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Changeling: the Lost Second Edition

Changeling: the Lost Second Edition


Once upon a time, they took you from your home. They promised you a place at their side, and meaning in your life, and they surrounded you with beautiful things. But the beautiful things were oh so sharp, and they laughed when you bled. Day by day, they changed you. But day by day, your will grew stronger. On the last day, you smashed your way...   [click here for more]
Onyx Path Publishing  $19.99

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Geist: The Sin-Eaters Second Edition

Geist: The Sin-Eaters Second Edition


You are dead. You shuffled off this mortal coil, passed away, bought the farm, or any of a thousand other quaint metaphors we use to avoid staring into the face of our own mortality. You are not dead. Something else was more important – you didn't have time to lie quiet in your grave, you had things that needed doing. And on the cusp of dissolution, at the crossroads of this world and the next,...   [click here for more]
Onyx Path Publishing  $19.99

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Unframed: The Art of Improvisation for Game Masters

Unframed: The Art of Improvisation for Game Masters


Twenty three short essays from twenty three exceptional Game Masters and creators that will invariably aid you in your quest to make your games better because they reflect what happens, rather than what you have planned.” — Sean’s Pick of the Day review 2015 Golden Geek Award nominee for Best Supplement and Best Artwork & Presentation Improvisation...   [click here for more]
Encoded Designs  $9.95

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Urban Shadows: Dark Streets (1st Ed.)

Urban Shadows: Dark Streets (1st Ed.)


THE DARKNESS RISES. WILL YOU JOIN IT? The hum of the city is an ever-present friend, a reminder that no place is safe from the politics of the concrete jungle. Will you rise to meet the wolves at the door? Or try to find some place safe to ride out the coming storm?   The choice is yours.    Dark Streets is the first supplement for Urban Shadows, an...   [click here for more]
Magpie Games  $7.99

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Chronicles of Darkness: Dark Eras Companion

Chronicles of Darkness: Dark Eras Companion


Always Another Secret The Chronicles of Darkness stretch back to the beginning of human civilization, and perhaps further. When people fearfully peered into the darkness past their campfires, the Begotten were looking back. When they opened their mouths and spoke, attaching sound to meaning, the Awakened bound those words in power and light. When humanity was forming tribes, werewolves...   [click here for more]
Onyx Path Publishing  $19.99

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Night Horrors: Conquering Heroes

Night Horrors: Conquering Heroes


Sure, you can do what you want, feed from the locals, and go back to hiding in your lair when you’re done.  You may think you’re safe there, it sure feels safe.  But, you aren’t the only thing connected to the Primordial Dream, and no lair is safe from what lurks beyond.  Don’t fool yourself. — Naomi Walker, Ugalla A Night Horrors Sourcebook for...   [click here for more]
Onyx Path Publishing  $12.99

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Geist 2e Storyteller's Screen and Reference

Geist 2e Storyteller's Screen and Reference


You are dead. You shuffled off this mortal coil, passed away, bought the farm, or any of a thousand other quaint metaphors we use to avoid staring into the face of our own mortality. You are not dead. Something else was more important – you didn't have time to lie quiet in your grave, you had things that needed doing. And on the cusp of dissolution, at the crossroads of this world and...   [click here for more]
Onyx Path Publishing  $1.99

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Pip System Corebook

Pip System Corebook


Pip System Corebook The Pip System is designed from the ground up as a genre-bending rules system for any roleplaying game! Create your own setting, convert and existing one, or pick up one of our amazing worlds, like Mermaid AdventuresInfestation: An RPG of Bugs and Heroes, or A Kid's Guide to Monster Hunting. ...   [click here for more]
Third Eye Games  $14.99

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Part-Time Gods Second Edition

Part-Time Gods Second Edition


Long ago, an entity known as the Source visited humanity and gifted certain people with divine power. For a time, the world existed in a state of balance between order and chaos, between life and death, between divinity and mortality. That is, until the gods waged war against the Source and eventually against each other, until the gods were close to extinct. The gods of today are shadows of what the...   [click here for more]
Third Eye Games  $20.00

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AMP: Year One

AMP: Year One


AMP: Year One The year is 2015 and the world is getting its first taste of super-powered individuals making their presence known all around the globe. Danger and conspiracy lurk around every corner, be it from government agencies looking for the secret to these power or other AMPs looking to battle in a show of supremacy. AMP: Year One is an RPG that puts this first year under a microscope,...   [click here for more]
Third Eye Games  $14.99

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API Worldwide: Canada (2nd Edition)

API Worldwide: Canada (2nd Edition)


