Title |
Publisher |
Price |

THE WORST SORT OF PROTECTION IS CONFIDENCE. THE BEST DEFENSE IS SUSPICION. -HASIMIR FENRING
In Fatal Journey, identifying who committed a crime may not be as important as understanding why they did.
The player characters are passengers on board a Guild Heighliner when a serious crime is committed.... [click here for more] |
Modiphius |
$6.00
|
PAVIS & BIG RUBBLE COMPANION (D.C.): VOL. 03: WELCOME TO PAVIS COUNTY - 1620 S.T.
[The 'Pavis Grand Plan' campaign, developed with the assistance of Greg Stafford]
** with full-color illustrations by Dario Corallo **
'Secrets of the Borderlands' is the third volume in a hugely expanded re-release of the original Companion series.
An 'old school' campaign, updated to... [click here for more] |
Chaosium |
$18.00
|
THE GOLDEN LION THRONE, THE CENTER OF THE KNOWN UNIVERSE
There is no higher power than the Emperor, but the more power and wealth he has, the more his ambition grows. To make an ally of House Corrino is to ally with the force that controls the Known Universe. Those in the Emperor’s grace can wield unspeakable power, as long as they never forget where it comes from.
But beyond Kaitain, beyond Arrakis,... [click here for more] |
Modiphius |
$21.00
|
The Gardens of Ynn is a point-crawl adventure set in an ever-shifting extradimensional garden. Each expodition generates its route as it explores, resulting in new vistas being unlocked with every visit. Included within:
Systems for generating locations within the garden, including hothouses, memorial gardens, chess lawns, the Mask Gallery, hypnotic gardens, fleshy gardens and of course... [click here for more] |
Dying Stylishly Games |
$5.00
|
BEYOND ARRAKIS LIE A MILLION WORLDS, AND A MILLION ENEMIES
The Landsraad is the great council of the Houses that decides the fate of the Imperium under the will of the Emperor. Meeting on Kaitain, the Imperial homeworld, this chorus of powerful voices meet to make deals, craft alliances, crush enemies, and take vengeance in the halls of power. Here, whole worlds can be laid waste at the stroke of a... [click here for more] |
Modiphius |
$25.00
|
Armor piercing rounds sizzle through raw flesh as plasma beams sear swollen retinas. Acrid smoke chokes down your throat before you realize what’s burning is you. Chemical attacks melt your armor, simmer your eyeballs, and fuse your helmet to your skull, while bioweapons turn your insides out and pulp you into a quivering mound of black jelly.
Welcome to war on the razor edge of space,... [click here for more] |
Free League Publishing |
$19.99
|
The Stygian Library is a creepily genteel dungeon set in an infinite extradimensional library. Each expodition generates its route as it explores, resulting in new locations being iscovered with every visit. Included within:
Systems for generating locations within the library, including Entrance Foyers, Map Galleries, Tea Rooms, Planetariums, Calculation Engines, Phantom Databanks, Paper... [click here for more] |
Dying Stylishly Games |
$9.54
|
Danger and glory await the bold...
In the common rooms of the great city’s countless inns, in the bathhouses of the merchant quarter, and before the altars of a thousand gods, brave and desperate adventurers meet and make plans. They leave every day and seek their fortunes in the Sunken Lands.
Travel with us through sunken lands...
Lots of times, we want... [click here for more] |
Flatland Games |
$9.99
|
Every home needs its heroes…
Your small village seems like a haven to you and your friends, but it is not safe.
Dangerous faeries lurk in the forest just outside of town, wicked men and ferocious monsters are a constant threat, and sometimes dark forces find their way into your neighbors’ hearts. You and your companions are young and untested, but ready to protect what matters.... [click here for more] |
Flatland Games |
$7.99
|
The End Times are upon us.
What seems like a routine first assignment for the newest recruits to the Adventurers Guild takes an unexpected turn. Who could know that a simple mission to clear some rats from a cellar could be the first step to saving the world? This Campaign takes a party of newly created Novice characters, and through twenty full adventures, turns them into Legendary characters... [click here for more] |
Arion Games |
$15.00
|

a Transylvanian Vampire Campaign Package
What is this?
