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ZWEIHANDER RPG: Revised Core Rulebook

ZWEIHANDER RPG: Revised Core Rulebook


2018 Gen Con gold winner of Best Game and Product Of The Year, ENnie Awards 2019 The Best Role-Playing Game Releases Of 2019, Game Informer 2019 Best Games of 2019, Tabletop Gaming Magazine ZWEIHÄNDER Grim & Perilous RPG is a game where your characters will: Live in a gritty, "realistic" fantasy world Make morally grey decisions & enact vicious reprisals Uncover insidious plots & political...   [click here for more]
Andrews McMeel Publishing  $19.99

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Whitehack Fourth Edition

Whitehack Fourth Edition


Whitehack is a complete fantasy role-playing game in the original tradition. In addition to custom settings and adventures, it can run just about any material from 1974 onwards with great ease and little or no conversion. This works by picking a very limited set of pieces from a traditional, modern or “foreign” stat block and then triangulating them to pin-point how a monster, spell or ability...   [click here for more]
WhitehackRPG  $14.95

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Haven Fallen - Solo Adventure - Tenjun Nights

Haven Fallen - Solo Adventure - Tenjun Nights


Tenjun City was once a thriving metropolis, the pride of New Harbour, a UCE planetoid famed for its connection to the monasteries of old. Since the downturn in the economy Tenjun City has become a haven for the grey entrepreneur , those who seek their fortune by any means legal or otherwise. Only the few survive at the top of the corporate chain, and only a small amount of wealth trickles down to those...   [click here for more]
Original Frontiers  $0.50

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Tricube Tales

Tricube Tales


Tricube Tales is a generic, rules-lite, open-license tabletop roleplaying system that is designed to be fast and portable, making it ideal for pick-up games. It requires little preparation or bookkeeping, and the main PDF can be comfortably read on a smartphone screen. Download the full Phone PDF version of Tricube Tales for free by clicking the Publisher Preview. Purchasing...   [click here for more]
Zadmar Games  $1.00

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ZWEIHANDER RPG: Player's Handbook

ZWEIHANDER RPG: Player's Handbook


EVERYTHING A PLAYER NEEDS TO CREATE A CHARACTER FOR ZWEIHÄNDER GRIM & PERILOUS RPG. Abridged from the first ten chapters of ZWEIHÄNDER Revised Core Rulebook, this book contains everything you need to create a character: from professions & advancement, to backgrounds & skills, for intrigue & combat, to exploration & trappings, and magick spells & rituals.   Using...   [click here for more]
Andrews McMeel Publishing  $19.99

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Hexenreach - Core Rulebook

Hexenreach - Core Rulebook


FOREWORD Hexenreach is a dark fantasy tabletop roleplay game. The setting is an alternate hellscape dimension, where magic, roguery, and violence are part of everyday existence. This Core Rulebook (CRB) outlines enough lore for a starting point and introduction to the current state of affairs.  All Original Frontier games are designed for Player and Storyteller to work in conjunction for the purpose...   [click here for more]
Original Frontiers  $9.99

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Haven Fallen - Solo Adventure - Dawning Star

Haven Fallen - Solo Adventure - Dawning Star


The line between cybernetic and organic augmentation is becoming increasingly blurred due to the developments and more widespread understanding of nano technology. The Dawning Star project is an attempt by the remnants of Salvus Industries to corner the market of those in need, or otherwise prepared, to experiment with an all-encompassing exosuit aimed to boost the life quality of the wearer on an...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - Ashen Skies

Haven Fallen - Solo Adventure - Ashen Skies


The Ashen Raiders are a Formari mercenary company. Their number comprises mostly of veterans of the many conflicts fought among the Formari of Earth descent. A state of mutual enmity, isolated clashes, and cold wars between the Trinity Pact and the United Colonies of Erisia (UCE) have provided a steady flow of disaffected military personnel, battle-worn and dissuaded from the notion of humans killing...   [click here for more]
Original Frontiers  $0.50

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Prevail Unbound - Core Rulebook

Prevail Unbound - Core Rulebook


159 Pages Format: Colour PDF Prevail Unbound is a Tabletop Roleplaying Game set in a dark, gothic vision of the near-future. Humanity has connected to Magic and the Supernals - Spirits of the Plane of Kur previously labelled as Demons. _______________________________________________ By the year 2066 Humanity on the planet Earth was a shadow of it’s former achievement. Tribal notions of...   [click here for more]
Original Frontiers  $9.99

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Haven Fallen - Solo Adventure - So Below

