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Uncanny Echo: Supernatural Urban Fiction Roleplaying
by Samjoko Publishing

Uncanny Echo features 10 full, rules-light games designed to be played as one-shots. You link each session with the last emergently, forming a meta-narrative that builds out a unique setting as you play. Low prep and a new way to create a setting that is player driven.

Uncanny Echo: Supernatural Urban Fiction Roleplaying
 
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 Title    Publisher    Price  
Codex - Crystal (Aug 2017)

Codex - Crystal (Aug 2017)


Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Crystal: Heroes and Crystal Kingdoms (HaCK) A JRPG version of The Indie Hack. Trepallidic Parasites Crystalline spores to infect your Dungeon World campaign....   [click here for more]
The Gauntlet  $5.00

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The Princess, a Dungeon World and FAE playbook

The Princess, a Dungeon World and FAE playbook


The Princess is a new base class for Dungeon World. It's also a simple guide to creating the same archetype in Fate Accelerated. Look. There, on the horizon. See that sun? It burns as hot as our hope. Its light has travelled all this way just to shine on us, and them, and the whole world. So wipe the blood from your face and know that whatever barriers stand in our way, we will overcome them....   [click here for more]
Headpigeons Productions  $2.49

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Spiralis - A Lovecraftian Roleplaying Game

Spiralis - A Lovecraftian Roleplaying Game


Spiralis is a rules-light game of eldritch mystery and cosmic horror, inspired by Graham Walmsley's Cthulhu Dark and the Powered By the Apocalypse family of games. It is tailored to run mini-campaigns (2-6 sessions in length), but also works well for one-shots. Creating Investigators takes just a few minutes, and every roll of the dice, whether taking Action or making a Stat Check,...   [click here for more]
Trail of Dice  $3.00

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Minimal Compendium Classes

Minimal Compendium Classes


24 Dungeon World Compendium classes, gathered from the Backer classes, Perilous Wilds, and Class Warfare. *Minor Issue that I am working on: Depending on your printer, the inserts might not print out at exactly half a page due to the printer not centering the contents exactly on the page, which could lead to some inserts sticking out while others are recessed in the playbooks. They should still be...   [click here for more]
Sentinel Sheets  Pay What You Want

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Sword Breaker Issue No. 2 - The Hollow Fingers

Sword Breaker Issue No. 2 - The Hollow Fingers


Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games. Issue two is a sword and sorcery adventure through a towering verticle city. Shout-outs to Robert E Howard, Fritz Leiber,...   [click here for more]
Sword Breaker  Pay What You Want

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Truncheon World pdf

Truncheon World pdf


Truncheon World is a truncated version of the Dungeon World rules, to be referenced by the GM during the game and during prep. The material here is presented in a slightly different order than in the Dungeon World book. This pdf does NOT contain the entire Dungeon World rules. This pdf will NOT teach you how to play Dungeon World....   [click here for more]
Red Box Vancouver  Pay What You Want

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Codex - Neon (Jul 2017)

Codex - Neon (Jul 2017)


Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Neon: Tonight Only! Soundcheck Presents… It’s the battle of the 80s bands in this competitive LARP. Solace A starter scenario for The Veil RPG...   [click here for more]
The Gauntlet  $5.00

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The Hunter - A Dungeon World Playbook

The Hunter - A Dungeon World Playbook


“Kid, this isn’t a job to take care of nature nor to guide a lost fellow back to safety. A hunter picks or is given a target and with keen eyes it tracks it down, with cunning it lures it, and with a well placed trap it captures it. Now, pack your bags and fetch that crossbow, kid, we’ve got a beast to catch! ” - Arabella Windhammer, Hunter. This product contains two files:...   [click here for more]
Dwarfare Games  $3.00

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The Headhunter - A Dungeon World Playbook

The Headhunter - A Dungeon World Playbook


Kill monsters, take their heads, and then use their heads to trigger moves (or talk to them to reroll a botched spout lore): a gruesome circle of life. As you level up you can use your heads in a bunch of new ways (we managed to cram twenty-three advanced moves on the sheet): take their eyes, wear their faces, use them as ranged weapons, intimidate others, shrink them so you can carry more around,...   [click here for more]
Awful Good Games  $2.50

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A Sundered World: Player Fragments

A Sundered World: Player Fragments


This is a supplement for A Sundered World: you will need to own it, or at least A Sundered Fragments: Races & Classes in order to get the most out of this (though the races, equipment, and companion rules can be used with basically anything, and you could always use the class moves for something else). Inside its 124 pages you'll get: New race, class, and compendium class...   [click here for more]
Awful Good Games  $9.99

