Title |
Publisher |
Price |
"Gnome Stew has hit another home run for the Game Master. Never Unprepared has earned a permanent place in my GM toolbox, right along side the likes of Robin’s Laws of Good Game Mastering, Hamlet’s Hit Points, Play Dirty, Eureka, and Masks. Highly recommended." -- RoleplayDNA review
2013 Origins Award nominee for Best Game-Related Publication - 2013 ENnie Award nominee... [click here for more] |
Encoded Designs |
$19.95 $9.95
|
 A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign.
A Study in Storytelling breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic Sherlock Holmes tales by Sir Arthur Conan Doyle, these elements can be used with any system, any setting, and any genre. Enjoy... [click here for more] |
Dancing Lights Press |
$1.99
|
“Twenty three short essays from twenty three exceptional Game Masters and creators that will invariably aid you in your quest to make your games better because they reflect what happens, rather than what you have planned.” — Sean’s Pick of the Day review
2015 Golden Geek Award nominee for Best Supplement and Best Artwork & Presentation
Improvisation... [click here for more] |
Encoded Designs |
$19.95 $9.95
|
“If you’re planning on running a campaign, you’ll want this book.” — Critical Hits review
2014 ENnie Award nominee for Best Aid/Accessory - 2013 Golden Geek Award nominee for Best Supplement
Do you ever wish you had a guide to help make running ongoing campaigns easier and more fun? Then you need Odyssey: The Complete Game Master's Guide... [click here for more] |
Encoded Designs |
$24.95 $11.95
|
A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign.
Strange Stories breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic weird tales by H. G. Wells, these elements can be used with any system, any setting, and any genre. Enjoy the stories, then recycle,... [click here for more] |
Dancing Lights Press |
$1.99
|
"Much more than a simple book of plots, Eureka! stands as one of those essential tools that GMs and game designers will find themselves reaching for again and again." -- Game designer Wolfgang Baur, Kobold Quarterly review
2010 Golden Geek Award nominee for Best Supplement
Featuring a foreword by gaming industry legend Monte Cook, Eureka contains 501 complete... [click here for more] |
Encoded Designs |
$34.95 $16.95
|
The heart of roleplaying is the gaming session, that point when everyone is gathered around the gaming table — and exactly when so many of your game mastering skills are most needed. To the best of our knowledge, there's never been a system-neutral book focused on running great sessions. Until now. Focal Point: The Complete Game Master's Guide to... [click here for more] |
Encoded Designs |
$24.95 $11.95
|
 A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign.
A Study in Storytelling breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic Sherlock Holmes tales by Sir Arthur Conan Doyle, these elements can be used with any system, any setting, and any genre. Enjoy... [click here for more] |
Dancing Lights Press |
$1.99
|
 A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign.
Strange Stories breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic weird tales by H. G. Wells, these elements can be used with any system, any setting, and any genre. Enjoy the stories, then recycle,... [click here for more] |
Dancing Lights Press |
$1.99
|
 A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign.
A Study in Storytelling breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic Sherlock Holmes tales by Sir Arthur Conan Doyle, these elements can be used with any system, any setting, and any genre. Enjoy... [click here for more] |
Dancing Lights Press |
$1.99
|
 A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign.
A Study in Storytelling breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic Sherlock Holmes tales by Sir Arthur Conan Doyle, these elements can be used with any system, any setting, and any genre. Enjoy... [click here for more] |
Dancing Lights Press |
$1.99
|
 A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign.
A Study in Storytelling breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic Sherlock Holmes tales by Sir Arthur Conan Doyle, these elements can be used with any system, any setting, and any genre. Enjoy... [click here for more] |
Dancing Lights Press |
$1.99
|
 A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign.
Strange Stories breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic weird tales by H. G. Wells, these elements can be used with any system, any setting, and any genre. Enjoy the stories, then recycle,... [click here for more] |
Dancing Lights Press |
$1.99
|
When I first started roleplaying, the rule book showed me all about using the game mechanics. I learned how to create incredible characters, balance challenging encounters, and put together fantastic adventures. In spite of the fact that roleplaying is social in nature, it didn’t tell me how to organize a game group. There was no information on how to deal with interpersonal conflicts, or manage... [click here for more] |
Dancing Lights Press |
$3.99
|
Stories at the intersection of fantasy, science fiction, and horror!
Click on Full Size Preview for a sample!
A premise is the heart of a story summed up in a single sentence. It should provide a general overview of what happens, without spoiling anything. A good premise contains, explicitly or by implication, four key elements of the story: who the protagonists are, what... [click here for more] |
Dancing Lights Press |
$3.99
|
Nominated for the 2018 ENnies Product of the Year, The Happiest Apocalypse on Earth is set in a fictional theme park called Mouse Park. Its special blend of satire and horror takes collaborative storytelling to the brink, where players can take on the role of guests or staff in a theme park that barely masks a terrible horror lurking beneath.
What horror Mouse Park brings is up to you—the... [click here for more] |
Christopher Grey |
$9.95
|
MAN DIES THREE TIMES IN ONE NIGHT!
A puzzling headline begins a front-page article found in the Times of London. Three men, all identical in identification, were found dead in the same room of the Chelsea Arms Hotel. All were dispatched in a similar manner stabbed through the heart.
Then the home of a valued friend burns to the ground, severely injuring him in the process. An odd... [click here for more] |
Chaosium |
$59.95
|
The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge, and we're now entering our second year of production!
