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Deep Magic (Pathfinder RPG)
by Kobold Press
Spellcasters just got 98% more awesome!

This 376-page, full-color tome contains new spells, runes, glyphs, archetypes, bloodlines, mysteries, incantations and more. Discover 733 new magic spells for Pathfinder RPG, and new options by Jason Bulmahn, Wolfgang Baur, Ed Greenwood, Owen K.C. Stephens, and many more!

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Deep Magic (Pathfinder RPG)
 
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#1 With a Bullet Point: 7 Sinful Feats of Lust

#1 With a Bullet Point: 7 Sinful Feats of Lust


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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So What's For Sale, Anyway?

So What's For Sale, Anyway?


A Pathfinder Roleplaying Game GM'S RESOURCE by Julian Neale Your PCs have final emerged from the dungeon laden with loot prised from the clutches of their slain foes. Heroically returning to civilisation, they divide up the choicest items, sell the dross and other unwanted treasures and gleefully count their share. Then, they ask "So what's for sale in this town, anyway?" At that point,...   [click here for more]
Raging Swan Press  $3.99

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The Genius Guide to the Talented Witch

The Genius Guide to the Talented Witch


Which witch is which? Witches are a longstanding part of fantasy stories, dating back to well before the first roleplaying games. The trick for players and GM alike is to figure out how to use the witch class to make everything from hags that lure children with candy houses to the good and bad witches of the cardinal directions. Archetypes can help, but each only allows a witch to fit into one narrow...   [click here for more]
Rogue Genius Games  $4.95

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Dokkalfar & And The Houses of the Umber Worlds

Dokkalfar & And The Houses of the Umber Worlds


"We've Grown Wise and Strong in the Dark" A new race for Starfinder lurks in the dark realm of Milliheim. Meet the Dökkálfar, the albino elves of the last House of Ívaldasynir who were trapped in Milliheim, a shadowy realm of poisoned earth and terror, for many generations. The fell to barbarism before returning civility in their exceedingly cruel environment. Now they have re-emerged...   [click here for more]
Little Red Goblin Games  $4.99

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Star Log.EM-065: Great Cthulhu

Star Log.EM-065: Great Cthulhu


By Alexander Augunas Take your Starfinder campaign to new heights with Everyman Gaming’s Star Log.EM series! This high-crunch series specializes in everything from fantastic new aliens from recently discovered biomes to exciting new archetypes, feats, and class options based on futuristic ideology and traditional fantasy alike. Each week, a different Star Log.EM tackles a new, exciting...   [click here for more]
Rogue Genius Games  $2.95

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The Genius Guide to More Witch Talents

The Genius Guide to More Witch Talents


The concept of witch talents (and why they are a good idea) is first presented in The Genius Guide to the Talented Witch, along with a large number of talents (many adapted from the abilities of witch archetypes). The new talents presented here can be used with that book, or added as new options for the traditional witch class. With the extra options, a witch can create a curse bag, cremate corpses...   [click here for more]
Rogue Genius Games  $2.95

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Four Horsemen Present: Mature Character Options

Four Horsemen Present: Mature Character Options


Four Horsemen Present: Mature Character Options It’s not the years. It’s the mileage! Sometimes, characters who complain they’re getting too old for this stuff are the most interesting heroes! In conjunction with d20PFSRD.com and Rogue Genius Games, the Four Horsemen Present: Mature Character Options takes the middling out of middle-age. In this volume are mature themes, from...   [click here for more]
Rogue Genius Games  $3.95

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#1 With a Bullet Point: 6 Powers for the Legendary   Weapons of Mythic Characters

#1 With a Bullet Point: 6 Powers for the Legendary Weapons of Mythic Characters


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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Weird Options: Werepyre

Weird Options: Werepyre


What could possibly be better than a lycanthrope or a vampire? A WEREPYRE! Are you a noble werebear devoured by an ancient blood regent? A cursed monster transformed by a vengeful god? A vampiric spawn given false life and freedom from a werewolf's bite? My spirit feels dead, but still I live. Weird Options: Werepyre Introduces the werepyre race for the Pathfinder Roleplaying...   [click here for more]
Rite Publishing  $4.99

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Infinite Space: Hazards: Stellar & Xenobiological (SFRPG)

Infinite Space: Hazards: Stellar & Xenobiological (SFRPG)


