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Ancestries of Tombstone Rougarou
by Rusted Iron Games

The Wild West Gets Weird!

Play a Rougarou character in your Pathfinder Second Edition Game!

Ancestries of Tombstone Rougarou
 
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Just a Second #1: Convergence Feats

Just a Second #1: Convergence Feats


A little something extra for your PF2 game! Convergence Feats are a special variety of feats designed for characters using multiclass archetypes, enabling them to better utilize abilities from both of their classes. A character can take a convergence feat in place of a class feat if they have taken at least one archetype feat. Most convergence feats require...   [click here for more]
Legendary Games  $1.00

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#1 With a Bullet Point: 6 Antimagic Field Feats

#1 With a Bullet Point: 6 Antimagic Field Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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Troglodytes of the Tentacled One

Troglodytes of the Tentacled One


A Pathfinder Roleplaying Game compatible TRIBES supplement by Creighton Broadhurst In the dark, wild places far below the wave-flecked flanks of a forlorn, wave-lashed island lurk the degenerate troglodytes of the Tentacled One. Dwelling amid the tumbled cyclopean ruins of a forgotten epoch, the troglodytes toil in their labyrinthine, stench-filled caverns at the behest of their bloated, tentacled...   [click here for more]
Raging Swan Press  $2.99

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Advanced Options: Arcanist Exploits

Advanced Options: Arcanist Exploits


Behold the Power of the Arcane! The arcanist is a new hybrid class, combining elements of the two ultimate arcane spellcasters: sorcerer and wizard. Arcanists may be court advisors, cunning enchanters, fiery combat mages, or delvers in secrets mortals were not meant to know. Pathfinder® Roleplaying Game: Advanced Class Guide™ provides some options for specializing arcanists through exploits...   [click here for more]
Rogue Genius Games  $3.95

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Everyman Unchained: Monk Archetypes II

Everyman Unchained: Monk Archetypes II


You've unchained your monk, now make him shine with Everyman Unchained: Monk Archetypes II! This product by Everyman Gaming, LLC finishes the good work of its predecessor by updated a variety of official Pathfinder RPG archetypes to make them compatible with the unchained monk from Pathfinder Roleplaying Game: Pathfinder Unchained as well as several archetypes from other Everyman...   [click here for more]
Rogue Genius Games  $1.99

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Lizardfolk of the Dragon Fang

Lizardfolk of the Dragon Fang


A Pathfinder Roleplaying Game Compatible TRIBES supplement by Marc Radle Deep in the heart of a forbidding swamp, the lizardfolk of the Dragon Fang beat the drums of war. Lead by Sesskarr the Great, a mighty and charismatic lizard king with a tyrant's heart and a black dragon's blood, the Dragon Fang is aggressively expanding beyond their traditional tribal boundaries. Tribes of kobolds and troglodytes...   [click here for more]
Raging Swan Press  $3.99

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Strange Worlds: Ice Planets

Strange Worlds: Ice Planets


This may smell bad, kid, but it'll keep you warm until I get the shelter up. Explore ice caves or get lost in a frozen desert with Strange Worlds: Ice Planets! Strange Worlds is a line of Starfinder Roleplaying Game compatible products designed to give you, as both a player and as a gamemaster, all the tools you need to fully explore a classic motif of science...   [click here for more]
Fat Goblin Games  $1.00 $0.50

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Advanced Options: Patron Hexes

Advanced Options: Patron Hexes


The power of a witch comes from her patron, a mysterious force that extends this power for its own mysterious purposes. Witches gain bonus spells from their patrons, based on the arena of concern the patron is focused on. However it seems odd that hexes, the lynchpin powers of the witch class, are not affected by a witch’s choice of patron. To add one more level of customization, and help distinguish...   [click here for more]
Rogue Genius Games  $3.99

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#1 With a Bullet Point: 5 Mount Steed Spell Feats

#1 With a Bullet Point: 5 Mount Steed Spell Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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Infinite Space: Alternate Racial Traits: Worlds of Difference (SFRPG)

Infinite Space: Alternate Racial Traits: Worlds of Difference (SFRPG)


The player character races provided in the core rulebook offer a good foundation for science fantasy adventures. Each race boasts a set of special traits that describes their strengths and talents. Given the vast size and epic scope of the universe, each race holds the potential for a near-endless variety of what traits they may possess. Here are several new alternate racial traits for each of the...   [click here for more]
LPJ Design  $1.29

