Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















GenreFormatAuthor
Modern   Remove Search Term
Urban Fantasy   Remove Search Term
File Type   Remove Search Term
PDF   Remove Search Term
Malcolm Sheppard   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest Urban Fantasy, PDF
 
 Hottest Community Urban Fantasy, PDF
pixel_trans.gif
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher ▲   Price  
Vampire: L'Âge des Ténèbres - DA20 - Domaines de l'Âge des Ténèbres

Vampire: L'Âge des Ténèbres - DA20 - Domaines de l'Âge des Ténèbres


Vampire: L'Âge des Ténèbres - DA20 - Domaine de l'Âge des Ténèbres Arpentez les longues routes et voguez sur les mers insondables en quête de pouvoir et de danger ou affrontez la nature pour chasser les monstres qui s’y cachent et regardez la mort en face. Petits villages et grandes cités parsèment les immenses étendues plongées dans l’obscurité, et...   [click here for more]
Arkhane Asylum Publishing  $20.56

Add to DriveThruRPG.com Order  
Vampire: L'Âge des Ténèbres - DA20 - Le Tome des Secrets

Vampire: L'Âge des Ténèbres - DA20 - Le Tome des Secrets


Toute société occulte digne de ce nom peut se targuer d’avoir une bibliothèque débordant de vérités mystiques. Mais, si vous êtes en quête de découvertes véritablement extraordinaires ou réellement terrifiantes, alors il vous faut explorer plus avant et plonger dans des lieux perdus depuis longtemps oubliés. Tu les trouveras ici, mon ami. — Creidne Le Tome des Secrets...   [click here for more]
Arkhane Asylum Publishing  $21.65

Add to DriveThruRPG.com Order  
Vampire: La Mascarade - V20 - La Main Noire

Vampire: La Mascarade - V20 - La Main Noire


La vérité est notre seule cause C’est au nom de la vérité que nous allons dans le monde, nous combattons ou nous nous réunissons en secret. Mais la vérité est dangeureuse. Elle peut même tuer parfois. Mais, au bout du compte, elle nous protège et elle façonne le monde. Alors, rejoignez-nous et combattez à nos côtés. L’oeuvre de la Tal’Mahe’Ra, la Main Noire,...   [click here for more]
Arkhane Asylum Publishing  $21.65

Add to DriveThruRPG.com Order  
Shadowrun 4 : Augmentations

Shadowrun 4 : Augmentations


UPGRADE-TOI OU CRÈVE ! Augmentations est le supplément des règles médicales avancées de Shadowrun, Quatrième édition. Il couvre tout ce que vous avez toujours rêvé de connaître sur les implants, les nouveautés en matière de cyberware et de bioware, et les endroits où vous faire opérer. Cet ouvrage aborde également la génétique et la nanotechnologie, de la reconstruction...   [click here for more]
Black Book Editions  $10.82 $5.41

Add to DriveThruRPG.com Order  
Cyberpunk Slice: Near Futures & Hackable Selves for Modern AGE

Cyberpunk Slice: Near Futures & Hackable Selves for Modern AGE


The future isn’t what it used to be. Cyberpunk has been one of the most popular genres across multiple media for nearly 40 years. Nuclear war anxiety has transformed into a grim awareness of a collapsing global ecology, carbon fiber has replaced steel in new machines, and cyberpunk has changed too, forging new futures out of rising digital culture and scientific advancements...   [click here for more]
Green Ronin Publishing  $12.95

Add to DriveThruRPG.com Order  
Modern AGE Mastery Guide

Modern AGE Mastery Guide


Master the Modern AGE—as a Player or GM  The Modern AGE Mastery Guide is a core resource for taking your Modern AGE game to the next level, as a Game Master or player. This exhaustive guide to improving your game includes the following: Tips for perfecting a character’s backstory, motivations, and place in a team. Alternate rules for character creation, including simple,...   [click here for more]
Green Ronin Publishing  $17.95

