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(5E) The Blacksmith's Burden

(5E) The Blacksmith's Burden


When the party arrives in the small village of Goldendale they find a shortage of metal goods and a community upset with the lack of production. Despite their admiration for the village blacksmith, folks grow concerned about his inability to complete the simplest jobs even though they hear the ring of his hammer throughout the night... This 24-page sidetrek details the various NPC's and features...   [click here for more]
John Ross Rossomangno  $3.95

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(DP 1) Goshahri: The City in a Cave

(DP 1) Goshahri: The City in a Cave


Goshahri: The City in a Cave presents not a dungeon or even an adventure per se, although it includes a brief adventure. Instead, Goshahri is a place to be included as a recurring location in a Referee's campaign world. Adventurers may visit Goshahri, perhaps to seek black market goods, to curry favor from the Bandit King, to deliver ransom payments, to rest and recover from an adventure,...   [click here for more]
Spes Magna Games  $2.00 $1.40

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(DP 2) The Bishop's Secret

(DP 2) The Bishop's Secret


Bishop Pausanias, gray haired with merry blue eyes and respectable girth, has long been one of the city's pillars. He is famed for his charity and the holy protection he exercises over his city. So why do ghouls stalk the city at night? Why, on moonless nights, do zombies shuffle down streets, and what horror murders the faithful in their sleep? What is The Bishop's Secret?...   [click here for more]
Spes Magna Games  $1.50 $1.05

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(DP 3) Narvon's Sinister Stair

(DP 3) Narvon's Sinister Stair


Old-timers still speak of Narvon the Charmer, albeit in hushed tones, as if the long-dead cleric might hear his name as an invitation of some sort. This is, of course, absurd, but also gives eloquent testimony to how feared Narvon was in life. Long ago, Narvon established a strange cult in chambers carved within stony Stolkoya. For a time, the cult flourished, but after only a year, during a night...   [click here for more]
Spes Magna Games  $1.50 $1.05

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(ME1007) - The Lodge of Bagbod Smashfish: A QuickDelve Adventure

(ME1007) - The Lodge of Bagbod Smashfish: A QuickDelve Adventure


The Lodge of Bagbod Smashfish: A QuickDelve Adventure No matter how well prepped a GM in, players always have a way of heading in a direction that wasn't planned for. Enter QuickDelves! These micro adventures are perfect for filling in the gaps between the main points of your campaign. Each QuickDelve features a stocked adventure area and just enough fluff to spark ideas and let you mold the adventures...   [click here for more]
Mithgarthr Entertainment  $1.99

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(ME1009) - The Tomb of Dagobert: A QuickDelve Adventure

(ME1009) - The Tomb of Dagobert: A QuickDelve Adventure


The Tomb of Dagobert: A QuickDelve Adventure No matter how well prepped a GM in, players always have a way of heading in a direction that wasn't planned for. Enter QuickDelves! These micro adventures are perfect for filling in the gaps between the main points of your campaign. Each QuickDelve features a stocked adventure area and just enough fluff to spark ideas and let you mold the adventures...   [click here for more]
Mithgarthr Entertainment  $1.99 $1.33

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(MELL007) The Mines of Valdhum

(MELL007) The Mines of Valdhum


At last!! We present the Labyrinth Lord version of The Mines of Valdhum! This new version of our first module has all of its numbers adjusted to LL from BECMI (not that there was a huge difference...), swaps out the spells used by the troglodyte shaman to those in ME004 "The Magic of Chaos," and does away with the excessive boxed text for referees who prefer to weave...   [click here for more]
Mithgarthr Entertainment  $4.99

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100 Oddities for a Graveyard

100 Oddities for a Graveyard


Welcome to 100 Oddities for a Graveyard, the fourth entry in Skirmisher Publishing’s popular "Oddities" series! As roleplaying locales go, graveyards are classic, and can play a part in just about any type of game. As long as adventurers venture and people die, there will be graveyards. Fantasy, historical, urban, modern, horror, and even sci-fi or post-apocalyptic games can all benefit...   [click here for more]
Skirmisher Publishing  $1.99

