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Kids on Brooms: Core Rulebook

Kids on Brooms: Core Rulebook


Flying Brooms, Powerful Spells... MAGICAL ADVENTURES! Kids on Brooms is a collaborative role-playing game about taking on the life of a witch or wizard at a magical school you all attend that uses the “Powered by Kids on Bikes” system, first used in the award wininng Kids on Bikes. Written and created by celebrated game designers Jonathan Gilmour (Dead...   [click here for more]
Hunters Entertainment  $12.99

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Kids on Bikes: Core Rulebook

Kids on Bikes: Core Rulebook


Young Adults, Small Towns... BIG ADVENTURE! Kids on Bikes is a Collaborative World Building RPG set in small towns with big mysteries. Written and created by celebrated game designers Jon Gilmour (Dead of WinterAtari: Centipede/Missile Command/Asteroids) & Doug Levandowski (Gothic Doctor, Seven Minutes in Hell). Kids on Bikes is a rules-light...   [click here for more]
Hunters Entertainment  $9.99

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Building Worlds 2

Building Worlds 2


A minimalist 96-page guide with prompts to help you develop settings for any tabletop roleplaying system. Worldbuilding can be a lot of fun. Whether you're planning a campaign, designing your own tabletop roleplaying game, or just exercising your creativity with no set purpose in mind, developing a setting of your very own is deeply satisfying. You can spend hours, days, or years adding details and...   [click here for more]
Dancing Lights Press  $4.99

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Building Worlds

Building Worlds


A minimalist 96-page guide to help you create memorable settings for any tabletop roleplaying system. Worldbuilding can be a lot of fun. Whether you're planning a campaign, designing your own tabletop roleplaying game, or just exercising your creativity with no set purpose in mind, developing a setting of your very own is deeply satisfying. You can spend hours, days, or years adding details and creating...   [click here for more]
Dancing Lights Press  $4.99

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Building Adventures

Building Adventures


Building Adventures: A minimalist 96-page guide to creating memorable stories for any tabletop roleplaying system or setting. Like any other form of fiction, a tabletop roleplaying adventure works best when there’s a beginning, a middle, and an end. Player characters can pursue a goal without being railroaded into one specific way of achieving it. That same goal prevents characters...   [click here for more]
Dancing Lights Press  $4.99

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Alone in the Dark, Solo Rules for Blades in the Dark

Alone in the Dark, Solo Rules for Blades in the Dark


Alone in the Dark is a set of simple Solo play rules for Blades in the Dark You Need This Book Because all role-playing is improv and solo rules support that improvisation. Even as a group GM these rules will help when you need to create exciting games with little or no preparation. It uses simple tables to replace the GM with dice rolls and your own improv. skills. What makes these...   [click here for more]
Parts Per Million  $3.99 $3.19

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Building Characters

Building Characters


A toolkit for creating tabletop roleplaying elements for any system, setting, or genre.    Building Characters explores what goes into crafting memorable and enjoyable tabletop roleplaying character backgrounds. The book looks at how they influence, and are influenced by, the worldbuilding, adventures, and rules of a tabletop roleplaying game. By the end you’ll have...   [click here for more]
Dancing Lights Press  $5.00

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TDM111: Mythras Companion

TDM111: Mythras Companion


The Mythras Companion provides Mythras Games Masters with additional mechanics for their games, expanding the scope of the acclaimed d100 system. A collection of material published in previous supplements, and new material written specially for this book, the Mythras Companion includes: Tactical Combat Social Conflict Sanity & Corruption Vehicle Rules Race...   [click here for more]
Design Mechanism  $5.99

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Teens in Space: Core Rulebook

Teens in Space: Core Rulebook


Impulsive Youths, Vast Cosmos... BIG PROFITS! Teens in Space is a space opera RPG that uses the “Powered by Kids on Bikes” system, first used in the award wininng Kids on Bikes. Written and created by celebrated game designers Jon Gilmour (Dead of WinterKids on Bikes) & Doug Levandowski (Gothic Doctor, Kids on Bikes) with...   [click here for more]
Hunters Entertainment  $8.99

