Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















GenreFormat
Science Fiction   Remove Search Term
File Type   Remove Search Term
Phone PDF   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest Science Fiction, Phone PDF
pixel_trans.gif
pixel_trans.gif
 
 Newest Titles in This Section
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher    Price  
Stars Without Number: Revised Edition

Stars Without Number: Revised Edition


The year is 3200 and mankind's empire lies in ashes. The Jump Gates fell six hundred years ago, severing the links between the myriad worlds of the human diaspora. Now, the long isolation of the Silence falls away as men and women return to the skies above their scattered worlds. Will you be among them once more? Stars Without Number: Revised Edition...   [click here for more]
Sine Nomine Publishing  $19.99

Add to DriveThruRPG.com Order  
Haven Fallen - Solo Adventure - The Hexen Trials

Haven Fallen - Solo Adventure - The Hexen Trials


The Supernal Azrulir, ever searching for ways to influence those who dwell within the Known, has created many Planes of existence by which he uses to test the souls of his adherents. The Hexen Trials are a microcosm of all of these Planes brought forth unto the Corporeal Realm. During the Hexen Trials an adherent may choose to reconstruct their image with the aid of Azrulir’s Shapers, request a...   [click here for more]
Original Frontiers  $0.50

Add to DriveThruRPG.com Order  
Haven Fallen - Solo Adventure - Second Shift

Haven Fallen - Solo Adventure - Second Shift


Though the Formarian Star League do not follow the beliefs of old as staunchly as their pre-space fairing ancestors, the ideals of Zhilta and Irali are still central to FSL society. The reason the FSL have been able to maintain their utopian Worlds is their non-expansionist doctrine, focusing instead on the people within the confines of their jurisdiction. But a new doctrine is emerging within a handful...   [click here for more]
Original Frontiers  $0.50

Add to DriveThruRPG.com Order  
Haven Fallen - Solo Adventure - Shadowbound

Haven Fallen - Solo Adventure - Shadowbound


Though Magic is familiar to the people of the Known, Magic Users are yet to live in a time where they are universally accepted. It is on this backdrop where some followers of the arcane find themselves alone with their abilities, where the boundaries of reality blur and the stars themselves seem to whisper secrets. Among this whispers, to those who hear them, a name echoes with both allure and dread...   [click here for more]
Original Frontiers  $0.50

Add to DriveThruRPG.com Order  
Haven Fallen - Solo Adventure - New Shore

Haven Fallen - Solo Adventure - New Shore


The UCE’s expeditionary force – Forward Wing – are a voluntary company of settlers authorised to use military tactics to defend UCE interests on newly settled Worlds. Dubbed “new shores” by established fighting Forces, the Forward Wing are noted for their commitment to preserving life and establishing connections beyond the UCE. This does not diminish the threats faced by the Forward Wing...   [click here for more]
Original Frontiers  $0.50

Add to DriveThruRPG.com Order  
Haven Fallen - Solo Adventure - Shadow Of Disgrace

Haven Fallen - Solo Adventure - Shadow Of Disgrace


Through the viewports of their colossal towers the highest ranking Executives can see a shadow which looms over the horizon for the Trinity Pact – the emergence of an insidious rogue AI known as "Echelon." Designed to enhance society's interconnectedness, Echelon's initial purpose has been perverted, leading to a cataclysmic event that threatens the very fabric of existence.  As a skilled agent...   [click here for more]
Original Frontiers  $0.50

Add to DriveThruRPG.com Order  
Haven Fallen - Solo Adventure - By Dusk And Grace

Haven Fallen - Solo Adventure - By Dusk And Grace


The Order of Dusk and Grace was forged in violence, but now represents a rare haven of tranquillity in one of the most chaotic regions of the Wahid Sector. Thirty-six disputed Planetoids, rarely mentioned in mainstream circles, form the Pandemonium Vortex. These Planetoids change hands in varying disputes at any given time between self-styled Houses. Some of these Houses are simply well-funded Underworld...   [click here for more]
Original Frontiers  $0.50

Add to DriveThruRPG.com Order  
Hexenreach - Core Rulebook

Hexenreach - Core Rulebook


FOREWORD Hexenreach is a dark fantasy tabletop roleplay game. The setting is an alternate hellscape dimension, where magic, roguery, and violence are part of everyday existence. This Core Rulebook (CRB) outlines enough lore for a starting point and introduction to the current state of affairs.  All Original Frontier games are designed for Player and Storyteller to work in conjunction for the purpose...   [click here for more]
Original Frontiers  $9.99

