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Naval Thunder: Battleship Row
by Steel Dreadnought Games

Strike from afar with your carriers, or obliterate him with your battleships! Naval Thunder: Battleship Row brings all the excitement of WW2 naval combat to your tabletop! Features an easy to learn combat system with seamlessly integrated aircraft and sub rules. Dozens of plug and play options let you customize the game's level of detail. Fast, exciting, and fun!

Naval Thunder: Battleship Row
 
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 Title    Publisher    Price  
Interstellar Smugglers (Tricube Tales One-Page RPG)

Interstellar Smugglers (Tricube Tales One-Page RPG)


You can download the full PDF for free by clicking on the Publisher Preview, but if you’d like to support my work, thank you! “The untamed frontier of the galactic rim is a dangerous region of space, far beyond the safety of the core worlds. It is a place where crime pays and the strong prosper—where lucrative opportunities await the brave and unscrupulous,...   [click here for more]
Zadmar Games  $0.50

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Ghost Ops Second Strike - 5th ed

Ghost Ops Second Strike - 5th ed


In the game, you can now play as Tactical Police Units, Special Forces, Law Enforcement, ICO Ghosts, PMCs and more. The 5e rules have been adapted to fit the modern military setting New rules regarding weapons, including calibres and attachments New Class rules with level features including new skill proficiencies No subclasses now you choose the Feature you wish your operator to have from a list meaning...   [click here for more]
FeralGamersInc  $14.99 $11.99

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Never Going Home

Never Going Home


Nominated for a 2020 Ennie Award for Best Art! The World is already at War. Now the Veil has been torn. The Whispers promise you power. You may live long enough to lose your humanity. Complete role-playing rules. 9 National Profiles 6 Magic Paths 12 Monsters 3 Adventures Never...   [click here for more]
Wet Ink Games  $15.00 $10.00

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Delta Green: ARCHINT

Delta Green: ARCHINT


Archeological Intelligence Some analysts develop signals intelligence or SIGINT. Some develop human intelligence, HUMINT. Delta Green deals in older secrets. It needs archeological intelligence. ARCHINT: a study of appalling dangers left in hidden places. It needs agents to look into horrors so that others can turn away. Agents like yours. Featuring: The Amulet of the Ai-Apa Blood of the Feeder The...   [click here for more]
Arc Dream Publishing  $4.99

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Central Poland Sourcebook

Central Poland Sourcebook


Want to get a better feel for the strategic heartland of Poland in the year 2000? Need some quick adventure seeds or NPCs? Curious how ordinary local people are getting by in the year 2000? Crave a bit of context for an area your players might be stuck in for a while? The Central Poland Sourcebook is here to get you kicked off in the right direction. Included: Life In Central Poland, 2000 AD: a...   [click here for more]
Free League Publishing  $7.95

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Titan Effect RPG: Declassified Edition

Titan Effect RPG: Declassified Edition


A Tactical Espionage and Science-Fiction RPG Setting for Savage Worlds! The world is not what it seems. Psychics and bio-augmented humans work as spies and soldiers on behalf of criminal organizations, private military companies, and secret societies in a covert war that has been raging for decades. Some are fighting for control and power, while others seek to shape the future...   [click here for more]
Knight Errant Media  $16.99

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Flying Circus - Core Rulebook

Flying Circus - Core Rulebook


Flying Circus is an in-depth, highly detailed Powered by the Apocalypse-derived roleplaying game of aviation fantasy, set in a world of machines and magic inspired by the works of Hayao Miyazaki. In the aftermath of a massive industrial war, the world is slowly pulling itself back together, but danger still lurks in the skies of Himmilgard. The only thing standing between the world and chaos are...   [click here for more]
Newstand Press  $35.00

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Achtung! Cthulhu 2d20: Gamemaster's Guide

