Note to the reader: What you reading here is not a final form of the Evolved RPG! This is the manuscript. This has not been through layout, editing, rigorous playtesting, and all the various stages that a game of this magnitude to have completed before ever being seen by the public’s eyes. Please forgive for typo’s, grammatical errors, and other issues that will be fixed as this... [click here for more]
A 0-level funnel or 1st-level adventure!
Goodman Games is proud to announce DCC #104 Return to the Starless Sea. It’s a race back in time to stop the Chaos Lords’ nefarious plots which threaten the present. Despite the best efforts of some lucky gongfarmers, Chaos hasn’t been defeated. Now, the heroes must match wits and brawn with leviathans, dragons, and... [click here for more]
Cawood Publishing presents Monsters of the Dungeon: Brave the Darknessfor 5th Edition! Includes conversion tables for PF1, PF2, OSE, and DCC. Over 120 new monsters plus resources to run a dungeon campaign. Organized into seven unique dungeon chapters; Arcane, Castle, Manor, Thieves' Guild, Tomb, Wilderness, and Mountain. The sixth book in our bestselling Monsters... [click here for more]
"OS-TSRPG" ist eine Anleitung zum schnellen und einfachen Benutzen alter Dungeon-Abenteuer-Module und zum Beibehalten ihres speziellen Flairs mit einem regelleichten Erzählspielsystem! Dies kann es alten Rollenspiel-Hasen ermöglichen, ihre alten Abenteuer aus dem Bücherregal zu ziehen und sie für Freunde und Familienangehörige zu leiten, die niemals die Regeln von „Basic“, „Expert“ oder... [click here for more]
Print copies available on the directsunGames store. At the bottom of an ancient temple,beyond the mirror's edge, lies the spot where reality was sundered.Fortune and power await those who learn its secrets.A fate worse than death is reserved for those who fail.You’ve come to plunder the temple between worlds and gaze... [click here for more]
COMPLETELY UNFATHOMABLE combines the whole of Jason Sholtis’ (The Dungeon Dozen) 2018 Ennie Award-winning adventure Operation Unfathomable with its new companion volume Odious Uplands, adapted and expanded for the DCC game by Paul Wolfe (Mystic Bull Games, DAMN Magazine). All of the material from the OU Players Guide is included... [click here for more]
Enter a world of arcane mystery, macabre fleshwork, and unsettling technology. Enter the world of Gauntlets & Gaslight.
Hardcover POD Coming Soon!
Everyone who owns the pdf version will receive a discount code to order the print on demand hardcover when the hardcopy edition is published. So there's no reason to wait :)
What is This Book?
This is a Player's... [click here for more]
Welcome to The GM's Toolbox!
Get a brain dump from an old friend with decades of RPG experience, from OSR games to 5E. Tons of tables, magic, and wisdom.
What's This Book About?
GM's Toolbox is the result of a devoted tabletop roleplaying nerd sifting through a box containing 35 years' worth of notebooks and scraps of paper and realizing he had a ton of great... [click here for more]
***Special sale! - If you're wanting both the core rule books, we've got a bundle deal that will save you some cash! It also includes the PDF of the rules as one book. Go HERE***
Within the pages of the Weird Frontiers RPG, you'll find a complete self-contained role-playing game spread across 2 volumes. This book is the Magic Tome, which contains the spells, contraptions, miracles, and formulae needed... [click here for more]
***Special sale! - If you're wanting both the core rule books, we've got a bundle deal that will save you some cash! It also includes the PDF of the rules as one book. Go HERE***
Within the pages of the Weird Frontiers RPG, you'll find a complete self-contained role-playing game spread across two books. This is the Core Book, which contains all the rules of play and character generation. The... [click here for more]
A Judge’s Best Friend!
Judging can be hard work, but not with the DCC RPG Reference Booklet at your side. This book collects most of the commonly consulted DCC RPG tables in a single volume, making it perfect for quickly finding the information you need to keep your game running smoothly. Regardless of whether you’re a judge or a player, you’ll... [click here for more]
Cawood Publishing presents Monsters of Feyland 2: The Well of Dreams for 5th Edition! Includes conversion tables for OSE, DCC, PF1, and PF2. Over 115 new monsters plus resources to run a Feyland campaign. The fifth book in our bestselling Monsters series!
Feyland just got a lot stranger! Here's our companion book to Monsters of Feyland.
The Well of Dreams has been corrupted... [click here for more]
The Missileer is a player character class for DCC RPG.