Stellar and xenobiological hazards were designed as a vehicle for subjecting characters and creatures to the dangers of various dangers that exist when traveling in space. Included in this PDF are such add ons as: Corrosive Cloud Corrosive Membrane Dark Matter Cloud Deep Space Wave Drift Storm Gene Mold Gravitational Fog Magnetic Slime Solar Flares Warp Rust Plus another additional...   [click here for more]
LPJ Design  $1.49

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Infinite Space: Equipment Quirks and Flaws (SFRPG)

Infinite Space: Equipment Quirks and Flaws (SFRPG)


When adventurers seek weapons, armor, and other equipment, they need look no further than the nearest specialty store, arms dealer, or illegal market. For the most part, the plasma rifle or grav car offered for sale at one locale is the same plasma rifle or grav car found at any shop or dealer throughout the galaxy. Weapons, armor, and other equipment vary by level, price, and statistics, but otherwise...   [click here for more]
LPJ Design  $1.29

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#1 With a Bullet Point: 5 Magic Abilities For Cold   Iron Weapons

#1 With a Bullet Point: 5 Magic Abilities For Cold Iron Weapons


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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The Genius Guide to the Talented Barbarian

The Genius Guide to the Talented Barbarian


Barbarians are one of the most popular martial classes, in large part because they have more flexibility than most martial classes. With the option to select a rage power at every other level, barbarians have access to a wide range of potential builds, ranging from fast-and-mobile skirmishers, to heavily defended tanks, to whirling dervishes of mass destruction. If there is a limitation to the barbarian,...   [click here for more]
Rogue Genius Games  $4.99

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Gravity Age: Cybernetics Emporium

Gravity Age: Cybernetics Emporium


Gravity Age: Cybernetics Emporium Science fiction will become science fact in the future and self-improvement through cybernetic augmentation will become commonplace. Compatible with The Starfinder Roleplaying Game! This accessory contains new material covering: 2 New Archetypes 200+ Cybernetic Augmentations 7 C.O.R.E. Avatars 4 Malware Cybernetics 8 New Feats ...   [click here for more]
Stroh Hammer  $8.99

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Four Horsemen Present: Mythic Path: Transcendentalist

Four Horsemen Present: Mythic Path: Transcendentalist


FOUR HORSEMEN PRESENT: MYTHIC PATH TRANSCENDENTALIST In conjunction with d20PFSRD and Rogue Genius Games, the Four Horsemen present a new mythic path, for those occult heroes seeking to unlock the secrets of psychic energy. The transcendentalist's power comes seemingly without effort, possibly transcending the limitations of the flesh. As a conduit to the realms of unseen mysticism, you draw upon...   [click here for more]
Rogue Genius Games  $3.95

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So What's For Sale, Anyway? II

So What's For Sale, Anyway? II


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Julian Neale Once again, your PCs have emerged from the dungeon ready to spend their loot on all manner of magical equipment. Returning to town they ask "So what's for sale in this town, anyway?" At that point, likely or not, the game grinds to a halt as the GM frantically generates what items are available for purchase or he simply...   [click here for more]
Raging Swan Press  $3.99

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Cultists of Havra Zhoul

Cultists of Havra Zhoul


The Order of the Dictum fights crime and corruption in a lawless society. They are the voice of the people, and an ally to those who desire law and order. But are they as benevolent as they seem? Is the code of order they seek to establish what the people truly want? A dark force lurks at the centre of this cult, and those that expect to find a kindred vigilant may instead discover too late that the...   [click here for more]
Raging Swan Press  $4.99

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TRIBES Anthology I

TRIBES Anthology I


For the first time, TRIBES Anthology I gathers together details of five of the most popular tribes from the first ten instalments of the line! TRIBES Anthology I presents: Bleached Skull Gnolls: Feral denizens of the deep woods and their terrible allies, the bloodspawn treants. Hobgoblins of the Mailed Fist: The skilled, disciplined mercenaries of the Mailed Fist and their elder bat mounts make...   [click here for more]
Raging Swan Press  $10.99

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Infinite Space: Dark Relics (SFRPG)

Infinite Space: Dark Relics (SFRPG)


Magitech, the term used to describe the blending of magic and technology, has improved the lives of millions of creatures. Once viewed as incompatible, these combined areas of discovery have cured diseases, powered planets, and enhanced the speed and reliability of travel and communication. Unfortunately, despite the bewildering array of life-saving tools it has brought to market, magitech has also...   [click here for more]
LPJ Design  $1.29

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Veranthea Codex: Lost Legends of Urethiel