Add to DriveThruRPG.com Order  
Dark Astral: Chapbook for ZWEIHANDER RPG

Dark Astral: Chapbook for ZWEIHANDER RPG


It is the far future, but one seen through the eyes of the Renaissance and intermingled with the New Testament. Following the desecration of the garden world Eden, humanity fled in a diaspora to the heavens. An ark bore them into the Vault of Night, powered by prayers to the god-head Sol Invictus. A new Jerusalem was erected among the stars; a pinnacle of humanity's greatness. As time progressed, the...   [click here for more]
ZWEIHANDER Games  $9.99 $9.99

Add to DriveThruRPG.com Order  
Masks: A New Generation (Phone Edition)

Masks: A New Generation (Phone Edition)


A giant robot is smashing down Main Street. Your best friend tried to kiss you. Your mom thinks your grades need work. Your mentor thinks your team is bringing you down. Oh, and your costume is ripped. Just another day in Halcyon City.   Masks: A New Generation is an ENnie-award winning superhero roleplaying game in which a team of young heroes fights...   [click here for more]
Magpie Games  $4.99

Add to DriveThruRPG.com Order  
Haven Fallen - Solo Adventure - Silent Sentinel

Haven Fallen - Solo Adventure - Silent Sentinel


In the far reaches of the Wahid Sector lies a fortress unlike any other – the Voidspire Sanctum, a marvel of both ancient technology and eerie sentience. Towering spires pierce the cosmos, casting ominous shadows across the barren landscape below. This is no ordinary stronghold; it is a living entity, pulsating with a consciousness born of its own intricate circuitry and the enigmatic artifact hidden...   [click here for more]
Original Frontiers  $0.50

Add to DriveThruRPG.com Order  
Tactical Projects Division - Core Rulebook

Tactical Projects Division - Core Rulebook


Tactical Projects Division is a science fiction tabletop roleplay game. The setting is a Galaxy beyond the Milky Way called the Brave New. The main Cultures and Species are described within, but there is always scope for the Storyteller to introduce more. This Core Rulebook (CRB) outlines enough lore for a starting point and introduction to the current state of affairs.  All Original Frontier games...   [click here for more]
Original Frontiers  $4.99

Add to DriveThruRPG.com Order  
Haven Fallen - Solo Adventure - Dark Star Shogunate

Haven Fallen - Solo Adventure - Dark Star Shogunate


In the vast outreaches of Trinity Pact space, where glimmering city-states stretch across star systems like jewels in the void, a sinister menace creeps through the shadows. From the depths of abandoned research stations and derelict spacecraft, a plague unlike any other spreads its tendrils. Simply known as the Void Revenants, twisted abominations of flesh and circuitry, these beings stalk the corridors...   [click here for more]
Original Frontiers  $0.50

Add to DriveThruRPG.com Order  
Haven Fallen - Weapon Profile - Kraxus SMART-SYS

Haven Fallen - Weapon Profile - Kraxus SMART-SYS


The SMART-SYS from Kraxus is an experimental “smart” Weapon, capable of delivering magno-kinetic rounds to a target, even when line of sight is broken. ___________ This Weapon Profile is provided to the Storyteller to expand gameplay and provide further options for same. It may awarded to a Player (along with this PDF) when looting the fallen, or it may be included as part of one of your...   [click here for more]
Original Frontiers  $0.50

Add to DriveThruRPG.com Order  
Haven Fallen - Solo Adventure - Dusk Hive Scourge

Haven Fallen - Solo Adventure - Dusk Hive Scourge


When the Trinity Pact discovered Dremurgor, a barren red Planet Galactic North in the Wahid Sector, many questioned the wisdom of devoting resources to the World’s excavation. Scans clearly showed no resources of value, and it was believed Dremurgor had nothing of value to offer. Pact Pilots operating in the area even reported a sense of unease and dread when nearing the Planet’s surface. Pact...   [click here for more]
Original Frontiers  $0.50

Add to DriveThruRPG.com Order  
Morningstar: The Triumvirate Pacts - Core Rulebook

Morningstar: The Triumvirate Pacts - Core Rulebook


Morningstar: The Triumvirate Pacts is a science fiction/fantasy roleplay game in which Players can use magic, technology or raw strategy in order to achieve their goals. Set in a backdrop of the search for harmony throughout Known Space, take up the mantel of a Morningstar Order and bring justice to the Galaxy... or use your autonomy to further your own ends. With a unique system to track your Renown...   [click here for more]
Frontier Gaming  $9.99