Haven Fallen - Solo Adventure - So Below


Bhedun myth states that the after-life for those who have committed great evil looks like a vast, dark ocean plagued by “those faces with yellow eyes, where wretched claws drag the denizens of the below into the gaping maws of the deathless”. Many Bhedun do not undertake journeys across large bodies of water at night for this very reason. Like all of the myths told by the peoples of the Known,...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - The Homecoming

Haven Fallen - Solo Adventure - The Homecoming


The concept of the Spirit Realm being home to demons is not exclusive to the Formari of Earth. Though many Supernals (shaper deities and beings of Magic) of the Spirit Realm are benevolent to the beings of the Corporeal Realm (Known Space), there are those who lurk on the fringes of the Spirit Realm waiting for their Corporeal counterparts to drop the ball. Those who hold no disregard for the balance...   [click here for more]
Original Frontiers  $0.50

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Prevail Unbound - Sect Expansion - The Remnant

Prevail Unbound - Sect Expansion - The Remnant


Introduction Of all the Supernal Sects of the Unbound, the Remnant are unique in as much as they do not recognise the contribution of the modern Five. This is because the Supernal of the Remnant is the vengeful Greater Spirit known as Molek. The Ancients of Earth worshipped Molek as the protector of souls which passed to the Realm of Kur to be processed for judgement. Molek fell for the human Unbound...   [click here for more]
Original Frontiers  $4.99

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Haven Fallen - Solo Adventure - Heathen Garden

Haven Fallen - Solo Adventure - Heathen Garden


The code of the Heathen Garden states that all is permitted when pursuing the truth. Assassinations, payoffs, intimidation – everything is syndicated to the Heathen Garden and their operatives (the Heathens themselves) are only too eager to oblige. To the Heathen, the importance of maintaining checks and balances among the most powerful entities in the Known cannot be overestimated. Though a Heathen...   [click here for more]
Original Frontiers  $0.50

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Prevail Unbound - Speciality Expansion - The Tondyr

Prevail Unbound - Speciality Expansion - The Tondyr


Introduction The Tondyr (literally “Fanged Beasts”) are the savage animals who dwell among Unbound Society, stalking the night – a Sect within a Sect. Their forebearers were the original and fabled Beserkers of the old Norse tradition – part human, part beast, and all rage. Their origin however precedes the earliest written and spoken tales told on the Earth World. The teachings of the Tondyr...   [click here for more]
Original Frontiers  $4.99

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Soulmist : Unspoken Tales

Soulmist : Unspoken Tales


Soulmist: Unspoken Tales  is a set of three dark, lethal and unforgiving adventures that take place in the Soulmist Campaign Setting. Fully compatible and adaptable on any 5e campaign. Are you ready to join the conflict? In Unspoken Tales, you journey back into the world of Fyera, first introduced in Soulmist: A Journey from Darkness to Light, and unravel its dark,...   [click here for more]
Black Lantern  $22.00

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エクスプレスフロンティアシステム - エクスプレスフロンティアシステム - EFS Japanese Version

エクスプレスフロンティアシステム - エクスプレスフロンティアシステム - EFS Japanese Version


Express Frontier System (EFS) は、凝縮された簡潔なロールプレイ ゲーム システムであり、上級ゲームマスターまたはすでに Original Frontiers ゲームに精通している人向けに設計されています。これは、世界最大のゲーム コミュニティであるテーブルトップ RPG ゲームの世界に何かをお返しする私の方法でもあります。...   [click here for more]
Original Frontiers  Pay What You Want

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Haven Fallen - Solo Adventure - Mournful Seed

Haven Fallen - Solo Adventure - Mournful Seed


Of all the Formari cultures to have perished below oceans, lost in the sands of time, the mythic island Kingdom of Atlantis was, for a time, the spiritual home of Magic upon the Earth. The Atlanteans, betrayed by their Sorcerer-King Mardenieas, perished and took with them knowledge of the most powerful Spirit Magic the Formari of Earth would ever know. Mardenieas, not content to suffer in the Spirit...   [click here for more]
Original Frontiers  $0.50

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The Entombed Crown - Speciality Expansion - Paziniar's Path

The Entombed Crown - Speciality Expansion - Paziniar's Path


HOW TO USE THIS EXPANSION For this Expansion you will require the Entombed Crown Core Rulebook (CRB) available here: The Entombed Crown - Core Rulebook - Original Frontiers | DriveThruRPG.com You will also need a method to record any additional information. Any additional dice required will be listed. The Specialities within this Expansion are provided to demonstrate how the system may be expanded...   [click here for more]
Original Frontiers  $4.99

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The Entombed Crown - Speciality Profile - Sanguinity Descent

