Title |
Publisher |
Price |
Do you play Traveller or Starfinder? Star Trek, Star Wars, or Stars Without Number? Another science fiction tabletop role-playing game?
If so, these 26 1D100 random tables will help you cut down your GM prep time. Don't waste time creating things your players will never see. Use these randoms tables to fill in the details, so you as the game master... [click here for more] |
dicegeeks |
$2.99
|
Neon Crossing - RPG Encounter Map
36" x 24" image of a neon drenched city crosssing junction with optional square grid.
Files included:
For Large Format Printing (300DPI)
36" x 24" with no grid image
36" x 24" with 1" square pattern image
For Virtual Tabletop (140DPI)
36" x 24" with no grid image
36" x 24" with... [click here for more] |
Loke BattleMats |
$1.50 $1.13
|
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:... [click here for more] |
Catalyst Game Labs |
$3.99
|
"This is not a game that wants to be the property-of-your-choice, it’s a game that embraces sci-fi’s adventurous side. It is sci-fi with room for excitement and wonder. And 5E proves an excellent match for this, since EG’s relationship to sci-fi is much like 5E’s relationship to fantasy - it is part of the landscape, but the first priority is to play a game." — Rob Donoghue, Evil... [click here for more] |
Alligator Alley Entertainment |
$24.95
|
Cyberpunk Scenario Plotter is a scenario generator for any RPG referee running a cyberpunk-likee game looking for scenario ideas. Using 45 cross-indexed tables of inspiring terms you can quickly "roll up" the main plot for your scenario and as many sub plots as you need. This tool is ideal for coming up with a scenario in a hurry, or for inspiration when you have more time. It provides the elements... [click here for more] |
Felbrigg Herriot |
$1.50
|
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:... [click here for more] |
Catalyst Game Labs |
$3.99
|
GLORY TO YOU AND YOUR HOUSE!
“WE DO NOT FIGHT MERELY TO SPILL BLOOD, BUT TO ENRICH THE SPIRIT.” – EMPEROR KAHLESS II
THE KLINGON EMPIRE core rulebook for the Star Trek Adventures Roleplaying Game takes you to the final frontier of the Galaxy, where new worlds and new civilizations await bold Klingon warriors hungry for glory... [click here for more] |
Modiphius |
$20.00
|
The Cost of Greatness
Every step, every advantage, every millisecond counts. The streets of the Sixth World are mean, and if they want to stay alive, shadowrunners need every advantage they can get to gain a step on the opposition. Fortunately, Run Faster is full of them. With it, you can learn about more metatypes for characters, including hobgoblins, giants, centaurs, and sasquatch;... [click here for more] |
Catalyst Game Labs |
$24.99
|
As game masters, our players often go off-track and leave us in the awkward situation of having to improvise some hostile terrain: a dungeon, facility, or cyberspace system. While Savage Worlds provides easy tools for these situations – Quick Encounters and Dramatic Tasks – a game master or group may wish for a bit more mechanical involvement and detail. Quick Grids fills this... [click here for more] |
Pinnacle Entertainment |
$1.00
|
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:... [click here for more] |
Catalyst Game Labs |
$3.99
|
Over Arms is a rules-light tabletop pen-and-paper role-playing game designed to replicate media like JoJo’s Bizarre Adventure, Persona, FATE ,Shaman King and more. Over Arms is set in a world where select people are able to develop an "Anima", a powerful psychic manifestation of their own psyche and will. These "Anima" are able to assist their "User"... [click here for more] |
Rookie Jet |
$9.99
|
 Crime, conspiracies, mad science, fundamentalists, and New Angeles' cut-throat corporatocracy converge in this historical Rutherford neighborhood. Will you help the Babas move up the criminal underworld? Will you ensure Jinteki's Underdark Genetics completes its long-sought task of creating a perfect labor clone? Or will you carve your own path and shape Akeidito into a neighborhood of your own... [click here for more] |
EDGE Studio |
Pay What You Want
|
Welcome to the gritty, retro-future universe of HOSTILE which now expands with its own, dedicated rulebook. Based on the Cepheus Engine, these Rules add in the realistic combat rules from Zozer Games’ popular Modern War game, as well as setting-specific rules from some of the eighteen HOSTILE supplements. When combined with its companion book, the HOSTILE Setting, you will have a complete,... [click here for more] |
Zozer Games |
$17.99
|
 Wretched New Flesh is an OSR adaptation of Postcards from Avalidad, a Postmortem Studios setting. This is a near-future sci-fi/ surreal horror game inspired by the works of William S. Burroughs, David Cronenberg, William Gibson, and Clive Barker. Almost 400 pages crammed-full of information about the bizarre world of Avalidad, with mechanics compatible... [click here for more] |
The Red Room |
$14.50
|
Halcyon City has been the epicenter of the earth’s superhuman madness for close to a century. The city is built on a history of heroes, villains, and the battles they bring with them. And the Halcyon City Herald has been there since the beginning, your eyes and ears on the ground.
