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Mysteries of the World: The Scion Second Edition Companion

Mysteries of the World: The Scion Second Edition Companion


Though knowledge, wisdom, and the ability to see the unseen are many Scions’ birthrights, the World holds infinite secrets. Gaze deep into Tezcatlipoca’s mirror or the eyes of an avian bringer of omens, and no matter how sagacious you imagine yourself to be, you’ll learn something new — or something older than time. Scion: Mysteries of the World presents optional rules and new pantheons,...   [click here for more]
Onyx Path Publishing  $24.99

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Mage: The Ascension 20th Anniversary Edition

Mage: The Ascension 20th Anniversary Edition


I tell you this: We are Divinity.  Reality is ours to bend. To subvert. To command. We have that power – all of us.  Not everyone knows what to do with it, or uses it well. Most of us never realize just what it is we are or how much we can do.  Those of us who do well, some of us are monsters. Manipulators. Parasites. Tyrants. Fanatics.  And the rest of us never see that monster...   [click here for more]
Onyx Path Publishing  $59.99

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Changeling: the Lost Second Edition

Changeling: the Lost Second Edition


Once upon a time, they took you from your home. They promised you a place at their side, and meaning in your life, and they surrounded you with beautiful things. But the beautiful things were oh so sharp, and they laughed when you bled. Day by day, they changed you. But day by day, your will grew stronger. On the last day, you smashed your way...   [click here for more]
Onyx Path Publishing  $44.99

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Geist: The Sin-Eaters Second Edition

Geist: The Sin-Eaters Second Edition


You are dead. You shuffled off this mortal coil, passed away, bought the farm, or any of a thousand other quaint metaphors we use to avoid staring into the face of our own mortality. You are not dead. Something else was more important – you didn't have time to lie quiet in your grave, you had things that needed doing. And on the cusp of dissolution, at the crossroads of this world and the next,...   [click here for more]
Onyx Path Publishing  $44.99

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Signs of Sorcery

Signs of Sorcery


Did they tell you magic is sealed away by the Abyss? That the Supernal Realm can’t affect the Fallen? That you’ll never see the Watchtower again? Nothing is ever that simple. The curse keeps Sleepers from seeing it, but we are Awakened. We see past the Lie with our Sight every day, grasp the Supernal with our spells and seek the Mysteries. And what Mysteries we find! Artifacts...   [click here for more]
Onyx Path Publishing  $24.99

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Oak, Ash, and Thorn: The Changeling: The Lost Second Edition Companion

Oak, Ash, and Thorn: The Changeling: The Lost Second Edition Companion


So, you’re home. What now? Gonna run and hide for the rest of your life to make sure They never find you again? Screw that. Don’t let Them scare you. Take up space. Make noise. Write your name across the sky and let Them know you’re not going anywhere without a fight. You brought the fairy tale to your home turf, and you make the rules here. Your words have power now, so use them. Build a community....   [click here for more]
Onyx Path Publishing  $14.99

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Changeling: The Dreaming 20th Anniversary Edition

Changeling: The Dreaming 20th Anniversary Edition


Judge us not by our seemings for we are never what we appear. Come hither, changelings and join the dream-dance, lest the winter come and the Dreaming pass into memory.   Recall your heritage! Let the games begin!   Twenty years ago, White Wolf published Changeling: the Dreaming, the fifth of their promised five game-lines that together comprised...   [click here for more]
Onyx Path Publishing  $49.99

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Trinity Continuum: A Quantum Leap (A Jumpstart for Trinity Continuum)

Trinity Continuum: A Quantum Leap (A Jumpstart for Trinity Continuum)


“Potential is everywhere. You can’t really see it, but you can feel it. And all you really need to do is reach out, grab that potential in your hand, and bend it to your will. Nothing goes wrong if you just use your potential. I know it sounds easy. I can’t really tell you how to do it. But when you do, you’ll just know.” — Janeka Spencer, Neptune Foundation first responder...   [click here for more]
Onyx Path Publishing  $3.66