Achtung! Cthulhu 2d20: Gamemaster's Guide


Direct the course of the new Secret War!  Welcome to the Secret War in this fast-paced pulp-influenced rollercoaster of an RPG which nimbly mixes the sanity-challenging terror of Lovecraftian cosmic horror, with the chaos and heroism of World War II.  As a gamemaster you will bring to life this  pulp-influenced world of brave Allied heroes and...   [click here for more]
Modiphius  $27.00

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Delta Green: Future/Perfect, Part 4

Delta Green: Future/Perfect, Part 4


"Future/Perfect, Part 4" is a scenario for Delta Green: The Role-Playing Game. It is best played as a direct sequel to Future/Perfect, Part 3. From Death Valley to the Ohio serpent mounds to a cultish industrial plant, the Agents have pursued the secrets of long-dead inventor Arthur Hunt and his legacy of unnatural power and danger. Now they face the ultimate revelations....   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Future/Perfect, Part 3

Delta Green: Future/Perfect, Part 3


"Future/Perfect, Part 3" is a scenario for Delta Green: The Role-Playing Game.  Duxbury, Pennsylvania, is shrouded in secrets. For decades, it has been virtually a company town, run by a subsidiary of Hunt Electronics, Inc. Hunt Electronics came to Delta Green's attention in deadly encounters in Death Valley (Future/Perfect, Part 1) and amid the Ohio serpent mounds (Future/Perfect,...   [click here for more]
Arc Dream Publishing  $4.99

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Vehicle Handbook: A Vehicle Expansion for Twilight 2000 4th Edition

Vehicle Handbook: A Vehicle Expansion for Twilight 2000 4th Edition


VEHICLE HANDBOOK is a collection of vehicles for use with Twilight 2000© 4th edition. Inside this 58-page supplement, you'll find more than ninety 20th-century (and a few from the 21st) vehicles for use in your Twilight 2000©campaigns.  The Player’s Manual for Twilight 2000© 4th Edition has a great selection of vehicles. This expansion broadens that selection to include vehicles...   [click here for more]
Free League Publishing  $9.99

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Twilight 2000: More Civilian Career Paths

Twilight 2000: More Civilian Career Paths


20 More Civilian Careers for the Life Path method of character generation. The game comes with great civilian careers but if you want to give your character a little more variety these civilian careers give you a few more options.  ...   [click here for more]
Free League Publishing  $0.99

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Small Arms: A Firearms Expansion for Twilight 2000 4th Edition

Small Arms: A Firearms Expansion for Twilight 2000 4th Edition


SMALL ARMS is a collection of firearms for use with Twilight 2000 4th edition. Inside this 40-page supplement, you’ll find over 70 20th-century weapons (and a couple from the 21st) to add to your campaign.  The book is divided into sections for each type of firearm (Pistols, Submachine Guns, Assault Rifles, Hunting Rifles, Battle Rifles, Sniper Rifles, and Machine Guns). It also includes...   [click here for more]
Free League Publishing  $4.99

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Delta Green: Jack Frost

Delta Green: Jack Frost


IT’S THE MOST WONDERFUL TIME OF THE YEAR A rural Alabama valley has always been prone to severe cold snaps. On 22 DEC 1998, the worst “Jack Frost” storm in history hit the farming town of Willis. A lingering freeze and sudden flood killed dozens. Your players get a ground view of that apocalyptic storm. Their scientists, drawn from an ultra-classified UFO research project, suspect that something...   [click here for more]
Arc Dream Publishing  $9.99

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Twilight 2000: Radio Watch

Twilight 2000: Radio Watch


“Listening in on the radio is known as radio watch, it’s a bit like Baywatch but with less bikinis and more static. While we are moving it can get a bit boring in the track so at least I can sit there frequency hopping listening for transmissions and it looks like I’m working! Ocassionally we pick up something interesting, most of the time it’s gibberish though. It helps if you have someone...   [click here for more]
Free League Publishing  $5.00

