering explains the general overview of the consistently made fortifications as well as giving a low-level adventure to explore a deserted one! Although set in the Pangia Campaign, this adventure...   [click here for more]
Adventures in Filbar  $3.00

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Par4 - Flagitious’ Feint

Par4 - Flagitious’ Feint


While enjoying some downtime in the coastal city of Forby, a disturbance catches your attention. You quickly discover that there is some trouble in the swampland to the north and the captains that navigate the area are quite upset. Is your group ready to get their waders on and figure out the problem in the swamp? This information guide is easily adaptable to most any game and system. Set for a group...   [click here for more]
Adventures in Filbar  $2.00

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Par7 - Siege of Parmatu

Par7 - Siege of Parmatu


With Pardor in the middle of a heated civil war, your PCs have their own futures to ponder. Pulling into the fortified town of Parmatu, the group quickly discovers that they are not the only strangers in town. The plot thickens quickly as the adventurers discover that the other strangers are none other than a member of the royal family. Can the PCs help defend the rightful heir against a group of marauders...   [click here for more]
Adventures in Filbar  $3.00

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PL1 - Encounters at Gormell

PL1 - Encounters at Gormell


PL1 – Encounters at Gormell is the initial adventure for the campaign in the Principality of Lockerbie. This series of adventures are set in the land known for the large city of Kettlespit and the capital of Xado Keep. The land resides to the south of the mountain range called the Spines, home to a devastating series of magic wars years ago. This land was the site of many battles and skirmishes...   [click here for more]
Adventures in Filbar  $3.00

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PL2 - Issue in the Canyon

PL2 - Issue in the Canyon


Adventuring in the Principality of Lockerbie continues with Issue in the Canyon. Your party has enjoyed the advantages of being considered a hero but as the days’ progress, it is back to normal in Gormell. After having a bit of ale at the local tavern you notice a wagon caravan has arrived in town and the people are abuzz over their arrival. Noticing that some of employees are a little beat up,...   [click here for more]
Adventures in Filbar  $3.00

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PL3 - Fane of the Oralites

PL3 - Fane of the Oralites


After your last adventure you had the opportunity to explore the surrounding countryside including the Ravines of Bedic where you discovered the entrance to an old section of forgotten lands of the Abalore. A quick sketch and you return back to town to do a little research. The hidden trail in the ravines appears to have led you to your next adventure with untold riches! This adventure setting was...   [click here for more]
Adventures in Filbar  $3.00

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PL4 - Incursion of the Hobgoblins

PL4 - Incursion of the Hobgoblins


After basking in the glory of your accomplishments, you learn of a problem with a caravan attack. A group of possibly Goblins have brazenly attacked the Hamlet of Kako, burning it to the ground. The information comes from a local farmer that witnessed the carnage. Pack your gear…time to go back to work in the Principality of Lockerbie! This adventure setting was designed for 5th Edition AD&D...   [click here for more]
Adventures in Filbar  $3.00

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PL5 - Phoenix Island

PL5 - Phoenix Island


After carving out quite the reputation, you and your associates have been summoned to meet with the local regent. As you wait in the audience chamber you notice that the furnishings appear to be in the middle of an upgrade. After being introduced to the slovenly king, his vizier explains the task ahead of you. Apparently the monarch wants to decorate his throne room and wants a Giant Ape as the showpiece....   [click here for more]
Adventures in Filbar  $3.00

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PS1 - Barrow of the Culder

PS1 - Barrow of the Culder


Barrow of the Culder is the initial adventure in the dangerous land of Provincia. Carrying on from this month’s free adventure, this scenario brings the adventuring party together in the small community of Merrydale. Two PCs will be meeting on the hill outside of town and then move forward to find additional members of the group as well as their first challenge. One PC will have received a job...   [click here for more]
Adventures in Filbar  $3.00

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PS2 - Highway to Upton

PS2 - Highway to Upton


In PS1 - Barrow of the Culder, your newfound companions were offered a paying job as adventurers. With your victory complete it is now time to get paid. The only problem is that your benefactors are not in Merrydale, they are in Upton. With a payday in sight you head out on the Highway to Upton. As an ancient sage once said “It’s not about the destination, it’s about the journey”...   [click here for more]
Adventures in Filbar  $2.00

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PS3 - Queen's Road Adventure

PS3 - Queen's Road Adventure


Queen’s Road Adventure is the third offering in the Provincia series. The main road from the prior government is known as the Queen’s Road and spans the north-south axis of the land. While it has fallen into disrepair it is still used to get to the largest city in Provincia, Queen’s Point. This community sits on the Golleck’s Bay and is filled with opportunities for young adventurers…they...   [click here for more]
Adventures in Filbar  $3.00

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PS4 - Jaunt through the Woods

PS4 - Jaunt through the Woods


The Provincia series continues with the fourth adventure in the series “Jaunt through the Woods” After successfully exploring the Ruins of Tobrick your intrepid adventurers continue their path north to warn the residents of Queen’s Point of the humanoid gathering. While attempting to circumvent the evil army they will have to continue through the forest using old trails. Along the...   [click here for more]
Adventures in Filbar  $3.00