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City of Mist: All-Seeing Eye Investigations Starter Set

City of Mist: All-Seeing Eye Investigations Starter Set


Learn to roleplay in a city of ordinary people and legendary powers! In City of Mist, myths and legends are born into modern-day individuals. Hard-boiled detectives and cunning mob lords hold the mythic powers of characters from the Sumerian saga of Gilgamesh, Greek mythology, German fairy-tales, the Bible, Fijian folktale, and more. But the mysterious force of the Mist makes...   [click here for more]
Son of Oak Game Studio  $14.95

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Numenera Player's Guide

Numenera Player's Guide


STRONG, FIERCE GLAIVES. REALITY-BENDING NANOS. JACKS OF ALL TRADES. The characters of the NumeneraTM RPG are varied and intriguing—and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning? Create characters, explore the setting, and learn the...   [click here for more]
Monte Cook Games  $7.99

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Marvelous Merfolk: Compendium of PC Races

Marvelous Merfolk: Compendium of PC Races


Welcome to the Marvelous Merfolk Compendium of PC Races! Merfolk are legendary water-dwelling human-like beings. They are attested in folklore and mythology throughout the ages in various parts of the world. While the standard setting offers a pittance of various merfolk races, this book stands to rectify that by providing a veritable rainbow of 22 playable merfolk races to entertain, inspire, and...   [click here for more]
Alluria Publishing  $8.95

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ICONIC Hero

ICONIC Hero


ICONIC Hero Solo Roleplaying Compatible with ICONS Assembled ICONIC Hero gives you a simple set of tools that allow you to play ICONS Assembled without a Game Master. If you want to learn the game, or you cannot get a group together, these rules will let you play on your own. No need to be an expert or know the rules inside out, anyone with imagination, and and enjoyment...   [click here for more]
Parts Per Million  $4.95 $4.31

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Trials for One - Solo Roleplaying ICRPG

Trials for One - Solo Roleplaying ICRPG


Trials for One Solo Roleplaying ICRPG The Index Card Role Playing Game is an intriguing game for solo players. Right there in the core book (2nd edition pg. 48) it suggests playing through the three trials on your own [that is where the trials in this book's title comes from]. Anything this solo friendly needs supporting. This book is that support. The core rules do not give any solo rules. ICRPG...   [click here for more]
Parts Per Million  $4.95 $4.31

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Robotech: The Macross Saga Roleplaying Game

Robotech: The Macross Saga Roleplaying Game


Robotech: The Macross Saga Roleplaying Game An alien menace descends upon the SDF-1 in droves. You, your friends, and the might of Robotechnology are the only things that stand between them and seventy thousand innocent civilians. Do not expect to make it home. Do not expect to see your friends again. Do whatever it takes to ensure...   [click here for more]
Strange Machine Games  $19.95

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Solo Fate

Solo Fate


Do you want to play FATE? Do you want to learn how the game plays? These rules replace the need for a GM allowing you to run the game that you want to play. Solo campaigns can be sweeping adventures limited only by your imagination. This booklet will unleash your adventures. No experience necessary! Solo is a perfect way to learn...   [click here for more]
Parts Per Million  $3.49 $2.79

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Mercenary - Fractured Land - Tactical Skirmish RPG

Mercenary - Fractured Land - Tactical Skirmish RPG


In Mercenary – Fractured Land (MFL) you take on the role of a Mercenary Commander charged with sending a Squad of Operatives into the Neutral Zone – a theatre of conflict in the centre of the former United States. Choose your Operatives and their Specialities then equip them with Weapon Systems, Countermeasures and Defenses. Setting up your Squad gives you the potential for over seven thousand...   [click here for more]
Frontier Gaming  $4.99