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Infinite Space: Equipment Quirks and Flaws (SFRPG)

Infinite Space: Equipment Quirks and Flaws (SFRPG)


When adventurers seek weapons, armor, and other equipment, they need look no further than the nearest specialty store, arms dealer, or illegal market. For the most part, the plasma rifle or grav car offered for sale at one locale is the same plasma rifle or grav car found at any shop or dealer throughout the galaxy. Weapons, armor, and other equipment vary by level, price, and statistics, but otherwise...   [click here for more]
LPJ Design  $1.29

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Starfarer Adversaries: Cannibal Clowns from Outer Space

Starfarer Adversaries: Cannibal Clowns from Outer Space


These Monsters Are No Joke! No one knows where the Grimaldi Strain came from. Part nanite swarm, part viral infection, part curse, part Ungol dust, the dreadful material just began appearing in reports. Reports of abandoned hospitals, burned orphanages, and blood-soaked circus tents. Report of places that had been destroyed. Torn apart. Consumed. By Cannibal Clowns. From Outer Space. The Grimaldi...   [click here for more]
Rogue Genius Games  $3.95

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Antipaladins

Antipaladins


A Pathfinder Roleplaying Game GM'S RESOURCE supplement by Creighton Broadhurst and Martin Tideswell Champion of evil and dark nemesis of the paladin, the antipaladin stands as a bulwark against the forces of light and weal. Worshipping corrupt gods or foul demons, antipaladins work to spread darkness and chaos throughout the world. Antipaladins often stand at the centre of the blackest, vilest plots...   [click here for more]
Raging Swan Press  $3.99

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Monster Menagerie: Horrors of the Aboleth

Monster Menagerie: Horrors of the Aboleth


“Just when you thought it was safe to adventure in the water!” Aboleth are an empire of entirely inhuman intelligences who are older, smarter, and more vile than most land-based races. This book assumes that a race as old and powerful as aboleth, and as prone to manipulating and transmogrifying other races, is going to have a great deal more in their empire than just their core race and...   [click here for more]
Rogue Genius Games  $3.99

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Bag of Tricks

Bag of Tricks


A Pathfinder Roleplaying Game PLAYER'S RESOURCE by Creighton Broadhurst Ever found (or thought about buying) a bag of tricks but didn't want to prep all the required stat blocks or carry yet another heavy book to the game? Bag of Tricks banishes these problems! This PLAYER'S RESOURCE contains detailed write-ups of all three versions of this iconic wondrous item including full stat blocks...   [click here for more]
Raging Swan Press  $1.50

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Veranthea Codex: Into the Veil

Veranthea Codex: Into the Veil


Into the Veil A Veranthea Codex supplement of dark deeds, nautical adventure, and fell piracy for use with the Pathfinder RPG. While the Veil has always been a cauldron of conflict, deception, and intrigue, there has never been a more exciting time to sail the tesseract seas. The tension between forces is mounting again after years of silent machinations and subterfuge—H’gal grows...   [click here for more]
Rogue Genius Games  $5.95

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Jaunt: Beneath Hanigan's Crypt

Jaunt: Beneath Hanigan's Crypt


An original, hand-drawn map produced in full color at a size of 8.5” x 55”. It is based around a family farmstead and nearby crypt. Although developed as part of a homegrown fantasy world, this map can easily be dropped into any medieval campaign setting. A version of the map with text removed has also been included. If you would like your world to have an old-school gaming feel then this...   [click here for more]
Roan Studio  $1.00

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Transhumanism

Transhumanism


What Does It Mean to Be Human? This book explores transhumanist culture, technologies, and methods for Starfinder. It takes a look at “morphs” (genetic enhancements) of various races, unwanted mutations, and intentional gene splicing. Included: Morphs: 17 morphs for the core player races of Starfinder. Morphs are more powerful racial variants brought...   [click here for more]
Little Red Goblin Games  $4.99

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Sidebar #5 -The Secret Roll

Sidebar #5 -The Secret Roll


Fat Goblin Games Presents: Sidebar #5 The Secret Roll What is a Secret Roll and why would you need one? - When Cordellia is sneaking around the castle and you don’t want to know that she failed her stealth check just yet… - Ephram the Gray walks past the door and notices the small string at ankle height, alerting...   [click here for more]
Fat Goblin Games  $1.00 $0.50

