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Numenera

Numenera


This is the original Numenera corebook. It is completely compatible with the new corebooks—Numenera Discovery and Numenera Destiny—but the latter are more up to date and expand the game greatly with new options, information, and modes of play. THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time. Each played...   [click here for more]
Monte Cook Games  $9.99

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The Ninth World Bestiary

The Ninth World Bestiary


This is the full version of The Ninth World Bestiary. Check out the free preview. "One of the best bestiaries I've ever encountered for any game, in any genre!" "Brilliantly showcases how beautiful and bizarre the earth will be in one billion years." "Beautifully illustrated and full of imaginative...   [click here for more]
Monte Cook Games  $14.99

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Cypher System Rulebook

Cypher System Rulebook


This is the full version of the Cypher System Rulebook. Check out the free preview. Any character, any campaign. If you can imagine it, the Cypher System makes it easy! The Cypher System is the critically acclaimed game engine that powers any campaign in any genre. You may have heard of it as the system that drives the award-winning Numenera roleplaying game. Lauded for its elegance, ease...   [click here for more]
Monte Cook Games  $22.99

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CB01 Simple Cypher System Character Sheets

CB01 Simple Cypher System Character Sheets


What it says on the tin. Simple character sheets with a little bit of the old-school aesthetic tweaked for modern players. These are landscape format character sheets. You get one universal Cypher System character sheet and over twenty-five more type-specific sheets ready to print and play with at your table. These sheets cover every existing Character Type from the Revised Cypher System Rulebook,...   [click here for more]
Monte Cook Games  $0.50

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Where the Machines Wait

Where the Machines Wait


A vast underground ruin, filled with dangers and treasures unlike any seen before! They call it the Grave of the Machines. An underground mausoleum of the Ancients, filled with their wondrous devices and strange magic. Those bold enough to venture into its depths (and capable enough to return) spin tales of sights and encounters so astonishing they could not possibly be boasts or mere fiction. And...   [click here for more]
Monte Cook Games  $11.99

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Doctrine of Ghul

Doctrine of Ghul


An ancient manuscript scribed by the Half God himself. . . Ghul. The creator of Goth Gulgamel, the fortress halfway up the Spire. Self-proclaimed offspring of Eslathagos Malkith—who himself created the wicked citadel at the top of the Spire, one of the most innately evil sites in the world. Lately, talk has been swirling around Delver’s Square—talk of a newly uncovered ancient manuscript scribed...   [click here for more]
Monte Cook Games  $5.99

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We Are All Mad Here

We Are All Mad Here


This is the full version of We Are All Mad Here. Check out the free preview. “You must be mad,” said the Cat, “or you wouldn’t have come here.” Jack climbing the beanstalk. The little mermaid finding her voice. Alice struggling with the madness of a place unruled by the laws of reality. The queen. The child. The woodsman. The knight. When you...   [click here for more]
Monte Cook Games  $18.99

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Cypher System Fantasy Compendium

Cypher System Fantasy Compendium


Cypher System Fantasy Compendium Spells! Magical Items! Monsters! Below I present resources to make your Cypher System fantasy genre games more robust and complete. Not only can you create your own fantasy adventures, but with these Compendiums, almost all D&D 5th edition (and some 3rd or even older editions) adventures and modules are compatable for play with a minimum of conversion or hassle,...   [click here for more]
Monte Cook Games  $1.99

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Cypher System Rulebook (2015 edition)

Cypher System Rulebook (2015 edition)


What will your Cypher System campaign be? A Cypher System campaign of Victorian horror? High fantasy? Espionage? Galaxy-spanning space opera? With the Cypher System Rulebook, running any of those is as easy as running or playing The Strange or Numenera . Take the Cypher System to the limits of your imagination with this hefty rulebook that extends the system to fantasy, science-fiction,...   [click here for more]
Monte Cook Games  $19.99 $9.99

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Numenera Character Options

Numenera Character Options


This is the full version of Numenera Character Options. Check out the free preview. The character you envision. “Absolutely packed with great new character options! This is a must-have for those interested in getting the most out of their Numenera experience.” “A wonderful compliment to the core rulebook.” “A great...   [click here for more]
Monte Cook Games  $9.99

