Title |
Publisher |
Price |
Filling in the Blanks is a guide to populating hexes with lairs and features to use in fantasy role-playing games. While written specifically for Necrotic Gnome's Old School Essentials it is compatible with virtually all OSR-style games, and can be used with more modern versions of the game with little effort.
It provides tables for randomly generating the number and type of lairs and features that... [click here for more] |
Third Kingdom Games |
$10.95
|
Castle Oldskull
Old School Dungeon Design Modules
For Advanced / Basic / Expert Fantasy Role-Playing Systems
Module CO1: The Classic Dungeon Design Guide
(Dungeons / Lore / Random Tables)
Deep dwarven cities of the underworld,
Infested by conquering orcs, ... [click here for more] |
Kent David Kelly |
$4.99
|
OSR Solo rules
These rules are intended to allow you to play an OSR, in this case meaning 0D&D, B/X style games, without a Dungeon Master.
The game you will get using these rules will be a sandbox style adventure, you will not need to do any Dungeon Master [DM] style preparation although having a few stock NPCs or appropriate level would be helpful.
No DM?
The normal cycle of play is that the... [click here for more] |
Parts Per Million |
$4.95
|
A Platinum Medal DriveThruRPG Best Seller
The world’s ultimate adventure creation tool. Infinite possibilities await you in dungeons, the wilderness, the seas, skies, netherworld, and the planes of existence. Whither are you bound?
Years in the making and now revised for the future, Wonderland Imprints supplement OLDSKULL ADVENTURE GENERATOR (GWG2) is the “Rosetta... [click here for more] |
Kent David Kelly |
$4.99
|
The sequel to the Classic Dungeon Design Guide is here ...
Have you read every dungeon design book out there, but you’re still hungry for great ideas to amaze your players? Would you like to possess the tools to generate countless millions of randomized results for bizarre rooms and shrines, dungeon doors, magical laboratories, skeletons, Lovecraftian abominations, and... [click here for more] |
Kent David Kelly |
$4.99
|
Run, play or splice up 66 pages of mayhem and weirdness in this Slavic mythic-inspired (with an acid fantasy-twist) mini-sandbox for Labyrinth Lord or the well-aged fantasy rpg of your druthers.
What You Will Find Inside: • A 25-site pointcrawl of the otherwordly Slumbering Ursine Dunes region. Beyond the big ticket adventure sites you will find along the way... [click here for more] |
Hydra Cooperative |
$9.00
|
Weighing in at 112 pages of pure Slavic/Vancian/Moorcockian acid fantasy, What Ho, Frog Demons is the fourth stand-alone, mini-sandbox adventure in the Slumbering Ursine Dunes series. Fever-Dreaming Marlinko was an experiment in reforming the city setting book: sloughing off the tedious bits and cranking up the most adventurable qualities. What Ho, Frog Demons is... [click here for more] |
Hydra Cooperative |
$12.00
|
Enchanted fountains shadowed by gargoyle sentries,
Tricksy nymphs cavorting in crystal pools,
Unholy altars, sacred shrines,
Undiscovered treasure vaults,
Thousands upon thousands of wondrous rooms
Filled with treasure, tricks, magic and eldritch horror,
All awaiting your... [click here for more] |
Kent David Kelly |
$4.99
|
This book provides an abstract system for running thieves' guilds in any OSR-style game. While written for Old School Essentials, the system contained is easily adapted to other rulesets. It provides guidelines for establishing and recruiting for a guild, generating revenue, and resolving conflicts with rival Guilds, with a focus on higher-level play for thief and assassin characters. ... [click here for more] |
Third Kingdom Games |
$5.95
|
Visit Marlinko, a borderlands city where life takes a strange fever-dream cast, in this 72-page urban adventure fantasy supplement. Part city-setting, part full-blown adventure, Fever-Dreaming Marlinko is a stand-alone companion to the Slavic acid fantasy weirdness of the Slumbering Ursine Dunes.
