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Vampire: The Masquerade 20th Anniversary Edition

Vampire: The Masquerade 20th Anniversary Edition


Vampire: The Masquerade exploded into hobby games in 1991 and inspired a generation of fans the likes of which the game industry had never seen before or since. The cultural significance Vampire left on not just the gaming world but on modern vampire-related pop culture can be seen and felt at virtually every turn and in every medium today. Vampire: The Masquerade - 20th Anniversary...   [click here for more]
White Wolf  $29.99

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Mage: The Ascension 20th Anniversary Edition

Mage: The Ascension 20th Anniversary Edition


I tell you this: We are Divinity.  Reality is ours to bend. To subvert. To command. We have that power – all of us.  Not everyone knows what to do with it, or uses it well. Most of us never realize just what it is we are or how much we can do.  Those of us who do well, some of us are monsters. Manipulators. Parasites. Tyrants. Fanatics.  And the rest of us never see that monster...   [click here for more]
Onyx Path Publishing  $29.99

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Geist: The Sin-Eaters Second Edition

Geist: The Sin-Eaters Second Edition


You are dead. You shuffled off this mortal coil, passed away, bought the farm, or any of a thousand other quaint metaphors we use to avoid staring into the face of our own mortality. You are not dead. Something else was more important – you didn't have time to lie quiet in your grave, you had things that needed doing. And on the cusp of dissolution, at the crossroads of this world and the next,...   [click here for more]
Onyx Path Publishing  $19.99

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Esoteric Enterprises - Complete

Esoteric Enterprises - Complete


Picture the adventuring party of most old-school games. A band of thugs, occultists, criminals, weirdos and outcasts who, rather than settle into normal society, risk everything exploring the dark, dangerous places of the world. Perhaps they will become rich and powerful, perhaps they die unceremoniously. Keep this same adventuring party, and picture their equivallent in the modern day. A world with...   [click here for more]
Dying Stylishly Games  $12.00

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APOCTHULHU RPG Core Rules

APOCTHULHU RPG Core Rules


"The Old Ones were, the Old Ones are, and the Old Ones shall be. Not in the spaces we know, but between them ..." ◊ Mankind likes to believe itself the foremost power in the world, and the universe beyond. But this is a prideful illusion. A lie. Long before we rose from the slime, other powers far greater held sway upon our planet ... and those same powers were always destined to one day return...   [click here for more]
Cthulhu Reborn  $22.95

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The Warriors of Yule

The Warriors of Yule


PLAYER BEWARE! THIS BOOK IS SPOOKY! Hello, Kiddies! Dr. Darkness here again, and I will be your guide on this Christmas night. You are about to enter a chilling world of Holiday Horror and Spooks! This is a game of cheer and fear where YOU are the hero. However, just because you’re a hero doesn’t mean the Christmas ghosties will go easy on you! Prepare for a SCARE! The Warriors of Yule is a wintertime...   [click here for more]
Micro RPG  Pay What You Want

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Memento Mori

Memento Mori


There is more to death than you know, more than you’ve seen in the scant moments since you’ve come back. Places twisted by grief and despair. Bound who’ve made dark bargains with the Gods Below for power. Faith and memories crafted into tools, and sometimes into weapons.  The Underworld runs deep, lifetimes stacked on stolen lifetimes, all to squeeze us down to fuel, to fodder, for the bastards...   [click here for more]
Onyx Path Publishing  $4.99

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W20 Changing Ways

W20 Changing Ways


The Garou Nature The Garou are warriors of Gaia. Part human, part wolf, and part spirit they look like what humans think of as werewolves but are so much more. Though most come into the world as humans or wolves, that state does not last. Wolf-born gain a spark of human intelligence after their Change, while those born to humans must cope with the instincts of a hunter, and the burning...   [click here for more]
Onyx Path Publishing  $14.99

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Guide to the Night

Guide to the Night


The eyes of the Ascendancy see everything. Well, everything we want them to see anyway. The more power they have, the less we have to worry about them trying to take ours.  — Una Adeyemi This book includes:  An introduction to Vampire: The Requiem that aids new players and old alike. A look...   [click here for more]
Onyx Path Publishing  $14.99

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Vampire Translation Guide

Vampire Translation Guide


Have you always wanted to include the Ravnos into your Requiem game? Or perhaps the Invictus into your Masquerade game? This guide will help you translate the feel and core elements from each version of Vampire into the other game system and background. This book includes: • Translations of all of the clans between versions of Vampire • Suggestions and ideas...   [click here for more]
White Wolf  $3.99