Add to DriveThruRPG.com Order  
Convention Book: Syndicate

Convention Book: Syndicate


Advocate to the Masses Of everyone in the Ascension War — Traditionalists, Nephandi, and even other Technocrats — no one gets humanity quite like the Syndicate. The Convention of Cash doesn’t try to change people, and it doesn’t have the hubris of believing it should make the Masses “better” as its fellow Conventions do. No, the Syndicate knows that the status quo keeps...   [click here for more]
Onyx Path Publishing  $11.99

Add to DriveThruRPG.com Order  
Convention Book: Void Engineers

Convention Book: Void Engineers


THE FEW, THE PROUD, THE ENLIGHTENED The Void Engineers are hiding something. They’ve traded many of their ideals for guns, turned vessels of peaceful exploration into mobile defense platforms, and — most frightening to the Union — forged themselves into an organized military. They’ve kept the rest of the Technocracy grounded as they fight a mysterious war beyond the boundaries...   [click here for more]
Onyx Path Publishing  $11.99

Add to DriveThruRPG.com Order  
Curse of the Blue Nile

Curse of the Blue Nile


WHAT IS THE BLUE NILE?  An image of rare beauty and terror, fashioned of the unbound portion of an angry, deathless soul.    A very special child who violates the natural laws of the living and the dead alike.    An ancient sculpture that opens pathways of glory to anyone who dares possess it.    An instrument of profound sound...   [click here for more]
Onyx Path Publishing  $2.99

Add to DriveThruRPG.com Order  
Mage the Awakening 2nd Edition

Mage the Awakening 2nd Edition


The world is a Lie. Humanity is cursed into a prison of Sleep, ignorant of the wonder and danger all around them. Ground down into slavery to masters they’ll never see, beset by a plague of cares to distract them from the Truth. Magic. You were like them, once, but now you are Awakened. You see the world beneath the Lie’s skin, and the Mysteries beckoning you...   [click here for more]
Onyx Path Publishing  $19.99

Add to DriveThruRPG.com Order  
Mage Translation Guide

Mage Translation Guide


Twenty Years and Counting... Add the Traditions in your Awakening game, or bring the ten Arcana to Mage: The Ascension. Pit the Seers of the Throne against the Technocracy for dominion over the world, and let your Nephandi call forth the Abyss.  This guide will help you translate the feel and core elements from each version of Mage into the other's game...   [click here for more]
Onyx Path Publishing  $4.99

Add to DriveThruRPG.com Order  
Night Horrors: Nameless and Accursed

Night Horrors: Nameless and Accursed


Awakening is a blessing. It's pure enlightenment, arcane knowledge, untold Mysteries, unimaginable power. Awakening is a curse. It's all-consuming addiction, existential despair, desperate loneliness, dangerous hubris. Awakening is knowing you can do whatever you want, and then doing it. Damn the consequences if you like, but your damnation doesn't erase them. Bending reality to your will intoxicates...   [click here for more]
Onyx Path Publishing  $14.99

Add to DriveThruRPG.com Order  
Scion Second Edition Book One: Origin

Scion Second Edition Book One: Origin


You are the child of a God, born to the magic of yesterday and the promise of tomorrow. You live in a World of myth, where every ancient story is true. Your ancient enemies, the Titans, stir in their prison beneath the lands of the dead. Their spawn issues forth from lands of myth, and the specter of war falls across the heavens. In this age of turmoil, you seize your birthrights and feel the call...   [click here for more]
Onyx Path Publishing  $14.95

Add to DriveThruRPG.com Order  
Scion Second Edition Book One: Origin (Phone Version)

Scion Second Edition Book One: Origin (Phone Version)


You are the child of a God, born to the magic of yesterday and the promise of tomorrow. You live in a World of myth, where every ancient story is true. Your ancient enemies, the Titans, stir in their prison beneath the lands of the dead. Their spawn issues forth from lands of myth, and the specter of war falls across the heavens. In this age of turmoil, you seize your birthrights and feel the call...   [click here for more]
Onyx Path Publishing  $14.95 $9.95