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Take on the Lower Depths

Take on the Lower Depths


"Take on the Lower Depths" is a collection of adversaries, situations, locations, and a front for the lower depths of Dungeon World. Complete with original artwork by Mark Daniels. "Take on the Lower Depths" has the following monsters: Arachtaur - the twisted remnants of a supplicant who once tried to prove his worth in the eyes of a malignant...   [click here for more]
TakeOnRules  $2.99

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Ross Rifles (Preview Edition)

Ross Rifles (Preview Edition)


From 1914 –1918, Canada played a major role in assisting the British Empire in winning one of the fiercest wars in history. But victory came at a cost. The First World War took the lives of over 60,000 Canadians. It was from this vast entanglement of international alliances, leaders, and agendas that Canada emerged as a modern fighting force on the brink of nationhood. Ross Rifles...   [click here for more]
Dundas West Games  Pay What You Want

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I'm On A Boat! 2nd Edition (A Dungeon World Adventure)

I'm On A Boat! 2nd Edition (A Dungeon World Adventure)


This updated version of I'm on a boat has been redesigned and expanded with some additional rules to bring it into line with my other adventures. The Shrouded Sea has never looked so enticing! Following a string of exciting adventures the watch insist on calling “crimes”, you and your party have booked passage on the Salty Mare. She leaves tonight... but will you and your...   [click here for more]
Joe Banner  Pay What You Want

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The Fate Codex - Volume 3, Issue 4

The Fate Codex - Volume 3, Issue 4


The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge, and we're now entering our third year of production! Our backers have enabled us to not only hire great authors, but also to include great...   [click here for more]
Magpie Games  $2.99

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The Hexer - A Dungeon World Playbook

The Hexer - A Dungeon World Playbook


The world is a grey place, full of factions vying for each others throats, demons invading the lands, monsters crawling over every hill and undead laying in every crypt. And here you are, The Hexer, just looking to get paid. A mutant and an outcast, you spent most of your life learning the arts of monster hunting, combat, alchemy, bomb making and trapping to become the perfect monster slaying machine....   [click here for more]
Sandy Pug Games  $1.99

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The Assassin - A Dungeon World Class

The Assassin - A Dungeon World Class


They say your trade is the second oldest there is. You can't be sure, but you see no reason to doubt them: in your experience, there are always people willing to exchange money for murder. Power, conviction, cruelty, wealth—all end equally at the point of a knife. All it takes is a simple transaction. And, inevitably, the knife is in your hand. You know weakness by instinct, weapons...   [click here for more]
Fünhaver Industries  $1.99

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The Cultist - A Dungeon World Playbook

The Cultist - A Dungeon World Playbook


Cultist Preview Available Here Ia, Ia! The dark gods of Dungeon World are beholden to you. You know their ways, and you speak their secrets. Those who would listen will find themselves trapped in your spell, brought to linger upon your every word. There is this power you have over the common people, this power that twists their hearts and minds. If you observe the rites and manipulate the whims of...   [click here for more]
Liberi Gothica Games  $2.49

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Johnstone's Dungeon World Character Classes

Johnstone's Dungeon World Character Classes


This is a collection of the various individual character classes I have written for the award-winning fantasy role-playing game Dungeon World. The Dungeoneer is taken from the adventure module DW1: Lair of the Unknown. It is a character class tailored specifically for dungeons and the subterranean environment, evading both magical and mundane traps, and collecting...   [click here for more]
Red Box Vancouver  Pay What You Want

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Spirit of 77 - Double Feature #2 - Jukebox Villains and BEAST: Bound and Down

Spirit of 77 - Double Feature #2 - Jukebox Villains and BEAST: Bound and Down


Hello Hooray! Let The Show Begin! Keep the pedal to the metal with the second Spirit of 77 Double Feature adventure available from Monkeyfun Studios! If you've been looking for the perfect kick-off for your own high-octane adventure or looking to shake things up with your established group, this is the best place to start off! This Double Feature includes: New Adventure:...   [click here for more]
Monkeyfun Studios, LLC  $9.99

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Jakabol: A Dungeon World Adventure

Jakabol: A Dungeon World Adventure


In Jakabol, where giants reign Men, elves & dwarves tread carefully. For a giant, woke from sleep Will surely mean the end of thee. Jakabol is a 41-page adventure pack for Dungeon World, containing a host of handy information for running games in and around the foetid giant's crypts of Jakabol, hidden deep in the mountains. 3...   [click here for more]
Joe Banner  $3.50