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The Strange Corebook

The Strange Corebook


This is the full version of The Strange Corebook. Check out the free preview. “Hands down the best RPG rules system and setting I've ever run.” “The whole ability to basically go anywhere that one could possibility want to go, from any fictional world or alternate setting or imaginary realm, is amazing.” “After reading The Strange from cover to...   [click here for more]
Monte Cook Games  $19.99

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Ptolus NPC Deck

Ptolus NPC Deck


Scores of personalities from every corner of Ptolus—at your fingertips! Ptolus is a vast city, peopled with an amazing variety of dynamic characters. Ptolus: Monte Cook’s City by the Spire brings scores of them to life, complete with personality, quirks, relationships, and illustrations, as well as game stats. The 100-card Ptolus NPC Deck pulls these characters out of the book and...   [click here for more]
Monte Cook Games  $7.99

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Numenera Discovery

Numenera Discovery


This is the full version of Numenera Discovery. Check out the free preview. They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines...   [click here for more]
Monte Cook Games  $19.99

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Cypher Burst 1.1 Blood & Chrome Technopunk Descriptors

Cypher Burst 1.1 Blood & Chrome Technopunk Descriptors


ypher Bursts are short preview and public playtest PDFs of ideas Marlowe House will ultimately expand for use with the Cypher System rules published by Monte Cook Games. Our first compilation project will be a complete technopunk sourcebook: Blood and Chrome. Blood and Chrome is a toolkit offering several different paths to establishing your own cyberpunk, biofunk, or technojazz setting. Our goal...   [click here for more]
Monte Cook Games  $2.00

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Cypher Burst 1.3 Blood & Chrome Technopunk Foci

Cypher Burst 1.3 Blood & Chrome Technopunk Foci


More Cypher Content From Marlowe House Cypher Bursts are short preview and public playtest PDFs of ideas Marlowe House will ultimately expand for use with the Cypher System rules published by Monte Cook Games. Our first compilation project will be a complete technopunk sourcebook: Blood and Chrome. Blood and Chrome is a toolkit offering several different paths to establishing your own cyberpunk, biofunk,...   [click here for more]
Monte Cook Games  $3.99

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Godforsaken

Godforsaken


This is the full version of Godforsaken. Check out the free preview. Dragons. Magic wands. Singing swords and flying carpets. And above all—heroes! What fantasy worlds inspire you? The classic high fantasy of Tolkien, Zelazny, or Jordan? Modern fantasy like the Harry Potter series, The Dresden Files, or Buffy the Vampire Slayer? Paranormal romance? The whimsy of settings like Discworld...   [click here for more]
Monte Cook Games  $18.99

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a sampling...   [click here for more]
Monte Cook Games  $0.79

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100 Books to Find on a Grevakc Bookshelf

100 Books to Find on a Grevakc Bookshelf


Not every book discovered is a true source of valuable information; some are more mundane or everyday than that. This supplement has 100 books that could be found on a bookshelf in Predation's Grevakc setting, though given the setting, many of these bookshelves could be virtual and the books themselves digital files. They cover a range of subjects from fiction to history to scientific observations...   [click here for more]
Monte Cook Games  $1.25

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Cypher Burst 1.2 Blood & Chrome Technopunk Types

Cypher Burst 1.2 Blood & Chrome Technopunk Types


Cypher Bursts are short preview and public playtest PDFs of ideas Marlowe House will ultimately expand for use with the Cypher System rules published by Monte Cook Games. Our first compilation project will be a complete technopunk sourcebook: Blood and Chrome. Blood and Chrome is a toolkit offering several different paths to establishing your own cyberpunk, biofunk, or technojazz setting. Our goal...   [click here for more]
Monte Cook Games  $4.99

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Numenera Player's Guide

Numenera Player's Guide


STRONG, FIERCE GLAIVES. REALITY-BENDING NANOS. JACKS OF ALL TRADES. The characters of the NumeneraTM RPG are varied and intriguing—and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning? Create characters, explore the setting, and learn the...   [click here for more]
Monte Cook Games  $7.99

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Numenera Destiny

Numenera Destiny


This is the full version of Numenera Destiny. Check out the free preview. They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines...   [click here for more]
Monte Cook Games  $19.99