"The Duchesses of Dracul" is a 124 paged "Generic Campaign Creation Package" for any Vampire-themed... [click here for more] |
PenguinComics |
$15.95 $13.95
|
It is an impossible task to put the smells, tastes, and emotions of battle into writing, but we will try. After all, without examples, how are you supposed to know how best to fight the Wyrm?
Our howls are recorded here. Howls against Pentex, against Black Spiral Dancers, against Skull Pigs, against unknowing humans caught in the Wyrm’s thrall.
Listen... [click here for more] |
Onyx Path Publishing |
$14.99
|
Need adventure ideas for Dungeons & Dragons or Pathfinder? Cut down your GM prep with 1000 quest options.
This book is a collection of quests or adventure ideas for use in fantasy tabletop role-playing games.
The ideas are organized by a broad topic and are placed in a random table format. Each table has one hundred ideas. You can use these adventure ideas to run RPG sessions in several ways.... [click here for more] |
dicegeeks |
$4.99 $3.99
|
 An unnatural darkness has enveloped Misty Vale’s north-most reaches, covering the Magna Woods and its surrounding areas with a baleful gloom. At the centre of it all is a hapless mallard called Quatz. Within the ruins of the ancient demonwrought fortress of Galaz-gesh Quatz accidentally unearthed the Dread Eye, a jet black jewel of forgotten power. The flustered mallard unwittingly released the darkness... [click here for more] |
Trollish Delver Games |
$1.00
|
Welcome to the revised and updated Director’s Cut of one of the most highly regarded roleplaying campaigns ever written! Enemy in Shadows presents the first part of the epic Enemy Within campaign, the sequence of Warhammer Fantasy Roleplay adventures that inspired a generation of gamers. So, gather your heroes as you take them from humble beginnings as penniless... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
|
The world is ill. You have everything to lose through its sickness.
Loss. Change. Chaos.
Your own blood will rebel against you. Your own herd.
Your own loved ones. Do not believe that just because you’ve had a hundred years on this earth, you’ll be exempt. Just because you were ignorant of it until now does not make you immune. Your waking to the reality of this... [click here for more] |
Onyx Path Publishing |
$19.99
|
An exciting supplement for convenient campaigns of Beyond the Wall and Other Adventures.
Sometimes heroes must wander…
Shadows gather throughout the world, threatening you, your village, your friends, and your family.
The lands are wide and wild, filled with dangerous foes and fantastic treasures. You are a little older now, ready to see the world far from the village,... [click here for more] |
Flatland Games |
$5.99
|
PAVIS & BIG RUBBLE COMPANION (D.C.): VOL. 02: WELCOME TO OLD PAVIS - 1619 S.T.
[The 'Pavis Grand Plan' campaign, developed with the assistance of Greg Stafford]
** Now with full-color interior illustrations by Dario Corallo **
'The City that Time Forgot' is the second volume in a hugely expanded re-release of the original... [click here for more] |
Chaosium |
$19.75
|
GLORY IS YOURS FOR THE TAKING!
Centuries ago, upon a vast, beautiful, and wondrous world, a horde of vile beings known as the Yoten destroyed the heroic Vanir. The survivors fled to a new world, Grimnir. Vast and inhospitable, many died in the early years. Yet, it was a place to rebuild.
Generations have passed but the memory of the old world’s death is never forgotten. Their... [click here for more] |
Modiphius |
$25.00
|
PAVIS & BIG RUBBLE COMPANION (D.C.): VOL. 01: WELCOME TO NEW PAVIS - 1619 S.T.
[The 'Pavis Grand Plan' campaign, developed with the assistance of Greg Stafford]
** Now with full-color interior illustrations by Dario Corallo **
The Hero Wars loom, and the old order begins to falter. Adventurers from distant lands are drawn to this relic of the ancient Dragon Empire.... [click here for more] |
Chaosium |
$19.75
|
 Blood Bath at Roðrekr’s Drift is an adventure for expert characters, the sixth chapter in the Thought & Memory Saga.