Our backers have enabled us to not only hire great authors, but also to include great... [click here for more] |
Magpie Games |
$2.99
|
Ken Writes About Stuff Vol. 3
KWAS Vol. 3 is a collection of supplements written by master Lovecraftian writer and GUMSHOE guru Kenneth Hite. Discover hideous creatures, manage the global war against aliens in a campaign frame, or learn to command the alchemical elements in this collection of fear and fun!
In the ENnie-award winning Ken Writes About Stuff series, Kenneth Hite turns his considerable... [click here for more] |
Pelgrane Press |
$24.95
|
PDF and EPUB files of Ed Stark's mini-novella trilogy introducing the world of Torg Eternity. ... [click here for more] |
Ulisses Spiele |
$1.99
|
This concise first volume of Worldbuilding For Writers, Gamers and Other Creators provides straightforward guidance on how to model the astronomical elements of an Earth-like planet for your storyworld setting. Author and storyworld creator Matthew Wayne Selznick ("Brave Men Run -- A Novel of the Sovereign Era") explains the science and helps you through the (basic) math required... [click here for more] |
MWS Media |
$2.99
|
The School of Night
“Black is the badge of Hell; the hue of dungeons and the School of Night.” Queen Elizabeth’s realm lies vulnerable, not just to the Spanish or the plague, but to occult forces perhaps more dangerous than either. You study those forces at the risk of torture — at the risk of your soul — but you must hold them at bay or see England destroyed.... [click here for more] |
Pelgrane Press |
$4.45
|
IT WAS A DIFFERENT TIME.
A time when Washington was a militia colonel.
A time when Franklin was best known as a scientist. A time when Bostonians drank tea.
A time when the British were the good guys.
Welcome to a new era for COLONIAL GOTHIC, as the pages of history are tuned back to a time prior to the American Revolution. In THE FRENCH AND INDIAN WAR, players and... [click here for more] |
Rogue Games, Inc |
$17.99 $7.99
|
Is it the Spear that pierced Christ’s side, or the Spear of Odin? Does it grant true kingship or invincibility? Who has borne it through the millennia, and who seeks its true whereabouts now? This issue pierces the legend to reach the truth — and then makes the legend invincible. Plus, a look at the Spear for Night’s Black Agents, The Esoterrorists, Trail of Cthulhu, and TimeWatch.... [click here for more] |
Pelgrane Press |
$2.95
|
FACED WITH OVERWHELMING odds, courage is rather like a river that bursts its banks in those who can call upon incredible reserves of strength. So it was that Edward, Jane, and Sebastian had theirs sorely tested as the Dead Horde swarmed them, the cultists of the mysterious Blood Father closed ranks, and the chanting high priest let forth curses in their direction, spoken with a pus-flecked tongue,... [click here for more] |
SpaceOrange42 |
$2.90
|
THE FOUR TRAVELLERS were greeted by the early morning light, as the coach rumbled on over the ragged ground of a barely maintained roadway. As the sun gently rose to push away the mist, the remnants of the night slipped off into shadow. The landscape of England was still beautiful, regardless of the terrors that lurked beyond the rolling hills, forested undulating ground, and castle dominated skyline.... [click here for more] |
SpaceOrange42 |
$2.90
|
THE THREE OF them chartered a ship, the Calling Gull, to cross the storm-laden sea from England to Ireland at first light on the fourth day of their stay in Scotland. They had picked up a few clues from examining Laird Connor’s room in the Scottish Castle -- Edward had discovered a few letters secreted away that shone new light on Kevin’s connection to the Laird, wisely he kept them... [click here for more] |
SpaceOrange42 |
$2.90
|
Novel-length branching path interactive fiction in the Choose Your Own Adventure vein! You'll get a mobi file, an epub, and a pdf.
You're a stuffed bunny and it's the end of the world. Between you and safety are forty or fifty zombies gorging themselves on the flesh of the living. If you disguise yourself as one of them and try to sneak past the feeding... [click here for more] |
Chooseomatic Books |
$14.95 $2.99
|
 History is a lie. Many men have said that history is written by those who achieve victory. The truth is that history is written by those who want to hide the truth from the fragile minds of humanity. Why, you may ask? If mankind knew the truth about the world around them, it would truly drive them insane.
- Grand Inquisitor Steel
Supernatural and otherworldly beings have surrounded us... [click here for more] |
Mystical Throne Entertainment |
$5.00
|
 It's 1895 and there's murder in the air! Enter Augustus Mulberry and Arthur Touchstone, Consulting "Detectorators". Mulberry and Touchstone are a pair of rather defective detectives, who ply their trade in the delightful Victorian seaside town of Morecambe. Will they be able to cope with a proper case? Can they catch the killer? Or will they be too distracted by teashops, spooky seances... [click here for more] |
Cakebread & Walton |
$4.99
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“I woke up remembering how I’d had to fight the monsters in 1997, which of course I had never done.” First there was bigfoot. Then the ice monsters. By the time the aliens invaded in March, JT and Steve were pretty sure something weird was going on. That was just the beginning. Before the year was over they would face insect swarms, giant monsters, zombies, and the one thing... [click here for more] |
Bob Cram Jr |
$2.99
|
 This product includes the Corporia RPG as a TEXT-ONLY reflowable ebook in .epub and .mobi formats. The free character sheet and free city district map guide must be ordered and downloaded separately.
These ebook versions are also included with purchase of the full color RPG; see that edition to get all three (PDF, epub, and mobi) for a single... [click here for more] |
Brabblemark Press |
$1.99
|
Resident Evil is a multidimensional as well as multimedia universe: various books, graphic novels, games and movies (the fifth one came out in 2012) all contribute to this enormous universe.
The essays written for this volume will focus on this particular zombie manifestation and its significance in popular culture. The essayists come from very different fields, so it was possible to cover a wide... [click here for more] |
McFarland |
$29.95 $15.99
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