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Flowers of Hell: The Demon Players Guide

Flowers of Hell: The Demon Players Guide


I want to be human, sometimes. I think about what they have and how simple it all must be. Even if they aren't sure of their identities, at least for them the question is multiple choice. A human can only be so many different things. But to really survive after the Fall, you have to let go of everything, including identity. It has to be...   [click here for more]
Onyx Path Publishing  $16.99

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Nightmare at the Bloody Bowl-O-Rama

Nightmare at the Bloody Bowl-O-Rama


Micro Mutants RPG Mini Dungeon #1 You know that the bowling alley attached to the mall is large. Huge even. It was the sort of place that housed huge corporate and school sponsored parties . . . if your corporation or school enjoyed torturing its employees and students with embarrassing bowling sessions which were sure to be ridiculed for months to come.  In...   [click here for more]
Micro RPG  $0.99

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Hunter: The Vigil

Hunter: The Vigil


A Candle in the Darkness The scales have fallen from your eyes. A fire is lit: is it a lamp perched over the inscription upon an ancient blade? Or a roaring conflagration consuming the house in which the howling fiends wait? Things will never be the same after this. You’ve set forth on a damning path. Carry the Vigil. Fight back the shadows. Hunter: The Vigil includes:...   [click here for more]
White Wolf  $19.99

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The Eldritch Mines (Delve12)

The Eldritch Mines (Delve12)


It’s the 1920s. You are a private investigator and you’ve been hot on the trail of a local cult looking to awaken a great Elder Demon. You’ve tracked them to an abandoned mine outside of town. You’ll need to act quickly if you want to stop the horrific ritual and close the gate to the Elder Realm before the demon comes through. The Eldritch Mines is a single page Roll + Write RPG using the...   [click here for more]
Micro RPG  $0.99

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Rampage at the North Pole

Rampage at the North Pole


Micro Mutants RPG Mini Dungeon #2 It's Christmas time in the apocalypse, and word is that somewhere in this huge sprawling mall are the leftovers of the little North Pole Christmas Village set up from a time long past. If the Christmas Village with Santa’s North Pole workshop still exists somewhere in the mall, maybe you’ll want to stop by. Who knows...   [click here for more]
Micro RPG  $0.99

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Vampire: The Masquerade - Revised Edition

Vampire: The Masquerade - Revised Edition


They stalk in the shadows, moving gracefully and unseen among their prey. They are the blood-drinking fiends of whispered legends - Kindred, Cainites, the Damned. Above all, they are vampires. Their eternal struggle, waged since the nights of Jericho and Babylon, plays itself out among the skyscrapers and nightclubs of the modern world. But the vampires\' grand Masquerade is imperiled, and the night...   [click here for more]
White Wolf  $17.97

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The Stalking Terror (Delve12)

The Stalking Terror (Delve12)


It was supposed to be a fun day at the haunted corn maze. However, little did you know the corn maze was actually haunted. Not only that, but a strange small town cult who worships the corn is trying to summon a demon scarecrow from the netherworld--and they have plans to sacrifice you. Now, separated from your friends, can you escape the maze? The Stalking Terror is a single page Roll + Write RPG...   [click here for more]
Micro RPG  $0.50

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Reap the Whirlwind Revised (VtR 2e)

Reap the Whirlwind Revised (VtR 2e)


Welcome to the Chronicles of Darkness. A world like our own, but glitzier, sexier, and much, much bloodier. You are one of the Kindred, the immortal predators that stalk the world between the streetlights. You are also a vampire, a junkie. Every night, you beg and you borrow and you steal just a little more life, just a few more sweet moments. But there's a guy at the top. The Prince....   [click here for more]
Onyx Path Publishing  $1.99

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Werewolf: The Apocalypse (Revised Edition)

Werewolf: The Apocalypse (Revised Edition)


The Signs are upon us. The Earth burns. The waters bleed. The humans unleash hunger and disease and bloodshed. They breed poison and hatred. The world dies. Only we can see the final Signs. The Eye of the Wyrm has opened. The Nation has splintered. The End Times are here. There is nothing left but War. And none left to fight but us. Note: The Black & White print editions...   [click here for more]
White Wolf  $16.99

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Hunter: The Reckoning

Hunter: The Reckoning


Take Back The Night For centuries, supernatural powers have reigned, warring among themselves, culling the human herds and lashing out from the shadows. The creatures of the night have held court since before the dawn of history. Nothing lasts forever. From the throng of humanity, individuals emerge who know the truth. They know monsters exist. Enough is enough. The forces of darkness...   [click here for more]
White Wolf  $17.99