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Building Characters [1st Edition]

Building Characters [1st Edition]


Create memorable characters with great story potential! This is the first edition. You can find the second edition here.  At the heart of all great stories are strong characters. It doesn’t matter whether you’re reading a short story, writing a novel, or watching a play. The characters found in TV series, comic books, and games are more alike on a creative level than they are...   [click here for more]
Dancing Lights Press  $7.00

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Entromancy: A Cyberpunk Fantasy RPG

Entromancy: A Cyberpunk Fantasy RPG


"An agile little assassin...Entromancy is a gem waiting to be found." --Geek Native   "I am seriously impressed with this book. My favorite part is the near-total absence of scaling, and the menu-option approach to gaining new features from your class and destiny. It works well here for the same reason it works well in Powered by the Apocalypse playbooks and 13th Age."...   [click here for more]
Nightpath Publishing  $9.99

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SURPS Solo Universal Role-Play

SURPS Solo Universal Role-Play


Solo Universal Role Play The material presented here is my original creation, intended for use with any Generic Universal Role Playing game.   Parts of these rules are developed from One Page Solo Engine v0.2 by Karl Hendricks Those rules are covered by the CC BY-SA 4.0 license. I was asked by one of my twitter followers to create a set of rules for playing a well known generic universal role playing...   [click here for more]
Parts Per Million  $4.95 $4.31

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MajiMonsters: The Monster-Catching Role-playing Game

MajiMonsters: The Monster-Catching Role-playing Game


You’re about to enter a fantastic place where extraordinary creatures dwell and where extraordinary things can happen. But nothing is more extraordinary than the people that make this world their home—the people who live to challenge Monsters. The pages in this book invite you to become one of these incredible people, to write your own story. Who will you be? What Monsters...   [click here for more]
Late Knight Games  $10.50

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ELEMENTAL Complete Guide

ELEMENTAL Complete Guide


Unleash Your Game! ELEMENTAL is a fast and flexible roleplaying game for any character, any setting, any story. The game is designed for the characters and stories you want to play. It features a very approachable game system and a wealth of playable content spanning multiple genres. So whatever movies, books, comics or TV shows you’re into, ELEMENTAL gives you the tools...   [click here for more]
Gildor Games  $14.99

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Tiny Supers Player's Guide

Tiny Supers Player's Guide


A player guide for Tiny Supers! Containing all the player facing rules you need for Tiny Supers, whether you are a player or a GM! From character creation, through power traits, and the core rules of the game, we've got you covered! Powered by the minimalist TinyD6 ruleset, all you'll need are some six-sided dice, this PDF and some 3x5 notecards, and you...   [click here for more]
Gallant Knight Games  $7.99

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5e Manual of Arms: Weapons

5e Manual of Arms: Weapons


CHOOSE YOUR WEAPONS! Manual of Arms is a series of booklets that enhance, change and reinterpret existing equipment and mechanics for non-magical combat. Each booklets deal with a single subject. If there is enough interest, they’ll be collected in a single tome in the future. What is this book about? This book is a collection of ideas to make...   [click here for more]
Chaos Factory Books  $1.95

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Maximum Apocalypse RPG Core Rulebook

Maximum Apocalypse RPG Core Rulebook


Maximum Apocalypse: The Roleplaying Game is based on the acclaimed board game series of the same name. In Maximum Apocalpse: RPG, players take on the roles of survivors of one of many apocalypses, adventuring across the ravaged wasteland attempting to survive the many dangers that lurk around every corner. In order to survive, you will need to scavenge and craft new items while also scrounging for...   [click here for more]
rockmanorgames  $12.00

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Die Screaming Player's Guide

Die Screaming Player's Guide


Newly revised with a major update in July 2020 This update streamlines the game, offers new options for players, and updates older options. All previous expansion content has been built into the core books and revised. Any future updates to the game will be built into the core books on the same month they release. This change ensures that if you own the full game, you have both an authoritative resource...   [click here for more]
Bryan Rantala  $10.00 $1.00