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Whispers in the Dark: Quickstart Rules for 5e

Whispers in the Dark: Quickstart Rules for 5e


Welcome to Whispers in the Dark The first Whispers in the Dark campaign setting is now on KS. For more details search "The Devil's City: Horror Fiction and 5e gaming Conjoined" at Kickstarter. Created by Matt Corley (Tales of the Old Margreve, Ghoul Island, Lamp's Light Sanitarium) and M.T. Black (Baldur's Gate: Descent into Avernus, Mordenkainen's Tome of Marvelous...   [click here for more]
Saturday Morning Scenarios  $19.99 $15.99

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M20 How Do You DO That?

M20 How Do You DO That?


A Practical Guide Mage: The Ascension’s flexible and ambitious Sphere system has provided many questions and debates for over 20 years. Here, now, in this book, we answer the eternal question How Do You DO That? with hundreds of reality-altering feats – puppetry and possession, elemental command, martial arts prowess, illusions, and far, far more – all presented...   [click here for more]
Onyx Path Publishing  $24.99

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C20 Player's Guide

C20 Player's Guide


Autumn Leaves Tumble Down The Dreaming is a vast and ever-changing place, especially in the turbulent time of the Evanescence. New dreams take shape as Winter winds howl outside the windows and Glamour fights to bring light and warmth to a world where hearts go cold even as temperatures rise. Changelings everywhere must make a dangerous choice – unite and stand together against the rising dark…...   [click here for more]
Onyx Path Publishing  $24.99

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M20 The Book of Secrets

M20 The Book of Secrets


More Than Magick For mages who think they have everything, this trove of treasures expands upon the wealth of material presented throughout Mage: The Ascension’s 20th Anniversary Edition. New Traits, new rules, essays, answers, information… the Secrets are revealed within.  Enter the Annex Building upon the M20 core rulebook, this Book of Secrets...   [click here for more]
Onyx Path Publishing  $39.99

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Beast: The Primordial

Beast: The Primordial


Did your heart seize up in your chest a little when I said that? It should. Those horrors you've dreamed of all your life - the arms dragging you down into the ooze, the thing with fangs and too many legs waiting in the dark, the sleek, silent killer dropping on you from a clear sky - they're real.  But don't fret, little brother. You'll never have to wake up in fear, ever again. The...   [click here for more]
Onyx Path Publishing  $39.99

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V20 Companion

V20 Companion


Can a Prince command a Priscus? How have the Anarchs fared during the modern nights? Can the Harpies declare a boon null? These questions and more secret details of the Kindred condition have their answers within the V20 Companion. A complementary sourcebook detailing some of the finer points of being undead, this is the first supplement released in support...   [click here for more]
Onyx Path Publishing  $19.99

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W20 Changing Breeds

W20 Changing Breeds


Changing Breeds for Werewolf: The Apocalypse 20th Anniversary Edition is here! Everything you need to play any of the other werecreatures of the World of Darkness, including the Lost Breeds. Creatures of the Wild The Garou are not the only changing creatures to stalk the world. Other shapeshifters hunt in places where wolves do not tread, from sun-lost seas...   [click here for more]
Onyx Path Publishing  $39.99

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V20 The Black Hand: A Guide to the Tal’Mahe’Ra

V20 The Black Hand: A Guide to the Tal’Mahe’Ra


We Deal in the Truth. Every interaction, every fight, every clandestine meeting, it’s all about the truth. The truth hurts. The truth kills. But in the end, the truth protects. The truth shapes the world. Shape the world with us. The Tal’Mahe’Ra, the Black Hand, plays the long game. They’re fighting a war of millennia, and the stakes could never be higher than they are tonight....   [click here for more]
Onyx Path Publishing  $34.99