Face Dangers Beneath the Ice Despite pop culture misconceptions, Canada is neither boring nor safe. Threats await agents behind every dark corner, and HQ is often low on personnel to handle the fight. Apocalypse Prevention, Inc. strikes back with determination and wit, instead of muscle, with the help of the Great Strategist. The company will be triumphant... because there is no other choice. ...And...   [click here for more]
Third Eye Games  $9.99

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Apocalypse Prevention, Inc. 2nd Edition

Apocalypse Prevention, Inc. 2nd Edition


Welcome to Apocalypse Prevention, Inc., thwarters of catastrophes, enders of end-of-world scenarios and defeaters of doomsday plans.  Join the fight to protect Earth by enlisting in API, a worldwide company whose only mission is to stop anyone or anything who wants to harm our world. Humanity doesn’t fight this battle alone, as monsters and demons have given up their lurking to serve the...   [click here for more]
Third Eye Games  $29.99 $14.99

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AMP: Year Two

AMP: Year Two


Winner of the 2015 BAMFsies Award for Best Continuity/Sequel Product! AMP: Year Two The year of fear has begun! Continuing the story into the year 2016, AMP: Year Two is the latest sourcebook for the AMP: Year One RPG. Not only does this book expand the world timeline, but provide full details on how AMPs have begun to affect the rest of the world. AMP: Year...   [click here for more]
Third Eye Games  $9.99

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Outsider's Guide

Outsider's Guide


Outsider's Guide You thought the gods had it hard. Now it's time to learn more about the Outsiders, the mythological and supernatural beings that share the divine world but are forced to live on society's outskirts. Some are inhuman in appearance, while others can pass as mortal, but all Outsiders share a common ancestry... they were created by the Source to destroy the gods. Of course, not everyone...   [click here for more]
Third Eye Games  $14.99

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Infinite Sparks, A Part-Time Gods Second Edition Companion

Infinite Sparks, A Part-Time Gods Second Edition Companion


Infinite Sparks, A Part-Time Gods Second Edition Companion The challenge facing modern gods may seem impossible, but nothing could be further from the truth. To win, one must look within for new tools and unlock the hidden potential within. They’ll find more strength than the Old Gods ever possessed through the infinite displays of Sparks in our universe.  Infinite Sparks, A Part-Time Gods...   [click here for more]
Third Eye Games  $14.99

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Splintered (Adventure for Apocalypse Prevention, Inc. 2E)

Splintered (Adventure for Apocalypse Prevention, Inc. 2E)


Splintered A companion Adventure for API Worldwide: Canada After the escape of a notorious murderer, The Patchwork Man, the agents are sent to the outskirts of Canada to investigate a building splintered by space and time. The investigation reveals the nature of portal magic, quantum monsters lurking in the shadows, and what it takes to survive in the frozen north. ...   [click here for more]
Third Eye Games  $2.99

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Mythic Echoes: Volume One (Part-Time Gods Second Edition)

Mythic Echoes: Volume One (Part-Time Gods Second Edition)


Mythic Echoes: Volume One Being a god is not easy. You’ve already discovered that as you honed your skills, mastered your manifestations, and formed a pantheon to watch over your territory. What no one mentioned was that you’re not the only divine beings walking the Earth. Are you ready to confront an angel’s wrath, a dragon’s fury, a giant’s rampage... even the Source itself? Mythic...   [click here for more]
Third Eye Games  $14.99

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Apocalypse Prevention, Inc. - Savage Worlds Edition

Apocalypse Prevention, Inc. - Savage Worlds Edition


Join the fight to protect earth - Now using the Savage Worlds ruleset! Monsters and demons have existed on Earth since its inception, terrorizing humanity throughout history. But some of them decided to fight back, creating a company of like-minded beings (even other demons) to defend the Earth from supernatural threats.  Today, the shadow company has it's hands in every facet of...   [click here for more]
Third Eye Games  $8.49

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AMP: Year Three

AMP: Year Three


AMP: Year Three The War of 2017 has begun, and brings many things to the AMP universe... Heroes... Loss... even Rebirth. See what happens in the next year of people with powers changing the landscape of what it means to be human.  Includes:  2017 Setting Timeline 11 New AMP Powers Rules for Resistor Power Suits Mutation Mechanics New Character Type: Twice Born Try Our Other AMP: Year...   [click here for more]
Third Eye Games  $13.31

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Wrath of Purity: A 3-Part Adventure for Part-Time Gods Second Edition

Wrath of Purity: A 3-Part Adventure for Part-Time Gods Second Edition


A god's territory is under a contstant threat from any number of enemies, just waiting for the opportunity to weaken your pantheon's position. This burden is just part of being a part-time god and sometimes it comes just as you're discovering your true potential.  Wrath of Purity is an introductory 3-part adventure for new and experienced gods alike. Written by Eloy Lasanta, these...   [click here for more]
Third Eye Games  $6.00

