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Tekumel®: Notes from the Thursday Night Group

Tekumel®: Notes from the Thursday Night Group


TEKUMEL®: Notes from the Thursday Night Group was originally a booklet printed in limited copies and sold at the U-Con gaming convention in the early 2000s.  The booklet is written as a series of vignettes that offer a rare glimpse into both the everyday events and the secret rituals that are intrinsic to the vast and richly detailed world of Professor M.A.R. Barker’s Tékumel. These...   [click here for more]
The Tekumel Foundation  $5.00 $3.00

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High and Dry

High and Dry


In this introductory adventure for Bethorm: the Plane of Tekumel RPG, the heroes journey to the small town of Mishábar, east of Katalál near an ancient ruined stone castle, where a recent series of disappearances have brought the local clan’s farming business to a halt. Who – or what – has taken three of the clan’s women? The players must identify the cause, and find a solution so that the...   [click here for more]
UNIGames  $2.95 $1.77

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Pillars of Glass

Pillars of Glass


The site dates from at least the Bednálljan period, and may be connected with the Pariah God known as the One Other. It consists of a circle of crystalline spires, some of which have fallen (similar to Stone- henge on Earth, but with columns of natural crystal rather than crude stone monoliths). The opening to the underworld beneath reveals a circular stairway leading down into a labyrinth. It is...   [click here for more]
UNIGames  $2.45 $1.47

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Q1 Queen of the Demonweb Pits (1e)

Q1 Queen of the Demonweb Pits (1e)


How different things seem now from when you undertook the crushing of a few rebellious hill giants! What seemed a simple adventure has turned into a major expedition. Much time has passed since you discovered the conspiracy that led you to the frost giants, fire giants, and eventually to the long-forgotten Drow. Through your encounter with the dark elves, you have found the true source of the evil...   [click here for more]
Wizards of the Coast  $4.99 $2.99

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Tirikelu

Tirikelu


Tekumel is perhaps the most fully-realized world in all of fantastic literature or gaming. A truly American fantasy subcreation, and probably the first non-white and non-Western roleplaying setting, it evokes elements of South-East Asian and Native American culture and belongs to the science fantasy tradition of Edgar Rice Burroughs, Clark Ashton Smith and Jack Vance and yet is entirely original. This...   [click here for more]
Fabled Lands Publishing   FREE 

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  Mörkal Komborg: A Tournament of Death for MÖRK BORG