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V20 Dread Names, Red List

V20 Dread Names, Red List


There are some threats that transcend a local Prince's domain and become enemies of every Kindred in the Camarilla. These Anathema become targets of a global Blood Hunt for their crimes. Not just political enemies, the monsters on the Red List have been named enemies of the entire Camarilla by the Justicars. Dread Names, Red List explores the Camarilla's "Most Wanted" List, naming...   [click here for more]
Onyx Path Publishing  $19.00

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W20 Changing Ways

W20 Changing Ways


The Garou Nature The Garou are warriors of Gaia. Part human, part wolf, and part spirit they look like what humans think of as werewolves but are so much more. Though most come into the world as humans or wolves, that state does not last. Wolf-born gain a spark of human intelligence after their Change, while those born to humans must cope with the instincts of a hunter, and the burning...   [click here for more]
Onyx Path Publishing  $24.99

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V20 Ready Made Characters

V20 Ready Made Characters


Running a one-night game of Vampire: The Masquerade 20th Anniversary Edition? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for some examples of how to use the material in Lore of the Clans? Thanks to our generous Kickstarter backers, these thirteen ready-made characters cover each of the vampire Clans. Each character is provided with background,...   [click here for more]
Onyx Path Publishing  $8.50

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W20 Kinfolk: A Breed Apart

W20 Kinfolk: A Breed Apart


Born to Run The Garou are born of two kinds: humans and wolves. These are their Kinfolk — those “of the blood.” These special people — whether of two legs or four — carry in them the hope of the Garou: the promise of future generations. Although Garou are born to Kinfolk, nobody knows they’re different until they undergo their First Change. Until...   [click here for more]
Onyx Path Publishing  $17.00

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Night Horrors: The Tormented

Night Horrors: The Tormented


“The Pilgrimage ain’t got no shortcuts, no quick fixes. Heck, even death’s not a reprieve for us. So you pick yourself up now, and you keep goin’. I promise there’s light at the end of this tunnel, even if the walk takes forever and a half. Just mind those that’d get in yer way.” — Sister Meshé, Tammuz Sage Night Horrors: The...   [click here for more]
Onyx Path Publishing  $25.00

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Hearts on Trial: Changeling the Lost Second Edition Jumpstart

Hearts on Trial: Changeling the Lost Second Edition Jumpstart


Once upon a time... That’s how the stories always start, but you know better. You know it wasn’t once upon a time, but just yesterday. Just tomorrow. Just every day for the rest of your life. Welcome to the Chronicles of Darkness. A world like our own, but more beautiful, more terrible; infinitely more dangerous and more tempting. Faerie monsters from your nightmares and your...   [click here for more]
Onyx Path Publishing  $7.50

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V20 The Hunters Hunted II

V20 The Hunters Hunted II


Most mortals turn away from the darkness that preys upon them, going about their lives in despair of the Damned and the evils they visit upon the world. But a precious few wage a personal war to shine light on those shadows and diminish them, like solitary candles shining in the night. The path of the hunter is lonely and fraught with danger, at once beset by the monsters they hunt and looked upon...   [click here for more]
Onyx Path Publishing  $24.99

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Entromancy: A Cyberpunk Fantasy RPG

Entromancy: A Cyberpunk Fantasy RPG


"An agile little assassin...Entromancy is a gem waiting to be found." --Geek Native   "I am seriously impressed with this book. My favorite part is the near-total absence of scaling, and the menu-option approach to gaining new features from your class and destiny. It works well here for the same reason it works well in Powered by the Apocalypse playbooks and 13th Age."...   [click here for more]
Nightpath Publishing  $27.50

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The Master Player's Adventurers Journal

The Master Player's Adventurers Journal


Bring your character to life! Give them the voice you always knew they had! Can be used with Any Roleplaying System! There are logs that allow you to keep track of all of the crunch and data that is a Player Character. This is not one of those logs. The Master Player's Adventurers Journal is an "In Character" record...   [click here for more]
Fat Goblin Games  $20.15