Add to DriveThruRPG.com Order  
Scion Second Edition Book Two: Hero

Scion Second Edition Book Two: Hero


The savage Titans have escaped their eternal prisons to wage war against the Gods once more. Their battles in the lands of myth have spilled over into our World. But even the Gods cannot stop their personal rivalries and squabbles long enough to care for the peoples who worship them. Find your destiny and seize your birthright. Scion: Hero details the children of the Gods when they have been touched...   [click here for more]
Onyx Path Publishing  $19.95

Add to DriveThruRPG.com Order  
Scion Second Edition Storyguide Screen

Scion Second Edition Storyguide Screen


You are the child of a God, born to the magic of yesterday and the promise of tomorrow. You live in a World of myth, where every ancient story is true. Your ancient enemies, the Titans, stir in their prison beneath the lands of the dead. Their spawn issues forth from lands of myth, and the specter of war falls across the heavens. In this age of turmoil, you seize your birthrights and feel the call...   [click here for more]
Onyx Path Publishing  $1.99

Add to DriveThruRPG.com Order  
Signs of Sorcery

Signs of Sorcery


Did they tell you magic is sealed away by the Abyss? That the Supernal Realm can’t affect the Fallen? That you’ll never see the Watchtower again? Nothing is ever that simple. The curse keeps Sleepers from seeing it, but we are Awakened. We see past the Lie with our Sight every day, grasp the Supernal with our spells and seek the Mysteries. And what Mysteries we find! Artifacts...   [click here for more]
Onyx Path Publishing  $14.99

Add to DriveThruRPG.com Order  
Ascension

Ascension


The Tenth Sphere Revealed Long have mages sought the elusive Tenth Sphere of Creation. Each Tradition has its own theories about the nature of this ultimate metaphysical truth. To some, it is Unity. To others, Power. Many Masters have battled one another in pursuit of this awesome secret, destroying enemies and friends alike to attain an unproven ideal. To no avail, for the secret has remained...   [click here for more]
White Wolf  $17.99

Add to DriveThruRPG.com Order  
Boston Unveiled

Boston Unveiled


That Old Black Magic The first European mages to arrive in New England made dark compacts and concords that still affect the region to this day. From ancient oaths signed in blood to the dying curses of witches, Boston's modern mages are bound by fates not of their own making. The region's history weighs heavily on the shoulders of all... even from beyond the grave. A Sourcebook for Mage:...   [click here for more]
White Wolf  $16.99

Add to DriveThruRPG.com Order  
Guardians of the Veil

Guardians of the Veil


"Who are we? Don't ask for secrets if you cannot keep them. Do you wish to take this step? Good. We are the secret police of the Awakened, charged with our task by the kings of lost Atlantis. We watch and judge the Gifted for any sign of malpractice of their Art, for we knew of old that the Abyssal taint of miscast spells risks the very universe. To remain pure, magic must be kept secret - and...   [click here for more]
White Wolf  $18.99

Add to DriveThruRPG.com Order  
Imperial Mysteries

Imperial Mysteries


"Imagine Awakening again. Imagine walking in a universe of dust, feeling it shape to your desire and retreat from your wrath. Imagine knowing that everyone and everything you ever cared about can be changed, forever, by your actions, the actions of your peers and those of your rivals. Imagine the fear, the crushing responsibility and the intoxicating, addictive power. Would you trust...   [click here for more]
White Wolf  $5.95

Add to DriveThruRPG.com Order  
Legacies: The Ancient

Legacies: The Ancient


Heritage of the Exiles After the Fall of Atlantis, mages wandered as exiles in the wilderness, forced to eke a living without the protection of their grand city. With new eyes, they explored the world they had so long ignored, unhindered by Atlantean creed. They discovered that magic was not born in Atlantis — it had always existed, hidden in the land itself. Sometimes, even Sleepers...   [click here for more]
White Wolf  $14.99