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Interstellar Mech War (Tricube Tales One-Page RPG)

Interstellar Mech War (Tricube Tales One-Page RPG)


You can download the full PDF for free by clicking on the Publisher Preview, but if you’d like to support my work, thank you! “With the discovery of faster-than-light travel, humanity rapidly spread to distant star systems and began colonizing other worlds. Alien life proved to be primitive and posed no real threat to human technology. But that all changed a decade ago, when...   [click here for more]
Zadmar Games  $0.50

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Twilight Weapons

Twilight Weapons


THE WEAPONS THAT NEVER WERE This book introduce rules and information about over 50+ prototypes or terminated weapon projects that never existed in our reality of 2000, but perhaps could have in the alternate timeline of Twilight: 2000, post apocalyptic or other games set in a modern timeline, using alternate events. Rules for extreme deviation, extreme blast radius, super burst,...   [click here for more]
Free League Publishing  $4.95

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Delta Green: Future/Perfect, Part 2

Delta Green: Future/Perfect, Part 2


"Future/Perfect, Part 2" is a scenario for Delta Green: The Role-Playing Game. It can be played as a stand-alone scenario, but it is optimized to follow Future/Perfect, Part 1. Chester, Ohio, is a quiet corner of small-town America. It is most famous for three things: the triskelion-shaped Chester Mounds, build by prehistoric Native Americans; Arthur Hunt, a technological...   [click here for more]
Arc Dream Publishing  $4.99

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Service Rifles of Europe and North America

Service Rifles of Europe and North America


This Twilight 2000 4th Edition supplement details 33 fully illustrated service rifles from across Europe and North America. Complete with historical information and a total of nearly 70 different models and variants. It also has fully optional rules for alternative magazine sizes, rifle grenades, new optical sights, night vision gear and much more. There is also information on Soviet and U.S. infantry...   [click here for more]
Free League Publishing  $8.95

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Twilight 2000: Cold War Goes Hot vol 1.1

Twilight 2000: Cold War Goes Hot vol 1.1


Welcome to edition 1.1 of The Cold War Goes Hot, an irregular e-zine for players of the 4th edition of Twilight 2000. This 18 page inaugeral issue covers: * New careers (Media nd INtelligence Analyst) * New archetypes (Career NCO and Navy/Air Force transfer) * What rifle would my German PC carry? * British character generation rules * US military use of shotguns * The M231 * British small arms...   [click here for more]
Free League Publishing  $3.95

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The Mecha Hack

The Mecha Hack


Please Note: The Mecha Hack has everything you need to play! This game is based on The Black Hack, but it’s a full, standalone game, and does not require any additional products in order to use. Suit up with The Mecha Hack! If you’re a fan of Gundam, Robotech, Pacific Rim, BattleTech, or Transformers, this is the rules-lite robot RPG you’ve been waiting for....   [click here for more]
Absolute Tabletop  $6.95

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Machine Guns of Europe and North America

Machine Guns of Europe and North America


Machine Guns of Europe and North America includes 23 illustrated machine guns with several different subvariants to choose from. This covers almost all machine guns in common service in Europe and North America during the events of Twilight 2000. As well as individual illustrations and descriptions of all these machine guns, there are new optional equipment and rules for machine guns and machine gun...   [click here for more]
Free League Publishing  $4.95

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Delta Green: Extremophilia

Delta Green: Extremophilia


Do You Want to Live Forever? A secretive research company has developed a miracle drug, only to learn that every miracle has its price. Delta Green agents may be the ones to pay it. Delta Green: Extremophilia brings the agents to Helena, Montana, where people are going insane and dying of a bizarre fungal infection. But this is no fungus that ever evolved on Earth. It’s something far older,...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Observer Effect