The polar night has descended on the World’s Edge, and foul orcneas are abroad. Armed with only rumour and hearsay, the characters must track down the Sökkvabekkr archive and prevent a deadly incursion. In doing so, they find themselves drawn into the... [click here for more] |
Schwalb Entertainment |
$1.99
|
COMPLETELY UNFATHOMABLE combines the whole of Jason Sholtis’ (The Dungeon Dozen) 2018 Ennie Award-winning adventure Operation Unfathomable with its new companion volume Odious Uplands, adapted and expanded for the DCC game by Paul Wolfe (Mystic Bull Games, DAMN Magazine). All of the material from the OU Players Guide is included... [click here for more] |
Hydra Cooperative |
$20.00
|
WHEN THE CENTER OF THE STORM DOES NOT MOVE, YOU ARE IN ITS PATH. -ANCIENT FREMEN WISDOM
In Coriolis Storm, you will learn that ‘shelter’ and ‘safety’ are very different things. Crossing the desert in an ornithopter leads the player characters to investigate an emergency assistance request from the Makreedi Weather Station,... [click here for more] |
Modiphius |
$6.00
|
There could be several reasons to seek adventure in the Gemthrone Wilderness. It is a region that is the subject of speculation on cold nights in the glow of a tavern hearth. Some may talk of the magnificent treasures that have laid untouched for centuries in dark dungeons, just waiting to be pilfered—which is, almost without fail, followed by another who interjects with the dangers of... [click here for more] |
Gelatinous Cubism |
$10.00
|
DISCLAIMER: The Print on Demand product contains typos and other errors that were contained in the original product. Until we find a copy available without those errors they will be reflected in any purchase of the Print on Demand version of this title.
A sinister force, long thought destroyed, stirs from the black hole that spawned it. Like an ebony darkness... [click here for more] |
Wizards of the Coast |
$9.99
|
‘I saw a blasphemous city coming down from the heavens and as it descended, the people cried out in woe! I saw death, madness, and transformation as the Exalted Lord brought his Master’s realm to the Crown of the Empire.’
Empire in Ruins is the fifth volume of the revised and updated Director’s Cut of The Enemy Within, one of most highly regarded roleplaying campaigns ever written. After... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$22.99
|
This 34-page introductory adventure for the Dune: Adventures in the Imperium roleplaying game brings the player characters to Arrakis to prepare for the arrival of House Atreides. Soon after planetfall, the player characters must ensure the official Residency is secure and try to unearth any spies, assassins, or other potential threats that may be lurking in Arrakeen.
Desertfall can be played using... [click here for more] |
Modiphius |
$6.00
|
‘My Friends in Change, we have sown glorious chaos but to bring the Time of Changes we must act as one under a Champion In Shadows.’
The Horned Rat is the fourth volume of the revised and updated Director’s Cut of the Enemy Within, one of most highly regarded roleplaying campaigns ever written. Building on the dramatic events at the end of Power Behind the Throne, recruiting your brave heroes into... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
|
 A campaign for Mothership 1e RPG
Something haunts hyperspace. Interstellar travel, lifeblood of the sprawling human civilization, grows increasingly perilous as voyagers report bewildering and upsetting incidents associated with jump drive usage. The one common thread is a mysterious signal - the TERROR SIGNAL. Is it a natural phenomenon, an attack, or the first hints of a mystery far more dangerous?... [click here for more] |
Illuminated Scrawl |
$11.00
|
A missing mage... A ruthless band of kidnappers... A sinister conspiracy... Night Below, the first epic campaign adventure for the AD&D game, is designed to take the player characters from 1st level to 10th level and beyond. The PCs start as beginning adventures on a routine courier mission who soon become drawn into combating a sinister plot that menaces the pleasant land of Haranshire.... [click here for more] |
Wizards of the Coast |
$9.99
|
WFRP: Death on the Reik — The Enemy Within Director’s Cut, Volume 2
Welcome to Death on the Reik, part two of the revised and updated Director’s Cut of the Enemy Within, one of the most highly regarded roleplaying campaigns ever written! Created by legendary WFRP writer, Graeme Davis, one of the original writers of the campaign, the Director’s Cut provides additional material to create an... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
|
Adventure awaits. Rumors swirl around the cities, speaking of evil awakening in the Pits of Brund.