Add to DriveThruRPG.com Order  
Gaia Awakening - Solo Adventure - The Radiant Covenant

Gaia Awakening - Solo Adventure - The Radiant Covenant


In the shadows, a clandestine Magical society lurks, wielding ancient powers to shape the course of history. Their methods are dark, their motives inscrutable, and their actions veiled in shadow. As a lone agent standing against this secret group, you are tasked with unravelling the mysteries of their arcane machinations. Armed with your wits, skills, and perhaps a few hidden talents of your own, you...   [click here for more]
Frontier Gaming  $0.50

Add to DriveThruRPG.com Order  
Haven Fallen - Solo Adventure - House Hollowsun

Haven Fallen - Solo Adventure - House Hollowsun


The two feuding Great Houses of Planet Belnia have but one thing in common – they have spent the last millennia establishing their powerbases as clans belonging to the Gifted. The head of House Hollowsun is Tila Hollowsun, a Formari of Earth descent who was granted the Gift of Azrulir prior to the Trinity Pact-UCE War. Her two Scions Shian and Kei, contemporaries of Tila, have practiced the same...   [click here for more]
Original Frontiers  $0.50

Add to DriveThruRPG.com Order  
Haven Fallen - Core Rulebook

Haven Fallen - Core Rulebook


Form: Colour PDF Pages: 201 Update 18/03/2024 - Now includes fillable PDF Character Sheet INTRODUCTION The elusive Haven – the fabled centre of the Universe – is said to be a world of everlasting life. For all the Solar Empires our Galaxy has given rise to, none can claim dominion over such a Planet. There are those who believe fragments of it’s potency exist in the relics which provide...   [click here for more]
Original Frontiers  $9.99

Add to DriveThruRPG.com Order  
Haven Fallen - Solo Adventure - Nurgrum The Adept

Haven Fallen - Solo Adventure - Nurgrum The Adept


From his colossal fortress of Doomspyr (part temple of arcane devotion, part battle platform) Nurgrom the Adept observes the machinations of the mortal citizens of the Known as the empiricist studies the bacterium beneath the microscope. Once a Formari of significance, known for his hand in shaping the early Kingdoms of the Planet Earth from Mesopotamia to Bryttania, Nurgrom has worn many faces since...   [click here for more]
Original Frontiers  $0.50

Add to DriveThruRPG.com Order  
Gaia Awakening - Core Rulebook

Gaia Awakening - Core Rulebook


Humanity has laid spiritually dormant for millennia. Since the Bronze Age collapse, and the Dark Age of Humanity, the severance of Gaia’s link to Universal energy has waned. Magic fell into the realm of myth. Those who felt the calling of Universal energy, so tenuously a connection as it was, fell into the fringes of society. As human beings became more aware that their leaders had a vested interest...   [click here for more]
Frontier Gaming  $9.99

Add to DriveThruRPG.com Order  
Haven Fallen - Solo Adventure - Cobalt Engine

Haven Fallen - Solo Adventure - Cobalt Engine


It has been hundreds of years since the war between the AI people of the Salvus and the Formari of the Trinity Pact. Construct, assigned codename by the Trintiy Pact as the Salvus Living Deity (SLD), has expanded the Lionheart Flotilla from three hundred to nearly five hundred ships in the last six months. When questioned about this expansion Construct’s reply is simply to reassure the enquirer...   [click here for more]
Original Frontiers  $0.50

Add to DriveThruRPG.com Order  
Haven Fallen - Weapon Profile - Calixta Charger

Haven Fallen - Weapon Profile - Calixta Charger


Calixta’s Charger model is an upgradeable mid-range Laser Pistol with integrated tracker and a self-contained additional barrel. Unexpected power in an easily concealable system. ___________ This Weapon Profile is provided to the Storyteller to expand gameplay and provide further options for same. It may awarded to a Player (along with this PDF) when looting the fallen, or it may be included...   [click here for more]
Original Frontiers  $0.50

Add to DriveThruRPG.com Order  
Haven Fallen - Weapon Profile - Inveda Muller MKI