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Guide to the Sabbat

Guide to the Sabbat


The Sabbat are depraved monsters, reveling in their Damned state and herding the kine like cattle. Or so it would seem to the uninitiated. In truth, the Sabbat wage a secret war on the elders, struggling night after night to free themselves from the tyranny of the dread Antediluvians and the Jyhad itself. But are their tactics effective or simply horrific? Cast by the Fires of the Packs The Guide...   [click here for more]
White Wolf  $14.99

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Vampire: The Masquerade - 2nd Edition

Vampire: The Masquerade - 2nd Edition


Vampire is a game of make-believe, of pretend, of storytelling. Although Vampire is a game, it is more about storytelling than it is about winning. If you've never done this kind of thing before, you may be confused by the whole premise of a storytelling game. Once you catch on to the basic concepts, however, you'll find that it isn't all that strange, and is, in fact, eerily familiar. You, along...   [click here for more]
White Wolf  $9.99

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Guide to the Camarilla

Guide to the Camarilla


The end of the millennium is at hand. The Final Nights are here. The proud Camarilla is beset by doubt, betrayal and the rage of its enemies. The Masquerade has worn dangerously thin. Not even the most powerful Justicars are safe. But this is not the end, for the wounded beast is the most dangerous. The elders of the Camarilla will not let their dream die without a fight. The New Face of the Camarilla...   [click here for more]
White Wolf  $14.99

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Players Guide to Garou

Players Guide to Garou


A Nation of Wolves They fight with tooth and claw against an enemy worse than any nightmare. They struggle amongst themselves, vying to defend a society in which the strongest and wisest can lead the War of the Apocalypse. They are bitter rivals and lifelong friends. Above all, they are Garou. Whatever else comes, the werewolves of the Garou Nation will stand as one - or will fall together....   [click here for more]
White Wolf  $17.99

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Vampire Players Guide - Revised Edition

Vampire Players Guide - Revised Edition


Since Biblical times, the get of Caine have prowled the world, hiding from mortals and resigning themselves to the shadows. Throughout the ages, their plans have unfolded and their treacheries have come to fruition. Welcome to the Final Nights — welcome to unlife as a vampire. A collection of essays, character-building options, chronicle suggestions and methods of play, the Vampire Players Guide...   [click here for more]
White Wolf  $14.99

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Book of Auspices

Book of Auspices


The Five Faces of Luna The tricker; the shaman; the judge; the bard; the warrior. Each werewolf follows one of the five auspices, according to the blessings of the moon. A werewolf has a great obligation to follow the ways of the moon phase under which he was born - but it isn't in vain. If he is true to his moon, he can reap great rewards and bring glory to his people. If he shames his moon,...   [click here for more]
White Wolf  $11.99

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Orpheus

Orpheus


'This is Radio Free Death The Voice of the Afterlife. Science thinks its shattered the barrier between life and death, but its only opened the floodgates. Stop meddling with the affairs of ghosts and close the doors before something follows you back through. You should have left some secrets buried, because now they wont go back to sleep without a fight. I See Dead People Its called projecting,...   [click here for more]
White Wolf  $14.99

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Vampire The Masquerade 1st Edition

Vampire The Masquerade 1st Edition


A Storytelling game of personal horror. "No one holds command over me. No man. No God. No Prince. What is a claim of age for ones who are immortal? What is a claim of power for ones who defy death? Call your damnable hunt. We shall see who I drag screaming to Hell with me." - Gunter Dorn, Dasa Ungeheuer Darin   ...   [click here for more]
White Wolf  $9.99

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Werewolf The Apocalypse Second Edition

Werewolf The Apocalypse Second Edition


These are the final days- The signs are clear: Even our pups know That this is the age of the Apocalypse   The humans have Corrupted the Earth Destroyed the Trees Slaughtered the Beasts Choked the Air Poisoned the Soil Clogged the Waters Unleashed the Eternal Fire   Now, the Wyrm rises To eclipse the Moon, Devouring all within its grasp, Hunting the hunters.  ...   [click here for more]
White Wolf  $9.99

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Fair Ones

Fair Ones


Spirits left to wander far grow monstrous fair and old. Ghostbusters, X-Files, the Cthulhu Mythos, Jonathan Strange & Mr. Norrell, the Book of Coming Forth by Dayand all the folktales of powerful ancestral spirits who bargain with mortals, are some inspirations for...   [click here for more]
Tibbius  $3.00