Delta Green: Observer Effect


 If we look too deeply into the roiling chaos of reality, chaos may look back. The Olympian Holobeam Array, funded in part by the U.S. Department of Energy, was built to delve into a fringe theory of physics. It uses highly classified technology that its parent company developed in conjunction with the U.S. military. A few hours ago, the Holobeam Array went online. A few minutes ago, it went offline...   [click here for more]
Arc Dream Publishing  $4.99

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Direct Action

Direct Action


Undertaking the most difficult missions in the most dangerous locales, special operations forces are the tip of the spear. Secretive, highly-trained, and hauling the best kit, these shadow warriors represent a tactical response to strategic threats. Direct Action is a game based on d20 and Fifth Edition, and draws on previous SEP products like Covert Forces: Redux,...   [click here for more]
Sword's Edge Publishing  $25.00

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Delta Green: Hourglass

Delta Green: Hourglass


Innocence Feeds Appalling Appetites In an Internet video, already viral, a harried-looking woman stands on a park bench in a small-town park. She is crying and shouting at a handful of befuddled people. She says they live with a community that does awful things. They accept this community. They take its money. And it takes women and children. “It takes them and it—it—” Suddenly she vanishes,...   [click here for more]
Arc Dream Publishing  $4.99

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The Survivors - A Scenario Site for Twilight: 2000

The Survivors - A Scenario Site for Twilight: 2000


Seeking shelter from a storm, you stumble across a farmhouse with a freshwater well. Inside the house, a group of children and a young pregnant woman are in desperate need of aid. The children’s parents are missing and local marauders will stop at nothing to take ownership of the well. This is a scenario site for use with the 4th edition of Twilight: 2000 by Free League Publishing. It utilizes...   [click here for more]
Free League Publishing  $3.99

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Delta Green: Agent's Handbook

Delta Green: Agent's Handbook


Silver Ennie Award winner for Best Supplement, 2016. WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green’s...   [click here for more]
Arc Dream Publishing  $19.99

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Delta Green: Future/Perfect, Part 1

Delta Green: Future/Perfect, Part 1


"Future/Perfect, Part 1" is a scenario for Delta Green: The Role-Playing Game. It's ideal for introducing new characters and new players to Delta Green. Decades ago, an explosion leveled the Hunt Electrodynamics Plant and put most of Hellbend, California, out of work. Now the town is nearly dead. Only eighty-two people call the crumbling remains of Hellbend home, and those few don’t...   [click here for more]
Arc Dream Publishing  $4.99

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Safe Haven - A Scenario Site for Twilight: 2000

Safe Haven - A Scenario Site for Twilight: 2000


Within the ruins of a shattered city, a union of American and Soviet soldiers offer a refuge from the cruelties of a world devastated by war, including food, shelter and protection. But there is a price for everything, and in Safe Haven, that price may well be the highest of them all. This is a scenario site for use with the 4th edition of Twilight: 2000 by Free League Publishing. It uses the battle...   [click here for more]
Free League Publishing  $3.99

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Delta Green: The Role-Playing Game

Delta Green: The Role-Playing Game


ENnie Award Winner for 2018: Best Game (silver), Best Production Values (gold), Best Rules (gold), and Product of the Year (silver)! Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often...   [click here for more]
Arc Dream Publishing  $49.98

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Cold War Goes Hot issue 2.1 (Twilight 2000)

Cold War Goes Hot issue 2.1 (Twilight 2000)


This is the second issue of Cold War Goes Hot my e-zine for Twilight 2000. This issue has the following content: WHAT RIFLE SHOULD MY AMERICAN PC CARRY? with statistics for those not in the base game MORE BRITISH MILITARY RADIOS - vehicle and command radios SPECIAL ARMOUR - various add on armour and rules to differentiate HE and AP mmo NEW (AND OLD) WEAPONS - including the AMD65, home made SMG,...   [click here for more]
Free League Publishing  $8.95