What you will find inside:
Background and hooks for... [click here for more] |
Hydra Cooperative |
$9.00
|
This book combines the Compiled Basilisk Hills cluster with the Supplemental book, creating a hexcrawl region of 107 total 6-mile hexes. Populated Hexes Monthly Issue 0 is a free gazetteer that provides information on the setting, although this hexcrawl can be easily plugged into any existing fantasy world.
Supplemental Hexcrawl
Consisting of 98 6-mile hexes that... [click here for more] |
Third Kingdom Games |
$22.96
|
Labyrinth Lord doesn't waste precious game time.
We're older now. It's hard enough setting aside time to game.
Then you have to wrangle all your players together at the same time.
The last thing you want is your hard-fought game time wasted.
Combats in Labyrinth Lord are resolved quickly. Running adventures isn't bogged down with bloated monster stats and overcomplicated... [click here for more] |
Goblinoid Games |
$14.99
|
A Red Tide is Rising
For three hundred years, the last remnants of humanity have clung to the wild green jungles of the Sunset Isles. They have watched the red mist that consumed their world roil a hundred miles off the coast, waiting, a beast at bay. But now the crimson dreams are becoming stronger, and the wild Shou tribes of the west howl their hate at the human invaders. Who... [click here for more] |
Sine Nomine Publishing |
$7.99
|
Hello all, this supplement features an immense Gygaxian OSR random dungeon generator system, crammed into 83 pages. It’s focused on empowering you to create the sprawling level 1 of any mega-dungeon, or any smaller dungeon set to challenge adventurers of experience levels 1 to 3. The challenge levels of the monsters, traps, tricks, and treasures all reflect that difficulty level. You can use this... [click here for more] |
Kent David Kelly |
$4.99
|
Welcome to 100 Oddities for a Wasteland, the sixth entry in the “Oddities” series of sourcebooks, each of which brings you 100 imaginative elements, curios, and details to add to your games, in whatever way you like.
Previous volumes in this series — including 100 Oddities for a Creepy Old House, 100 Oddities for a Graveyard, 100 Oddities for a Thieves’ Guild,... [click here for more] |
Skirmisher Publishing |
$0.99
|
Designing Dungeons is as easy as A, B, C!
The Dungeon Alphabet compiles inspirational tables on classic dungeon design elements to assist the game master in creating subterranean challenges. This fifth printing adds a new topic for a total of forty-four tables of inspirational materials.
A is for Altar, B is for Books, and C is for Caves: the Dungeon Alphabet has... [click here for more] |
Goodman Games |
$7.99
|
Come visit the acid fantasy mini-sandbox of the Misty Isles, a hellish pocket plane that's brutally displaced a bucolic paradise. Marvel at its massive grub-ridges, shake at the body horror of its protein vats—and watch as your players dynamically unleash the Anti-Chaos Index through their own in-game actions. Misty Isles of the Eld is a stand-alone sequel to Slumbering Ursine Dunes... [click here for more] |
Hydra Cooperative |
$12.00
|
Labyrinth Lord doesn't waste precious game time.
We're older now. It's hard enough setting aside time to game.
Then you have to wrangle all your players together at the same time.
The last thing you want is your hard-fought game time wasted.
Combats in Labyrinth Lord are resolved quickly. Running adventures isn't bogged down with bloated monster stats and overcomplicated... [click here for more] |
Goblinoid Games |
$14.99
|
 This supplement to the 1979 Game Master’s Guide – as originally authored by E. Gary Gygax and the worthy sages of TSR – provides several decades’ worth of comprehensive improvements, expansions, errata, clarifications, rulings, and interpretive aids for the Advanced rules set of the world’s foremost Fantasy Role-Playing Game.
Supplementary notes, provided for particularly enterprising Game... [click here for more] |
Kent David Kelly |
$4.99
|
Let Them Know Your Fame In Hell.