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Call to Arms - Ceremonial Masks

Call to Arms - Ceremonial Masks


Fat Goblin Games Presents... Call to Arms - Ceremonial Masks! Call to Arms is a book line for players and gamemasters alike. Each book focuses on a diff erent type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character opti ons related to the item. Call to Arms: Ceremonial Masks features nearly 30 new masks derived from arcane...   [click here for more]
Fat Goblin Games  $3.95 $1.98

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Pazuzu's Fury

Pazuzu's Fury


A Pathfinder Roleplaying Game TRIBES supplement by Eric Menge Born of anger, resentment and corruption, the Harpies of Pazuzu's Fury lure the unsuspecting and weak willed to gory ends under tooth and talon. Their devotion to Pazuzu - the prince of winged demons - grants them horrific powers yet fuels an appetite that can be assuaged but never satisfied. Fear the rising of the blood moon, when the...   [click here for more]
Raging Swan Press  $2.99

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Infinite Space: The Transference of Psyche (SFRPG)

Infinite Space: The Transference of Psyche (SFRPG)


One theme often found in science fiction and fantasy involves the transfer of an individual’s mind, personality, or even soul into another receptacle such as a clone or machine. The person inhabits their new body for a period of time, allowing them to infiltrate enemy bases, interact with alien species as if they were native, or engage in dangerous tasks with limited risk to the individual’s...   [click here for more]
LPJ Design  $1.59

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#1 With a Bullet Point: 5 Magic Witch's Daggers

#1 With a Bullet Point: 5 Magic Witch's Daggers


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't have time to slog through a page of history for every magic weapon. Sometimes all that's needed are a few cool...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 7 War Master Feats

#1 With a Bullet Point: 7 War Master Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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Sidebar #24 - Equipment Tricks for Helms

Sidebar #24 - Equipment Tricks for Helms


Sidebar #24 - Equipment Tricks for Helms! With a wealth of feat options at a player’s disposal, it can be difficult to find something new to define your character. The Equipment Trick feat introduced new ways to specialize around the gear you use the most, differentiating your character from every other rank-and-file adventurer. With Sidebar: Equipment Tricks for Helms, you’ll...   [click here for more]
Fat Goblin Games  $1.00 $0.50

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Book of Magic: Patron Hexes (PFRPG)

Book of Magic: Patron Hexes (PFRPG)


Curse Your Enemies The Way Your Patron Would Want! Patrons reveal power to their witches through spells, and now you can wield their power with unique hexes. Each of these new hexes allows a witch to help her allies or deal with her enemies in ways that are specific to her chosen patron. Whether you are turning a creature into a toad or making the creature attack itself, your enemies will remember...   [click here for more]
Jon Brazer Enterprises  $2.95

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Brethren of the Crimson Altar

Brethren of the Crimson Altar


A Pathfinder Roleplaying Game TRIBES supplement by Creighton Broadhurst Four vampires in the thrall of the Crimson Altar of Kulan-Wyr - an ancient, bloodstained object crafted in the dim prehistory of the world - work to shatter the barrier holding back Death's legions. Stalking streets and alleyways they prey on the hapless and unwary, spiriting them away to a nameless fortress to die screaming...   [click here for more]
Raging Swan Press  $3.99

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Campaign Backdrop: Caves & Caverns

Campaign Backdrop: Caves & Caverns


Campaign Backdrops give you, the busy GM, all the tools you need to run a campaign set in a particular wilderness environment. Each instalment brings together—for the first time in one place—previously released material into one handy, GM friendly package. Featuring wilderness dressing, detailed random encounters, fully fleshed out villages and even a place of power all ready for immediate...   [click here for more]
Raging Swan Press  $13.99

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The Genius Guide to Feats of Multiclassing

The Genius Guide to Feats of Multiclassing


Fantasy fiction is rife with characters that can call on a hodgepodge of minor techniques, from rogues who apprenticed as wizards in their youth to priests who were once warriors, often fantasy characters break out of the narrow restrictions of a single class. If a player wishes to create similarly flexible characters they often have little choice but to multiclass, often only “level dipping”...   [click here for more]
Rogue Genius Games  $4.99

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The Genius Guide to Relics of the Godlings II