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PS5 - Yodel Bluff

PS5 - Yodel Bluff


Your party has finally made it to Queen’s Point only to discover that the military was already aware of the approaching humanoid army and dealt with them. After a rest and training period in the large city you now have to decide what to do next. The large seaport has plenty of options but a curious problem has been brought to your attention. A large giant north and west of the city is harassing...   [click here for more]
Adventures in Filbar  $3.00

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PS6 - Furrier's Tale

PS6 - Furrier's Tale


Your time in Queen’s Point has been productive and your level training is complete. As you relax in the Frothy Goblet Tavern & Inn you enjoy catching up with your compatriots over a steaming mug of mead! While you enjoy your time together you can’t help but overhear an interesting conversation at the next table over. A mountain man from his appearance is regaling a group of drunks about...   [click here for more]
Adventures in Filbar  $3.00

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PS7 - City of Harvick

PS7 - City of Harvick


This week we present to you PS7 – City of Harvick. After a restful time in Queen’s Point you begin to hear rumors of some “lost city” being discovered. After speaking with some of the locals and visiting the library you become intrigued. Apparently Harvick was abandoned during the plague years and its riches were never recovered. Along with the regular valuables one would find...   [click here for more]
Adventures in Filbar  $3.00

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PS8 - Dungeons of Harvick

PS8 - Dungeons of Harvick


The final adventure (maybe) in the Provincia series is Dungeons of Harvick. Deep below the ruins of the once great city lie twisting tunnels and rooms filled with danger. While clearing the ruins above was no easy feat, clearing out the winding corridors below will challenge even the most courageous of delvers. Do your players have what it takes to eliminate the danger of the depths? This adventure...   [click here for more]
Adventures in Filbar  $3.00

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Pugmire Base Set Tokens

Pugmire Base Set Tokens


Set of twenty tokens for Fantasy Grounds, Roll20 or any other virtual table top system. Includes Princess Yosha Pug, Leo Bulldog, Pan Dachshund, Jack Rat-Terrier, Sister Picassa Collie, Spike Mutt and other characters and monsters needed to play the Great Cat Conspiracy scenario at the end of the Pugmire Core Rulebook. Now includes printable tokens in two formats: flat and standing. If you have...   [click here for more]
Onyx Path Publishing  $4.99

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Pyramid of the Lost King Extra - The Howling Dolman

Pyramid of the Lost King Extra - The Howling Dolman


An add-in location for Genius Loci Games' Pyramid of the Lost King, The Howling Dolman adds a mysterious rock formation to the Western expanse of the northern Saragubi Desert. This location, like the Pyramid of the Lost King, is meant for Frog God Games' Swords & Wizardry but can be easily transplanted to any OSR system and the fifth edition of the World's Orginal Fantasy RPG. The Howling Dolman...   [click here for more]
Genius Loci Games  $1.00

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Raiders of Pertalo: An RPG Module for 5th Edition

Raiders of Pertalo: An RPG Module for 5th Edition


During the spring equinox, on the Ides of the Falcon, the peaceful village on Lake Pertalo readies itself for the Fertility Feast of Agnor in celebration of a long winter coming to an end. All preparation comes to a sudden halt, however, when the community is overrun by an enemy that disappears as quickly as it arrived. Many are killed or wounded, but it soon becomes clear that this was not the goal...   [click here for more]
Skirmisher Publishing  $4.99

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Rapier's Edge: Adventures in Théah (Swashbuckling Adventures)

Rapier's Edge: Adventures in Théah (Swashbuckling Adventures)


Tis a fair wind that rises when adventure is calling your name! Ahoy! Here be a treasure chest of maps and more than 100 adventures for adventurers from every nation (aye, and even the Secret Societies!) Whether 'tis for a friendly group around a tavern table or a room full of ladies and gentlemen in courtly attire, you'll find what you need between the pages of this book. And lest ye think...   [click here for more]
Chaosium  $24.95 $7.99

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Rappan Athuk 5e (Fifth Edition)

Rappan Athuk 5e (Fifth Edition)


Rappan Athuk is back for Fifth Edition! Not just back though, it is reloaded with all kinds of new extras including: All new, full color artwork Three new levels of the Dungeon itself Three new Wilderness locations, including a three-level castle A new three-level satellite dungeon A sea-cave of terrible shark-men! A Kickstarter exclusive level released from the...   [click here for more]
Frog God Games  $49.99

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Rappan Athuk Reloaded

Rappan Athuk Reloaded


This may not be the world's largest dungeon, but its certainly the deadliest! The granddaddy of all dungeons returns! From the lair of Zelkor to the lair of Orcus, intrepid adventurers have crawled these halls for decades. Treasures and monsters abound, but can you find your way out again? Lost in the red mists, you wonder. The Bloodways await. Kill them all, Orcus will recognize his...   [click here for more]
Necromancer  $74.99 $19.99

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Rare and Mystical Tomes 1

Rare and Mystical Tomes 1


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group. The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 10

Rare and Mystical Tomes 10


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group. The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 11

Rare and Mystical Tomes 11


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group. The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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