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AMP: Year Four

AMP: Year Four


AMP: Year Four Humanity waged a war against AMPs but could never have guessed a bigger threat would arrive... the Orphans. AMP: Year Four, the Year of Invasion, explains what happens when old enemies must put aside their conflicts and join forces against a common invader. New alliances are forged, and hidden threats reveal themselves along the way; but the world is at stake....   [click here for more]
Third Eye Games  $9.99

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Dark Eras: Changeling the Lost Compilation

Dark Eras: Changeling the Lost Compilation


Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past. Chronicles of Darkness stories stretch back to the beginning of human civilization — and perhaps further. The Chronicles of Darkness: Dark Eras collections reveal the world throughout its long and storied past. Now you can get all of the Changeling: The Lost Dark Eras originally published...   [click here for more]
Onyx Path Publishing  $9.99

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Part-Time Gods of Fate

Part-Time Gods of Fate


Part-Time Gods of Fate You’ve been gifted with the spark of divinity. Will you give into the power and leave your mortal life behind? Or will you lead a double life and protect those closest to you? Choose wisely - You only have one soul. Part-Time Gods of Fate is a roleplaying game where players take the role of ordinary people imbued with the powers of a god. Balancing one's mortal...   [click here for more]
Third Eye Games  $14.99

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AMP Adventures

AMP Adventures


AMP Adventures Discover the secrets and excitement waiting for you in AMP: Year One, Third Eye Games’ modern supers RPG. Each adventure (7 in all) highlights the unique aspects that make up both the game’s deep setting and awesome mechanics (even adding new variations on existing powers).  Adventures Included: "Team Player,” "Attack of the Buzz” and “The White...   [click here for more]
Third Eye Games  $14.99

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Vampire: La Mascarade - V20 - Secrets des Lignées

Vampire: La Mascarade - V20 - Secrets des Lignées


Vampire: La Mascarade, édition 20e anniversaire: Secrets des Lignées Chaque chapitre commence par des faits historiques pertinents concernant la lignée, puis propose des informations sur la manière dont celle-ci interagit avec le monde et fonctionne à l’heure actuelle. Tous incluent enfin divers pouvoirs, atouts, handicaps et autres systèmes de jeu pour les joueurs et les...   [click here for more]
Arkhane Asylum Publishing  $19.22

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API2E - Savage Worlds Expansion

API2E - Savage Worlds Expansion


API2E Savage World Expansion Experience the awesome setting of Apocalypse Prevention, Inc. like never before! We've taken the 10 new races introduced in Apocalypse Prevention, Inc. 2nd Edition and converted them to Savage Worlds for our amazing fans! Included, also, is a new gear customization mechanic sure to get your agents into gear! Apocalypse...   [click here for more]
Third Eye Games  $3.99

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KidWorld the Role Playing Game

KidWorld the Role Playing Game


Mom and dad died. Most of the adults died. Those adults who survived all went blind. We found out that they needed us, needed our ability to see, so badly that they were willing to take us from our homes and lock us up in chains. We learned we were strong and smart enough to escape. We learned to run from adults, and in many cases we taught them to run from us.   A world run by...   [click here for more]
Vajra Enterprises  $4.95

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Affiliation Guide #1 (for AMP: Year Two)

Affiliation Guide #1 (for AMP: Year Two)


Affiliation Guide #1 The secrets of the world’s first AMP Affiliations are revealed inside. The Seekers of Enlightenment, The Changelings, Typhoon and The United Human Front (UHF) couldn’t be more different from each other, but each group brings their own unique powers and abilities to coming war. Inside Affiliation Guide #1, you’ll discover: Changelings Includes: Breakdown...   [click here for more]
Third Eye Games  $14.99

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Affiliation Guide: TRAC (for AMP: Year Two)

Affiliation Guide: TRAC (for AMP: Year Two)


Affiliation Guide: TRAC The Federal Tactical Response and Containment Agency (or TRAC) is humanity's defense force against hostile AMPs. They police neighborhoods and keep everyone safe, also ushering law-abiding AMPs to registration offices safely if needed. They also take down city-destroying AMPs before they hurt too many people. Are you up for the job? Read this Affiliation Guide for TRAC and...   [click here for more]
Third Eye Games  $3.99

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AMP: Year One Cheat Sheet

AMP: Year One Cheat Sheet


AMP: Year One Cheat Sheet No need to look up that ever important rule anymore. This awesome Cheat Sheet gives you quick reference to all the most accessed rules from the AMP: Year One corebook. Includes: Boost variants Armor Rules Action/Reaction Lists Gaining Juice Experience Points Weapons And More! ...   [click here for more]
Third Eye Games  Pay What You Want

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Part-Time Gods Second Edition Preview