Veranthea Codex: Lost Legends of Urethiel


The Enchanted Continent offers much to practitioners of magic and masters of the martial arts, but Urethiel’s greatest resources are the legends and myths rife in its teahouses and taverns. Never before have so many of these tales been gathered in one place, each brought to life with beautiful illustrations so that their stories ring true in the minds of players for time immemorial! Inside...   [click here for more]
Rogue Genius Games  $5.95

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#1 With a Bullet Point: 6 Feats for Summon Monster & Summon Nature's Ally Spells

#1 With a Bullet Point: 6 Feats for Summon Monster & Summon Nature's Ally Spells


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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Wizard Theory

Wizard Theory


Using Wizards in Worldbuilding and Adventure Design Any System! Any Setting! The appeal of the wizard is that in many way it’s the most iconic of character classes. Nothing screams fantasy like an arcane spellcaster, able to manipulate the forces of magic that set your fictional realm apart from the real world. While this means, in most systems,...   [click here for more]
Dancing Lights Press  $8.60

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Hybrid Classes of NeoExodus: Anointed Guardian (PFRPG)

Hybrid Classes of NeoExodus: Anointed Guardian (PFRPG)


The heavenly hosts do not often interfere in the affairs of mortals. Some, however, are given the duty to be bound as partners to people of pure heart and strong faith. These people are trained in the art of war, honed as instruments of the gods against the forces of evil upon the material plane. They are then given a divine eidolon that can be summoned to fight by their side. Together, celestial...   [click here for more]
LPJ Design  $4.99

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Houserule Handbooks: Spellpoints Compilation

Houserule Handbooks: Spellpoints Compilation


Welcome to Houserule Handbooks: Spellpoints Compilation, the first in a new line of compiled Houserule Handbooks. Each of these products is designed to present the full rules compiled from several Houserule Handbooks pdfs, introducing a set of carefully balanced, developed, and playtested houserules for campaigns using the Pathfinder Roleplaying Game Core Rulebook....   [click here for more]
Rogue Genius Games  $8.99

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Four Horsemen Present: Hybrid Class: Shifu

Four Horsemen Present: Hybrid Class: Shifu


Four Horsemen Present: Hybrid Class - Shifu Hadoken! In conjunction with d20PFSRD.com and Rogue Genius Games, the Four Horsemen created a new hybrid class designed to combine the monk's discipline and unarmed mastery, with the kineticist's power over the elements. The shifu has dozens of elemental strikes, infusions, and ki disciplines she can learn to make her unarmed attacks much more than just...   [click here for more]
Rogue Genius Games  $4.95

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Rogue Theory

Rogue Theory


Using Rogues in Worldbuilding and Adventure Design Any System! Any Setting! The appeal of the rogue is their reputation as the non-conformists of character classes. Even if they’re not outright thieves, they have a reputation for being a bit freewheeling, morally flexible, and willing to do things other characters aren’t. They’re skill-oriented...   [click here for more]
Dancing Lights Press  $9.90

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#1 With a Bullet Point: 5 Meta-Combat Feats

#1 With a Bullet Point: 5 Meta-Combat Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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Infinite Space: Warp Speed! Expanded Starship Creation (SFRPG)

Infinite Space: Warp Speed! Expanded Starship Creation (SFRPG)


Warp Speed! is the ultimate expansion of the starship rules found in the Starfinder Roleplaying Game inspired by the best in sci-fi literature, film, games and comics. Blast off for the stars with an assortment of new starship weapons, frames, components and gadgets. Build an assortment of new starships, from heavily armed new classes of warship to dedicated hospital ships, or tool around the galaxy...   [click here for more]
LPJ Design  $5.99

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The Wraith

The Wraith


Made for use with the Pathfinder Roleplaying Game as well as the Spheres of Power and Spheres of Might systems, the wraith is a dark power given form. Whether through training in forbidden arts or their own ghost-like nature, the wraith has the ability to enter into objects, animals, allies, or opponents, consuming their will and taking control. Wraiths are the stuff of nightmares, spreading fear...   [click here for more]
Drop Dead Studios  $4.99

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Trail of the Apprentice: The Bandit's Cave (Pathfinder)

Trail of the Apprentice: The Bandit's Cave (Pathfinder)


A Marvelous Treasure Gone Missing! The people of Corbin Village are hardy folk, familiar with the dangers of the region. But when a band of orcs raids the village, Sheriff McBride realizes she has more troubles than she can handle and calls on a group of heroes to bring the orcs to justice. To complicate matters, the orcs have stolen an item of great historical value from the local...   [click here for more]
Legendary Games  $9.99