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100 Oddities for a Sewer

100 Oddities for a Sewer


Welcome to “100 Oddities for a Sewer,” the eleventh entry in Skirmisher Publishing’s bestselling “100 Oddities” series of universal mini-sourcebooks! Sewers figure in a lot of roleplaying games, especially those set in or involving cities and, from the lowly rat-slaying forays of fledgling heroes to quests against monstrous beasts that dwell within them, they can keep...   [click here for more]
Skirmisher Publishing  $1.99

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100 Oddities for a Treasure Hoard

100 Oddities for a Treasure Hoard


Welcome to "100 Oddities for a Treasure Hoard," the ninth entry in Skirmisher Publishing’s popular "Oddities" series! This publication features 100 unique things characters might encounter in an otherwise mundane collection of loot and includes guidelines for ways to introduce Oddities into your game sessions or stories in a fun and compelling way. Have you ever needed to stock a treasure...   [click here for more]
Skirmisher Publishing  $1.99

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100 Oddities for a Viking Encounter

100 Oddities for a Viking Encounter


Welcome to the tenth title in Skirmisher Publishing’s popular and ongoing “100 Oddities” series! "100 Oddities for a Viking Encounter" is a thematic sourcebook that contains lists of 100 Items, 20 Places, and 30 People & Monsters that can be used separately or in conjunction with one another to add some evocative details to a Viking-themed encounter or to construct one from scratch....   [click here for more]
Skirmisher Publishing  $2.99

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100 Oddities for a Wizard's Library

100 Oddities for a Wizard's Library


Welcome to 100 Oddities for a Wizard's Library, third entry in Skirmisher Publishing's ever-expanding series of curiosities designed to fill the empty corners of your campaign worlds! Oddities may clutter a shelf or lie forgotten in a corner but are not defined by where they are so much as what they are and are unusual by their very nature. A dead rat in the basement of an abandoned...   [click here for more]
Skirmisher Publishing  $0.99

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100 Oddities for an Egyptian Tomb

100 Oddities for an Egyptian Tomb


Welcome to 100 Oddities for an Egyptian Tomb! Ancient Egypt’s tombs and funerary rites have long captivated the imagination of many, with their impossibly rich golden treasures, mummies, elaborate beliefs in a physical afterlife, curses, hordes of servants doomed to eternal servitude. And for each god of rejuvenation, light, and life, there is a monster of damnation, consumption, and...   [click here for more]
Skirmisher Publishing  $1.99

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5th Edition -- C1 The Mortality of Green

5th Edition -- C1 The Mortality of Green


'Tis said of that ancient brooding forest that even before the world grew accustomed to the light of day, that her stems were grown high and her eves already dark. The Mortality of Green is designed to be a fast-paced adventure wherein the characters are thrown into the immediate pursuit of a brigand troll. The troll, Quagmire, has stolen a young sapling from the druid Cornelius and fled into the...   [click here for more]
Troll Lord Games  $7.00 $4.20

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5th Edition -- C2 Shades of Mist

5th Edition -- C2 Shades of Mist


Upon the slopes of the long bluff of Loretta's Agony lie the ruins of Aliegor. Long ago, it was home to devotees of the Og-Aust, the Frog Gods. Their religious house thrived like no other. It bore the fruit of wealth and the knowledge of the world before the turmoil of war and plague, before even the coming of the kings and the rule of the bastard gods. Now beneath the shades of the willow trees, along...   [click here for more]
Troll Lord Games  $9.99 $4.20

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5th Edition -- C3 Upon The Powder River

5th Edition -- C3 Upon The Powder River


5e Adventure -- 32pp PDF It begins in the town of Elne and consists of a number of loosely connected encounters for the characters as they travel through the Darkenfold. They begin as soon as the characters enter the wood and lead them to and down the Powder River. All roads through the Darkenfold are dangerous, and the tracks to Willowbreak are no exception. From the beginning...   [click here for more]
Troll Lord Games  $11.99 $4.79

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5th Edition -- C4 Harvest of Oaths

5th Edition -- C4 Harvest of Oaths


5e Adventure -- 30pp PDF The town of Haverstraw suffered the depredations of a cabal of wizards for many years, until they were at last able to drive them into the wilderness. They kept them at bay with an oathstone, parading the magical device in public so that all would know. But the stone has vanished, stolen by some miscreant, who himself perished in the wooded country of the...   [click here for more]
Troll Lord Games  $10.99 $4.79