The Entombed Crown - Speciality Profile - Sanguinity Descent


HOW TO USE THIS EXPANSION For this Expansion you will require the Entombed Crown Core Rulebook (CRB) available here: The Entombed Crown - Core Rulebook - Original Frontiers | DriveThruRPG.com You will also need a method to record any additional information. Any additional dice required will be listed. The Specialities within this Expansion are provided to demonstrate how the system may be expanded...   [click here for more]
Original Frontiers  $4.99

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Gentleman Bandit | Western Cantos I

Gentleman Bandit | Western Cantos I


A dark Western poetry roleplaying game for 1 player, exploring violence, woe, and dissociation || Part I of the Western Cantos, a poetry RPG cycle "They call you the Gentleman Bandit, because no one knows your name. They call you a monster, a villain, a dealer of death. But they don’t know you. Not your Heart, your Poet’s...   [click here for more]
Allison Arth  $7.00

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The Entombed Crown - Speciality Expansion - Death's Crescendo

The Entombed Crown - Speciality Expansion - Death's Crescendo


HOW TO USE THIS EXPANSION For this Expansion you will require the Entombed Crown Core Rulebook (CRB) available here: The Entombed Crown - Core Rulebook - Original Frontiers | DriveThruRPG.com You will also need a method to record any additional information. Any additional dice required will be listed. The Specialities within this Expansion are provided to demonstrate how the system may be expanded...   [click here for more]
Original Frontiers  $4.99

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Haven Fallen - Solo Adventure - Gold Troop

Haven Fallen - Solo Adventure - Gold Troop


The Trinity Pact’s Gold Troop are near-mythic among Formari Security Forces. Some believe Gold Troop are a piece of propaganda, a fabrication of the Pact Executive to project a façade of prestige unto a largely conscripted armed force. Gold Troop are, however, very real. They are dispatched to deal with threats to the Pact which fall within the category of “supervenient and hostile”. This does...   [click here for more]
Original Frontiers  $0.50

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Dreamstate

Dreamstate


Welcome to Dreamstate, a campaingless RPG  designed to simulate dreams. Just like real dreams, they can last for forever, change in an instant, or end abruptly. When the dream starts you are thrown into a randomly generated scene with a locaction, objective, and opposition. In Dreamstate, players make actions. The outcomes of those actions affect both the story, and their position on the Dreamstate...   [click here for more]
Die By Die Productions  $14.81

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Haven Fallen - Solo Adventure - Plague Strike

Haven Fallen - Solo Adventure - Plague Strike


The leaders of the Trinity Pact have always relied upon subterfuge and the art of the double (and sometimes triple) deal to advance their position on the Galactic stage. They maintain the illusion of being all things to all of their people and use this as a justifiable ends to all of their means. But even within their ranks, some do not approve of the benevolent veil worn by their peers. To these individuals...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - Germ State

Haven Fallen - Solo Adventure - Germ State


Unity City is a City-State; the only sign of civilisation on the desolate and largely uninhabitable Planetoid Unity III. Unity City was the brain-child of Trinity Pact Executive Martik Dajal and the Diaruvarn Noble Tarn’Eth Xant. Both had much to contribute by way of philosophy, technology, and a large number of followers willing to found their vision. But Unity City holds secrets. With so much money...   [click here for more]
Original Frontiers  $0.50

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FLAMES OF FREEDOM Grim & Perilous RPG: Historian's Screen – Powered by Zweihander RPG

FLAMES OF FREEDOM Grim & Perilous RPG: Historian's Screen – Powered by Zweihander RPG


Historians! Are you running grim & perilous adventures, but tired of dog-earing the pages in your copy of FLAMES OF FREEDOM Core Rulebook? Then prepare yourself with our color blind-friendly FLAMES OF FREEDOM Grim & Perilous RPG: Historian's Screen – Powered by Zweihander RPG. CHANGELOG We have instituted a new taxonomy for digital title names. For purposes...   [click here for more]
Andrews McMeel Publishing  $9.99

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Prevail Unbound - Speciality Profile - Apex Born

Prevail Unbound - Speciality Profile - Apex Born


This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Prevail Unbound Core Rulebook is required to play the game. The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality. Some of the background lore for the Speciality is provided, but the nuances of culture and tradition...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - Beast Messiah

Haven Fallen - Solo Adventure - Beast Messiah


The Beast Messiah is perhaps the most dread of all cruiser ships to prowl the Deep Space of the Wahid Sector. Captained by the necro-scientist Doctor Mave Gravis, the ship itself is a colossal laboratory. Doctor Gravis, though most of her physical makeup is cybernetically enhanced, is technically the only bipedal sentient member of the Beast Messiah’s crew. The ship’s central AI, Aura, works in...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - Last Days