A Shadowdark-compatible role-playing game adventure for level 1-6 characters.
Whispers talk of fish-faced man-monsters, gigantic venomous wasps, corrupt wizards, blind cave-mutants, and terrible monsters lurking in the labyrinth. A Shadowdark-compatible role-playing game adventure for level 1-6 characters.
The... [click here for more] |
Menagerie Press |
$13.99
|
 Welcome to the first part of the Project Vozrozhdeniye campaign for Twilight: 2000 4th edition
Project Vozrozhdeniye is a two part campaign set in Sweden and while the overall campaign revolves around Soviet occult experiments and their repercussion during the post-apocalypse, this first instalment of the campaign will mainly focus on biological, chemical and radiological... [click here for more] |
Free League Publishing |
$6.95
|
 Six exciting adventures for your Mutants & Masterminds campaign!
Astonishing Adventures Assembled! presents six complete scenarios for the Mutants & Masterminds RPG. In these adventures you can face the icy villains of the Cold Front, tangle with robot dinosaurs, bring order to a city where super pets run amok, escape the whims of a cosmic trickster,... [click here for more] |
Green Ronin Publishing |
$18.50
|
NOTHING EXISTS WITHOUT CAUSE
A debt owed. A missing heir. A new cult rising in the desert. Trapped between an ageless prophecy and sensitive politics, a delicate path must be walked. What is the truth? With whom will you stand?
In Time Becomes A Narrow Door, the player characters are entrusted with the task of locating the missing heir of an allied House. They must travel to a pyon... [click here for more] |
Modiphius |
$6.00
|
ARRAKIS: SOURCE OF THE SPICE.
In the backwaters of the vast Imperium of humanity lies the hostile desert world of Arrakis. It is a deadly place, where no drop of rain falls and the people live a sparse existence in the baking cities of the northern pole. But Arrakis is the most important planet in the entire universe, for it is only here that you can find the spice... [click here for more] |
Modiphius |
$21.00
|
The largest, most comprehensive, most detailed fantasy atlas ever created.
If you're aware of a fantasy atlas that's larger, more detailed, or more comprehensive, please let me know and I'll send you a freebie by way of gratitude.
No, I'm not joking. If something like this existed, I would have bought it already. So if there is... [click here for more] |
Infinium Game Studios |
$19.99 $4.99
|
Welcome to part three of the revised and updated Director’s Cut of the Enemy Within, one of the most highly regarded roleplaying campaigns ever written!
Power Behind the Throne, arguably the best WFRP adventure ever written, carries on from where Death of the Reik left off, taking your brave heroes from Altdorf to the city of Middenheim, a towering city-state in the north of the Empire where... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
|
Barely one day's march from Kelven, the uncharted tracts of the Dymrak forest conceal horrors enough to freeze the blood of civilized folk. Those who have ventured there tell how death comes quick to the unwary - for the woods at night are far worse than any dungeon. But you are adventurers, veterans of many battles, and the call of the will is strong. Will you answer the call, or are... [click here for more] |
Wizards of the Coast |
$4.99
|
The largest, most comprehensive, most detailed fantasy Gazetteer and Campaign Setting ever created.
Enough content to fuel hundreds, if not thousands, of gaming sessions, or to inspire creative enhancements to any campaign setting.
Free Sample!
Check out the FREE 88-page Arvadarre Gazetteer, which covers one of... [click here for more] |
Infinium Game Studios |
$24.99
|
The world suffers from illness. It shivers and shudders as the Contagion takes hold. In Houston, Texas, a woman has gone missing and you’re the ones to find and rescue her. But all is not what it seems. Prepare to draw back the curtains and peek backstage.