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Power Outage: Core Guide Book

Power Outage: Core Guide Book


Hi, Bebarce here. I just wanted to post an important update regarding Power Outage. I am in the firm belief that there shouldn't be barriers for kids to experience the joy of games. From March 15th until yesterday (April 14th) I had made Power Outage available for free. I am now returning the price to $10. HOWEVER, as mentioned below if you are an organization that could use Power Outage...   [click here for more]
Go Nerdy  $10.00

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Worldcrafting

Worldcrafting


An average gamer is sitting at his desk, scribbling "My setting" on the first page of his notepad. He has prepared in advance: in his mind, he has a plan for the setting, its history, inklings of geography and names. He’s read some guides to creating fantasy worlds as well. He knows a lot of PnP and video game settings, has browsed the websites of complex alternate worlds, and by...   [click here for more]
GRAmel  $9.99

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Character Mechanisms

Character Mechanisms


All-in-One Character book A basic NPC AI called the Basic Action Engine, which uses several of the tools, is included. This character mechanism book has tools to help create PC and NPC characters, character behavior, dialogue topics, voice qualities, character motivation, character sensory data, emotions, body language, human physical descriptions, character knowledge, careers, subconscious...   [click here for more]
Ken Wickham  $9.99 $7.99

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Full of Heart - A Crystal Heart Expansion

Full of Heart - A Crystal Heart Expansion


Full of Heart is a companion to Crystal Heart, presenting ten (and a bit) new Crystals for use in your Crystal Heart adventures. While you can decide for any of the new Crystals that they're already available in Syn's repository, we recommend not to do so unless you have a cool plot in mind, since finding Crystals in the wild is usually more fun. The Crystals included here are called:...   [click here for more]
Up to Four Players  $2.50

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Amazing Power: Spatial Powers (Super-Powered by M&M)

Amazing Power: Spatial Powers (Super-Powered by M&M)


Spatial Powers affect objects, the matter they are made of and the spaces between them. Ignoring notions like physics or solidarity, Spatial Powers affect the atomic bonds between matter – twisting hard substances, bending them into and onto itself, condensing their area or ballooning solid materials outwards. This sourcebook contains: Spatial Descriptors and Necromancy Features Offensive...   [click here for more]
LPJ Design  $1.99

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One Lore

One Lore


One Lore Solo Roleplaying The Lore System This rules supplement adds solo roleplaying to The Lore System. It can also be used with other BRP/d100/D100 lite systems if you are familiar with the way that The Lore System uses Lore Sheets. The rules supplement gives you a one roll, d100 oracle for both yes-no questions and thematic open questions. On top of the oracles are rules for applying Risk Counters...   [click here for more]
Parts Per Million  $4.95 $4.31

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Living in Syn - A Crystal Heart Expansion

Living in Syn - A Crystal Heart Expansion


Living in Syn is a companion to Crystal Heart, presenting several new systems and suggestions for both players and GMs: Further Training presents new possibilities for character creation, including powerful roles, and a set of training montage tables to help create crazy-awesome backstories. Exploring Crystals suggests new Setting Rules for handling Crystals,...   [click here for more]
Up to Four Players  $5.00

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Weird War I: Player's Guide

Weird War I: Player's Guide


YOUR COUNTRY NEEDS YOU! The world is at war! It’s time for your hero to join the soldiers, sailors, marines and all-new airmen in the greatest war the world has ever known! Fight for glory in what is sure to be a short and mannerly conflict, then come home with a chest full of ribbons to win the kiss of your best gal or guy! That was the pitch. Now you find yourself knee-deep in mud and corpses...   [click here for more]
Pinnacle Entertainment  $9.99