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Vortex

Vortex


A mysterious cult worships something called "the Vortex" in a temple like nothing anyone in the Ninth World has ever seen. PCs explore the strange complex to find a missing boy, and become embroiled in multiple scenarios, one of which might just take them unimaginably far from home! This 18-page adventure was the GenCon 2013 Numenera "launch" scenario, presented in two...   [click here for more]
Monte Cook Games  $5.99

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Injecting the Weird

Injecting the Weird


The Weird and the Wonderful for Numenera The key to a great Numenera campaign is to fill it full of wonderful, mind-blowing, weird ideas. And this product is full of just such things. Inside, you'll find a discussion of the weird, as well as literally hundreds of ideas to select (or randomly generate) the weird aspects of ancient places, communities, NPCs, creatures, wilderness...   [click here for more]
Monte Cook Games  $3.99

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Weird Discoveries: Ten Instant Adventures for Numenera

Weird Discoveries: Ten Instant Adventures for Numenera


This is the full version of Weird Discoveries: Ten Instant Adventures for Numenera. Check out the free preview. A night of gaming that's as easy to set up as a board game. Just add gamers! What’s the hardest part of running an RPG? It has to be the preparation. Unlike a board game, you can't just spontaneously decide to play—because someone has to have spent hours preparing an adventure...   [click here for more]
Monte Cook Games  $9.99

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Love and Sex in the Ninth World

Love and Sex in the Ninth World


Love, courtship, and sexual practices in the Ninth World. Love and Sex in the Ninth World is a guide to integrating elements of love and sex into any Numenera story or adventure. In addition to details on Ninth World relationships, courtship rituals, commitment ceremonies, and sexual practices, it provides game master advice on how, when, and why to add love and sex to...   [click here for more]
Monte Cook Games  $2.39

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Cypher Collection 1

Cypher Collection 1


New cyphers to use in your Numenera game. Cyphers are one-use, cobbled-together bits of technology that characters frequently discover and use. Many groups will burn through cyphers quite quickly, so the addition of fifty new cyphers is a welcome way to spice up a Numenera campaign with interesting abilities for players and new ideas to make stories fun and...   [click here for more]
Monte Cook Games  $2.39

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Ninth World Guidebook

Ninth World Guidebook


This is the full version of Ninth World Guidebook. Check out the free preview. The Ninth World Guidebook takes your Numenera campaign into uncharted territory, literally expanding the setting beyond the borders of the corebook’s maps. This 256-page tome—more than half again the size of previous Numenera hardcover supplements— explores lands hinted at...   [click here for more]
Monte Cook Games  $17.99

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Heist on Miracle IV

Heist on Miracle IV


Your wealthy patron is convinced that evidence of alien intelligence has been uncovered on the research station Miracle IV, and she’s paying you handsomely to retrieve it. But the station’s staff has been replaced with synths, and its AI has some surprising tricks up its sleeve. And it soon becomes clear: whatever’s been discovered at Miracle IV, it may be even bigger than alien intelligence....   [click here for more]
Monte Cook Games  $1.99

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Artifacts & Oddities Collection 1

Artifacts & Oddities Collection 1


Numenera items to use in your Numenera game. The Artifacts and Oddities Collection I is a companion to the The Cypher Collection I, another compilation of new devices to use in your Numenera games. In this collection, you’ll find more than thirty brand new artifacts that can be added into any campaign. Additionally, you’ll find nearly one...   [click here for more]
Monte Cook Games  $2.39

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The Stars Are Fire

The Stars Are Fire


This is the full version of The Stars Are Fire. Check out the free preview. Galaxy-spanning space opera. Near-future hard sci-fi. And everything in between. A starship of unknown provenance, adrift and powerless, falls into a nearby orbit. An alien disease causes people to slowly lose interest in life—then take root like a plant. An envoy from another...   [click here for more]
Monte Cook Games  $18.99

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Invisible Sun

Invisible Sun


This is the full version of Invisible Sun. Check out the free preview. A roleplaying game of surreal fantasy, secrets, and magic that is truly magical. Wield fabulous powers as you uncover the secrets of reality itself. Lorcan made a gun out of demon; its bullets only harm possessed people. On his quest to discover the long-forgotten (and perhaps forbidden) number between 12 and 13,...   [click here for more]
Monte Cook Games  $99.00