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5th Edition -- C5 Falls The Divide

5th Edition -- C5 Falls The Divide


5e Adventure -- 32pp PDF Built high on cliffs overlooking the confluence of two rivers, Gurthap Keep was a bastion of strength and a haven for the Cult of the Red God. Here, priests of old sacrificed over the tomb of long dead Kha M Thir, honoring him for his long service to the Red God. They added bastions to the keep, walls, a temple and barracks. From there they terrorized the...   [click here for more]
Troll Lord Games  $10.99 $4.79

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5th Edition -- C6 Ends Meet

5th Edition -- C6 Ends Meet


Ends Meet is a town of small intrigues in a forgotten corner of a wide world, but one whose very presence at the end of the road draws all manner of creatures, both good and evil. And when the casket of a child is unearthed by a violent storm, it triggers a series of events the town’s inhabitants will talk about for years to come. This module includes an adventure that pits the characters against...   [click here for more]
Troll Lord Games  $10.99 $4.79

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5th Edition -- Giants Rapture

5th Edition -- Giants Rapture


TLG 19317 5th Edition Adventures Giant’s Rapture $6.99 ISBN: 978-1-944135-66-9 Eurich Gunshoff IV, Count of Kleaves, is beset by powerful enemies. The King to the north has laid waste his holdings beyond the Tot River and even now threatens the river castles. Only the coming winter holds him at bay, giving the Count time, if only a little, to...   [click here for more]
Troll Lord Games  $9.99 $4.20

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5th Edition Role Playing A Lion in the Ropes

5th Edition Role Playing A Lion in the Ropes


TLG 19316 5th Edition Adventures A Lion in the Rope Boots wet from crossing the small river, you tramp onto the remnants of an old road. A small village lies before you. Its mostly wooden cottages stand arrayed in neat order along either side of the road. The dinner hour is only just passed and the town is muted and dark. Shutters and doors are tightly closed, and the gentle...   [click here for more]
Troll Lord Games  $9.99 $4.20

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6-Pack Adventures: Kiss of the Frog God (LotFP)

6-Pack Adventures: Kiss of the Frog God (LotFP)


THIS ADVENTURE IS FOR LAMENTATIONS OF THE FLAME PRINCESS AND COMPATIBLE SYSTEMS The first 6-Pack adventure for Lamentations of the Flame Princess (and compatible Old School systems) sees the characters entering the cursed town of Morbury where people are missing and somethign foul and twisted lurks in the godless swamps. 6-Pack Adventures have everything you need for an evening's gaming. Battlemat,...   [click here for more]
Postmortem Studios  $1.99

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A Gathering of the Marked (DCC RPG)

A Gathering of the Marked (DCC RPG)


"A Gathering of the Marked looks fabulous! I love the appendices and handouts!" - Stephen Newton, Thick Skull Adventures Rich and poor, bond and free: every few months an unsuspecting few awake to find a ragged circle of midnight black scrawled on their foreheads; a dark summoning whispering on the edge of their consciousness. All who live in the shadow of the...   [click here for more]
Purple Sorcerer Games  $4.99

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A Pipeful Of Trouble

A Pipeful Of Trouble


Those who buy the PDF now, can claim the print-on-demand version at cost when it is ready! All is not well in Brierfield. The idyllic halfling village has fallen prey to unknown bandits and marauders. These peaceful victims of shattered loves and broken dreams need a band of heroes to save them. Are you willing to help them in their time of needs? A Pipeful Of Trouble is a Classic...   [click here for more]
D-oom Products  $4.99

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A Ring for the King- A Swords & Wizardry Mini-Dungeon

A Ring for the King- A Swords & Wizardry Mini-Dungeon


Creation’s Edge Games Presents: A Ring for the King A Swords & Wizardry Mini-Dungeon For 4-6 Adventurers of Levels 6-8 A village blacksmith won a contest to design a fitting ring for the king of the realm and now he has to make it. Unfortunately, he’s missing some of the required material, like the teeth of a rock ape...   A...   [click here for more]
Creation's Edge Games  $1.50

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A Theft in Kingswaine (5e)

A Theft in Kingswaine (5e)