The Genius Guide to Relics of the Godlings II


Mythology is full of heroes who carried one or two amazing items throughout their adventuring careers. Sometimes the acquisition of the item marked the hero as special from the beginning, or is the catalyst for the heroes early adventures. Often, special magic items are given to heroes by the gods (Perseus famously receives gifts ranging from Hades’ helm of invisibility to Hermes’ winged...   [click here for more]
Rogue Genius Games  $3.99

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#1 With a Bullet Point: 9 Witch Hunter Feats

#1 With a Bullet Point: 9 Witch Hunter Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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Star Log.EM-072: Deisauryu, God of Monsters

Star Log.EM-072: Deisauryu, God of Monsters


By Alexander Augunas Take your Starfinder campaign to new heights with Everyman Gaming’s Star Log.EM series! This high-crunch series specializes in everything from fantastic new aliens from recently discovered biomes to exciting new archetypes, feats, and class options based on futuristic ideology and traditional fantasy alike. Each week, a different Star Log.EM tackles a new, exciting...   [click here for more]
Rogue Genius Games  $2.95

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Sidebar #35 - Clinging

Sidebar #35 - Clinging


Sidebar #35 Clinging Have you ever wanted to climb up a creature so big it doesn’t even know your character is there? Sidebar: Clinging is here to help you fulfill that desire. Climbing is simple, but clinging is more versatile and allows for cinematic experiences to the ascension of the big and tall. Clinging rules give you options for what you can do while trying...   [click here for more]
Fat Goblin Games  $1.00 $0.50

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Champions of the Spheres

Champions of the Spheres


Spheres of Power changed the way casters worked. Spheres of Might did the same for martial combatants. In Champions of the Spheres, both of the ‘Spheres’ systems are married together into a unified whole to provide players with a plethora of options to craft a multitude of characters to fit whatever concept they want to roll! Within Champions of the Spheres you’ll find: ...   [click here for more]
Drop Dead Studios  $4.99

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Sidebar #26 - Equipment Tricks for Alchemical Glue

Sidebar #26 - Equipment Tricks for Alchemical Glue


Sidebar #26 - Equipment Tricks for Alchemical Glue! With a wealth of feat options at a player’s disposal, it can be difficult to find something new to define your character. The Equipment Trick feat introduced new ways to specialize around the gear you use the most, differentiating your character from every other rank-and-file adventurer. With Sidebar: Equipment Tricks for Alchemical...   [click here for more]
Fat Goblin Games  $1.00 $0.50

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Trail of the Apprentice: The Bandit's Cave (Pathfinder)

Trail of the Apprentice: The Bandit's Cave (Pathfinder)


A Marvelous Treasure Gone Missing! The people of Corbin Village are hardy folk, familiar with the dangers of the region. But when a band of orcs raids the village, Sheriff McBride realizes she has more troubles than she can handle and calls on a group of heroes to bring the orcs to justice. To complicate matters, the orcs have stolen an item of great historical value from the local...   [click here for more]
Legendary Games  $9.99

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Sidebar #22 - Equipment Tricks for Bows

Sidebar #22 - Equipment Tricks for Bows


Sidebar #22 - Equipment Tricks for Bows! With a wealth of feat options at a player’s disposal, it can be difficult to find something new to define your character. The Equipment Trick feat introduced new ways to specialize around the gear you use the most, differentiating your character from every other rank-and-file adventurer. With Sidebar 22:Equipment Tricks for Bows, you’ll...   [click here for more]
Fat Goblin Games  $1.00 $0.50

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Campaign Backdrop: Sun & Sand

Campaign Backdrop: Sun & Sand


Campaign Backdrops give you, the busy GM, all the tools you need to run a campaign set in a particular wilderness environment. Each instalment brings together—for the first time in one place—previously released material into one handy, GM friendly package. Featuring wilderness dressing, detailed random encounters, fully fleshed out villages and even a place of power all ready for immediate...   [click here for more]
Raging Swan Press  $7.99

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Classes of NeoExodus: Protean Scribe (PFRPG)

Classes of NeoExodus: Protean Scribe (PFRPG)


To a protean scribe, all the universe is formed of words. Not just words such as the kind in a language spoken by mortals or even by the gods themselves, but words more powerful even than that. Words that drew forth the universe itself from the protean mass of chaos that came before. Protean scribes dedicate their lives to unearthing these primordial words, and to weaving them into common languages...   [click here for more]
LPJ Design  $3.75

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In The Company of Dragons (PFRPG)