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Edge of the Sun

Edge of the Sun


The greatest work of the prior worlds: The Engine of the Gods! Few who dwell in the Ninth World know of the greatest achievement of the ancients, for it rests—imperceptibly, despite its vast size—on the very edge of the sun itself. The prior worlds were mighty beyond conception, but even for them, this Engine is a work of staggering proportion. What incredible threat to the sun, our world, and...   [click here for more]
Monte Cook Games  $17.99

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Ptolus: Monte Cook's City by the Spire

Ptolus: Monte Cook's City by the Spire


Explore a sprawling fantasy city, presented in amazing detail and steeped in lore and atmosphere. Delve into the extensive dungeons beneath its streets. And maybe, when you’re ready, ascend the Spire that looms overhead, the heart of an ancient and restless evil. In Ptolus, the supernatural is expected and treachery lies around every corner—or is it that the supernatural lies around every corner...   [click here for more]
Monte Cook Games  $59.99

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The Way of the Flesh

The Way of the Flesh


It is the 1980s. Two factions fight to control the future of humanity.  You are a member of the Way of the Flesh, reshaping your body to become more than human. Your mortal enemies are the Way of the Wire, who pervert the natural order by merging their flesh with machinary. Your secret war rages in the shadow of New York, your humanity at stake. The Way of the Flesh is an original setting of body...   [click here for more]
Monte Cook Games  $9.32

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Technology Compendium: Sir Arthour’s Guide to the Numenera

Technology Compendium: Sir Arthour’s Guide to the Numenera


This is the full version of Technology Compendium: Sir Arthour’s Guide to the Numenera. Check out the free preview. Hundreds of new cyphers, artifacts, and oddities for your Ninth World campaign! The namesake of the entire game line, the “numenera” are artifacts, oddities, and little bits of almost magic-like technology left to the Ninth World by a billion years of previous civilizations....   [click here for more]
Monte Cook Games  $14.99

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Cypher System Fantasy Ancestries & Types

Cypher System Fantasy Ancestries & Types


Cypher System Fantasy Ancestries & Types Below I present resources to make your Cypher System fantasy genre games more robust and complete. These were originally made for my personal players, but they and a few Reddit members insisted I put them here. These books have information, not tons of art and fluff text so I can offer them for next to nothing. Enjoy! Ancestries and Types includes: - Ancestries...   [click here for more]
Monte Cook Games  $2.99

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Numenera Character Options 2

Numenera Character Options 2


This is the full version of Numenera Character Options 2. Check out the free preview. Build a Character as Wondrous as the Ninth World Itself! In the tradition of the original Numenera Character Options, this book expands your choices to build a truly creative character. New location-based and racial descriptors, exciting new foci, new organizations, and two new types—the first...   [click here for more]
Monte Cook Games  $11.99

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Vertices

Vertices


Eight dangerous adventure sites that connect to the datasphere Inside a maze of steel and crystal pillars lurk demons and bladehounds from this world and beyond. Those who venture within to face these terrors—and survive—are blessed with strange protective enhancements. Seven huge boulders float, nearly imperceptible, a mile above the earth. Legend says ancient gods put them there, to guard against...   [click here for more]
Monte Cook Games  $11.99

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Beyond All Worlds

Beyond All Worlds


You don’t think Hell is real? That it can’t exist? That such an outmoded, antiquated concept born of superstition and fear has no place in the Ninth World? Then you are a fool. Hell is real. It exists. And I’ve been there. Don’t believe me? Come. I will show you the gates. A gruesome portal lies not far into the wilderness. Sometimes, those who have happened upon...   [click here for more]
Monte Cook Games  $3.19

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Stay Alive!