The Princespire Adventures are a series of one-shot adventures that can easily be dropped into any existing campaign setting with minimal effort or played as part of the wider Princespire campaign setting. Summary: In the town Kingswaine a group of adventurers are roused from their beds in the early hours of the morning. Taken to the...   [click here for more]
beard&glasses  $0.99

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A Trick on the Tain (S&W)

A Trick on the Tain (S&W)


Enter a harsh and unforgiving tundra known as the Tain where traveling these lands means certain death for most. The party of adventurers become caught up in the the plight of the native inhabitants and the cruel designs of an evil hag. The actions of these heroes could bring about the end of a people or save them depending on the choice they make. Intended for use with 4-6 adventurers of 1st -3rd...   [click here for more]
Arcana Creations  $3.50

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A1 A Forgotten Evil

A1 A Forgotten Evil


In ages past nations fought great wars with the aid of terrible powers from fiendish allies. Much has been forgotten since then, but sometimes that which is forgotten can be the greatest danger of all. Goblins are raiding the small villages near Caer Carega. Is it just the depredations of a few desperate tribes, or is there something more sinister behind the night raids? This adventure has been...   [click here for more]
Fire Born Games  $9.99

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A1 A Forgotten Evil (Illustration Book)

A1 A Forgotten Evil (Illustration Book)


This illustration booklet is specially designed for use with A FORGOTTEN EVIL. It contains 8 illustrations showing various features of the locales, and should be used by Dungeon Masters to show appropriate views to the players while they adventure. Each illustration within this booklet carries a number which corresponds to rooms and locations on the master maps (note that not all locations are shown)....   [click here for more]
Fire Born Games  $4.99

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A1 The Oracle of Basylthor

A1 The Oracle of Basylthor


Enjoy great savings during our Old School Adventures sale! Journey to the Oracle of Basylthor and learn the location of the Eye of the Griffon before the village of Wardstone is destroyed. The Guardians are failing. The magic powering the statues that defend the village of Wardstone is beginning to fade and with the Wolfskull goblins raiding the area, things are looking grim for the villagers,...   [click here for more]
New Realms Publishing  $2.95 $1.68

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A1 Wyld Life/A2 Some Enchanted Evening (5E adventures)

A1 Wyld Life/A2 Some Enchanted Evening (5E adventures)


Cawood Publishing presents two 5E adventures in one! The notorious halflings, known as the Wyld Gang, are doing the dirty work for someone even more sinister. And what hides behind the walls of the mysterious Evenglow Manor? For characters levels 1-3. This was the first module set in the World of Myrr! A low-level double adventure...   [click here for more]
Cawood Publishing  $1.00

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A11 The City of Magic/A12 Citadel of Aramoor (5E adventures)

A11 The City of Magic/A12 Citadel of Aramoor (5E adventures)


Cawood Publishing presents two 5E adventures in one! After killing the head vampire of the Von Bladen noble family, our heroes make a run for it. The party flee the city of Bladen on a stolen warship! Then they attempt to meet up with an associate of the Inner Sons in the city of Nox. However, the Alliance are on their trail and send a force to intercept them! Later the heroes explore...   [click here for more]
Cawood Publishing  $1.95

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A13 Dark Tunnels/A14 The Thunder Halls (5E adventures)

A13 Dark Tunnels/A14 The Thunder Halls (5E adventures)


Cawood Publishing presents two 5E adventures in one! The party have discovered the location of the Illuminai weapons. Weapons that will help in the fight against the vampires. However, the heroes must travel to the giants' stronghold to retrieve them. To get to the Thunder Halls, the party must travel through the dangerous Elrunn Tunnels. More challenges await at the giants' stronghold...   [click here for more]
Cawood Publishing  $1.95

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A15 The Hell Gate/A16 Dis Pater's Palace (5E adventures)

A15 The Hell Gate/A16 Dis Pater's Palace (5E adventures)


Cawood Publishing presents two 5E adventures in one! Our heroes have fought against the evil Alliance for a long time. Now they face the upper leadership of their evil foes. After finding the Illuminai weapons and the location of the Hell Gate, the epic journey continues. The party must reach the Hell Gate and find a way to close it. After a trek through the snowy Mountains of...   [click here for more]
Cawood Publishing  $1.95