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The World Wide Wrestling Roleplaying Game: Expanded Universe

The World Wide Wrestling Roleplaying Game: Expanded Universe


This is a supplement for the World Wide Wrestling Roleplaying Game. It contains the previously available Season One Gimmicks, the Season Two Gimmicks and Guest Star PDFs, as well as adding print-and-play Move Cards. Expand your World Wide Wrestling Universe with this collection of mini-supplements. Consolidated and updated, these PDF supplements add new Gimmicks, Roles and more to your game!...   [click here for more]
ndp design  Pay What You Want

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In Which We Live And Breathe (early access)

In Which We Live And Breathe (early access)


In Which We Live And Breathe is a cyberpunk fantasy tabletop roleplaying game by Ashton McAllan. It is a Shadowrun inspired game with rules based on Blades In The Dark. It explores themes of multilayered existence, finding balance between the head and the heart, and the importance of community in resisting corporate oppression. In Which We Live And Breathe is currently in early access. You can...   [click here for more]
MachineSpirit  $7.50

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CyberKittens: Project Bakeneko

CyberKittens: Project Bakeneko


Their first mistake was to think they could tame the soul of a cat. Their second mistake was to imagine they could improve it. Their third mistake was to believe what they were experimenting on were still cats. Their last mistake was not quite closing the cage door. CyberKittens: Project Bakeneko releases the Once-Cat, a hybrid fusion of feline and machine,...   [click here for more]
Ardens Ludere  Pay What You Want

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Sword Breaker Issue No. 5 - The Folded Lands

Sword Breaker Issue No. 5 - The Folded Lands


Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games. Issue five is the biggest and best looking yet! With Jesse Ross on the team, Sword Breaker is a lot easier to read and cool...   [click here for more]
Sword Breaker  Pay What You Want

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A Cozy Den

A Cozy Den


A Cozy Den is an intimate game of domestic winter. Players roleplay as Lesbisnakes who all have different needs in their Den and various ways of approaching these needs, from cuddling, to napping, to wrestling. Lesbisnakes are half snake, half human, and all lesbian. Various threats are waiting outside of the Den throughout winter putting stress on the Lesbisnakes feelings. Can the Lesbisnakes maintain...   [click here for more]
Serpent Cyborg Games  $12.00

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Minimal Alternate Playbooks Plus

Minimal Alternate Playbooks Plus


Based on the "Minimalist Alternative Dungeon World Playbooks" by Brennan Reece and Jacob Randolph. Incorporating all of the improvements from Minimal Playbooks Plus and Minimal Compendium Classes, Minimal Alternative Playbooks Plus brings those same improvements to the popular Alternative Dungeon World Classes: The Mage, The Priest, The Templar, and The Artificer. Why the price? Because...   [click here for more]
Sentinel Sheets  $5.00

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The Oni - A Dungeon World Playbook

The Oni - A Dungeon World Playbook


Once your kind were feared. Limitless in strength, stamina, and shape, you walked the land terrorizing, deceiving and devouring mortals on a whim. Then they learned how to forge weapons of steel. Learned how to weave magic. Other gods saw fit to intercede on their behalf. Some of you retreated from the mortal realm, preying upon those foolish enough to leave their walled...   [click here for more]
Awful Good Games  $2.50

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Take on More Magic Items

Take on More Magic Items


"Take On More Magic Items" is a collection of magic items harvested from Old School Tomes but usable with Dungeon World. "Take On More Magic Items" contains 33 magic items including the Holy Avenger, Dough of Regeneration, Marrow Flute, Stone of Fate, the Luck Blade, several potions, and more. "Take On More Magic Items"...   [click here for more]
TakeOnRules  Pay What You Want

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Sword Breaker Issue No. 4 - The Tempest Riders

Sword Breaker Issue No. 4 - The Tempest Riders


Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games. Issue four is a collection of ideas for gaming with airships. Bond with a living ship. Hunt the mighty Shabbragoth. Resist...   [click here for more]
Sword Breaker  Pay What You Want

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Old School Renaissance Handbook

Old School Renaissance Handbook


“Brent's book is exactly the reference I was hoping for when I went looking for more clear-eyed discussion of just what's in these games.” – Paul Beakley You may have heard of the Old School Renaissance, an enthusiastic movement that champions old-school gaming and old-school systems. Here's the problem: there are dozens of old school rule sets. So which one should...   [click here for more]
Brent P. Newhall's Musaeum  $9.99 $6.99