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Spheres Apocrypha: Nature Talents, Metal, Plant, Water

Spheres Apocrypha: Nature Talents, Metal, Plant, Water


This PDF features 5 new Nature talents, 2 new spellcraftings, 3 new feats, and a new Nature sphere drawback, all focused around the Plant, Water, and Metal packages of the Nature sphere from the Spheres of Power system. Designed for use with the Pathfinder Roleplaying Game. Go beyond the basics with Spheres Apocrypha! ...   [click here for more]
Drop Dead Studios  $0.99

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#1 With a Bullet Point: 6 Mythic Feats

#1 With a Bullet Point: 6 Mythic Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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Bugbears of the Frozen Tears

Bugbears of the Frozen Tears


A Pathfinder Roleplaying Game Compatible TRIBES Supplement by John Bennett The mangled cliff tops of the White Cliffs shelter a terrible menace for when the night air fills with the sound of invidious croaking, the Frozen Tears bugbears are on the hunt. Sadists, these bugbears stalk the passes on their bloated ice toad steeds seeking those foolish enough to venture out after dark. Chasing their prey,...   [click here for more]
Raging Swan Press  $3.99

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The Master Player's Adventurers Journal

The Master Player's Adventurers Journal


Bring your character to life! Give them the voice you always knew they had! Can be used with Any Roleplaying System! There are logs that allow you to keep track of all of the crunch and data that is a Player Character. This is not one of those logs. The Master Player's Adventurers Journal is an "In Character"...   [click here for more]
Fat Goblin Games  $4.44

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Infinite Space: Alternate Racial Traits: Worlds of Difference (SFRPG)

Infinite Space: Alternate Racial Traits: Worlds of Difference (SFRPG)


The player character races provided in the core rulebook offer a good foundation for science fantasy adventures. Each race boasts a set of special traits that describes their strengths and talents. Given the vast size and epic scope of the universe, each race holds the potential for a near-endless variety of what traits they may possess. Here are several new alternate racial traits for each of the...   [click here for more]
LPJ Design  $1.29

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Everyman Unchained: Unchained Cunning

Everyman Unchained: Unchained Cunning


Assassinate your enemies, spy on friend and foe alike, or sneak a bit of poison into an unsuspecting person's meal with Everyman Unchained: Unchained Cunning by Everyman Gaming, LLC. Designed for players looking to further unchain their skillful assassins and rakish rogues, Everyman Unchained: Unchained Cunning continues Everyman Gaming, LLC's best-selling line of class and option updates for use with...   [click here for more]
Rogue Genius Games  $3.99

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Ultimate Relationships

Ultimate Relationships


Build amazing relationships between your heroes and NPCs! ...   [click here for more]
Legendary Games  $1.99

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Villains III

Villains III


A Pathfinder Roleplaying Game GM'S RESOURCE supplement by Julian Neale and Martin Tideswell Every hero needs an antihero, every defender of the light must have darkness to keep at bay and every pure-hearted paladin needs a vile, shadow-cloaked assassin to cut down. Villains III presents ten low-level malign foes to challenge and bedevil your PCs. Each villain benefits from an extensive write-up including...   [click here for more]
Raging Swan Press  $3.99

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Veranthea Codex: Into the Veil

Veranthea Codex: Into the Veil


Into the Veil A Veranthea Codex supplement of dark deeds, nautical adventure, and fell piracy for use with the Pathfinder RPG. While the Veil has always been a cauldron of conflict, deception, and intrigue, there has never been a more exciting time to sail the tesseract seas. The tension between forces is mounting again after years of silent machinations and subterfuge—H’gal grows...   [click here for more]
Rogue Genius Games  $5.95

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#1 With a Bullet Point: 9 Alchemical Bomb Discoveries

#1 With a Bullet Point: 9 Alchemical Bomb Discoveries


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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Four Horsemen Present: Base Class Engineer

Four Horsemen Present: Base Class Engineer


FOUR HORSEMEN PRESENT: BASE CLASS: ENGINEER In conjunction with d20PFSRD and Rogue Genius Games, the Four Horsemen present a new base class, tailored to take golem creation to a whole new level. PREVIEW! Crafting and using constructs is a difficult proposition. Constructs are expensive, difficult to repair, and require a certain mastery of spellcasting. The engineer scoffs at such excuses, turning...   [click here for more]
Rogue Genius Games  $3.95