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Character Mechanisms II

Character Mechanisms II


This is the  2nd volume of character RPG tools, fourth book in the Mechanism Series. This character mechanism II book has tools to help create descriptive character traits, flaws, thoughts, reactions, and relationships. The tools may be used separately, together, or selective. This meant to aid or take the place of a Gamemaster (GM) for creating dialogue and behavior. Relationships,...   [click here for more]
Ken Wickham  $8.99 $7.19

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Capers Solo

Capers Solo


Capers Solo These rules add solo roleplaying as an option for Capers by Nerdburger Games. You will need the core Capers rules to use this book. Capers is a 1920s themed Supers game using a simple playing card game mechanic in place of dice for random events. These solo rules use cards for emulating the role of Game Master.  Oracles & Seers The Oracle is used for questions...   [click here for more]
Parts Per Million  $4.95 $4.31

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Amazing Power: Plant Powers (Super-Powered by M&M)

Amazing Power: Plant Powers (Super-Powered by M&M)


Plants can be found across the Earth. From seagrass to moss, halophyte to dracaena, plants have proven themselves adaptable to almost any environment on the planet. A Hero that draws from the Plant Kingdom has a broad and varied arsenal at their disposal, and is well rooted in deep, powerful forces. This sourcebook contains: Expanded Plant Descriptors and Plant Features Offensive Powers: Corpse...   [click here for more]
LPJ Design  $1.99

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Official Handbook of the Amazing Universe: Beta & Gamma (Super-Powered by M&M)

Official Handbook of the Amazing Universe: Beta & Gamma (Super-Powered by M&M)


One of the premiere metahuman units in the United States, and indeed the world, Strikeforce One remains one of the few groups capable of standing against today’s metahuman menaces such as the Syndicate, the Renegades, and a host of independent rogue powers. Two members of Strikeforce in particular, codenames Beta and Gamma, have proven especially important to their unit’s continued survival and...   [click here for more]
LPJ Design  $1.99

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Amazing Power: Card Powers (Super-Powered by M&M)

Amazing Power: Card Powers (Super-Powered by M&M)


Some heroes wield bows, others swords and other still dare to carry the weapon of the criminal – a gun! But then, there are a few that employ strange and unorthodox weaponry, such as a deck of cards. From summoning out the creatures in game cards to visualizing the future, the Hero focuses their power through the cards themselves, weaving fates and unleashing forces in whimsical and mysterious ways. ...   [click here for more]
LPJ Design  $1.99

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Freedom Squadron Villain & Valor: Red Talon vs. Catamount

Freedom Squadron Villain & Valor: Red Talon vs. Catamount


Heads Up, Commandos! It’s ninja versus super-soldier in the next Freedom Squadron mini-PDF! Villain & Valor: Red Talon vs. Catamount provides a brand-new hero from SpyGlass Games’ VENOM ASSAULT: Villains & Valor expansion—and brand-new options for Freedom Squadron Game Masters and players! Red...   [click here for more]
Evil Beagle Games  $1.99

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Amazing Power: Madness Powers (Super-Powered by M&M)

Amazing Power: Madness Powers (Super-Powered by M&M)


We base our perception of reality on concepts and fundamentals we accept as true. Thus, we accept without question day follows night, gravity keeps us on the ground, and two objects cannot occupy the same space at the same time. Upon encountering an inexplicable event, our brain must find a way to comprehend the experience, often by reacting with skepticism and disbelief as the first line of defense....   [click here for more]
LPJ Design  $1.99

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Aberrant Players Guide

Aberrant Players Guide


The Power You Want Baselines worship you. They love you. They fear you. Is it enough? Can it ever be? This book contains secrets that will bring your nova character to whole new levels of power. The Knowledge You Crave The Aberrant Players Guide has everything you need to expand and empower your character, from ingenious new ways of...   [click here for more]
Onyx Path Publishing  $15.99

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Complete Minimalist Descriptive Combat