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ELEMENTAL Complete Guide

ELEMENTAL Complete Guide


Unleash Your Game! ELEMENTAL is a fast and flexible roleplaying game for any character, any setting, any story. The game is designed for the characters and stories you want to play. It features a very approachable game system and a wealth of playable content spanning multiple genres. So whatever movies, books, comics or TV shows you’re into, ELEMENTAL gives you the tools...   [click here for more]
Gildor Games  $24.99

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Mage: The Ascension (Revised)

Mage: The Ascension (Revised)


 Reality Overthrown! Their heritage is magic, their quest truth. Every culture has nurtured or condemned them. They lead humanity to the far horizon and beyond. They are mages, the inventors of sorcery, science and faith. For centuries they have battled to define existence and lead humanity to an enlightened age. Now, in an age when technology is humanitys magic, the magicians of...   [click here for more]
White Wolf  $17.99

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Reap the Whirlwind Revised (VtR 2e)

Reap the Whirlwind Revised (VtR 2e)


Welcome to the Chronicles of Darkness. A world like our own, but glitzier, sexier, and much, much bloodier. You are one of the Kindred, the immortal predators that stalk the world between the streetlights. You are also a vampire, a junkie. Every night, you beg and you borrow and you steal just a little more life, just a few more sweet moments. But there's a guy at the top. The Prince....   [click here for more]
Onyx Path Publishing  $6.99

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Exodus Post Apocalyptic RPG Survivor's Guide

Exodus Post Apocalyptic RPG Survivor's Guide


Exodus Survivor's Guide v1.5 (format PDF, 306 pages b/w) In the December of 2012, on the winter solstice, a date prophesied by the Mayans as the end of evolution, a date prophesied by Nostradamus as World's End, man chose to evolve by the process of natural selection through self extermination from nuclear fallout. The decade long year War on Terror escalated to a series of short events...   [click here for more]
Glutton Creeper Games  $32.95 $21.99

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C20 Ready Made Characters

C20 Ready Made Characters


Running a one-shot game of Changeling: The Dreaming 20th Anniversary Edition? Starting up a chronicle with new players who aren't sure what to play? Looking for some examples of how the various kiths might look? Thanks to our generous Kickstarter backers, these thirteen ready-made characters cover each of the Changeling kiths. Each character is provided with background, roleplaying...   [click here for more]
Onyx Path Publishing  $8.50

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Freedom Squadron Commando's Manual

Freedom Squadron Commando's Manual


For Freedom! It’s the year 2051, and World War III only ended two years ago. Even as the world began to rebuild from the conflagration, humanity was rocked by the revelation that a massive organization engaged in a terrible conspiracy to bring Earth to its knees and under their control. VENOM became the enemy of all freedom-loving people, using military might, criminal undertakings,...   [click here for more]
Evil Beagle Games  $16.95

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Guide to the Technocracy

Guide to the Technocracy


Embracing Science for All Mankind We are the Greatest scientific minds of the world. We influence every aspect of human society. We protect the Earth from the aliens without and the deviants within. Through order, science and technology, our conventions shape the course of the furure and catalog the wonders of the cosmos. We are there whenever someone uses a tool. We create the advancements...   [click here for more]
White Wolf  $18.50

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Freedom Squadron Plans & Operations Manual

Freedom Squadron Plans & Operations Manual


Heads Up, Commandos! General Steel issued the mandate – stop VENOM’s latest scheme at all costs! Mirage gathered the initial intel, Top Boss crunched the numbers, and Uplink sent out the call. Now Sundown is calling you onto the Hornet so he can get you to the rendezvous with the rest of your mission team. Now it’s up to you and your fellow Commandos to work up the plan, insert...   [click here for more]
Evil Beagle Games  $16.95

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Sorcerer Revised Edition

Sorcerer Revised Edition


Small Miracles Hedge wizards and minor magicians - condemned to the limited powers of rigid Paths and subtle phenomena. Without Awakening, they cannot grasp the true potential of magic - but they're far from weaklings. With careful study and strong will, they unlock power without risk of Paradox. Now that the Reckoning has come, even sorcerers are needed in the Traditions. Whether wizards,...   [click here for more]
White Wolf  $15.00