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Players Guide to the Changing Breeds

Players Guide to the Changing Breeds


Beasts in Human Skin The wolves cannot be everywhere at once, in the deep jungles and wide savannas, in the stormy skies and the darkest seas, other werebeasts hunt. Serpents with the cunning of humans glide in the darkness, jaguar warriors offer bloody sacrifices to their goals, and cuning spiders weave their spells to catch prey. The other...   [click here for more]
White Wolf  $17.99

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Player's Guide to the Sabbat

Player's Guide to the Sabbat


By Any Means Necessary The Sabbat: a sect of diabolists and murderers whose sole purpose seems to be wanton destruction, These Night Fiends reject the ancient laws of the undead and revel in the fear and hatred they inspire, considering them tributes to their strength and courage. The Price of Freedom is Death But there is a method to their madness. They are the true...   [click here for more]
White Wolf  $9.99

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The Rage: Forsaken Player's Guide

The Rage: Forsaken Player's Guide


The Savage Fury Unleashed The Forsaken have been pushed to the wall by their enemies. Now they push back. The tribes share their deadliest secrets with one another. Their packs teach one another the secrets of striking first and hardest. Around the world, the Forsaken reclaim what is theirs. Will you join them? A Character Book for Werewolf: The Forsaken™...   [click here for more]
White Wolf  $18.99

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Vampire Players Guide - 2nd Edition

Vampire Players Guide - 2nd Edition


The essence of Vampire lies in the undead characters, those doomed symbols of both good and evil. Powerful beyond human comparison, yet damned with tragic defects of epic proportions, each vampire is a unique reflection of its creator, and as such bears only little resemblance to other Kindred. The soul of a vampire is its individuality. ...   [click here for more]
White Wolf  $9.99

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Victorian Age Vampire: Companion

Victorian Age Vampire: Companion


A Setting Sourcebook for Vampire: The Masquerade Gaslights and Gentlemen The Victorian era witnesses the birth of the vampire, raising him from a marauding fiend of the night to a figure of gothic eminence. The era's secrets, however, still lurk in the darkness like terrors shrouded by London's fog. Further mysteries await in the night, ready (and waiting...)...   [click here for more]
White Wolf  $14.99

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AZ: After Zombies Supplement 1

AZ: After Zombies Supplement 1


Welcome to the first Rules Supplement for AZ: After Zombies! This supplement adds a wealth of new options to almost every area of the game. There are new Backgrounds, Skills, Perks, Equipment, Vehicles, Combat Options, Monsters, Factions and more! Of special interest to survivors will be the new rules for training animals. Find an animal companion such as a dog or a horse and turn them into a trusted...   [click here for more]
Apocalyptic Games  $2.99

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Corax

Corax


A raven's eye view of the world, as well as information on Corax culture and history as they tell it Complete rules for running wereravens, including Gifts, rites, fetishes, forms and more Sample Corax characters, old legends of the Sun-touched, a comic book tale of one of Gaia's spies, and more Note: The Black & White print editions of this book are not full-bleed. Because...   [click here for more]
White Wolf  $8.99

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Hunter: Players Guide

Hunter: Players Guide


Do Not Go Gentle... Now that your hunter knows the truth about the World of Darkness - that monsters lurk in the shadows, prey upon helpless victims and oppress humanity - he goes well armed into the night. Finally, the predator will know what it means to be prey. Into That Dark Night Now, you as a player can go well armed into your Hunter games. The Hunter...   [click here for more]
White Wolf  $14.99

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Guide to the Anarchs

Guide to the Anarchs


Break the Walls Down Kindred society is stagnant, and it favors the priveledged. Elders claim domain over rights that, by their nature, belong to all of Caine's childer. Princes and archbishops alike abuse the very social contract that gives them the power they wield. What's the answer? Open revolution. Bring down the system! Note: This digital edition includes the PDF and EPUB versions...   [click here for more]
White Wolf  $14.99

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Werewolf The Wild West

Werewolf The Wild West


A Storytelling Game of Horror in Times Past Blood's been spilled on these plains by the gallon. The humans, our families, are killing each other. Blue fights Grey. Red tussles with White- And then there's us. The sun burns pretty hot by day. That's all right. We burn even hotter down inside. And when the sweet moon shines down by night. There's no fort or camp so strong they can keep us...   [click here for more]
White Wolf  $16.99