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Modern War

Modern War


Modern War is a complete squad-level game that opens up roleplaying for a wide-range of modern military-themed settings. It is based on (and fully compatible with) the science-fiction game called Cepheus Engine. With almost 70 military vehicles, 90 firearms and comprehensive military careers, the game can be set anytime in the past thirty years: 2019, 1999, 1989 - no matter. But it...   [click here for more]
Zozer Games  $16.99

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Delta Green: Handler's Guide

Delta Green: Handler's Guide


This massive, full-color volume is filled with deep resources just for the Delta Green game master. THE PAST: details on the world and history of Delta Green. THE UNNATURAL: details on the Cthulhu Mythos, from monsters to hypergeometry to the Great Old Ones, including rules for creating new threats. THE SCHISM: deep details on the Delta Green...   [click here for more]
Arc Dream Publishing  $29.99

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(5e)Savage Company Campaign Setting for 5th Edition

(5e)Savage Company Campaign Setting for 5th Edition


The bestselling Savage Company book finally comes to 5th Edition! Orcs! Guns! Vehicles! Time to join the big green war machine and march into hundreds of pages of new military style content! Place the vibrant boomtown of Tombstone in your current world and open up all kinds of paramilitary adventures and mercenary options that are compatible with your existing games. Step...   [click here for more]
SHM Publishing  $14.98 $11.98

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Wood Gas: Alternative Fuel Rules for Twilight 2000 4th Edition

Wood Gas: Alternative Fuel Rules for Twilight 2000 4th Edition


Wood Gas is a set of rules for using wood as an alternate fuel for vehicles in Twilight 2000 4th edition. Inside this 4-page supplement is a brief history of wood gas use, an explanation of the wood gasification process, and rules to use wood gas vehicles in your campaigns. Sample pages    Other Twilight: 2000 titles by this author   Other 5E D&D adventures and supplements...   [click here for more]
Free League Publishing  $0.99

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Artefacts Of War: 20+ Weapons For Twilight 2000

Artefacts Of War: 20+ Weapons For Twilight 2000


Desperate times bring desperate measures and a world war crumbling civilization is a desperate moment indeed. Governments scramble to give whatever weapons they can to their soldiers from prototypes to weapons of another age.  Weapons today are very standardized but it isnt always the case. Dive into more than 20 weapons, grenades and pieces of gear all with unique rules and effects to spice up your...   [click here for more]
Free League Publishing  Pay What You Want

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The Village - A Scenario Site

The Village - A Scenario Site


The Village is a scenerio site to be used with the 4th edition of Twilight: 2000 Includes Battlemap ...   [click here for more]
Free League Publishing  $3.99

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Delta Green: Need to Know

Delta Green: Need to Know


Gold Ennie Award winner for Best Free Game, 2016 WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Savage Ghost Ops Second Strike

Savage Ghost Ops Second Strike


*YOU NEED THE SAVAGE WORLDS ADVENTURE EDITION TO USE THIS SETTING* The  Savage Ghost Ops Second Strike Roleplaying Game is a game of covert operations in the modern world. You, as a player, choose and create a character from one of five different specialist military, law enforcement, or private-sector forces in which to take on missions across the world. In the game, you can now...   [click here for more]
FeralGamersInc  $14.99

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Delta Green: PX Poker Night

Delta Green: PX Poker Night


THE SKY’S THE LIMIT A dozen Air Force misfits and malcontents have gone from misconduct charges or stretches in the stockade to a post even they can’t screw up: Platte AFB. A place where aircraft and careers go to die. The middle of nowhere, Nebraska. Saturday is the one night a week that everyone can look forward to. It’s a chance to unwind. It started in the post exchange decades ago,...   [click here for more]
Arc Dream Publishing  $4.99

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Twilight 2k 4ed New Battlemaps Volume II

Twilight 2k 4ed New Battlemaps Volume II


My second collection of other 8 battlemaps. Each one comes in a "clean" version, or "with 10 meters hexes" version. You can print them as you like, or use them with VTT programs like Foundry. Some are made from scratch with Inkarnate while others come from satellite images heavily modified with the same program. Please leave a comment below if you find issues or you like the project. Maps included:...   [click here for more]
Free League Publishing  $3.95