In this Labyrinth Lord-compatible guidebook you'll learn the arts of war and kingly rule in the untamed borderlands. Referees will find all the tools they need to build a savage land of adventure and bloody struggle, carving the foundations of empire into the very bones of their campaign. Players will find new talents as Champions of their... [click here for more] |
Sine Nomine Publishing |
$9.99
|
Wonderland Imprints is proud to present the first volume in the Mythic World of Oldskull series, providing the advanced modular rules developed for author Kent David Kelly’s epic campaign adventure game. These volumes are designed to integrate perfectly with one another if you collect them all, or to stand alone if you prefer to pick and choose aspects from the Oldskull campaign that you’re personally... [click here for more] |
Kent David Kelly |
$4.99
|
“Mythos” is a word that evokes a certain ilk of horror that emphasize humanity’s utter isolation and inconsequence in a monstrous, unforgiving universe, in which things do go bump in the night and humans are the food or playthings of terrible entities.
Most of those initial stories came directly from author H.P. Lovecraft, but other writers of his era used the Mythos with his permission and... [click here for more] |
Skirmisher Publishing |
$0.50
|
Welcome to 100 Oddities for an Egyptian Tomb! Ancient Egypt’s tombs and funerary rites have long captivated the imagination of many, with their impossibly rich golden treasures, mummies, elaborate beliefs in a physical afterlife, curses, hordes of servants doomed to eternal servitude. And for each god of rejuvenation, light, and life, there is a monster of damnation, consumption, and terror. ... [click here for more] |
Skirmisher Publishing |
$1.99
|
Many believe blood magic is solely the purview of necromancers and sorcerers, but these wizards were not the first to use it, and Druids and other nature priests understood for far longer that life comes from death.
This mini-publication contains six blood-oriented spells — Blood Harvest, Blood Spawn, Butcher’s Cure, Cleanse the Water, Death Brings Life, and Egg Sacrifice — compatible with any... [click here for more] |
Skirmisher Publishing |
$0.50
|
This is the tome of dragons deep,
This is the book of the orcish blade ...
Bloodied leer of cavern troll,
Canticle of the underworld.
Graven by the hand of Fate,
Beheld by Balor's crimson eye ...
This is the jeweled crown and key,
Death chant of the dungeon beast.
A major companion work to the well-received CLASSIC DUNGEON... [click here for more] |
Kent David Kelly |
$4.99
|
The OLDSKULL MONSTER GENERATOR is the ultimate random monster creation tool, created specifically for both the Fifth and First Editions (5E, 1E) of the world’s first and foremost Fantasy Role-Playing Game (FRPG). Rules and guidelines are provided for both editions.
This colossal page compendium contains the largest, most comprehensive, and most ambitious monster creation system ever devised. ... [click here for more] |
Kent David Kelly |
$4.99
|
Hello all, this one is short and sweet: It's a 26-page old school Gygaxian OSR Non-Player Character (NPC) generator, designed to help you create NPC concepts in a very short timeframe. You can use this book between sessions or even at the table to improv a character during a sandbox game. Extensive tables are included to help you in determining an NPC's name, mythos/homeland, sex, race, class,... [click here for more] |
Kent David Kelly |
$1.99
|
 13 WEIRD ONE-SHOTS
The ancient world of Harth withers beneath its dying sun…but it’s not dead yet.
The land is still riddled with villages in danger, cultists in caves, angels gone mad, eldritch horrors making strange deals, raging dragons, bandits in the woods, and cruel monsters lurking in every shadow.
These 13 adventures span a wide variety of locations, environments, creatures,... [click here for more] |
Dungeon Age Adventures |
$10.00
|
The idea of long-lost cultures that were technologically or magically superior to those of the current era of a game setting is fairly common in both fantasy and science fiction. This mini-sourcebook contains entries for two dozen sorts of materials that were developed by ancient societies but which can no longer be created without the assistance of powerful magic or technology. They are suitable for... [click here for more] |
Skirmisher Publishing |
$0.99
|
print on demand now available!!
Table of Contents
Skills
4
New Classes
10
Equestrian Show Rider
11
Equestrian Rider
12
Monster Hunter
13
Party Animal
14
The Performer
15
Phantasmagon
16
ROTC Cadet
17... [click here for more] |
Bloat Games |
$4.99
|
Print of Demand now available!
Discounts will be emailed to those who've bought the PDF
From the Creators of SURVIVE THIS!! Dark Places & Demorgorgons and SURVIVE THIS!! Zombies! comes SURVIVE THIS!! Zombies! 2nd Edition!