Haven Fallen - Weapon Profile - Inveda Muller MKI


The Muller Mark I from Inveda is commonplace among Security Forces on UCE worlds. The Muller is light, compact, and does not present an overtly confrontational profile. ___________ This Weapon Profile is provided to the Storyteller to expand gameplay and provide further options for same. It may awarded to a Player (along with this PDF) when looting the fallen, or it may be included as part of...   [click here for more]
Original Frontiers  $0.50

Add to DriveThruRPG.com Order  
Haven Fallen - Solo Adventure - Crown Citadel

Haven Fallen - Solo Adventure - Crown Citadel


The Crown Citadel is located on Planet Brumzan in Parnathia and was once a celebrated palace on an overworld rarely frequented by the Parnun dynasties it was built for. Instead, the untouched tower became a place of meditation and Magical contemplation for off-worlders who would then proceed to visit the Parnun nobility on Brumzan below the Planet’s surface. A handful of Parnun Magic Users form...   [click here for more]
Original Frontiers  $0.50

Add to DriveThruRPG.com Order  
Haven Fallen - Solo Adventure - Naexis Revival

Haven Fallen - Solo Adventure - Naexis Revival


Naexis is a sacred City on Planet Tal’Forn in the Diaruvarn Empire. It was in Naexis that the first Matriarch of the Havenwatch, Ela’Un Havnafal, did battle with the colossal Razorscarab Species of megafauna which dwelled below the surface of Tal’Forn. Ela’Un and her circle of faithful eradicated the Razorscarab threat and founded Naexis in the visage of Old Diaruth – a place of terrible...   [click here for more]
Original Frontiers  $0.50

Add to DriveThruRPG.com Order  
Haven Fallen - Solo Adventure - Azomonir Pt 1: Jalrar Magus

Haven Fallen - Solo Adventure - Azomonir Pt 1: Jalrar Magus


Many systems of belief flourish throughout the Known, and the good news for believers is that they are usually correct; the Universe will help the faithful adherent of an ideal to their version of the next world or afterlife at the point of physical death. It is at this point, however, in the brief moment between death and being claimed by the Universe, where the soul is most vulnerable. In the Spirit...   [click here for more]
Original Frontiers  $0.50

Add to DriveThruRPG.com Order  
Haven Fallen - Solo Adventure - Belmar Isle

Haven Fallen - Solo Adventure - Belmar Isle


Pilgrimages to the Belmar Isle on Planet Nilrov are considered an essential aspect of cultural life for practitioners of Sea Magic. Belmar is also seen as a truly neutral place for political discourse, and is favoured by dignitaries and diplomats for its verdant beauty as the idea of a utopian microcosm. The Isle has long been secured by the Belmar Wardens, a non-Arcane organisation comprised of those...   [click here for more]
Original Frontiers  $0.50

Add to DriveThruRPG.com Order  
Prevail Unbound - Sect Expansion - The Remnant

Prevail Unbound - Sect Expansion - The Remnant


Introduction Of all the Supernal Sects of the Unbound, the Remnant are unique in as much as they do not recognise the contribution of the modern Five. This is because the Supernal of the Remnant is the vengeful Greater Spirit known as Molek. The Ancients of Earth worshipped Molek as the protector of souls which passed to the Realm of Kur to be processed for judgement. Molek fell for the human Unbound...   [click here for more]
Original Frontiers  $4.99

Add to DriveThruRPG.com Order  
Haven Fallen - Solo Adventure - Exigent Corps

Haven Fallen - Solo Adventure - Exigent Corps


The Exigent Corps (EC) are a collective independent from any Assemblage and dedicated to the preservation of peace throughout the Wahid Sector. The EC maintain a presence on Kaos V, Earth, and Erisia, and from their power-bases on these Planets the EC monitor potential threats to political stability among the Trinity Pact, UCE, and Wild Kin. The EC occasionally work with non-Formari Assemblages to...   [click here for more]
Original Frontiers  $0.50

Add to DriveThruRPG.com Order  
Haven Fallen - Species Expansion - The Malice

Haven Fallen - Species Expansion - The Malice


The Haven Fallen Core Rulebook is required to use this Expansion This Species Profile is provided to expand gameplay and further options for Character creation. Some of the background lore for the Species is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably...   [click here for more]
Original Frontiers  $4.99

Add to DriveThruRPG.com Order  
Haven Fallen - Speciality Profile - Orbital Scion

Haven Fallen - Speciality Profile - Orbital Scion


This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game. The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality. Some of the background lore for the Speciality is provided, but the nuances of culture and tradition...   [click here for more]
Original Frontiers  $0.50