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Survive the Night

Survive the Night


SURVIVE THE NIGHT The floorboards creak. Something goes bump behind the closet door. Dark things are brewing, and it will be all you can do to Survive the Night. Survive the Night is a one-shot horror RPG that throws you up against the stuff of nightmare with nothing but your wits and whatever eclectic advantages your character may possess. The dark tone mixed with...   [click here for more]
Survive the Night Games  $14.99

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Mummy Players Guide

Mummy Players Guide


The Battle For Eternity... After the last Great Maelstorm they came, flooding into the night to take up the struggle against the minions of Apophis the Corrupter and all who would stand against Ma'at. But the Amenti are not alone among the Undying. There are others who serve justice and balance with equal vigor, and now that the Amenti have met and counseled these strange immortals, the World...   [click here for more]
White Wolf  $15.99

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Of Dreams and Magic

Of Dreams and Magic


Become an Anima. Break The Doubt and cast off its oppressive influence. Unlock the power of your dreams, and make magic real. See the waking world with a Dreamer's eyes and uncover the mystic denizens that live shoulder to shoulder with the rest of humanity. Places of myth, artifacts of power - Learn all you can and be ready to face your own nightmares. Reavers will hunt you, The...   [click here for more]
ODAM Publishing LLC  $19.95

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Caine's Chosen: The Black Hand

Caine's Chosen: The Black Hand


WARRIORS FOR THE SWORD OF CAINE Hidden behind veils of secrecy and mystery, the Black Hand serves as the martial arm of the Sabbat. When the blood and fire of the sect's packs and prisci fail to win the night, the Black Hand arrives like a grim cavity on the cusp of the night. With all its autonomy and authority, however, the Black Hand has turned upon itself - does it truly serve...   [click here for more]
White Wolf  $10.00

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Vampire: The Players Guide (1st Edition)

Vampire: The Players Guide (1st Edition)


"They drove me down, used me as their pawn. Never again, never more shall I be used by another. They thought I had all the power, that they pulled all the strings, but now their strength is mine. Now, with the new might coursing through my body, I will have vengeance." -Juggler, No Apologies In the Goth-Punk world of the Vampire, any advantage can mean the difference between survival...   [click here for more]
White Wolf  $8.99

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Wraith Players Guide

Wraith Players Guide


Beyond the Shroud of Death... We are creatures of passion, condemned to spend eternity fighting against the forces of Oblivion in the world around us and within. Why is it that only in death, we begin to learn how to live? - Anya Woodmere, Heretic of the Middle Path Can There Be Hope for the Damned? The Wraith Players Guide is an essential reference for players and Storytellers alike. By expanding...   [click here for more]
White Wolf  $9.99

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Lamp's Lamp: Sanity Rules & Sanitarium Staff Bundle for 5e

Lamp's Lamp: Sanity Rules & Sanitarium Staff Bundle for 5e


**These supplments are included in the Lamp's Light Sanitarium: a horror sourcebook for 5e book**  The sanity and madness rules presented enhance role-playing, create challenges for the players, and bring more color to your game. 5th edition characters are, above all else, exceptional. They are capable of winning virtually any fight, overcoming epic challenges, and creating miracles....   [click here for more]
Saturday Morning Scenarios  $1.99

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Werewolf Players Guide

Werewolf Players Guide


"Gather, cubs, and hear the song of the mighty Garou, they Dying Race, the last Defenders of Gaia. Long have they fought against the rising dark, against the corruption that is the Wyrm. Though wounded and in pain , they fight on, alone against the End. None listen to their pleas, none heed their call. Only the Garou still Rage!" - Maverick Tongue, Galliard of the Silver Fangs Rage...   [click here for more]
White Wolf  $9.99

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EPOCH: The Experiment Continues

EPOCH: The Experiment Continues


This companion volume to the EPOCH roleplaying game presents you with new rules, advice and options to support and enhance your games. Included are: A survival guide to improve your character’s chances of reaching the end scenes. A toolkit with advice and techniques to assist GM’s with scenario facilitation. A guide for designing scenarios, covering everything from structuring tension...   [click here for more]
Imaginary Empire  $8.99

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Laws of the Reckoning

Laws of the Reckoning


Ignorance Is Bliss Most people go through life on a daily, endless round of chores and tasks - paying bills, going to school, working a job, raising a family. Many live their lives in ignorance of the danger that passes them on the street or lives in the mansion on the hill, walking through a bright blindness all their lives. Some, however have their blindfolds ripped off, and the truth...   [click here for more]
White Wolf  $9.99

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