Welcome to the Chronicles of Darkness. A world like our own, but uglier, more brutal — infinitely more dangerous. This... [click here for more] |
Onyx Path Publishing |
$2.99
|
Prepare to Beard the Halls of Arden Vul!
Arden Vul is the most ambitious megadungeon ever created, with over 1,100 Pages of Incredible Adventure. This First Edition compatible fully-bookmarked PDF product features:
2,162 Encounter Descriptions 14 NPC Factions 10 Massive Levels 15 Extensive Sub-levels 7 Dangerous Exterior locations 149 New Monsters 332 New Magic Items 69 New Technological Items 44... [click here for more] |
Expeditious Retreat Press |
$109.00
|
Run, play or splice up 66 pages of mayhem and weirdness in this Slavic mythic-inspired (with an acid fantasy-twist) mini-sandbox for Labyrinth Lord or the well-aged fantasy rpg of your druthers.
What You Will Find Inside: • A 25-site pointcrawl of the otherwordly Slumbering Ursine Dunes region. Beyond the big ticket adventure sites you will find along the way... [click here for more] |
Hydra Cooperative |
$9.00
|
THE BATTLE FOR ARRAKIS BEGINS
Your House has claimed the wealth of Arrakis but can they hold onto that power when so many want to take it from them? You have already uncovered a deadly enemy, but plenty more covet what you have worked so hard to control. You are going to need allies, but who can you trust? The mysterious Bene Gesserit, the elusive Spacing Guild, or perhaps even the Emperor... [click here for more] |
Modiphius |
$25.00
|
 Welcome back to the second and final part of the Project Vozrozhdeniye campaign for Twilight: 2000 4th edition.
*** SPOILER ALERT ***
For gamemasters' eyes only. Do not read further if you intend to play this scenario yourself.
In this book, we dive even deeper into the occult and go crazy with supernatural beings, super soldiers, magic,... [click here for more] |
Free League Publishing |
$5.25
|
FOUR THINGS CANNOT BE HIDDEN - LOVE, SMOKE, A PILLAR OF FIRE, AND A MAN STRIDING ACROSS THE OPEN BLED. -FREMEN WISDOM
In Shaitan’s Bargain, who you choose to align with and the deals that you make can be just as dangerous as the desert itself.
House Harkonnen are recruiting scouts and mercenaries to locate caves being used by the Fremen conducting raids on the spice harvesting... [click here for more] |
Modiphius |
$6.00
|
We are the cogs which make the great wheel spin We hold the strings tied to the marionette Where pacts are drawn, we are the ink upon the parchment Where ships set sail, we are the wind upon their masts Where kings are made, ours are the hands holding the crown We seek no glory We hold no oaths We take what is ours We are the... [click here for more] |
Dan Coleman Productions |
$17.99 $13.99
|
Blades in the Dark is a game of scoundrels pulling heists in the haunted city of Duskwall. This print and play deck of cards is designed to help game masters put together a heist on the fly.
With 50 obstacles, 40 important people, and 40 treasures, the game master's creativity can be inspired with Duskwall-flavored possibilities. Draw two people cards, a treasure card, and three obstacle cards, then... [click here for more] |
Shields Up! Publishing |
$12.00
|
A millennium has passed since Kavlov imprisoned the demon Balthazar deep beneath the earth, binding themselves within the Halls of Dread to guarantee their success. However, as Kavlov's power fades, so does the demon's prison. Do you have what it takes to stop the ritual circles from being activated and prevent Balthazar's escape? Or will you take on the role of the villain, seeking to unleash untold... [click here for more] |
The Dungeon's Key |
$15.00
|
Giants have been raiding the lands of men in large bands, with giants of different sorts in these marauding groups. Death and destruction have been laid heavily upon every place these monsters have visited. A party of the bravest and most powerful adventurers has been assembled and given the charge to punish the miscreant giants. This material was originally published as three separate... [click here for more] |
Wizards of the Coast |
$4.99
|