- Full rules for playing Missileers in your DCC games.
- Unique rules for Volley Fire (increased rate of fire with a selected missile weapon) and True Aim to reduce the chances of hitting allies in melee combat with friendly fire.
- Unique Crit Table for Missileers focused on missile fire, rather than melee combat.
- Unique Missileer Equipment... [click here for more]
PREPARE TO FIGHT!The really, really, long awaited return of Crawl! Crawl! no.13: Deathmatch!
An adventure and toolkit for running a DEATHMATCH!—A deadly game that will test the mind and bodies of unwilling (or willing?) adventurers trapped in some mad power's twisted realm.
Running a DEATHMATCH — rules, tips, and how-to.
Introduction... [click here for more]
The Great Dwarf Road! A fabled trade route beneath otherwise impassable mountains. For years it brought wealth and prestige to both sides of the range. But now it is shuttered and abandoned. Home to black forgotten things, crawling subterranean creatures and freakish outcasts. Only dire haste or desperate ambition could prompt someone to attempt the road. In this dungeon you will find challenges for... [click here for more]
"For the sun gave forth its light without brightness, like the moon, during the whole year.” So wrote Byzantine historian Procopius of the year 536 A.D., the year the first of three catastrophic volcanic eruptions in Iceland would drop global summer temperatures by 1.5 to 2.5 degrees Celsius and herald the beginning of the coldest decade on record in 2,000 years. Migrations of Germanic, Hunnic, and... [click here for more]
The Elementalist is a player character class for DCC RPG.
- Full rules for playing Elementalists in your DCC games.
- Unique rules for magic including specific Patron Demands and Composing a Spellbook.
- Unique Astral Winds table create an ebb and flow for the intensity of elemental magic that changes from day to day.
- Unique language "spell" called Natural Language for... [click here for more]
The World of Aihrde, is your storyboard. Its vibrant mythology, and unfolding history, make the World of Aihrde an unparalleled fantasy setting. With a wealth of playable material, Aihrde is like a tapestry unfolding, one that you can make your own!
Rich in adventure hooks, Aihrde is like no other on the market today. It infuses character generation with an energy unique for its genre and arms the... [click here for more]
A level 2 adventure for DCC RPG
The clock is ticking! The Demon’s Eye is a vault that appears only once every ten years – and you are at the right place at the right time! If your wits, spells, and sword arm are strong enough to survive its deadly traps, there is more wealth here than you can carry. But beware! Centuries ago, the Old Serpent was imprisoned beyond Outside, and... [click here for more]
A 3rd level Mutant Crawl Classics Adventure.
The Seekers are tasked with exploring the towering remnants of an Ancient city to recover a powerful artifact. To do so, they’ll need to somehow avoid two skyscraper-sized leviathans battling for dominance over the ruined city. Can the party avoid being crushed by the mutant monstrosities or will they be trodden underfoot by the uncaring... [click here for more]
This is a supplement for use with OSRIC and early editions of Dungeons and Dragons.
The Arch Lich Malcon has been working for centuries compiling arcane knowledge. He has decided to share it with others and has written this extensive tome on the subject. This tome has new spells for magic users, clerics, illusionists, druids, bards, paladins, rangers and even a few for some lowly NPC types that could... [click here for more]
A Level 0 Adventure Funnel for DCC RPG
There’s something strange blooming up at the old manor on Cob Hill. Locals hired by the new owner have gone missing. Unknown to all, an ancient blood pact is being honored, allowing a demonic being entrance into the world.
DCC #103: Bloom of the Blood Garden is a 0-level funnel designed to kick off a new campaign or serve as a one-shot adventure.... [click here for more]
Are you interested in playing an over-the-top Zealot who has no tolerance for other patrons or the heretics who follow such false prophets? If so, you may want to consider joining the Prodigious Church of the Blinding Light. The worshipers of Solithus follow a strict hierarchy and strongly believe in the "One Path" that cannot be deviated from, nor is it up for interpretation. Followers seek the destruction... [click here for more]
A creature of modern folklore and legend, the Kakondo is rumored to hunt sleeping children in the schools of Uganda. Brought to DCC with the aid of Ugandan game designer Ashraf Braden. ... [click here for more]
The Marbeline Coast extends from the Cape of New Hope, along the slopes of the Maedrumaust Mountains, all the way to the City of Sherril in the Kingdom of Maine. Named for the trade in marble that comes from Brindisium and spreads to the wide world, it remains a largely wild region for no kingdom patrols its waters, deep or shallow and neither Maine nor Kayomar have navies of any size to patrol it.... [click here for more]
A 2nd level adventure.