Stay Alive!


good scare makes for a great game. It’s the abandoned corridor, the flickering light never quite reaching the deeper shadows. It’s that cry in the distance—a child’s wail, or some weird animal bleating? It’s the gentle breath on the neck, or that slithering motion just past the edge of the light. It’s horror, and whether it’s a terrifying one-shot...   [click here for more]
Monte Cook Games  $18.99

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Jade Colossus: Ruins of the Prior Worlds

Jade Colossus: Ruins of the Prior Worlds


This is the full version of Jade Colossus: Ruins of the Prior Worlds. Check out the free preview. The essential gamemaster’s companion for adventure building in the weird and wondrous Ninth World Mysterious, powerful, and usually dangerous, the vast ruins of the prior worlds contain secrets and marvels beyond imagining. Explore one such gigantic ruin—the Jade Colossus—in detail. Or...   [click here for more]
Monte Cook Games  $14.99

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Echoes of the Prior Worlds

Echoes of the Prior Worlds


EXPLORE THE WORLD The worlds that came before the ninth call out to us from dusty ruins and icy peaks.  The explorers among us may salvage the past to bring new light to our future, but only at great cost.  In this our first Exploration we delve into a baker’s dozen short adventures for speedy use by Numenera Game Masters in need.  Echoes of the Prior...   [click here for more]
Ryan Chaddock Games  $3.00

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Expanded Worlds

Expanded Worlds


This is the full version of Expanded Worlds. Check out the free preview. Where will your campaign take you? What worlds will you build? The dusty, ruined remains of a post-apocalyptic wasteland. The black expanse of a hard-SF solar system. The gritty streets of film noir. Wherever your vision takes you, the Cypher System can take your campaign. Building on the genres explored in the Cypher...   [click here for more]
Monte Cook Games  $17.99

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Liminal Shore

Liminal Shore


This is the full version of Liminal Shore. Check out the free preview. A land of secrets, beyond the farthest seas—or, perhaps, farther still. . . Here, everything lives. Not just the dense forests and lush grasslands, teeming with creatures fabulous and humble. Not just the very earth, rocks, seas, and air. But even the clothes, the weapons, the cyphers you find here. It all breathes,...   [click here for more]
Monte Cook Games  $17.99

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Gods of the Fall

Gods of the Fall


This is the full version of Gods of the Fall. Check out the free preview. The Gods are Dead—Now It’s Your Turn There was a time when gods walked the world. Their magic pervaded the earth and the sky. From their mystical realm of Elanehtar, they brought plenty and pestilence. They judged the living and the dead. Their rule was absolute. Then Elanehtar fell to earth like a vengeful...   [click here for more]
Monte Cook Games  $17.99

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In Translation: The Strange Character Options

In Translation: The Strange Character Options


This is the full version of In Translation: The Strange Character Options. Check out the free preview. Translating to a new recursion? It's not just about visiting—it's about becoming a part of it. About changing yourself. Players want options—especially in The Strange, where their characters’ foci can shift with each new limited world they visit. Character options are what In...   [click here for more]
Monte Cook Games  $9.99

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Worlds Numberless and Strange

Worlds Numberless and Strange


This is the full version of Worlds Numberless and Strange. Check out the free preview. What will you find as you venture into Earth’s shoals? Witch covens battle in the mammoth city of Halloween. Nazis struggle to master mythological relics in the Eleventh Reich. T. rexes hunt hominids on the tropical island of Mesozoica, while skyships fend off pirates and predators in the tempestuous...   [click here for more]
Monte Cook Games  $16.99

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Predation

Predation


This is the full version of Predation. Check out the free preview. A little sci-fi. A little post-apocalypse. A whole lot of dinosaurs. Welcome to the Cretaceous. Our ancestors won’t climb down from the trees for another 66 million years, but here we are now. Time travel seemed like a good idea. Exploring the ancient world. Building. Creating an entire society here in the jungles of our...   [click here for more]
Monte Cook Games  $17.99

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The Strange Player's Guide

The Strange Player's Guide


Explore the Chaosphere of the Strange with this inexpensive players’ alternative to the corebook Create characters, explore the setting, and learn the basic rules in this inexpensive player’s alternative to the The Strange corebook. It’s perfect for getting a taste of the game, having an extra rules and setting reference on hand at the gaming table, or for game masters to hand to new...   [click here for more]
Monte Cook Games  $7.99

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Unmasked

Unmasked


This is the full version of Unmasked. Check out the free preview. Superpowers and Horror in a Dark Eighties Top Gun is in theaters. “Papa Don’t Preach” is on the radio. Halley’s Comet is in the sky, and Iran-Contra is in the news. The Soviets are in Afghanistan, and the Doomsday Clock is at 3 minutes until midnight. But there’s something else going on—something even bigger....   [click here for more]
Monte Cook Games  $12.41

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