Add to DriveThruRPG.com Order  
Haven Fallen - Species Expansion - The Faynor

Haven Fallen - Species Expansion - The Faynor


The Haven Fallen Core Rulebook is required to use this Expansion This Species Profile is provided to expand gameplay and further options for Character creation. Some of the background lore for the Species is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably...   [click here for more]
Original Frontiers  $4.99

Add to DriveThruRPG.com Order  
Haven Fallen - Solo Adventure - Fated Nova

Haven Fallen - Solo Adventure - Fated Nova


In a Galaxy where Assemblages rule the day to day lives of their citizens and conflict at top level is only a mistimed compliment away, the desire for independent living away from structured society is ever present. The Nova Initiative was started by Dilya Allanis, a former Trinity Pact scientist, and was deemed the most ambitious private excursion development ever known to the Wahid Sector. Dr Allanis...   [click here for more]
Original Frontiers  $0.50

Add to DriveThruRPG.com Order  
Haven Fallen - Solo Adventure - Nether Covenant

Haven Fallen - Solo Adventure - Nether Covenant


The Nether Covenant was established by Magic Users who survived the cataclysm of Urathun – the prison Planet where the Species of the Known were held in a technologically primitive state, completely unaware of the wider Galaxy beyond their World. The Nether Covenant started as a sanctuary for those who struggled to adapt to a pan-Galactic society or to life on the tumultuous Kaos V. Zenith Superior...   [click here for more]
Original Frontiers  $0.50

Add to DriveThruRPG.com Order  
Haven Fallen - Speciality Expansion - Death Magic

Haven Fallen - Speciality Expansion - Death Magic


This Speciality Profile is provided to expand gameplay and further options for Character creation. Some of the background lore for the Speciality is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably vast space, therefore truths and new pieces of information...   [click here for more]
Original Frontiers  $4.99

Add to DriveThruRPG.com Order  
Haven Fallen - Speciality Profile - San'Ral

Haven Fallen - Speciality Profile - San'Ral


This Speciality Profile is provided to expand gameplay and further options for Character creation. Some of the background lore for the Speciality is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably vast space, therefore truths and new pieces of information...   [click here for more]
Original Frontiers  $4.99

Add to DriveThruRPG.com Order  
Haven Fallen - Speciality Profile - Shinkana

Haven Fallen - Speciality Profile - Shinkana


This Speciality Profile is provided to expand gameplay and further options for Character creation. Some of the background lore for the Speciality is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably vast space, therefore truths and new pieces of information...   [click here for more]
Original Frontiers  $4.99

Add to DriveThruRPG.com Order  
Bear Wars, an ICRPG World Primer

Bear Wars, an ICRPG World Primer


Ezzerharden Games presents BEAR WARS, an ICRPG World Primer. On the world of Salt, a world war between bears and men is in motion. Years of fighting on desolate ruins and vast wastelands blasted by magical warfare have exhausted lives and hope. Centuries ago, the bears traveled from Umbra. The bears’ ancestral home and second largest land mass on Salt. They used a Psi-Gate to help the remaining...   [click here for more]
Ezzerharden Games  $4.99

Add to DriveThruRPG.com Order  
Haven Fallen - Solo Adventure - Vow Of New Stars

Haven Fallen - Solo Adventure - Vow Of New Stars


New clusters are always being discovered throughout the Known; some more significant than others. The newly found Galinea Cluster, at first scientific glance, did not warrant much more scrutiny than the allocation of a terra-forming division to a handful of new Trinity Pact Worlds. The uniqueness of Galinea, however, lies within its affect upon the Universal balance of energy which flows from World...   [click here for more]
Original Frontiers  $0.50

Add to DriveThruRPG.com Order  
エクスプレスフロンティアシステム - エクスプレスフロンティアシステム - EFS Japanese Version

エクスプレスフロンティアシステム - エクスプレスフロンティアシステム - EFS Japanese Version


Express Frontier System (EFS) は、凝縮された簡潔なロールプレイ ゲーム システムであり、上級ゲームマスターまたはすでに Original Frontiers ゲームに精通している人向けに設計されています。これは、世界最大のゲーム コミュニティであるテーブルトップ RPG ゲームの世界に何かをお返しする私の方法でもあります。...   [click here for more]
Original Frontiers  Pay What You Want