Goodman Games is proud to present DCC Dying Earth #9: Time Tempests at the Nameless Rose. An expensive dinner bill sends the characters on a quest through time and space, traveling back to the Dying Earth’s distant past to aid—or thwart—one of three magicians. The players’ choice of who to aid has ramifications on both the adventure... [click here for more]
From Lake Victoria we bring you Lukwata, a lake monster that plagued fishermen. Included with the release are rules for three weapons and a Mighty Deed of Arms - Dismembering Attack.
Newly added beginning with this release are pronunciation notes and audio clips provided by the author, for those wanting to get the most out of these Ugandan creations.
Brought to DCC RPG with the aid of Ugandan game... [click here for more]
Join the Imperial Legions! See the Far Reaches of the Galaxy! Die in service to the Empress. Sub-ether 04Special Military Sci Fi issue!Diverting a bit from Galaxy Black’s usual criminal hijinx, we explore an alternative to normal gameplay – the Imperial Legions. Special Legionnaire chargen, see if you can survive boot camp at the Dour Yard. ... [click here for more]
Not everything from Ugandan folklore is a terrifying horror that stalks the night. There are stories of magical creatures who, through birth or by divine light, are destined for legend. Presented here is one such tale, along with a pronunciation guide and audio examples. This month's release features a patron for Dungeon Crawl Classics. Bihogo, greatest of all Ankole cattle, giver of magical milk,... [click here for more]
A Midsummer Festival turns dark as a girl is stolen by goblins and her sister goes to save her, leading the party to the sinister solstice celebrations at the Goblin Market. Our adventurers must overcome treacherous adversaries, battle memorable monsters and conquer moral dilemmas as a quest for salvation becomes a fight to survive!
Inspired by folk hero tradition, Champions of the Goblin Market uses... [click here for more]
Elfland: Beyond the Fields We Know isa zine that provides everything that is needed to bring your game to Elfland! It has 6 adventure locales that can be used for one-shots, over a dozen fey traps, priceless relics, new monsters, and more! It's also written in a way where the reader can use it as a solo-journaling game. That way you can create a unique NPC for your... [click here for more]
The Stennard Character Creation Guide is a tool for getting your players up and running as quickly as possible with brand new 0-level characters. Designed for use with DCC RPG, this free document can be printed and handed out to your players, removing the need to pass around a book. This mini zine is perfect for both your home group and convention games.
- Full step by step... [click here for more]
The Balladeer is a player character class for DCC RPG.
- Full rules for playing Balladeers in your DCC games.
- Unique rules for Inspiring Presence to improve another PC's Deed Die.
- Unique rules for Words of Inspiration to give Luck to others in a very different way from Halflings.
- Unique rules for Convince Person, a thief-like skill to influence others.
- Unique rules... [click here for more]
There exists a prophecy of unknown origin that they will fight to the death against the onslaught of piracy to protect the town, dying and ultimately summoning an army of servitors to exact their dying wishes. But that’s silly.
Depending on who you talk to this is either 1 (me), or 3 (editor) new adventures for Dungeon Crawl Classics. Spanning from a town with (lots of) problems,... [click here for more]
Dungeon Crawl Classics has seven core classes, but many people wish there were more. Well here is my take on some of the classic classes converted for DCC RPG. The Acrobad, Assasin, Barbarian, Bard, Berserker, Gnome Trickster, Paladin, Pugilist, Ranger, and Troubadour! ... [click here for more]
A level 3 DCC adventure set in Lankhmar!
A cache of invisible ice diamonds and an overlord’s ransom in gold rilks—amid the drunken revelry of midwinter solstice, Cold Corner was never riper for a heist.
But to pull it off risks the ire the Snow Women and their skalds—cruel axe-men eager for the chance to prove their devotion to their cold mistresses. And with the power to shape... [click here for more]
A Level 2 Adventure for MCC RPG!
It's thrills on wheels as the Seekers find themselves trapped aboard a runaway train! The robotic conductor has lost contact with its engineer subroutine, so it falls upon the "stowaways" to stop their out-of-control journey. All that's standing between them and victory is a train filled with hungry mutant worms, a railcar threatening to jump... [click here for more]
This DCC compatible tri-fold pamphlet details 12 different family farms that you can stumble upon while traveling the roads around Stennard. They are divided into 4 each of lawful, neutral, and chaotic families. Each family has details about the head of the family, their motivations, names and ages of the family members, and an aspect about them that can turn into a job or side quest. Additionally,... [click here for more]
Pick up your issues of Crawljammer by Moon Dice Games right here!