STZ-2E is an OSR RPG with modern sensibilities, utilizing the time tested rules of the old-school and fusing them seamlessly with modern... [click here for more] |
Bloat Games |
$4.99
|
So Mote it Be!
“A witch is not what you do. It is what you are.”
Aradia. Bodhmall. Morgane Le Fey. Scáthach These are the pagan witches of old. The ones that defended their way of life against the coming of the new god. Now you can take up their fight.
Introducing the Pagan Tradition, witches dedicated to the ”Old Ways.” - The Bándrui and Followers of Aradia covens - 100 Spells... [click here for more] |
The Other Side Publishing |
$4.99
|
Down to the Roots of Fantasy Gaming
"Enter a world filled with labyrinths, magic, and monsters! You can take the role of a cleric, dwarf, elf, fighter, halfling, magic-user, or thief on your quest for glory, treasure, and adventure! This is a complete role playing game. All you need are a few sheets of paper and some dice. Welcome back to a simpler old-school gaming experience. The Labyrinth Lord... [click here for more] |
Goblinoid Games |
$9.99
|
Maidens weaving a spell of clouds
Over a ruined city of the spice
Sunken beneath the venom sea,
Blood-painted cultists
Chanting beneath the storm moon,
Sacrificing innocents to Mung
In the name of immortality …
The world of a... [click here for more] |
Kent David Kelly |
$3.99
|
That is not dead which can eternal lie,
And with strange aeons, even Death may die.
(Al Azif, Necronomicon, Scroll 50, fin.)
THE GREATEST NECROMANCER of H. P. Lovecraft’s Cthulhu Mythos, Abdul Alhazred, comes to vivid and haunting life in this compelling first codex from the most fabled and infamous grimoire of black magic that the world has ever known:... [click here for more] |
Kent David Kelly |
$4.99
|
"Rock solid little adventure. If most adventures were this good then I wouldn’t be reviewing adventures".
- Bryce Lynch, Tenfootpole.org
Deep in the fetid swamp lies abandoned Nekemte, ancient serpent man city of the Jade Empire and home to the royal house of Nekemte - cruel, tyrannical sorcerers and practitioners of necromancy, corrupted cultists of Yul. The great swamp... [click here for more] |
G. Hawkins |
$7.50
|
The most ambitious old school treasure system, at your fingertips ...
Are you weary of plopping down unimaginative treasures that read “1,000 gold pieces” or something similar? More detail would be great, but how do you get there? Do you have enough game and historical information to provide your players with intricate details on acid types, unholy symbols, perfume... [click here for more] |
Kent David Kelly |
$4.99
|
----
The print version of The Seers Sanctum can be found on http://directsunGames.com
----
It's like a 'Legend of Zelda' puzzle dungeon, but instead of Link, you play as a group of grubby grave robbers. Also, there's way more eyeball stuff.
"Interactivity is very high, rivaling the best of adventure in that area."
"Far too often 'Puzzle Dungeons' and interactivity is [a] simple... [click here for more] |
directsun |
$6.00
|
"Ah, yes. And what do we find here? Why, the dark harlequin of the underworld neath Castle Oldskull, Groohlz-Drakha, has brought you his cruelest and most luscious map of the nether: Herein you will find 1,000 Rooms of Chaos, direct from the most secret lore of Darkseraphim’s own Castle Oldskull. But here in this codex, which I now grant you, lieth only the names of the rooms,... [click here for more] |
Kent David Kelly |
$1.99
|
print on demand coming soon!!
The Jeffersontown Setting Guide is 140 pages of everything you could ever want to know about Jeffersontown. From Maps, to History, To Modern Day, To Heroes, Villains, NPCs Monsters...this all inclusive Setting Guide is a one stop shop for all things Jeffersontown!