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The World Wide Wrestling Roleplaying Game: The Road

The World Wide Wrestling Roleplaying Game: The Road


The Road is a mini-supplement by Adam Ultraberg for The World Wide Wrestling Roleplaying Game. It covers the time on the road in between wrestling shows, supporting play that extends outside of the arena and into the performers lives. Originally limited to Kickstarter and Patreon backers of the International Incident supplement, this mini-supplement is about the in-between...   [click here for more]
ndp design  Pay What You Want

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The Mummy - A Dungeon World Playbook

The Mummy - A Dungeon World Playbook


WAIT! If you are considering buying this, then you should also take a look at The Playbooks of the Dead: http://www.drivethrurpg.com/product/139653/The-Playbooks-of-the-Dead?site=&manufacturers_id=5695 It's a compilation of all of our undead-themed playbooks, including this one, at a discount. Normally when people die their souls are claimed by Death...   [click here for more]
Awful Good Games  $2.49

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Thornburg

Thornburg


There is something very wrong in the town of Thornburg! What is wrong? You won't know until your players tell you! This is a Dungeon World adventure modual that gives you all the tools you need to run multiple mystery adventures set in the town of Thornburg. Come visit Thornburg, where the natives are unfriendly, the weather is bad, and there is always a chance someone will be horribly murdered. For...   [click here for more]
At the Table Games  Pay What You Want

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DW2 Island of Fire Mountain

DW2 Island of Fire Mountain


Island of Fire Mountain is an introductory adventure module for the Dungeon World fantasy role-playing game. A small island in the South Seas. A lone fort plagued by cannibal hordes and a race of monsters. A ship, wrecked on the rocks of the far shore, missing all its crew and passengers. An ancient city that stands in ruins, guarded by the very elements themselves,...   [click here for more]
Red Box Vancouver  $7.00

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Spirit of 77 - Double Feature #4 - It's A Small Verld After All and Smiles Everyone, Smiles!

Spirit of 77 - Double Feature #4 - It's A Small Verld After All and Smiles Everyone, Smiles!


Hey! Ho! Let's Go! Hey there, rock stars! This Double Feature provides both players and DJ’s alike with supplemental material that can be added to your Spirit of 77 campaign. These included adventures can be used as a starting point or as the next chapter in your long term story. Feel free to mix and match as you see fit. This Double Feature includes: New Adventure:...   [click here for more]
Monkeyfun Studios, LLC  $9.99

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Codex - Madness (May 2017)

Codex - Madness (May 2017)


Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Madness: Asylum City A Dungeon World adventure starter by Jason Cordova. Rituals A Powered by the Apocalypse minigame and supplement about living with OCD....   [click here for more]
The Gauntlet  $5.00

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The Ghoul - A Dungeon World Playbook

The Ghoul - A Dungeon World Playbook


WAIT! If you are considering buying this, then you should also take a look at The Playbooks of the Dead: http://www.drivethrurpg.com/product/139653/The-Playbooks-of-the-Dead?site=&manufacturers_id=5695 It's a compilation of all of our undead-themed playbooks, including this one, at a discount. You are dead. You do not feel blood coursing through...   [click here for more]
Awful Good Games  $2.49

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Stolen Skins

Stolen Skins


Four new skins, suitable for use in Monsterhearts. The Flatliner, who's constant deaths don't prevent them being incredibly sexy. Alice, who is constantly beset by weird events. The Hive-mind, a swarm of bugs wearing a stolen human skin to blend in with society. The Wendigo, who's growing hunger for human flesh grants them terrifying strength. Presented in PDF format for you to print out...   [click here for more]
Dying Stylishly Games  $2.00

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Bedlam Hall: A Terrible Tale of Pride and Prescience

Bedlam Hall: A Terrible Tale of Pride and Prescience


Lady Blackwood has yet another new expensive hobby - the realm of spiritualism and speaking to those beyond the mortal coil. Why she felt the need bring in the infamous Madame Petroishka to speak to the dead is beyond understanding - just go into the library at midnight. Nevertheless, the staff at the Hall are tasked with maintaining a stiff upper lip and their normal impeccable service during the...   [click here for more]
Monkeyfun Studios, LLC  $9.99 $6.99

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Codex - Time (Jun 2017)

Codex - Time (Jun 2017)


Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Time: Timegasm A LARP about time travel, legal wrangling, and incest by Wendy Gorman. Reset A mystery game for two players inspired by the classic neo-noir,...   [click here for more]
The Gauntlet  $5.00