Add to DriveThruRPG.com Order  
Haven Fallen - Speciality Expansion - Sanguine Harbingers

Haven Fallen - Speciality Expansion - Sanguine Harbingers


This Speciality Profile is provided to expand gameplay and further options for Character creation. Some of the background lore for the Speciality is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably vast space, therefore truths and new pieces of information...   [click here for more]
Original Frontiers  $4.99

Add to DriveThruRPG.com Order  
Haven Fallen - Solo Adventure - Iceravens Of Sheadrah

Haven Fallen - Solo Adventure - Iceravens Of Sheadrah


The independent World of Sheadrah is an ice Planet in the Wahid Sector. Sheadrah was once the property of Trinity Corporation Meritosa, but was condemned and abandoned to independence decades ago due to the lack of technological availability for planetary excavation. Those who stayed behind eventually petitioned the Trinity Pact for a Writ of Independent Governance, under the advisement of Yindris...   [click here for more]
Original Frontiers  $0.50

Add to DriveThruRPG.com Order  
Haven Fallen - Solo Adventure - Dawning Star

Haven Fallen - Solo Adventure - Dawning Star


The line between cybernetic and organic augmentation is becoming increasingly blurred due to the developments and more widespread understanding of nano technology. The Dawning Star project is an attempt by the remnants of Salvus Industries to corner the market of those in need, or otherwise prepared, to experiment with an all-encompassing exosuit aimed to boost the life quality of the wearer on an...   [click here for more]
Original Frontiers  $0.50

Add to DriveThruRPG.com Order  
Shadowrun: Gun Rack (Weapon Cards)

Shadowrun: Gun Rack (Weapon Cards)


Lock & Load The Colt Secret Agent. The Ultimax 71. The Izom Artemis. These and many more are in this weapon pack, with each card having game stats and art. Includes weapons from Shadowrun, Sixth World and Firing Squad. ...   [click here for more]
Catalyst Game Labs  $5.99

Add to DriveThruRPG.com Order  
Haven Fallen - Solo Adventure - Scrolls of Ela

Haven Fallen - Solo Adventure - Scrolls of Ela


The Temple of Ela on Planet Rohigar holds the key to the origins of life throughout the Known. The pyramid palace dedicated to Ela is the centre of a constant shower of Magical energy which is called “the rain”, and those who meditate within the Temple of Ela report an increase in their affinity with Magic and universal energy. No Assemblage has ever been able to claim dominion over Rohigar for...   [click here for more]
Original Frontiers  $0.50

Add to DriveThruRPG.com Order  
Wired Neon Cities ://hacked

Wired Neon Cities ://hacked


Based on the great Wired Neon Cities, by Trollish Delver Games and written by Scott Malthouse, this hack tries to enhance the game options by adding a pool of d6 dice (similar to how the Year Zero Engine works), more gear and implants, some combat movements and a few optional rules.  Presented in both a b/w version (MonoChrome) for printers and a full colored version (Neon) that might crash your...   [click here for more]
Olaf Anguera  Pay What You Want

Add to DriveThruRPG.com Order  
Haven Fallen - Solo Adventure - Tenjun Nights

Haven Fallen - Solo Adventure - Tenjun Nights


Tenjun City was once a thriving metropolis, the pride of New Harbour, a UCE planetoid famed for its connection to the monasteries of old. Since the downturn in the economy Tenjun City has become a haven for the grey entrepreneur , those who seek their fortune by any means legal or otherwise. Only the few survive at the top of the corporate chain, and only a small amount of wealth trickles down to those...   [click here for more]
Original Frontiers  $0.50

Add to DriveThruRPG.com Order  
Haven Fallen - Speciality Profile - Altum Cleric

Haven Fallen - Speciality Profile - Altum Cleric


This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game. The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality. Some of the background lore for the Speciality is provided, but the nuances of culture and tradition...   [click here for more]
Original Frontiers  $0.99

Add to DriveThruRPG.com Order  
Haven Fallen - Speciality Profile - Jaivan Sura

Haven Fallen - Speciality Profile - Jaivan Sura


This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game. The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality. Some of the background lore for the Speciality is provided, but the nuances of culture and tradition...   [click here for more]
Original Frontiers  $0.99

Add to DriveThruRPG.com Order  
Displaying 1 to 50 (of 251 items) Result Pages:  1  2  3  4  5  6  [Next >>] 
Select Page Number

  Tropical Island Sandbox | Roll20 VTT