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Delta Green: The Complex

Delta Green: The Complex


FROM BIG DATA TO BELTWAY BANDITS Cosmic terror infects the U.S. government and the companies that profit from it.  Delta Green: The Complex offers 21 new dossiers for federal agencies and important contractors to enhance your Delta Green campaign. Each dossier describes the entity’s budget, operatives, organizational structure and history, mandate, areas of friction with...   [click here for more]
Arc Dream Publishing  $9.99

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Modern War: China Sea War

Modern War: China Sea War


War erupts across the South China Sea! Taiwan is being invaded by the People’s Liberation Army and Western navies struggle to contain the influence of a militaristic China in the South China Sea. Vietnam, a Western ally, is also invaded by China, and the Philippine Insurgency gets a boost from Chinese special force advisors. Face down modernized, well-trained PLA forces!  China Sea War is a campaign...   [click here for more]
Zozer Games  $4.99

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Twilight: 2000 - Jars & Jerky

Twilight: 2000 - Jars & Jerky


Jars & Jerky aims to better flesh out rules around preparing, preserving, and storing food. The base rules offer very little in the way of long-term storage of farmed or hunted food, this supplement aims to provide several sets of rules going more and more in depth that referees can use to bridge this vital gap in their games. The supplement contains new rules, a lot of new base facilities and...   [click here for more]
Free League Publishing  Pay What You Want

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N.O.W. The Modern Action Roleplaying Game v1.2

N.O.W. The Modern Action Roleplaying Game v1.2


EXPERIENCE ADRENALINE-FUELED ACTION IN THIS VERSATILE TABLETOP GAME OF MODERN ADVENTURE! [Download a 12-page preview!] EXPERIENCE ADRENALINE-FUELED ACTION IN THIS VERSATILE TABLETOP GAME OF MODERN ADVENTURE! Elite spies fight ninjas on snow-covered rooftops. Martial-artists perform incredible...   [click here for more]
EN Publishing  $10.00

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Delta Green: Agent Dossiers

Delta Green: Agent Dossiers


WELCOME TO THE APOCALYPSE This PDF package includes 41 pre-written character sheets, one for every profession described in the Agent's Handbook of Delta Green: The Role-Playing Game.  UPDATE (18 APR 2019): Agent Dossiers now also includes all new professions from The Complex. Each two-page sheet includes: Stats as recommended...   [click here for more]
Arc Dream Publishing  $3.99

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Twilight 2000: The Lost Train - A Scenario Site

Twilight 2000: The Lost Train - A Scenario Site


When the players discover an old Soviet Steam train, is it the way out of Poland or just another battle for survival. It's up to them to choose the path they take. Included in the pack are 2k and 4k map files and VTT tokens for the three main NPCs. ...   [click here for more]
Free League Publishing  $3.99

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Wolves of the Forest (Twilight 2000 4e)

Wolves of the Forest (Twilight 2000 4e)


The village seems a place of tranquility in a sea of chaos. Sure nothing's perfect and it would look third world by 1995 standards but for 2000 Poland or Sweden it is a fantastic place to rest up. What tensions lie under the surface however? A marauder group and village location for Twilight 2000. ...   [click here for more]
Free League Publishing  $5.00

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Delta Green: Ex Oblivione

Delta Green: Ex Oblivione


The Past Is Bloody Teeth…Which Still Hunger Something evil has stirred in a tiny desert town. It haunts the area like the thin clouds which taint the sky each morning, turning the sun blood red. Sometimes, it is thick and choking. Other times, it’s a skein so barely there it’s easy to forget it exists at all. It holds the people in check. Only black flattop and sun devils wait for them,...   [click here for more]
Arc Dream Publishing  $4.99

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