Part-Time Gods Second Edition Preview


Part-Time Gods Second Edition Preview Part-Time Gods Second Edition (PTG2E) is the latest iteration of an amazing setting about gods and the people, groups, and places in their lives that keep them tied to their humanity. This game gives players the tools to create their own gods and go on to tell dramatic, exciting, and engaging stories -- the kind only PTG2E...   [click here for more]
Third Eye Games  Pay What You Want

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Pip System Primer Annual #1

Pip System Primer Annual #1


Pip System Primer Annual #1 (2018) Available for the first time in print! The Pip System Primer Annual #1 contains the first four issues of our quarterly zine supporting (you guessed it) the ENnie award-winning Pip System. Featuring over 120 pages of original content, including adventures, extras, skills, advanced qualities, and more, there's about as much material in here as the core rulebook itself....   [click here for more]
Third Eye Games  $10.00

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Affiliation Guide #2 (for AMP: Year Two)

Affiliation Guide #2 (for AMP: Year Two)


Affiliation Guide #2 The foundation has been laid, so a new crop of Affiliations have been born: The Hounds, Na ‘Aumakua, Retribution, and TRAC further complicate the chaos of AMP: Year Two. Each group wields their own strengths and weaknesses, but all hold secrets that could tip the balance of peace. Inside Affiliation Guide #2, you’ll discover: Hounds Includes: Breakdown...   [click here for more]
Third Eye Games  $9.99

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Affiliation Guide: Hounds (for AMP: Year Two)

Affiliation Guide: Hounds (for AMP: Year Two)


Affiliation Guide: Hounds The Hounds, otherwise known as TRAC Elite, is the secret program organized by the US government to detain and control hostile AMPs and force them to do "good" in the world. In the process, some have gone on to great public notoriety, while others are forgotten entirely, lost to a machine that eats up the undesirables. Affiliation Guide: Hounds...   [click here for more]
Third Eye Games  $3.99

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Affiliation Guide: Seekers of Enlightenment (for AMP: Year Two)

Affiliation Guide: Seekers of Enlightenment (for AMP: Year Two)


Affiliation Guide: Seekers of Enlightenment Founded by Doctor Luminous, the Seekers of Enlightenment have been the organization who has tried its best to help AMPs and Saps get along. Of course, they are also entangled in a myriad of conspriacies and secret initiatives while at the same time saving several AMPs from the government or even from themselves. Still, many flock to their group as a way...   [click here for more]
Third Eye Games  $3.99

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AMP: Year One QuickStart

AMP: Year One QuickStart


You are the first super-powered beings in the world. What will you do with your power? There are no Heroes. There are no Villains. Only hard choices await in this amazing supers RPG. The AMP: Year One QuickStart includes the following: -Setting and Rules Summary -Intro Adventure: Team Player -8 Pregenerated Characters ...   [click here for more]
Third Eye Games  Pay What You Want

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Affiliation Guide: United Human Front (for AMP: Year Two)

Affiliation Guide: United Human Front (for AMP: Year Two)


Affiliation Guide: United Human Front Everyone thinks about the United Human Front (UHF) as some sort of domestic terrorist organization hell-bent on killing AMPs. The truth, however, is much more difficult. While there are outliers in the mix, the vast majority of UHF members are simple folk who want to make sure their world is not taken from them. The UHF will stop at nothing to keep humanity as...   [click here for more]
Third Eye Games  $3.99

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Pip System Status Effect Cards

Pip System Status Effect Cards


Perfect for keeping track of your current Pip System conditions or tempting fate by drawing one at random, the Pip System Status Effect Cards provide a useful tool in your Pip System games. Complete with every condition in the game, these cards are double-sided to provide the positive and negative versions with a simple flip. Featuring 50 easy-to-read and complete details on every condition in the...   [click here for more]
Third Eye Games  $5.00

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Apocalypse Prevention, Inc. 2nd Edition QuickStart

Apocalypse Prevention, Inc. 2nd Edition QuickStart


Welcome to the Apocalypse Prevention, Inc. 2nd Edition QuickStart, where you can thwart catastrophes, end end-of-world scenarios and defeat of doomsday plans.  Join the fight to protect Earth by enlisting in API, a worldwide company whose only mission is to stop anyone or anything who wants to harm our world. Humanity doesn’t fight this battle alone, as monsters and demons have given up their...   [click here for more]
Third Eye Games  Pay What You Want

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Deck of Sin: Playing Cards for Sins of the Father

Deck of Sin: Playing Cards for Sins of the Father


This deck of 54 cards (including jokers) is the perfect accompaniment to any game of Sins of the Father. Not only do these cards have the Character creation options and mechanical effects already on the cards for easy use (and almost no book referencing), but they function as a regular deck as well.  Get yours today! ...   [click here for more]
Third Eye Games  $11.99

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