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Impulse Drive Preview

Impulse Drive Preview


Impulse Drive is a Powered By The Apocalypse hack about making a living on the fringe of civilized space, inspired by Fiction such as Farscape, Firefly, Mass Effect, Star Wars, and many others. Play bombastic, volatile archetypes in a flexible setting that is crafted by all the players as you play. The Hound Tracker, Hunter, Bloodhound. You’re known for your tenacity...   [click here for more]
Adrian Thoen  Pay What You Want

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Der Sprawl (German)

Der Sprawl (German)


Gleite durch die sichersten Computernetze der Großkonzerne. Brich das EIS zwischen dir und deinen Zieldaten. Lass deine cyber-verlinkte Auto-Schrotflinte leergeschossen auf den Boden fallen, verchromte Klingen aus deinen Fingern schnappend. Stell dich dem Konzern-Einsatzteam in den Weg, um deinem Team die Flucht zu ermöglichen. Stell den Kragen deiner Synthlederjacke...   [click here for more]
Vagrant Workshop  $24.95 $19.95

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Session Zero Issue 2 - The Barrow

Session Zero Issue 2 - The Barrow


The Barrow, inspired by my favorite video game by Bethesda Softworks, is loaded with content to add to any game of Dungeon World! 7 Barrow features 9 Creatures 2 Potions and 2 Rings as templates for creating your own 3 Very simple crafting moves 5 Legendary Artifacts 4 Factions 1 Steading 185 Questions to help incorporate this content into any Dungeon World game ...   [click here for more]
Brian Holland  Pay What You Want

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Cartel: Quickstart

Cartel: Quickstart


Cartel is an RPG of Mexican narcofiction Powered by the Apocalyse, a combination of Breaking Bad, The Wire, and El Mariachi from Mark Diaz Truman, one of the creators of Urban Shadows. In Cartel, you take on the role of someone tied to the Sinaloa Cartel, trying to stay alive in an increasingly dangerous game of drugs, money, and power. The Sinaloa...   [click here for more]
Magpie Games  Pay What You Want

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Sword Breaker Issue No. 3 - A Walk Around Town

Sword Breaker Issue No. 3 - A Walk Around Town


Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games. Issue three is a bizarre dungeon crawl through a rampaging mobile town. Can you stop it before it smashes another village?...   [click here for more]
Sword Breaker  Pay What You Want

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Codex - Joy (Sep 2017)

Codex - Joy (Sep 2017)


Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Joy: Bunk Beds Truth or terror in this original LARP. So You’re Becoming a Dragon Dragons and puberty, together at last in this original LARP. The...   [click here for more]
The Gauntlet  $5.00

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The Jinni - A Dungeon World Playbook

The Jinni - A Dungeon World Playbook


As with other monstrous classes we've published, this one is more inline with its mythological roots than the Dungeons & Dragons iteration. While some of the jinni types will sound familiar, they aren't linked to the classical elements: instead they determine if you're especially tough, or skilled with various types of magic. In addition to changing your shape, you can command the...   [click here for more]
Awful Good Games  $2.50

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A Market in the Woods

A Market in the Woods


The Monthly Monsters project is back with a third monster manual for Dungeon World! Deep inside the Spritewood, hidden from the sight of civilized eyes, there lies a secret market, where monsters meet to trade their ill-gotten gains. Under this canopy, the angry dead return to life and the living change , unwilling, into beasts. But if you can reach the market safely, a brand new world will open...   [click here for more]
Red Box Vancouver  $10.00

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Mutants in the Night (Early Access v1.0)

Mutants in the Night (Early Access v1.0)


It's the year 2044. Mutants have been struggling to survive since humanity divided into two, 10 years ago. They now live in Mutant Safe Zones; rundown slums and ghettos surrounded by mighty walls, to placate humanity's fear of the unknown. The law stands against them. Enforcers stand above them. Opportunity stands before them. Join together at the table to experience this Forged in the Dark...   [click here for more]
David (DC) Collins  $10.00

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The Scoundrel - A Dungeon World Playbook

The Scoundrel - A Dungeon World Playbook


In a world full of adventures, it is vital to know where, who, and how to get the information you need. Pulling favors from contacts, greasing palms, securing information, and gambling are all parts of your repertoire of skills but it doesn’t stop there. All that time spent in the underbelly of cities dealing with all the scum and villainy has taught you that in order to survive the urban jungle,...   [click here for more]
Dwarfare Games  $2.25

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