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The Gamemaster's Monster Memoir

The Gamemaster's Monster Memoir


The Gamemaster's Monster Memoir is designed as a journal for you to catalogue all the various beasts and monstrosities you've designed for your world. Each chapter offers various blank forms and documents to help detail all the information you need for your games. Chapter 1 - Legendary Monsters: Here you will find those major monsters of your campaign. World serpents, demigods and...   [click here for more]
Fat Goblin Games  $4.44

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Aasimar: Heirs of Glory

Aasimar: Heirs of Glory


Aasimar: Heirs of Glory is a Pathfinder Roleplaying Game compatible PLAYER'S RESOURCE supplement by Landon Bellavia. Born as scions of celestial spirits, aasimar stand as proof that the mortal world is infused with touches of the divine. From relentless adversaries of evil to eccentric benefactors of justice, aasimars have developed many traits and techniques unique to the heirs of the upper planes....   [click here for more]
Raging Swan Press  $4.99

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Orcs of the Eternal Zenith

Orcs of the Eternal Zenith


A Pathfinder Roleplaying Game Compatible TRIBES Supplement by David Posener The golden hush of midday bakes the rocky slopes of Marred Peak, scorching the hands of the orcish penitents sweltering before their shining prophet, Granalak Searshriek. The orcs, inspired by a visiting, ill-advised missionary, turned to worship the violent, burning aspect of the sun. Guided by divine insight, Searshriek...   [click here for more]
Raging Swan Press  $3.99

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The Valkyrie Hybrid Class

The Valkyrie Hybrid Class


THE VALKYRIE HYBRID CLASS [PFRPG] [5E] In rough-hewn worlds shaped by the mighty blows of rival gods, the most a warrior can hope for is a meaningful death. For ages uncounted, the Valkyrie have born these heroic souls to godly realms for divine reward and have even aided such mortals in times of unbalanced strife. Yet as wars the world over swell in magnitude, more Valkyrie are needed to become the...   [click here for more]
Total Party Kill Games  $14.99 $4.99

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The Gamemaster's Allies and Adversaries Journal

The Gamemaster's Allies and Adversaries Journal


The Gamemaster's Allies and Adversaries Journal is perfect for game designers, novelists, and especially gamemasters wanting to keep track of all non-player characters in their world. This product is designed as a blank journal for you to catalog all the various non-player characters you’ve created for your campaign world. The book is broken down into 6 chapters. Major Non-player...   [click here for more]
Fat Goblin Games  $4.44

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Henchfolk & Hirelings

Henchfolk & Hirelings


A Pathfinder Roleplaying Game PLAYER'S RESOURCE supplement by Christian Alipounarian, Creighton Broadhurst and Andy Glenn Got a small adventuring party and need some trusted minions to round it out? Remember the good old days when you could have loads of henchmen? If so, Henchfolk & Hirelings is for you! Based on the classic rules presented in the 1st edition of the world's most popular...   [click here for more]
Raging Swan Press  $5.99

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Occult Character Codex: Kineticists

Occult Character Codex: Kineticists


Master the Elements! Occult Character Codex: Kineticists contains 20 detailed kineticist stat blocks, including kineticists that master every form of matter and energy, from the quadrate pillars of the classical elements of air and earth, fire and water, to the deepest mysteries of living wood, boundless aether, and endless void. These psychokinetic powerhouses...   [click here for more]
Legendary Games  $6.99

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NeoExodus Campaign Setting (PFRPG)

NeoExodus Campaign Setting (PFRPG)


The World of Exodus needs heroes... Exodus boasts a turbulent history—from the rise of the Kaga to the defeat of the First Ones and the events of the Twilight War, from the creation of the Imperial Alliance to the present crisis that threatens to tear the Alliance apart. Great heroes and terrible villains drove this march of time, though even in hindsight the two are not always easy to tell...   [click here for more]
LPJ Design  $11.99

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Advanced Options: Arcanist Exploits

Advanced Options: Arcanist Exploits


Behold the Power of the Arcane! The arcanist is a new hybrid class, combining elements of the two ultimate arcane spellcasters: sorcerer and wizard. Arcanists may be court advisors, cunning enchanters, fiery combat mages, or delvers in secrets mortals were not meant to know. Pathfinder® Roleplaying Game: Advanced Class Guide™ provides some options for specializing arcanists through exploits...   [click here for more]
Rogue Genius Games  $3.95

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