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Nightmare on the Necropolis Express - A Gaslight Scenario for Call of Cthulhu
by Stygian Fox

The London Necropolis Railway operates a luxurious train for the dead, ferrying corpses in first, second, or third class carriages from London to Brookwood. Not all of their guests rest comfortably ever after. A one-to-two night Cthulhu by Gaslight scenario for Chaosium's 7th edition Call of Cthulhu. Only $9.95!

Nightmare on the Necropolis Express - A Gaslight Scenario for Call of Cthulhu
 
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Ancestry & Culture: An Alternative to Race in 5e

Ancestry & Culture: An Alternative to Race in 5e


Character creation rules for 5e that replace race with ancestry, culture, and mixed heritage, for awesome new PCs "Required reading for playing RPGs in 2020" - Polygon - Play a character of one ancestry raised in a different culture, like an orc raised by elves - Play a character of mixed ancestry, like the child of a gnome and a halfling - Replace the outdated concept of Race in D&D with ancestry...   [click here for more]
Arcanist Press  $14.95 $9.95

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Amazing Heroes

Amazing Heroes


Amazing Heroes – Fast-paced superhero adventure Pull on your mask and cape, because it’s time to be a hero! Amazing Heroes builds on the simple and quick Amazing Tales rules to create a superhero game that brings thrilling, and fast paced action to the table for players aged eight and up. With flexible rules that let you create any superhero you can imagine, and straightforward...   [click here for more]
Amazing Tales  $24.99

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Fantastic Lairs: 23 Boss Battles for your 5e RPG

Fantastic Lairs: 23 Boss Battles for your 5e RPG


The best 5e fantasy roleplaying games are often the most unpredictable. When the plans of the Gamemaster meet the actions of the characters, the incredible creative energy that results can spin encounters off in different directions, creating a largely spontaneous campaign story that keeps the GM and the players alike on the edge of their seats. But when it comes to the climactic boss battle encounters...   [click here for more]
SlyFlourish  $29.99

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DM Yourself - solo roleplay for 5e, D&D and OSR adventures

DM Yourself - solo roleplay for 5e, D&D and OSR adventures


Welcome to DM Yourself – a guide for soloing existing adventures/campaigns written for Fifth Edition (5e), other editions of D&D or OSR. The system enables you to play these adventures with a single character, as close to the way they are written as possible. The aim is to allow players to enjoy these adventures solo with the minimum of preparation, work or additional rules, and maximum...   [click here for more]
Tom Scutt  $10.95

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Through Sunken Lands and Other Adventures

Through Sunken Lands and Other Adventures


Danger and glory await the bold... In the common rooms of the great city’s countless inns, in the bathhouses of the merchant quarter, and before the altars of a thousand gods, brave and desperate adventurers meet and make plans. They leave every day and seek their fortunes in the Sunken Lands. Travel with us through sunken lands... Lots of times, we want...   [click here for more]
Flatland Games  $42.99

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Eclipse Phase Second Edition

Eclipse Phase Second Edition


Eclipse Phase Second Edition is the post-apocalyptic game of transhuman horror. Humanity is enhanced and improved, but also battered and bitterly divided. Technology allows the re-shaping of bodies and minds, but also creates opportunities for oppression and puts the capability for mass destruction in the hands of everyone. And other threats lurk in the devastated habitats of the Fall, dangers...   [click here for more]
Posthuman Studios LLC  $54.99

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Trilemma Adventures Compendium Volume I

Trilemma Adventures Compendium Volume I


"Stop writing adventures and use these" —Geek & Sundry This book brings together the award-winning Trilemma Adventures: 48 one- and two-page adventure locations for fantasy role-playing games. 2020 ENnie Award winner for Best Adventure (silver) and Best Cartography (gold)! Each location is written to be usable separately,...   [click here for more]
Trilemma Adventures  $39.95

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MAPS YOUR PARTY WILL DIE FOR 2: Mega-Dungeon