Now Keandra Hunt, editor-in-chief of the Herald, is revealing her personal collection of articles pointing... [click here for more] |
Magpie Games |
$11.99
|
A Tactical Espionage and Science-Fiction RPG Setting for Savage Worlds!
The world is not what it seems. Psychics and bio-augmented humans work as spies and soldiers on behalf of criminal organizations, private military companies, and secret societies in a covert war that has been raging for decades. Some are fighting for control and power, while others seek to shape the future... [click here for more] |
Knight Errant Media |
$16.99
|
The rain-slick streets gleam like silver on a circuit board and holographic signs paint the metroplexes in a river of neon. The city stretches as far as the eye can see, from the toxic coast to the city limits where the walls keep the wasteland from encroaching. Despite advances in technology most people continue to live as cogs in a machine, distracted from their ineffectual lives by... [click here for more] |
Peril Planet |
$9.99
|
Unwise deals. Blaster fights. High adventure among the stars. Welcome to the world of SCUM AND VILLAINY
Scum and Villainy is a Forged in the Dark game about a spaceship crew trying to make ends meet under the iron-fisted rule of the Galactic Hegemony.
Work with the members of your crew to thrive despite powerful criminal syndicates,... [click here for more] |
Off Guard Games |
$20.00
|
2 page pamphlet module. Written by Ian Yusem Edited by Fiona Maeve Geist & Jarrett Crader Layout by Sean McCoy
Terminal Delays at Anarene's Folly is the third Mothership Pamphlet Module. It's formatted like a double sided tri-fold brochure and contains all the information you need to play an excellent one-shot.
Simon Wainwright, the Space Traffic Controller (STC) of the remote service... [click here for more] |
Tuesday Knight Games |
$1.99
|
Do you play Cyberpunk RED, Shadowrun, or another cyberpunk tabletop RPG? Cut down your gamemaster prep time with 32 D100 random tables.
Just like the first book, this book helps the gamemasters of cyberpunk tabletop role-playing games cut down their prep time. These random tables add details to campaigns and sessions with a roll of the dice.
Find useful tables like Items in a Corporation Locker... [click here for more] |
dicegeeks |
$4.99 $2.99
|
The Traveller Companion is here...
This book is the ultimate toolkit for Traveller campaigns, allowing referees and Travellers to pick and choose the best additions for their adventures and explore the galaxy in greater detail than before. From alternate Traveller creation systems and training to gas giant operations and starports, from the effects of gravity and diseases to animal encounters... [click here for more] |
Mongoose |
$29.99
|
An anthology of 58 original two-page RPG adventures made by a diverse, international collective of creators in support of the Black Lives Matter movement.
All proceeds go directly towards the National Bail Fund Network.
Delve into mythic underworlds, shiver through haunted space ships, schmooze with high society. You'll never go unequipped for game night with this eclectic host... [click here for more] |
Tuesday Knight Games |
$20.00
|
Planar Compass Issue 2: Buccaneers of the Big Black!
The second issue in our interplanar odyssey welcomes you to the deep end of the Astral Sea! Here there be strange sights, ever changing environmental dangers, and monsters the likes of which you’ve never seen. A supplement for Old-School Essentials and other classic RPG systems such as Swords and Wizardry, Labyrinth Lord, etc. building upon the... [click here for more] |
Planar Compass |
$8.00
|
The discovery of the protomolecule changed everything but it was only with the opening of the Ring that humanity began to understand the power and scope of the alien technology. A massive construct out near the orbit of Uranus, the Ring is a portal into a strange non-space known as “the slow zone.” Centered on an ancient alien station, it connects to more than a thousand other portals leading to... [click here for more] |
Green Ronin Publishing |
$18.95
|
Firewall cells use scratch spaces to temporarily store gear and stash various items acquired during missions. Sometimes, these caches are lost, forgotten, or abandoned for long periods. One never knows what one will find when accessing an old scratch space.
Firewall Scratch Space Random Inventory is an Eclipse Phase Nano Drop, containing d100 entries to... [click here for more] |
Posthuman Studios LLC |
$1.99
|
 HOUSE RULES: QUANTUM picks where The Basics left, exploring rules related to quantum powers and their impacts in the game. HOUSE RULES: QUANTUM includes: • Rules to play Stalwarts and Sub-Aberrants, low powered Quantum users, and Psiads, psionic powered heroes, using the same rules of Novas. • An alternative system to create Novas, removing the need of counting experience. • Alternative rules... [click here for more] |
Onyx Path Publishing |
$2.00
|
This is a love letter to the action cartoons of the 80s and 90s. More specifically a toolkit for Savage Worlds (Adventure Edition) to emulate the fun and mayhem of the saturday morning animated shows. Whether you plan to use the included microsetting or create your own inspired by your favorite show, you'll find everything you need to play.