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A2 The Tomb of Azar Mor

A2 The Tomb of Azar Mor


For new products, product lines, current sales and specials visit our publisher page. Journey to the Tomb of Azar Mor and recover the Eye of the Griffon before the village of Wardstone is destroyed. The location of the Eye has been learned, but the artifact is said to be located within the Tomb of Azar Mor. The final resting place of a powerful and foul cleric, the tomb is sure to be guarded by...   [click here for more]
New Realms Publishing  $2.95 $1.68

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A3 The Old Wood/A4 Chasing Kyzan (5E adventures)

A3 The Old Wood/A4 Chasing Kyzan (5E adventures)


Cawood Publishing presents two 5E adventures in one! The evil necromancer Landis Kyzan has kidnapped some folk from the city of Wyld. A party of adventurers must track the wizard through the dangerous Old Wood. In the second adventure the party face Kyzan in the strange ghost town of Myrr. For characters levels 4-6. This continues the Adventures in Myrr! A 55-page...   [click here for more]
Cawood Publishing  $1.95

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A4 Rise of the Bloodwolf

A4 Rise of the Bloodwolf


The Adventure Finale! A4, Rise of the Bloodwolf is the final module in the A series of $1 adventures. Treachery is revealed, and the party has the opportunity for revenge. And oh, how sweet it will be. So bring back that old school atmosphere and prepare to "kill them and take their stuff!" This adventure includes versions for both OSRIC and for the Altus Adventum 2nd edition role-playing...   [click here for more]
Sacrosanct Games  $1.00

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A5 Secrets of Port Telvan/A6 The Siege of Gorn (5E adventures)

A5 Secrets of Port Telvan/A6 The Siege of Gorn (5E adventures)


Cawood Publishing presents two 5E adventures in one! The annual Sea Festival in Wyld brings a few suprises. Later, the party travel to Port Telvan and help to unravel a mystery. In the second adventure, the heroes are asked to lift a siege on a peaceful village. For characters levels 7-9. This continues the Adventures in Myrr! A 67-page double adventure...   [click here for more]
Cawood Publishing  $1.95

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A7 Mothik's Lair/A8 The Wyldwood Race (5E adventures)

A7 Mothik's Lair/A8 The Wyldwood Race (5E adventures)


Cawood Publishing presents two 5E adventures in one! A party of adventurers are asked to slay a dragon and retrieve a powerful sword. Duke Kellan thinks he knows where the dragon's lair is located. Later, the heroes enter the annual wagon race known as the Wyldwood Race. They must race a number of other teams through the woods and down mountain trails....   [click here for more]
Cawood Publishing  $1.95

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A9 Catacombs of Wyld/A10 The Dark City (5E adventures)

A9 Catacombs of Wyld/A10 The Dark City (5E adventures)


Cawood Publishing presents two 5E adventures in one! Our heroes face off against the halfling Wyld Gang once again! This time the party must find their new headquarters hidden under the city of Wyld. In the second adventure, the heroes undertake a daring mission to enter the city of Bladen and kill the leader of the Von Bladen vampires! For characters...   [click here for more]
Cawood Publishing  $1.95

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Abenteuer: Jagd auf die Blutdolche

Abenteuer: Jagd auf die Blutdolche


Die Handlung spielt in dem unbedeutenden Dorf Ahlur. Die Charaktere der Spieler leben dort von Geburt an und sind tief verwurzelt in dem Dorf. Doch sie spüren ihre besonderen Talente - schließlich sind sie als Spieler-Charaktere überdurchschnittlich mächtig. Doch in Ahlur kommen sie kaum zum Einsatz. Bis das Dorf von einer Horde an Räubern überfallen wird - den Blutdolchen....   [click here for more]
Squirrel Publishing  $1.07

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Acolyte

Acolyte


An old friend needs your help. - Our first sidequest based on character backgrounds. Includes a new magic item and two possible endings. Each product has Further Adventure™ hooks to aid in writing follow up quests, and an exclusive spell, monster, item, god, or optional rule that is previously unpublished. Tags: Acolyte, Brother Grys, Combat, Ghoul, Humanoid, Level 1, Level 2, Shadow, Skeleton,...   [click here for more]
Limitless Adventures  $1.99

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Advanced Adventures #10: The Lost Keys of Solitude