MAPS YOUR PARTY WILL DIE FOR 2: Mega-Dungeon


MAPS YOUR PARTY WILL DIE FOR 2: Mega Dungeon is the direct sequel to Maps Your Party Will Die For! The 130 page DM's Workbook, designed to be used with or without the MYPWDF2 Digital Maps Package, contains 52 full color, hand drawn, interconnecting maps plus random tables to help stock them. Every dungeon map includes a...   [click here for more]
Laidback DM  $25.00 $18.00

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The Gardens Of Ynn

The Gardens Of Ynn


The Gardens of Ynn is a point-crawl adventure set in an ever-shifting extradimensional garden. Each expodition generates its route as it explores, resulting in new vistas being unlocked with every visit. Included within: Systems for generating locations within the garden, including hothouses, memorial gardens, chess lawns, the Mask Gallery, hypnotic gardens, fleshy gardens and of course...   [click here for more]
Dying Stylishly Games  $16.50

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Bed, Bath, & Behemoth

Bed, Bath, & Behemoth


An epic Menagerie Press 5e adventure for 17th-20th level characters The adventurers arrive at the Billowing Steam, only to find that a behemoth has moved into the inn’s famed hot spring and now refuses to leave. Due to the machinations of a young, upstart behemoth named Belmush, what starts as simple pest removal becomes a fight for the future of the world. ...   [click here for more]
Menagerie Press  $13.99

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Fantastic Adventures: Ruins of the Grendleroot for 5e

Fantastic Adventures: Ruins of the Grendleroot for 5e


From the author of the adamantine-best-selling book Return of the Lazy Dungeon Master... Ten underground adventures for the fifth edition of the world's most popular fantasy roleplaying game, set within a ruin-filled mountain torn apart by the mysterious Grendleroot. For a thousand thousand years, an ancient entity has been trapped in the heart of a mountain formed from rock not of this...   [click here for more]
SlyFlourish  $29.99 $24.95

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City Builder: A Guide to Designing Communities

City Builder: A Guide to Designing Communities


City Builder: A Guide to Designing Communities is a writer's resource specifically designed to help storytellers create exciting and compelling urban areas and other sorts of communities and places within them. It is a universal sourcebook that can support the needs of any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy fiction or role-playing game setting.  This comprehensive, fully-illustrated...   [click here for more]
Skirmisher Publishing  $59.95

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Adventures from the Potbellied Kobold: 15 Adventures for 5E

Adventures from the Potbellied Kobold: 15 Adventures for 5E


Adventures from the Potbellied Kobold provides you with fifteen unique adventures to use as one-shots, additions to your current campaign, or inspiration for a new campaign. We've even included a way to link several of the adventures, allowing you to run a short and quick campaign. Head Into the Clouds by JVC Parry (3rd level) Unravel...   [click here for more]
Jeff Stevens Games  $34.95 $29.95

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Beyond the Wall and Other Adventures

Beyond the Wall and Other Adventures


Every home needs its heroes… Your small village seems like a haven to you and your friends, but it is not safe. Dangerous faeries lurk in the forest just outside of town, wicked men and ferocious monsters are a constant threat, and sometimes dark forces find their way into your neighbors’ hearts. You and your companions are young and untested, but ready to protect...   [click here for more]
Flatland Games  $32.96

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Player's Guide to Solo Roleplay

Player's Guide to Solo Roleplay


Players Guide to Solo Roleplaying Using Cepheus Engine for Solo Play. Solo roleplay is put forward as being for anyone who wants to play when there is no one else available. Most solo tools are actually built with the Game Master in mind. GMs are naturally more used to improvising entire scenes, creating NPCs on the spot, and having to grab random tables to create content on the fly. These are not...   [click here for more]
Parts Per Million  $10.48

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Chronicles of Darkness: The Contagion Chronicle