More about DARK PLACES & DEMOGORGONS
Following in the tradition of SURVIVE THIS!! Zombies!... [click here for more] |
Bloat Games |
$4.99
|
Alchemists are magical practitioners who specialize in transforming one sort of thing into another. While many fantasy games refer to characters of this sort, few actually put their abilities into game terms and, with that in mind, following are six spells to help those game masters and players who wish to create magic users with alchemical abilities. Some are very powerful but are also time-intensive... [click here for more] |
Skirmisher Publishing |
$0.50 $0.29
|
The legendary megadungeon is here at last!
More than thirteen levels and 1,500 keyed encounters of perils, monsters, traps, and treasure to bedevil your players. Find levels of warring humanoids, the deadly Arena, ancient artifacts, lost temples, portals to other worlds, and the ultimate secret of the dungeons... the Mad Archmage himself.
Originally released as a free electronic book in serial... [click here for more] |
BRW Games |
$4.95
|
PRINT ON DEMAND NOW AVAILABLE!!
A coupon will be provided for early PDF purchasers once Print on Demand is available for the Print version!
This is The Ghost Hunter's Handbook, designed for use with SURVIVE THIS!! - Dark Places & Demogorgons but is compatable with most OSR games and retroclones
TABLE OF CONTENTS
NEW CLASSES
CLAIRVOYANT... [click here for more] |
Bloat Games |
$4.99
|
ALERT! ALERT! PREMATURE LANDING!
You groggily come back to consciousness after a long cryosleep. Your ship’s warning system is telling you the ship has entered the atmosphere of a planet and is about to crash land under autopilot. Crawling to a seat, you buckle in, joining your fellow astronauts as you quickly check instrument readings. Through the cockpit window you see a barren, desolate... [click here for more] |
Goblinoid Games |
$5.99
|
PRINT ON DEMAND NOW AVAILABLE!!
A coupon will be provided for early PDF purchasers once Print on Demand is available for the Print version!
This is a UFO Investigator's Handbook, designed for use with SURVIVE THIS!! - Dark Places & Demogorgons but is compatable with most OSR games and retroclones
TABLE OF CONTENTS
New Classes: UFO Investigator 4 Conspiracy... [click here for more] |
Bloat Games |
$4.99
|
The legendary megadungeon is here at last!
More than thirteen levels and 1,500 keyed encounters of perils, monsters, traps, and treasure to bedevil your players. Find levels of warring humanoids, the deadly Arena, ancient artifacts, lost temples, portals to other worlds, and the ultimate secret of the dungeons... the Mad Archmage himself.
Originally released as a free electronic book in serial... [click here for more] |
BRW Games |
$4.95
|
In R'lyeh, Cthulhu Stirs...
Evil cultists consummate their union with Shub-Niggurath in dark woods no other mortals dare go. Alien terrors lurk in the underworld; their vast riches wait, or their incomprehensible powers could leave you broken, dead, or worse. Adventure in underworlds filled with horrible entities, or the ruins of alien beings that enslaved the ape-like ancestors of mankind.... [click here for more] |
Goblinoid Games |
$6.99
|
The Isle of Eldisor Hexcrawl Campaign Cyclopedia & Gazetteer is a 76-page campaign guide describing the Southlands of the Isle of Eldisor.
Jordvann was once a land dedicated to Law and Good, until the rise of Eldisor, the Devil’s-Son, who together with his hordes of giants, dragons, trolls, ogres, orcs, and goblins conquered the land, reduced the people to slavery,... [click here for more] |
James Mishler Games |
$15.00
|
Some say the gods expelled the grotesque and the weak from their ranks at the beginning of time, denying them entrance to the lofty heavens. Demons all of them, they fled to remote places where they had palaces built in which they could dwell and prosper in the glittering shadows, and that among these places, the 1001 Pagodas of Doom of the Yellow Springs Island are supreme, sheltering countless... [click here for more] |
Kabuki Kaiser |
$4.00
|
Customize your dungeons!
More adventures and maps set under the earth for old-school fantasy roleplaying games (OSR games).
Dyson's Delves contains over 140 pages of maps and adventures featuring the unique mapping style of Dyson Logos.
Seven full adventures fill out the beginning of the book, followed by 44 additional dungeon maps each with a page for the GM to key and make notes about each... [click here for more] |
ZERObarrier |
$9.99
|