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The Roleplayer's Arcane Spellbook

The Roleplayer's Arcane Spellbook


Every Magic-user deserves a traveling Spellbook! Can be used with Any Roleplaying System! Designed to be as universal as possible, the Roleplayer's Arcane Spellbook provides a unique journal of comprehensive forms covering all the most important details. 20 spells pages each for 0-9th level spells Detailed cataloging sheets for spell components All your magic equipment, from...   [click here for more]
Fat Goblin Games  $29.95 $29.86

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Hunter's Guide: a Demon Hunters: A Comedy of Terrors Supplement

Hunter's Guide: a Demon Hunters: A Comedy of Terrors Supplement


Is your DM upping their game? Now up yours! The HUNTER'S GUIDE is your essential quick reference training manual. Trying to get ideas for your character's Aspects or Stunts? Can't remember what the rules were for resolving a contest? What the heck IS The Warehouse anyway? And let's not forget The Ciphers... why robots??? The HUNTER'S GUIDE includes: Tips...   [click here for more]
Dead Gentlemen Productions, LLC  $7.49

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Orpheus

Orpheus


'This is Radio Free Death The Voice of the Afterlife. Science thinks its shattered the barrier between life and death, but its only opened the floodgates. Stop meddling with the affairs of ghosts and close the doors before something follows you back through. You should have left some secrets buried, because now they wont go back to sleep without a fight. I See Dead People Its called projecting,...   [click here for more]
White Wolf  $20.00

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The Roleplayer's Divine Prayerbook

The Roleplayer's Divine Prayerbook


Every Cleric deserves a traveling Prayerbook! Can be used with Any Roleplaying System! Designed to be as universal as possible, the Roleplayer's Divine Prayerbook provides a unique journal of comprehensive forms covering all the most important details. prayer pages each for 0-9th level spells Detailed forms for tracking deities & demigods Design and note important churches/temples,...   [click here for more]
Fat Goblin Games  $14.95 $14.76

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Mage: The Ascension (Second Edition)

Mage: The Ascension (Second Edition)


An Epic Game of Reality on the Brink Magick is not dead. Open your eyes and see with mystick sight. A War rages, A Reconing is at hand. On one side stand the Others, Who would twist our world with their mad designs; On the other hand, the snare of Pride, And Power's lure, Await an Inner Fall. Is our Path too narrow? You decide. Come forth, A journey beckons. Open your eyes And Awaken. ...   [click here for more]
White Wolf  $17.50

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ELEMENTAL Player's Guide

ELEMENTAL Player's Guide


Be Awesome. ELEMENTAL is a fast and flexible roleplaying game for any character, any setting, any story. The game is designed for the characters and stories you want to play. It features a very approachable game system and a wealth of playable content spanning multiple genres. So whatever movies, books, comics or TV shows you’re into, ELEMENTAL gives you the tools to quickly and easily...   [click here for more]
Gildor Games  $19.99

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vs. Stranger Stuff: Season 2 Easy Mode

vs. Stranger Stuff: Season 2 Easy Mode


Adolescent Supernatural Mischief in the 1980's! Using the VsM Engine created by Phillip Reed! vs. Stranger Stuff is a rules-light tabletop roleplaying game of 1980’s inspired adventure, horror, and science fiction, where you play as “Kids” in their teens. But it’s not just homework and asking someone to the dance that are the terrors they need to face. Clearly influenced...   [click here for more]
Fat Goblin Games  $3.00

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Guide to the Traditions

Guide to the Traditions


Keeping the World's Magic Alive We keep alive the old ways. We remember the days when magic flowed across the Earth and dreams strode in hosts with spirits. For every person who believes in a world beyond reason, we are the illumination, teacher and guardian. Although beset by unbelief and torn by dissent, we stand together as guides to the shining. Ascension to which humanity may strive....   [click here for more]
White Wolf  $16.50

