Pip System Primer #7 - Ghosts In The Machine
What distinguishes a person from a machine? It isn't the body. What is a body, if not a machine of flesh and bone? It is the essence piiloting it that separates the entity from the subtance. Call it the soul, consciousness, mind, or psyche. And who says it must remain in its original body? "Ghosts in the machine" is a genre featured in many anime films and... [click here for more]
Pip System Primer #9 - Time Jumpers
Time is no longer a straight line only moving forward. Whether by magic, technology, super powers, or the domain of a god, your campaign can now unlock the endless possibilities of time travel. Travel back in time to alter or maintain the past, explore the worlds of the future, or stop time in its tracks. Besides, if you don't like it, you can always go back and... [click here for more]
Pip System Primer #11 - Cryptids
In the space where the known meets the unknown, the human imagination runs wild. The tomes of history are rife with tales of the monsters who live at the ends of the world. Ancient sailors returned from long voyages telling stories of creatures large enough to swallow ships whole, who dwelled at the place where the world ended and waited to devour any who wandered too... [click here for more]
Pip System Primer Annual #2 (2019)
Now available in one volume AND in print-on-demand, the Pip System Primer Annual #2 contains all four issues published in 2019 of our quarterly zine supporting (you guessed it) the ENnie award-winning Pip System. Featuring over 120 pages of original content, including adventures, extras, advanced qualities, and more, there's about as much material in here as the Pip... [click here for more]
Pip System Primer Annual #3 (2020)
Now available in one volume AND in print-on-demand, the Pip System Primer Annual #3 contains all four issues published in 2020 of our quarterly zine supporting (you guessed it) the ENnie award-winning Pip System. Featuring over 130 pages of original content, including adventures, extras, advanced qualities, and more, there's about as much material in here as the Pip... [click here for more]
A Regional Expansion for Micro RPG-R
The Heroes Guild of Amya has gotten word that strange events are taking place on an unexplored island just off the southern coast of the continent. Sailors have whispered of flesh-eating demons as well as corpses that walk the beaches. Some have returned from voyages near the island, raving mad and blithering on about "the horror, the horror." The Guild... [click here for more]