Chronicles of Darkness: The Contagion Chronicle


The world is ill. You have everything to lose through its sickness. Loss. Change. Chaos. Your own blood will rebel against you. Your own herd. Your own loved ones. Do not believe that just because you’ve had a hundred years on this earth, you’ll be exempt. Just because you were ignorant of it until now does not make you immune. Your waking to the reality of this...   [click here for more]
Onyx Path Publishing  $44.99

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The Roleplayer's Guide to Heists

The Roleplayer's Guide to Heists


Heists are some of the most fun you can have during an RPG session - the in-depth planning, the nail biting execution, the thrilling escape and the glorious payoff! Whats not to love? But heists can be hard to write and even harder to pull off properly. They take almost as much work as the real thing to plan, and that can bring your campaign to agrinding halt. Lucky for you, the San...   [click here for more]
San Jenaro Co-Op  $65.00

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The Book of Random Tables: Quests

The Book of Random Tables: Quests


Need adventure ideas for Dungeons & Dragons or Pathfinder? Cut down your GM prep with 1000 quest options. This book is a collection of quests or adventure ideas for use in fantasy tabletop role-playing games.  The ideas are organized by a broad topic and are placed in a random table format. Each table has one hundred ideas. You can use these adventure ideas to run RPG sessions in several ways....   [click here for more]
dicegeeks.com  $9.99 $7.99

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ICRPG Worlds

ICRPG Worlds


INDEX CARD RPG WORLDS is here! The long-awaited, fan-built, campaign play tested companion to the best-selling INDEX CARD RPG Core Set is jam packed with adventures, maps, monsters, lore, equipment and dungeons! THREE COMPLETE SETTINGS cover fantasy, epic science fiction, and the supernatural fun of the weird west. ALFHEIM: 16 complete kingdoms with...   [click here for more]
RUNEHAMMER GAMES  $19.50

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Adventure Generator Vol. 1

Adventure Generator Vol. 1


A minimalist 96-page toolkit for creating memorable stories usable with any tabletop roleplaying system or setting. This Adventure Generator is a reusable toolkit for any tabletop fantasy roleplaying system or setting. With only a few die rolls you’ll have an outline for an exciting story with clear objectives and a distinct beginning, middle, and end. From there you can customize...   [click here for more]
Dancing Lights Press  $10.00

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The Game Master’s Book of Random Encounters

The Game Master’s Book of Random Encounters


For many tabletop RPG players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary location, but every other location-whether it's a woodland clearing, a random apothecary or the depths of a temple players elect to explore-has to be improvised on the fly by the Game Master. As every GM knows, no matter how many story hooks,...   [click here for more]
Topix Media Lab  $39.99

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Warpstar! Caldera

Warpstar! Caldera


A setting and adventure supplement for use with Warpstar! Explore Caldera, a planetary system dominated by the Hegemony. Rich in resources, the Warp Consortium tries every method to gain a foothold in the system and exploit the treasures it holds... Can the character’s help? This supplement contains: Part 1: A description of the Caldera system, including rumours, factions...   [click here for more]
Fire Ruby Designs  $29.75 $22.67

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Alone in the Dark, Solo Rules for Blades in the Dark

Alone in the Dark, Solo Rules for Blades in the Dark


Alone in the Dark is a set of simple Solo play rules for Blades in the Dark You Need This Book Because all role-playing is improv and solo rules support that improvisation. Even as a group GM these rules will help when you need to create exciting games with little or no preparation. It uses simple tables to replace the GM with dice rolls and your own improv. skills. What makes these...   [click here for more]
Parts Per Million  $9.98

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Shadowed Keep on the Borderlands (5e)

Shadowed Keep on the Borderlands (5e)


A 5e compatible adventure for 1st-level PCs by Creighton Broadhurst Hidden deep in the borderland forest, bandits lurk in the ruined castle of a long-dead border lord. Their incessant raids draw a band of neophyte heroes to the derelict keep. There they discover fouler, more odious dangers lurk below the ruins.  Dare you brave the terrors of the Shadowed Keep to crush that which lurks within or...   [click here for more]
Raging Swan Press  $14.95