Haven Fallen - Solo Adventure - Last Days


The Odenkynd of Earth were an ancient Order sworn to protect the Planet from the worst denizens of the Spirit Realm. Though much has now been learned about the other world, the home of that which does not sleep, aspects of the Spirit Realm remain a mystery to all but the most studious of scholars the Known has to offer.  Sweyn Angor is the last Odenkynd in the Known Universe. His comrades have been...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - Broken Light

Haven Fallen - Solo Adventure - Broken Light


In Haven Fallen – Broken Light you assume the role of an adventurer in a Dark Science Fantasy setting. You will  require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play. The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest...   [click here for more]
Original Frontiers  $0.50

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Prevail Unbound - Speciality Profile - Venator

Prevail Unbound - Speciality Profile - Venator


This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Prevail Unbound Core Rulebook is required to play the game. The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality. Some of the background lore for the Speciality is provided, but the nuances of culture and tradition...   [click here for more]
Original Frontiers  $0.50

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Prevail Unbound - Speciality Profile - Tracker

Prevail Unbound - Speciality Profile - Tracker


This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Prevail Unbound Core Rulebook is required to play the game. The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality. Some of the background lore for the Speciality is provided, but the nuances of culture and tradition...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - Stormport Sigma

Haven Fallen - Solo Adventure - Stormport Sigma


Stormport Sigma is the only point of civilisation on Planet Sirilan, a water World which is largely unexplored. The Stormport serves a valuable and lucrative purpose to the UCE – namely the covert storage and transportation of valuable minerals. There are few prying eyes willing to survey the comings and goings on Sirilan – quite the opposite. The tales of this Planet among the Parnun and the Tenarnun...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - The Rain

Haven Fallen - Solo Adventure - The Rain


The Shevchenko name used to carry weight on UCE worlds, where the death of Khanna Shevchenko was once remembered as the founding date of the Erisian Vanguard. Under the new regime, however, the sense of history attached to the Shevchenko name is seen as a byword for dissidence. As the UCE has grown richer there are many within the Assemblage who believe the distribution of mining wealth should take...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - Wyrmwalkers

Haven Fallen - Solo Adventure - Wyrmwalkers


Though Magic is undoubtedly a powerful universal force, the ability to manipulate time itself eludes most Magical practitioners. The Wyrmwalkers, named for their propensity for “burrowing” into the fabric of time and space, are rare Magic users prized and feared for their abilities. Most Wyrmwalkers tread a fine balance, careful not to upset Universal balance and ever-cautious of the need to avoid...   [click here for more]
Original Frontiers  $0.50

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Prevail Unbound - Speciality Profile - Zoic

Prevail Unbound - Speciality Profile - Zoic


This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Prevail Unbound Core Rulebook is required to play the game. The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality. Some of the background lore for the Speciality is provided, but the nuances of culture and tradition...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - Heirs Of Omega

Haven Fallen - Solo Adventure - Heirs Of Omega


The current state of Planet Omega has left some within the Galactic community wondering whether the World was unofficially designated to be a place of conflict by their UCE Governor, Silas Morgan. Two rival factions within the UCE – the civilian militia of the Omega Revolutionary Movement (ORM), and the established UCE government – fight running battles on a daily basis. Production has ground to...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - Gathered Blood

Haven Fallen - Solo Adventure - Gathered Blood


Within her high towers of Ahalma, the ancient Gifted Noble Roberta Servandeth plots the expansion of her territory. Among the dozen Counts whom she has chosen serve her agenda, the Wild Kin warrior Teshna (an original survivor of Urathun), is the one who has her ear. Teshna’s point of view has never been marred by the intricacies of Galactic politicking or power-mongering. Teshna’s immortality...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - Dread Tacitus

Haven Fallen - Solo Adventure - Dread Tacitus


Tacitus Fornea is one of the few rogue Spirit Magic practitioners of Earth-bound origin. Since her early life Tacitus has been the focal point of numerous studies on the notion that Magic can be linked to the fundamental sciences of the Universes itself. The energy she has manifested over the years has been used to power space stations and save millions of lives throughout the known. Or so she was...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - Headfirst To The Earth

Haven Fallen - Solo Adventure - Headfirst To The Earth


The United Colonies of Erisia (UCE) have always utilised their heavy duty industrial tech to gain advantage on the battlefield. This is, after all, how they won independence from the Trinity Pact in the first place. There are many citizens on Earth, ostensibly citizens of the Trinity Pact, who have longed for the autonomy to decide their own fate. Whispers of revolution among the stars have reached...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - We The Fallen Angels

