There’s more to the world than most of us know. Academic wizards and gutter mages, vampires and werewolves, Men in Black working for a secret religious order and a police division investigating Fortean crimes. The cities and the very landscape encompass haunted places and lost bubbles of history, faerie courts and places of power.
But you know. You’re at the edge of the Hidden World. Maybe you’ve... [click here for more]
Liminal is a new tabletop roleplaying game about those on the boundary between the modern day United Kingdom and the Hidden World- the world of secret societies of magicians, a police division investigating Fortean crimes, fae courts, werewolf gangs, and haunted places where the walls between worlds are thin.
The players portray Liminals - those who stand between the mortal and magical realms, with... [click here for more]
The Mare and Foal standing stones, just outside the town of Haltwhistle, are the only two stones remaining of an ancient stone circle. It is far from the best-known stone circle in Britain, but it marks an ancient place of geomantic power, being a place with a claim to be the exact geographical centre of Britain.
The stones are not impressive, and property developers have their eye on the site. Despite... [click here for more]
The crew investigate the ghostly legacy of a deceased magician. A legacy involving forbidden magic and dangerous ghosts. This case note can be run as a sequel to Prodigal Son, or independently.
Join us in this adventure for the Liminal RPG, where the magical and mundane worlds collide in the modern day United Kingdom. ... [click here for more]
In this case note for the Liminal RPG, the crew are taken on by a prominent magician in the Council of Merlin to track down his missing son. Naturally, things are more complicated than they seem. There is the question as to why someone in the arrogant Council of Merlin needs people involved who do not belong to the organisation. It turns out that getting involved with werewolves is the easy... [click here for more]
The last of a family line will do anything to put right a Fae curse that has blighted his family. In doing this, he discovers Sir Arthur Conan Doyle’s work on the supernatural. The player characters could learn the truth behind the Cottingley Fairies and the Hound of the Baskervilles.
Join us in this adventure for the Liminal RPG, where the magical and mundane worlds collide in the modern day United... [click here for more]