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Paranormal Affairs Canada

Paranormal Affairs Canada


Paranormal Affairs Canada is a tabletop role-playing game intended for three to six players. You and your friends portray agents of the eponymous department, who protect Canada, and the world, from supernatural and extraterrestrial threats. This book contains information on the Paranormal Affairs Canada setting, and the rules are available separately online at https://fate-srd.com/fate-core,...   [click here for more]
Tom Hart  $16.61

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Bayt al Azif #3: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #3: A magazine for Cthulhu Mythos roleplaying games


The magazine dedicated to adventuring against the Cthulhu Mythos continues! Issue #3 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN) A mysterious murderer stalks the industrial workers of Berlin (Classic Era 1920s, 19 pages) A military team...   [click here for more]
Bayt al Azif  $18.00

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Warlock! Bridgetown

Warlock! Bridgetown


An adventure supplement for Warlock!, the old-school roleplaying game inspired by the early days of British tabletop gaming. Explore Bridgetown, before it falls into the Fardruin! In this adventure for the Warlock! roleplaying game inspired by the early days of British tabletop gaming, the characters explore Bridgetown, once a wonder of the Kingdom, now a collapsing den of thieves, vagabonds and...   [click here for more]
Fire Ruby Designs  $28.34 $22.67

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Sly Flourish's Fantastic Adventures

Sly Flourish's Fantastic Adventures


Sly Flourish's Fantastic Adventures is a book of ten short adventures for the fifth edition of the world's most popular roleplaying game. Each adventure is written for 2nd to 5th level and is designed so GMs can drop them into any fantasy campaign world. Whether you run a homebrew setting or a published game world, these adventures will fit in as either main adventure hooks or side quests to be undertaken...   [click here for more]
SlyFlourish  $19.99

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Gamma Zine #3

Gamma Zine #3


Do you still play Gamma World or another post-apocalyptic, science fiction RPG? Do you wish there was more material for the games you play? Well, here's an answer to your wish! A 53-page fanzine for your post-apocalyptic game campaign or reading pleasure. In the third issue of Gamma Zine, you'll find three short adventures, new mutated monsters, lost and forgotten tech, and...   [click here for more]
ThrowiGames  $10.00

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LEGION

LEGION


"She could see them now. A jumble of disparate silhouettes at the edge of the campfire. Through the chittering throng a magisterial figure approached. This broo was considerably larger than any she has seen before. Naked save for a loincloth of indeterminate origin it strode into the firelight. Huge white horns with innumerable carved runes rose from its muscled skull. Pointing an evil, curved blade...   [click here for more]
Chaosium  $20.00

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Beyond the Wall - Further Afield

Beyond the Wall - Further Afield


An exciting supplement for convenient campaigns of Beyond the Wall and Other Adventures. Sometimes heroes must wander… Shadows gather throughout the world, threatening you, your village, your friends, and your family. The lands are wide and wild, filled with dangerous foes and fantastic treasures. You are a little older now, ready to see the world far from the...   [click here for more]
Flatland Games  $25.00

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TinyZine Compendium - 2020

TinyZine Compendium - 2020


The 2020 TinyZine Compendium is here! Compiling all the 2020 TinyZines into a print format, this book collates the entire years worth of Gallant Knight Games' e-zine into a convinient print format! Containing new heritages, adventures, previews, optional mechanics, and more for a variety of Gallant Knight Games, you'll get material for:  Tiny Frontiers - Revised Tiny Dungeon: Second Edition Tiny...   [click here for more]
Gallant Knight Games  $19.99

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Mythic Variations 2

Mythic Variations 2


Introducing new rules variations to power your Mythic adventures! Mythic Variations 2 is a collection of rules modifications for Mythic Role Playing and Mythic Game Master Emulator, giving players a new way to experience GM-less and solo role playing. Mythic Variations 2 expands on the core Yes/No mechanic of Mythic, splitting questions into 5 separate types of questions, or Checks, including: ...   [click here for more]
Word Mill  $9.02