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Never Knows Best: Ashcan Edition

Never Knows Best: Ashcan Edition


Never Knows Best is inspired by an anime called FLCL (Fooly Cooly) and wears this influence on its sleeve. This game and its rules focus on my own interpretation of the source material, rather than attempting to emulate the anime as closely as possible. Never Knows Best (NKB) is a roleplaying game about middle school kids facing impending adulthood, growing up, and society’s­—sometimes...   [click here for more]
Samjoko Publishing  $10.00

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Initiates of the Art

Initiates of the Art


A New World Awaits All around, a new world blossoms. One moment, you had a dreary everyday life. The next, you discovered the wonder of a universe shaped at your whim. Be careful, though: with incredible power comes incalculable danger. The Traditions, the Technocracy, even vampires, ghosts and werewolves all want a piece of you. If you're going to survive and learn to use your power, you'd better...   [click here for more]
White Wolf  $11.00

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Agents of G.A.I.A. (Savage Worlds)

Agents of G.A.I.A. (Savage Worlds)


You have always seen a glimpse of the strange and unknown out of the corner of your eye. You dismissed it from the time you were little until now. You knew that your friend was attacked by werewolves when you were fifteen, even though the entire block was looking for a stray dog. You continued to experience these events as an adult until one day you could not let the attacks go. You had to report something...   [click here for more]
Battlefield Press  $17.48

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Bloodlines & Black Magic: The Crescent City

Bloodlines & Black Magic: The Crescent City


This 52-page is divided into two parts. The first section takes you on a tour of the Crescent City, specifically in the larger context of the world of Bloodlines & Black Magic. The second part includes a Bloodlines & Black Magic episode called The Book of Faiyum, which takes 3-5, 1st-2nd level characters on an adventure deep into the bayous that surround the City...   [click here for more]
Storm Bunny Studios  $14.99

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Agents of G.A.I.A. (5e)

Agents of G.A.I.A. (5e)


You have always seen a glimpse of the strange and unknown out of the corner of your eye. You dismissed it from the time you were little until now. You knew that your friend was attacked by werewolves when you were fifteen, even though the entire block was looking for a stray dog. You continued to experience these events as an adult until one day you could not let the attacks go. You had to report something...   [click here for more]
Battlefield Press  $31.99

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Secret Agents of CROSS (Savage Worlds Adventure Edition)

Secret Agents of CROSS (Savage Worlds Adventure Edition)


What is CROSS? CROSS is a clandestine spy agency also known as the Catholic Response Organization to Strategize and Strike. CROSS was created by rogue Cardinal James McDonnell to take the Pope's prayers and convert them into actions. He and his command staff create missions to protect the flock from evil using cutting-edge technology coupled with saintly magic honed over 2000...   [click here for more]
Blessed Machine  $18.49

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Secret Agents of CROSS  (Savage Worlds Deluxe Explorer's Edition)

Secret Agents of CROSS (Savage Worlds Deluxe Explorer's Edition)


Note: This edition of Secret Agents of CROSS is for an earlier edition of Savage Worlds.  If you want Secret Agents of CROSS for the latest version of Savage Worlds please go here. What is CROSS? CROSS is a clandestine spy agency also known as the Catholic Response Organization to Strategize and Strike. CROSS was created by rogue Cardinal James McDonnell to take the Pope's...   [click here for more]
Blessed Machine  $18.16

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Book of Crafts: Whispers of Dissent

Book of Crafts: Whispers of Dissent


Walking Secrets... Once, I met a Chinese woman with hobbled feet and ancient eyes. Once, I fought a knight whose armor shone like burnished light. In the streets of Cairo, sharp-toothed men gnaw sinners' bones; in Haitian midnights, the Loa dance. Not all magi go to war, my young friend. Many dwell in the Titans' shade, the shadows of shadows. These so-called "Orphans"...   [click here for more]
White Wolf  $13.00

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