More than 30 new Edges.
6 new character races with 25 uniques... [click here for more] |
Pinnacle Entertainment |
$7.00
|
Forging Villains and Patrons
Persons of Interest offers a selection of system-neutral tools for building antagonists and other NPCs for your GMing needs. While written for the Stars Without Number sci-fi role-playing game, the tools in Persons of Interest are compatible with almost any setting or game system. Within these... [click here for more] |
Sine Nomine Publishing |
$7.99
|
 GRIM SCI-FI
36 D66 TABLES
These tables are intended to replace or supplement the action/subject tables within Mythic GME, or to be used as add-on additional oracles/muses for any d6-based dark sci-fi game, such as Death in Space, Hostile, Bladerunner, and Alien.
The tables are cross-referenced and they are both spread out through the book and condensed into a few pages for easy reference.
... [click here for more] |
Parts Per Million |
$4.95
|
Reality is a lie. It may look like late 20th century Earth, but you glimpsed The Truth: It’s a simulation. Virtual reality. Code. And code can be broken. So you did — and all hell broke loose.
Codebreakers is a super-slim, self-contained, lo-fi sci-fi RPG about operatives working to discover a way out of the simulation — or at least a way to survive the daemons... [click here for more] |
Pretendo Games |
$2.00
|
Furious Hacking aims to provide a fast-resolving mechanics framework to simulate the manipulation of cyberspace systems. To ensure a quick resolution, Furious Hacking assumes that any operator with a cyberspace deck and the Hacking skill is competent enough to break into secured systems. The operator’s actual capabilities will then dictate how effectively they can operate within... [click here for more] |
Pinnacle Entertainment |
$1.00
|
VOYAGE INTO THE FAR FUTURE IN THIS VERSATILE TABLETOP GAME OF SCIENCE FICTION ADVENTURE
Bounty hunters track down outlaws hiding in trader towns on worlds at the fringe of the galaxy. Starships explore unknown worlds, going where nobody has gone before. Great generational arks seek somewhere to call home. Detectives investigate a murder on a trail which will take... [click here for more] |
EN Publishing |
$10.00
|
Style And Substance: Enhance your games of the dark future, with the easy to use Augmented Reality cyberpunk city kit. Inside, you’ll find over 50 tables designed to assist gamesmasters who need to improvise futuristic city details, or who have found that they are unprepared for where their players are heading.
With this book,... [click here for more] |
Geist Hack Games |
Pay What You Want
|
IN THE SHADOW OF DRAGONS
Shadowrunners know that the most dangerous position to have in the Sixth World is being perceived as a threat by the powerful. Drakes are the perfect example—their power is considerable, which means they almost always have someone after them. They often end up seeking protection by serving dragons and doing their bidding—which means they represent dragons’ interests in... [click here for more] |
Catalyst Game Labs |
$3.99
|
If you only want the Solo Rules (and not the Solo Deck), you can download them by clicking the Publisher Preview!
Tricube Tales is a rules-lite tabletop roleplaying system capable of handling a wide range of different genres and settings. Its simplicity lends itself well to solo play, and it should work with most generic solo rules, but these guidelines... [click here for more] |
Zadmar Games |
$3.00
|
“People don’t need a reason to be awful to each other. They just need to survive. But people don’t need a reason to survive, either. They just need each other.”
— Tribeca Rockaway, sniper of the Dead Heroes gang
No one knows how long it’s been since the world was blasted with nuclear radiation and became infested with the undead. The survivors of the Fall were the... [click here for more] |
Onyx Path Publishing |
$19.99
|
Play as a Cyberpunk, a rebel refusing to live life by the rules of the oppressive megacorporations that rule San Francisco in this high action tabletop roleplaying game by Robert Marriner-Dodds.
Carbon 2185 gives you the chance to play in the cyberpunk worlds you've seen in movies, television shows, and video games.
The Core Rulebook is the only thing you need to run and play hundreds of hours of... [click here for more] |
Dragon Turtle Games |
$25.00 $19.99
|
 Action-Heroes is a cinematic toolkit role-playing game that gives gaming groups the tools to play larger than life characters doing explosive actions that root them as the center of their world..
The game encourages heroic action that can inspire the players to become their own larger than life heroes. Action-Heroes encourages collaborative play in a group that give players the tools to play... [click here for more] |
Outland Entertainment |
$5.00
|
Specialist troops offer advantages the wise commander can exploit, or prevent the enemy from making use of their own advantages. Anti-armour and anti-aerospace specialists level the playing field for other troops, whilst recon experts provide vital information and commandos take advantage of it.