Advanced Adventures #10: The Lost Keys of Solitude


Advanced Adventures #10: The Lost Keys of Solitude is an OSRIC(TM) module designed for 6-8 adventurers of levels 6-10. While traveling through the foothills of the Garvain Mountains, your party found refuge for the night in a hermit's cave. In the morning, you wake to find the hermit and all his possessions gone, all except for two golden tiles: one embossed with the image of a bull with his hrons...   [click here for more]
Expeditious Retreat Press  $14.00 $7.00

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Advanced Adventures #11: The Conqueror Worm

Advanced Adventures #11: The Conqueror Worm


The Conqueror Worm is An OSRIC(tm) module designed for 6-8 adventurers of levels 10-14. Over five centuries ago, there came unto the arctic lands of the North from a far removed dimension an elder being of unfathomable menace. The White Worm, as it was called by the scholars, was a colossal creature with rubbery, corpse-white skin. The primitive humans the foul beast encountered were ill-equipped...   [click here for more]
Expeditious Retreat Press  $12.00 $6.00

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Advanced Adventures #12: The Barrow Mound of Gravemoor

Advanced Adventures #12: The Barrow Mound of Gravemoor


The Barrow Mound of Gravemoor is An OSRIC(tm) module designed 4-6 adventures of levels 5-7. The Highlands are aflame with the fires of rebellion! Barely submissive at the best of times, the restless clans have risen up in arms against the rule of good king Oldavin. What began a few years ago as local disturbances has flared into widespread revolt that saw Oldavin's rule over the Highlands, always...   [click here for more]
Expeditious Retreat Press  $12.00 $6.00

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Advanced Adventures #13: White Dragon Run

Advanced Adventures #13: White Dragon Run


White Dragon Run is An OSRIC(tm) module designed for 4-6 adventures of levels 2-4 The little village of White Dragon Run is at the edge of civilization - the place where monsters are a constant threat and adventurers thrive. It is here that reputations are made or broken, and deeds are performed only to be set in verse decades after the real story is long lost. On this thin line between country and...   [click here for more]
Expeditious Retreat Press  $12.00 $6.00

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Advanced Adventures #14: The Verdant Vault of Malakum

Advanced Adventures #14: The Verdant Vault of Malakum


The Verdant Vault of Malakum is An OSRIC(tm) module designed for 4-6 adventures of levels 8-10 Well over 2,000 years ago, there existed a vast jungle kingdom ruled by a man called Malakum, who was descended from a long line of mage-kings. Like his regal forebears, Malakum ruled with a stern hand and possessed a pitiless, cruel nature. The sadistic liege was greatly feared by his subjects particularly...   [click here for more]
Expeditious Retreat Press  $12.00 $6.00

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Advanced Adventures #16: Under Shattered Mountain

Advanced Adventures #16: Under Shattered Mountain


Under Shattered Mountain is An OSRIC(tm) module designed for 5-8 adventures of levels 9-12. Shattered Mountain... an evil landmark looming over the countryside. In ages past, the mountain roared as a volcano and rendered the surrounding area uninhabitable, and then suddenly went quiet. Centuries later, investigation by adventurers revealed the volcano's core to be mysteriously sealed off, although...   [click here for more]
Expeditious Retreat Press  $12.00 $6.00

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Advanced Adventures #17: The Frozen Wave Satsuma

Advanced Adventures #17: The Frozen Wave Satsuma


The Frozen Wave Satsuma is An OSRIC(tm) module designed for 6-8 adventures of levels 3-5. A bank of frigid fog rolls down the northern coasts, bringing seaborne raiders sacking villages and temples along the way. Survivors wail of strange-speaking men in stranger armor, wielding weapons unseen in civilized lands. All know that the fog must hide a larger ship of some equally strange design, for the...   [click here for more]
Expeditious Retreat Press  $12.00 $6.00

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Advanced Adventures #18: The Forsaken Sepulcher

Advanced Adventures #18: The Forsaken Sepulcher


The Forsaken Sepulcher is An OSRIC(tm) module designed for 4-6 adventures of levels 10-14. The ancient and fragile map found in the party's latest treasure tells of a pocket dimension, of the blasted and barren planetoid within, and of the spectacular mausoleum upon the forbidding rock. The treasure was hard won and the map obviously kept with some care, but could such be true? What type of creature...   [click here for more]
Expeditious Retreat Press  $12.00 $6.00

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