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Delta Green: Hourglass

Delta Green: Hourglass


Innocence Feeds Appalling Appetites In an Internet video, already viral, a harried-looking woman stands on a park bench in a small-town park. She is crying and shouting at a handful of befuddled people. She says they live with a community that does awful things. They accept this community. They take its money. And it takes women and children. “It takes them and it—it—”...   [click here for more]
Arc Dream Publishing  $14.99

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Warlock! Phantasmagoria

Warlock! Phantasmagoria


This is a supplement for Warlock!, the old-school roleplaying game inspired by the early days of British tabletop gaming. I, Dolkepper the master magician, have collected here what the manticore Strix told me of the creatures of the Kingdom. Some of these beings I know exist, some I have never heard of, and some I fear the beast created for my amusement and to ensure the Rebeck brandy kept flowing....   [click here for more]
Fire Ruby Designs  $35.42 $28.34

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Solo Adventures compatible with Stars Without Number

Solo Adventures compatible with Stars Without Number


Too Many Games Too many games get bought and never played. With these rules, you will be able to play Stars Without Number without a GM. Grab the rulebook off the shelf. Make yourself a character and start playing. This book is an interactive set of solo rules that guide your improvisation and acts as a GM for your adventures. In place of the common lists of words, this booklet uses...   [click here for more]
Parts Per Million  $6.99

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Adventure Generator Vol. 2

Adventure Generator Vol. 2


Adventure Generator 2: A minimalist 96-page toolkit for creating memorable stories usable with any tabletop roleplaying system or setting. 10 More Adventure Outlines! This second volume Adventure Generator is a reusable toolkit for any tabletop fantasy roleplaying system or setting. With only a few die rolls you’ll have an outline for an exciting...   [click here for more]
Dancing Lights Press  $10.00

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Skinjobs

Skinjobs


Skinjobs. Artificial humans. Dolls. Skin-jumpers. Digital ghosts. The invention of the ghost chip was a game changer for those who could afford to re-skin, promising virtual immortality. This supplement for NEON CITY OVERDRIVE describes ghost chips and skins, integral technologies of the setting. It provides material for both players and game masters, including rules on re-skinning...   [click here for more]
Peril Planet  $8.50

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Delta Green: Extremophilia

Delta Green: Extremophilia


Do You Want to Live Forever? A secretive research company has developed a miracle drug, only to learn that every miracle has its price. Delta Green agents may be the ones to pay it. Delta Green: Extremophilia brings the agents to Helena, Montana, where people are going insane and dying of a bizarre fungal infection. But this is no fungus that ever evolved on Earth. It’s something far...   [click here for more]
Arc Dream Publishing  $17.50

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D100 Dungeon - The Lost Tome of Extraordinary Rules

D100 Dungeon - The Lost Tome of Extraordinary Rules


The Lost Tome of Extraordinary Rules adds lots of new rules that can be added to your D100 Dungeon games. None of them have to be included, and you are free to pick and choose which ones to use. Just follow their instructions and have fun. The new additiones are as follows: BEAST MASTERY (tame and use companion pets) NEW FIND TABLE (with 100 individual entries) ARTISAN (an extensive...   [click here for more]
Martin Knight  $24.08

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Delta Green: Observer Effect

Delta Green: Observer Effect


 If we look too deeply into the roiling chaos of reality, chaos may look back. The Olympian Holobeam Array, funded in part by the U.S. Department of Energy, was built to delve into a fringe theory of physics. It uses highly classified technology that its parent company developed in conjunction with the U.S. military. A few hours ago, the Holobeam Array went online. A few minutes ago, it went offline...   [click here for more]
Arc Dream Publishing  $19.99

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OSR Solo

OSR Solo


OSR Solo rules These rules are intended to allow you to play an OSR, in this case meaning 0D&D, B/X style games, without a Dungeon Master. The game you will get using these rules will be a sandbox style adventure, you will not need to do any Dungeon Master [DM] style preparation although having a few stock NPCs or appropriate level would be helpful. No DM? The normal cycle of play is that the...   [click here for more]
Parts Per Million  $9.99