Specialist Forces presents information on these experts, along with rules governing their functions... [click here for more] |
Mongoose |
$29.99
|
What happens when five of wargaming’s most talented indie designers are teamed up with an incredible graphic artist? The answer is a unique anthology project. New rules for your favourite indie titles. New games ripped right from the minds of wargaming’s most prolific collective of published writers and insights into the process of writing and creating games. Join us for BLASTER!
BLASTER:... [click here for more] |
BLASTER |
$19.99
|
Rifts® Automated Character Sheet for EXCEL
The next step in character data collection! This EXCEL template provides automation to your Rifts® character creation process. Done in Microsoft Excel, this character template will allow you to build your character with substantial ease and speed. Ideal for the new gamer who doesn’t know all of the Palladium Books® rules just... [click here for more] |
Palladium Books |
$6.00
|
SMALL ARMS is a collection of firearms for use with Twilight 2000 4th edition.
Inside this 40-page supplement, you’ll find over 70 20th-century weapons (and a couple from the 21st) to add to your campaign. The book is divided into sections for each type of firearm (Pistols, Submachine Guns, Assault Rifles, Hunting Rifles, Battle Rifles, Sniper Rifles, and Machine Guns). It also includes... [click here for more] |
Free League Publishing |
$4.99
|
Man. Machine. Magic.
Shadowrun. The Sixth World. Orks in pinstripe suits with uzis; mohawked dwarves jacked into vehicles racing through megasprawls at breakneck speed; humans casting fireballs at corporate-trained paracritters; elves hacking the Matrix for a datasteal of the latest tech or working to topple an upstart corp. It’s where man meets magic and machine.
Dive into a cyberpunk dystopia... [click here for more] |
Catalyst Game Labs |
$14.99
|
A.E.G.I.S., the Advanced Expert Group for Intervention and Security, is the premiere superhero law enforcement agency in all of Halcyon City. Its power is enormous; its actions, dangerous; its goals, secret. The agency is both respected and feared in equal measure.
Now their secrets are laid bare for you. Cracked files, mission reports, and more await you within…
Secrets... [click here for more] |
Magpie Games |
$11.99
|
Play the Hits
Harlequin. Maria Mercurial. Jetblack. Dunkelzahn. The Universal Brotherhood.
These are some of the defining names of Shadowrunlore, the classics that shaped an enduring game universe. Now, for the first time, they’ve been brought to the fast-moving game rules of Shadowrun: Anarchy. With new character archetypes, shadow amps, world information, and a whole bunch... [click here for more] |
Catalyst Game Labs |
$19.99
|
2 page black and white pamphlet module. Written by D G Chapman. Layout by Sean McCoy Song "Hideo's Lounge" written and performed by Nate Treme
Genius inventor Hideo Kieslowski has been trapped in his own virtual slickworld for more than a decade and now his once-glorious abandoned dreamland is crumbling. Can you rescue Hideo before his permasleep becomes permadeath?
Hideo's World is the second... [click here for more] |
Tuesday Knight Games |
$1.99
|
 Mech Rider Solo Rules compatible with Lancer
These solo rules integrate with the core Lancer game mechanics to add solo play to the roleplaying game.
In addition to traditional oracles to answer questions and inject ideas into your scenes, I have included ideas that go back 60 years or more to help you solo play the tactical combat side of the game.
These rules require the Lancer core rules... [click here for more] |
Parts Per Million |
$4.95
|
Under Alien Skies expands the setting of Trinity Continuum: Aeon with details about the alien Chromatics, Coalition, and Listeners, including rules for playing characters belonging to these three species. In addition, this book provides information about six other species of aliens.
Under Alien Skies requires both Trinity Continuum: Aeon and the Trinity Continuum Core... [click here for more] |
Onyx Path Publishing |
$14.99
|
Players Guide to Solo Roleplaying
Using Cepheus Engine for Solo Play.
Solo roleplay is put forward as being for anyone who wants to play when there is no one else available. Most solo tools are actually built with the Game Master in mind. GMs are naturally more used to improvising entire scenes, creating NPCs on the spot, and having to grab random tables to create content on the fly. These are not... [click here for more] |
Parts Per Million |
$4.95
|
This is the rock and roll future of yesteryear that never was—and nobody wanted.
It is an intergalactic age of cowboys, outlaws and bandits playing on an interstellar stage. It is a time of hyper-capitalism and a cut-throat gig economy. Unreliable trash-heaps carry scrappy underdogs to their next gig, and corporation freighters lumber across the horizon laden with an empire’s... [click here for more] |
SoulMuppet Publishing |
$16.09
|