Haven Fallen - Solo Adventure - We The Fallen Angels


When the small island of Efril on Planet Warlan Prime declared itself an independent State, dedicated to the pursuit of chivalric restoration and Magical excellence, few bothered to take note. Efril, a site of pilgrimage for many Formari Magic Users, had always been seen as a place where the esoteric and spiritually inclined would congregate to learn more about Magic and the shared history of the Formari...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - The Block

Haven Fallen - Solo Adventure - The Block


Eden Block in the Prima sector of Kaos V has always had a reputation. It started out as a social experiment; a utopian space dedicated to the pursuit of socialist ideals. The UCE-backed project was supposed to give a break to those who needed it most. It wasn’t long before the organised underworld of Kaos V noticed that the Eden Block was ripe for occupation. Now the Block is not so much a place...   [click here for more]
Original Frontiers  $0.50

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vs. MECHA

vs. MECHA


Become One with the Machine vs. MECHA is a small roleplaying game set in a world of giant war machines. You’ll need 2-4 players, a standard deck of playing cards for each player, some pencils, paper, and about three hours. Your young pilot is one of the few compatible with warsuit technology. Although you navigate the warzone in a walking tank, you might find the real battlefield...   [click here for more]
Denagh Design  $4.00

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THE EXPRESS FRONTIER SYSTEM - Tabletop Roleplay Gaming System

THE EXPRESS FRONTIER SYSTEM - Tabletop Roleplay Gaming System


The Express Frontier System (EFS) is a condensed and concise roleplay gaming System, designed for advanced Gamesmasters or those already familiar with Original Frontiers games. It is also my way of giving something back to the greatest gaming community in the world – the world of Tabletop RPG gaming. EFS can be used with any setting. All you need is the Reference Sheet and the Character Sheet,...   [click here for more]
Original Frontiers  Pay What You Want

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Haven Fallen - Solo Adventure - Blood Forest

Haven Fallen - Solo Adventure - Blood Forest


Planet Blunhelm, simply known as the “Blood Forest”, was settled by a loosely affiliated society of Magic Users descended from the original Wild Kin. Blunhelm, originally a Trinity Pact territory, proved to be inhospitable for most Formari and lay dormant for centuries. With its forests and great lakes largely, colossal fauna and inedible flora, the planetoid seemingly had little to offer. When...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - Fusion Burial

Haven Fallen - Solo Adventure - Fusion Burial


Once a respected centre for scientific research, the small World of Fusion I has been overtaken by something sinister. The beacon of commerce has faded and given way to a darker ambience; the Wahid Sector’s shadow on the wall.  Though the Planetoid is ostensibly a territory belonging to the Trinity Pact, it is now ultra-quarantined and does not appear on any modern star charts.  Some speculate...   [click here for more]
Original Frontiers  $0.50

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A Bouquet of Roses

A Bouquet of Roses


“A Bouquet of Roses” is a mystery adventure designed for four level-4 players and compatible with fifth edition. Easily pick up and play this tale of gothic tragic romance. Face elements of heartbreak, suspense and moral ambiguity. The PCs will have to interrogate layered witnesses and investigate the truth behind each clue. Will they choose forgiveness or justice?  ...   [click here for more]
Curiosity Calls  Pay What You Want

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Haven Fallen - Solo Adventure - Far Scars

Haven Fallen - Solo Adventure - Far Scars


Every Assemblage in the Known Universe has evolved technologically to include some form of cyber defence. Some take this one step further, deploying entire hidden armies to secure their online borders. This has led to a concealed culture among the higher echelons of Known society, with the ultra-rich picking and choosing the best cyber operatives to do their bidding. Combining the skills of cyber subterfuge...   [click here for more]
Original Frontiers  $0.50

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Haven Fallen - Solo Adventure - Vital Core

Haven Fallen - Solo Adventure - Vital Core


The Salvus are seen as the pinnacle of creative achievement; a sentient Species constructed from nano-technology capable of empathy and understanding. Many accept their place among the stars, and many do not. For the Salvus, as with all peoples, conceal secrets known only to the upper echelons of their microcosm. Construct, the central and benevolent AI controller on the SI Lionheart space station,...   [click here for more]
Original Frontiers  $0.50

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vs. PIRATES

vs. PIRATES


The Golden Age of Piracy…as we remember it. vs. PIRATES is a small roleplaying game set in the Caribbean of our childhood memories. You’ll need 2-6 players, a standard deck of playing cards for each player, some pencils, paper, and about three hours. Villainous pirates sail the seas. Captain a crew of pirates or defend the good people of Port Victoria from them. Fly your own...   [click here for more]
Denagh Design  $4.00

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