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Beyond the Wall - Dangers Near and Far

Beyond the Wall - Dangers Near and Far


A compilation of Scenario Packs and tools for game masters in games of Beyond the Wall and Other Adventures. The world is perilous and vast… Wicked goblins and capricious fae threaten the village. Your neighbors have troubles of their own and need your help, whether they know it yet or not. Sometimes, the very dead rise as ghosts or shambling corpses, seeking to break...   [click here for more]
Flatland Games  Pay What You Want

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Cut Up Solo - 1001 Nights

Cut Up Solo - 1001 Nights


Cut Up Solo A Thousand Nights and a Night 1001 Nights, or A Thousand Nights and a Night is a classic source of middle eastern tales. Cut Up Solo is a technique that uses random snippets of text that you pick and fit together, creating what the GM says to you. You can then respond to that, and then the cycle repeats. As all the snippets in this set all come from the same tales, it gives a sense of...   [click here for more]
Parts Per Million  $14.99

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The Duel at Dangerford

The Duel at Dangerford


The Duel at Dangerford contains a RuneQuest: Roleplaying in Glorantha scenario in three acts by Nick Brooke featuring half the Provincial Army of Lunar Tarsh: Drama! Excitement! Betrayal! Foul Lunar Sorcery! Appendices suggest extra colour (and contain extensive SPOILERS) for two published scenarios: The Smoking Ruin and The Dragon of Thunder Hills....   [click here for more]
Chaosium  $9.95

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Delta Green: PX Poker Night

Delta Green: PX Poker Night


THE SKY’S THE LIMIT A dozen Air Force misfits and malcontents have gone from misconduct charges or stretches in the stockade to a post even they can’t screw up: Platte AFB. A place where aircraft and careers go to die. The middle of nowhere, Nebraska. Saturday is the one night a week that everyone can look forward to. It’s a chance to unwind. It started in the post exchange decades ago,...   [click here for more]
Arc Dream Publishing  $14.99

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The Things We Leave Behind - An Anthology of Modern Day Call of Cthulhu Scenarios

The Things We Leave Behind - An Anthology of Modern Day Call of Cthulhu Scenarios


The Things We Leave Behind Customers are advised that contents of this book include themes of disease, infection, and contamination that may upset the reader (and players).   An ENnie award winning anthology of 6 modern day scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited by Jeff Moeller and written by Brian M. Sammons,...   [click here for more]
Stygian Fox  $39.95

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Mythic Game Master Emulator

Mythic Game Master Emulator


Mythic Game Master Emulator Create dynamic role-playing adventures without preparation For use as a supplement with other systems  NOTE: This product provides the Game Master Emulation rules found in Mythic, a product that contains emulation rules and a full, universal role playing game. Mythic Game Master Emulator is for those who do not want the universal...   [click here for more]
Word Mill  $8.53

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[Savage Worlds Adventure Edition] The After

[Savage Worlds Adventure Edition] The After


The After is a setting of savage frontier action (think The Revenant or Jeremiah Johnson) in a sci-fi post-apocalyptic world (think Annihilation or The Quiet Place). It uses the newly retooled Savage Worlds Adventure Edition.  The After is set in the northwestern reaches of the broken North American continent. You play survivors of the shattered human race trying to rebuild their world after...   [click here for more]
Fainting Goat Games  $21.99

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The GameMaster's Apprentice: Fantasy Deck

The GameMaster's Apprentice: Fantasy Deck


Stay Home and Game--and Help Save the World!  Because I (Nathan Rockwood/Larcenous Designs) am a high school teacher by day, I'm very much aware of the need to practice social distancing in order to 'flatten the curve' of demand on hospitals right now. For the remainder of the COVID-19 crisis, I'm setting my PDF prices to 90% off, and my Print on Demand products to a significant discount (about $1.50...   [click here for more]
Larcenous Designs, LLC  $19.99 $6.99

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