Add to DriveThruRPG.com Order  
Mage Storytellers Handbook

Mage Storytellers Handbook


Fold, Spindle and Mutilate Confused by Paradox and paradigm? Want to alter your chronicle's character-creation or combat rules, but not sure where to start? Looking for different themes in a variant World of Darkness? Mage can be anything you want - and here are the tools to make it so. By your will, it is done. The Power to Change Mage is Yours More than just Storytelling advice and rules clarifications,...   [click here for more]
White Wolf  $15.99

Add to DriveThruRPG.com Order  
Mage: The Awakening

Mage: The Awakening


ENnie Nominee Best Writing The Power to Remake the World In an age long gone, mortals dethroned the gods and seized the heavens for their own. And for it, they were flung down into the world of clay, their minds clouded by ignorance. Only a bare few remember their birthright - the power of magic. If they cannot claim the heavens, they will make their own kingdoms...   [click here for more]
White Wolf  $19.99

Add to DriveThruRPG.com Order  
Manifesto: Transmissions from the Rogue Council

Manifesto: Transmissions from the Rogue Council


  The War's Not Over What is the Rogue Council? Thats the question asked by nearly every Tradition mage in councils, chantries and nightclubs across the world. Nobody admits to knowing. Yet the Rogue Councils messages keep coming through, delivered by magic to most chantry houses - no matter how hard Tradition leaders try to stop them. Anyone Not With Us Is Against Us Why would anyone want to...   [click here for more]
White Wolf  $9.99

Add to DriveThruRPG.com Order  
The Mysterium

The Mysterium


Sapientia Ex Libris Every day, the Abyss claims more Supernal knowledge, more lore is lost to the steady crumbling of history and to the mortality of the Awakened. There are those who claim that mages should be looking to the future, but how can they, when they have allowed so much of the past to be lost already? What good does new avenues of learning do if they cannot hold...   [click here for more]
White Wolf  $19.99

Add to DriveThruRPG.com Order  
Tome of the Mysteries

Tome of the Mysteries


"You who would harness thunder to the chariot of your will and wield the winds with your breath - do you think these things are owed to you? That they will yield to the investigations of your mind, as a ripe fruit to the knife? Does the water obey the stone? No, the water, with its supple flow, carves the stone. So does magic carve your soul. As the sea hides its secrets from the land, so magic...   [click here for more]
White Wolf  $17.99

Add to DriveThruRPG.com Order  
Tradition Book: Akashic Brotherhood (rev)

Tradition Book: Akashic Brotherhood (rev)


  Enlightenment is a Jewel Reflecting Everything  Warriors and sages, the mages of the Akashic Brotherhood bring thousands of years of martial prowess and philosophy to the Traditions. The Warring Fists discipline their minds and hone their bodies to perfection. As the Akashic Record tells, however, one must fight for true virtue without being consumed by violence. How can young mages battle for...   [click here for more]
White Wolf  $8.99

Add to DriveThruRPG.com Order  
Tradition Book: Celestial Chorus (rev)

Tradition Book: Celestial Chorus (rev)


Wherever the Soul Shines Persecuted for their faith, called heretics for their belief in One face of the divine, blamed for the Inquisition and divided by their disparate visions of Heaven, the Celestial Chorus perseveres nonetheless. One Song, the very pulse of Creation itself, reverberates through their hearts. With this faith they hope to bring humanity into communion with the divine, but this...   [click here for more]
White Wolf  $8.99

Add to DriveThruRPG.com Order  
Tradition Book: Sons of Ether (rev)

Tradition Book: Sons of Ether (rev)


Archeologists of the Unknown Defectors from the monumental halls of the Technocracy, the Sons of Ether are the avante garde of true Enlightened Science, decoding the ciphers of nature and supernature through direct observation and experimentation. Unlike their former brethren, they don't shut out the weird or the strange, anomalous sightings or alien visitations. They seek them out to prove them...   [click here for more]
White Wolf  $9.99

Add to DriveThruRPG.com Order  
Displaying 1 to 30 (of 30 items) Result Pages:  1 
Select Page Number

  Esper Genesis Jumpstart Bundle [BUNDLE]