Complete Minimalist Descriptive Combat


William, using his machine gun like a staff with both hands, pushes the demon back enough away from his body to aim for a shot, hitting the demon. William pissed off even more shoots the demon's abdomen, blowing away the demon’s midsection.   The demon struggles several seconds until it goes limp, unconscious.   This is a quick and deadly, descriptive combat...   [click here for more]
Ken Wickham  $4.00

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Amazing Power: Animal Powers (Super-Powered by M&M)

Amazing Power: Animal Powers (Super-Powered by M&M)


The animal kingdom is broad, varied and at times a little weird. Countless costumed freedom fighters draw their powers and inspirations from animals, some possessing the aesthetic bodies of beasts while others draw their trappings and regalia from creatures they seek to emulate. And for those who delve deeper into the zoological there are subtle abilities and strange powers to be unlocked. This sourcebook...   [click here for more]
LPJ Design  $1.99

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3Deep (2nd Edition)

3Deep (2nd Edition)


"I love the way spell casting works" Ignacio M. The Ultimate World Builders Game 3Deep is one of the easiest and most flexible roleplaying system ever created. With just this book, you can adventure in any world you can imagine. Use all types of weapons from clubs to lasers . . . magic and martial arts . . . psionics and superpowers. Create exactly the...   [click here for more]
Parts Per Million  $5.99 $4.79

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Official Handbook of the Amazing Universe: Delta & Epsilon (Super-Powered by M&M)

Official Handbook of the Amazing Universe: Delta & Epsilon (Super-Powered by M&M)


To protect a world threatened by countless superpowered dangers, Strikeforce One recruited a diverse and talented group of individuals, each possessing specialized abilities. This means the team has a variety of powers to call upon for almost any situation. While some missions demand overwhelming brute force, most assignments instead require technological expertise plus precision tactics. On such occasions,...   [click here for more]
LPJ Design  $1.99

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Official Handbook of the Amazing Universe: Zeta & Theta (Super-Powered by M&M)

Official Handbook of the Amazing Universe: Zeta & Theta (Super-Powered by M&M)


Of all the Strikeforce units, Strikeforce One boasts the largest number of experienced, battle-tested veterans among its ranks. Several members of the team, including Beta, Gamma, Delta, and Epsilon, have worked and fought together long enough that they can communicate with each other with a quick look, a nod of the head, or the hint of a frown. As a result of this camaraderie and experience,...   [click here for more]
LPJ Design  $1.99

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Hunter's Guide: a Demon Hunters: A Comedy of Terrors Supplement

Hunter's Guide: a Demon Hunters: A Comedy of Terrors Supplement


Is your DM upping their game? Now up yours! The HUNTER'S GUIDE is your essential quick reference training manual. Trying to get ideas for your character's Aspects or Stunts? Can't remember what the rules were for resolving a contest? What the heck IS The Warehouse anyway? And let's not forget The Ciphers... why robots??? The HUNTER'S GUIDE includes: Tips...   [click here for more]
Dead Gentlemen Productions, LLC  $5.00

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Super Power System - Core Rulebook - Version 1.2

Super Power System - Core Rulebook - Version 1.2


This updated Super Power System Core Rulebook replaces the first edition Roleplaying Guide and the Character Guide (The Setting Guide still has lots of unique information not included in here). It takes all the rules updates from those two books, plus a plethora of new updates and modifications and crams them into a 300+ page tome of rules. Beyond that, it also has a LOT of additions,...   [click here for more]
MediaStream Press  $14.99

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Career Generator

Career Generator


herbalist, public health official, MMA fighter, soldier, biologist,archaelogist ... This table shows most career categories with one to twelve or more careers/classes/professions for each category including information, sports, wealth, philosophy, home, health, psychology, paranormal, religion, history, geography, anthropology, business, social science, politics, law, music, fine arts, art, language,...   [click here for more]
Ken Wickham  $1.00 $0.80

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