Sail the phlogiston flux with this custom Crawljammer Ship Info Sheet! This "character sheet" for your ship aids with tracking your crawljammer's features. Hand-drawn and crafted for my personal Crawljammer game, try it out for yourself!
(Thanks for the tip!) ... [click here for more]
The Bachwezi are invisible herdsmen, descended from the ancient Batembuzi gods. Traveling unseen across the plains of Africa, they force others to do their bidding.
This month's release converts these phantoms of African folklore into a full-fledged character class for DCC RPG. Also included are pronunciation notes and audio clips provided by the author, for those wanting to get the most out of these... [click here for more]
"Something evil and cruel has been terrorizing the peaceful villagers of Woodsmen Village. Who will be the brave adventurers able to discover the source of this evil and restore peace to the land?"
Into the Caves of the Pestilent Abomination is a level 1-2 OSR quick adventure, all in old school fun, purposed to fit as a intermission or a side mission on a bigger history.
Its 24... [click here for more]
You're no hero... you're a sidekick... but perhaps someday you can become a hero... and pick up a corporate sponsorship... and maybe even get a sidekick of your own. That remains to be determined.
This dynamic set of rules, based on the core rules of Dungeon Crawl Classics, brings you the excitement of super-hero role play with 40 very flexible super-powers. It’s got rules for handling power limitations,... [click here for more]
COUNTRY MEAT-GRINDER CLASSICS"HARVEST OF THE WYTCH""Yeah, we ’member that evil hex-slinger from ’bout 50 years ago. She was a curse to these parts until some of us put a stop to her the only way you can stop a wytch, y’know? But as she burned, she hollared that she’d return one day ’n finish what she done started. Things’ve been quiet for generations,... [click here for more]
These are the lands of New Aenoch, which lie upon the southeastern coasts of Ursal. They include the seven realms and the city of the Empress and her Empire reborn. The seven thrived during the Winter Dark, and do so now, though too often plagued with petty disputes. This Codex of Aihrde Expansiont comprises all the vast Kellerwald Forest, to the Blacktooth Ridge, and south to the sea. It is a land... [click here for more]
The avenging elemental assassin of an ancient water god, Kamila is a river that swallows entire villages in the night.
This month's Ugandan folklore release brings with it River Elementals, a lesser-known type of water elemental, bound to the material plane. Greatest among them is Kamila, an elder of their kind that is far more dangerous and powerful. Also included are pronunciation notes and audio... [click here for more]
PHAGE FROM BELOW
A deadly Ancient plague has been unleashed on Terra A.D.! Men, manimals, and mutants alike are in danger of succumbing to the Crimson Crust! The players are tasked with assisting a nearby community when their Tribal Leaders succumb to this hideous Ancient illness that causes the victim’s blood to seep to the skin’s surface where it hardens into a chitinous... [click here for more]
SCIENTIFIC BARBARIAN No.5 is packed with new content, new-to-us authors, and the same great art and articles you’ve come to expect from our crazed cabal of creative contributors. Every issue delivers a whole splatbook’s worth of great new gaming content and inspiration for your post-apocalyptic or genre-mashed fantasy games.
This issue features articles from rising stars Tim Sattley (Get... [click here for more]
The Weird Prospectus Vol 1
The Weird Prospectus is a short volume for populating adventures and encounters in hexes in the land of Blackrock. This volume contains a short beginners adventure, a weird dungeon dive, 3 additional hex encounters, 11 magic items, and 3 NPC's that can all be dropped into your existing world to add a dash of strange to your games.
The adventure in this... [click here for more]
There are things that move by night, feasting on flesh, and forcing others to do their bidding. These are a cursed people, the abasezi, cursed to dance through the night, digging up corpses, and ever gathering more power. Pulled directly from African folklore, even modern media discusses the Night Dancers and spreads their infamy. This month's release features a blood-chilling for Dungeon Crawl Classics.... [click here for more]
Behold the wonders of Tales From the Magician’s Skull #11!
Strange realms of horror and adventure lay in the pages ahead, spun to life by master tale tellers recruited by The Skull himself for your entertainment! Do not delay in the expression of your joy; instead, shout from your rooftops and tell all you know of his magnificent accomplishments!
Eight new narratives fill the pages... [click here for more]