In The Company of Dragons (PFRPG)


You know you want to play a Dragon! Not a half-dragon, not a reptilian humanoid, but a DRAGON! Come and find out if those who meddle in your affairs are crunchy and good with ketchup. Level up as a dragon and grow to the size of a house, breath fire, (or other energy types), struggle for territory, win prestige amongst dragons, slay giants, rule the sky, and embrace you true draconic essence...   [click here for more]
Rite Publishing  $5.99

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Ultimate Relationships (5E)

Ultimate Relationships (5E)


Rivalries, Romance, and More! A good 5th Edition campaign, like any good story, needs conflict and antagonists to lend it immediacy and drama, but a campaign with pure conflicts, without allies, family, romances, and other connections to friendly characters, quickly grows stale. Ultimate Relationships is your ideal...   [click here for more]
Legendary Games  $6.99

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#1 With a Bullet Point: 2 Options for the Leadership Feat

#1 With a Bullet Point: 2 Options for the Leadership Feat


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't have time to slog through a page of history for every magic weapon. Sometimes all that's needed are a few...   [click here for more]
Rogue Genius Games  $1.00

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Occult Character Codex: Kineticists

Occult Character Codex: Kineticists


Master the Elements! Occult Character Codex: Kineticists contains 20 detailed kineticist stat blocks, including kineticists that master every form of matter and energy, from the quadrate pillars of the classical elements of air and earth, fire and water, to the deepest mysteries of living wood, boundless aether, and endless void. These psychokinetic powerhouses...   [click here for more]
Legendary Games  $6.99

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Astonishing Races: Catfolk

Astonishing Races: Catfolk


Astonishing Races: Catfolk Astonishing Races: Catfolk gives the catfolk a full-racial review and expansion, emulating the style of the “Core Races“ as detailed in books like the Pathfinder Roleplaying Game: Advanced Race Guide and others. Astonishing Races: Catfolk aims to give players of dexterous and agile race immersive, world-neutral...   [click here for more]
Fat Goblin Games  $2.95 $1.48

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#1 With a Bullet Point: 13 Witch Hexes

#1 With a Bullet Point: 13 Witch Hexes


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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101 Ranged Weapons (SFRPG)

101 Ranged Weapons (SFRPG)


Sometimes, you just need to set someone on fire ... someone who's OVER THERE. Well, now you can with new flame weapons, and projectiles, shock, plasma, and more! 101 Ranged Weapons expands the armory of your Starfinder Roleplaying Game-compatible campaign with more than 100 new ranged weapons, from the mundane to the (slightly) magical! Because you can never have too many ways to...   [click here for more]
Rite Publishing  $3.95

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Fat Goblin Travel Guide To Hell

Fat Goblin Travel Guide To Hell


Fat Goblin Travel Guide To Hell Step into a world that no one truly wishes to visit. A world of hell, damnation, redemption, and absolution. Welcome to Hell. Come along with our intrepid guide as he explores the myriad layers of Hell in all of its glory. Written for the Pathfinder Roleplaying Game, this guide not only visits, but delves deep into the history, legends, and horrors that is the darkest...   [click here for more]
Fat Goblin Games  $16.72 $1.00

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#1 With a Bullet Point: 7 Feats For Flying Foes

#1 With a Bullet Point: 7 Feats For Flying Foes


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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Starfarer's Codex: Legacy Gunslinger

Starfarer's Codex: Legacy Gunslinger


Starfarer’s Codex: Legacy Gunslinger brings the dashing, daring gunslinger concept from the fantasy era into the future! Designed to focus on the most interesting options from the gunslinger class, Legacy Gunslinger allows any character to become an expert in the way of the gun, presenting a Gunslinger feat, a gunslinger archetype (appropriate for any Starfinder Roleplaying Game-compatible...   [click here for more]
Rogue Genius Games  $4.95

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The Book of Many Things: Decidedly Laughable Collection

The Book of Many Things: Decidedly Laughable Collection


Current Summary 3 Races 4 Classes, Archetypes, Feats, Spells, Class Options, Rules for Cuisin, almost 100 Recipes, and more! Description Do you want dinosaurs? Because this is how you get dinosaurs! The Book of Many Things: Decidedly Laughable Collection is a hilarious compilation of player options that combines requests from around the internet with some of the best and worst memes...   [click here for more]
Samurai Sheepdog  $15.00 $12.00

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