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Ultima Forsan - Wayland's Secret I: An Unexpected Meeting

Ultima Forsan - Wayland's Secret I: An Unexpected Meeting


THE FOUR TRAVELLERS were greeted by the early morning light, as the coach rumbled on over the ragged ground of a barely maintained roadway. As the sun gently rose to push away the mist, the remnants of the night slipped off into shadow. The landscape of England was still beautiful, regardless of the terrors that lurked beyond the rolling hills, forested undulating ground, and castle dominated skyline....   [click here for more]
GGstudio  $2.90

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Ultima Forsan - Wayland's Secret II: Forbidden Alchemy

Ultima Forsan - Wayland's Secret II: Forbidden Alchemy


FACED WITH OVERWHELMING odds, courage is rather like a river that bursts its banks in those who can call upon incredible reserves of strength. So it was that Edward, Jane, and Sebastian had theirs sorely tested as the Dead Horde swarmed them, the cultists of the mysterious Blood Father closed ranks, and the chanting high priest let forth curses in their direction, spoken with a pus-flecked tongue,...   [click here for more]
GGstudio  $2.90

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Unknown Armies Book Four: Expose

Unknown Armies Book Four: Expose


Book Four: Expose It's about pulling back the curtain. This book is what happens when we release the chains holding Greg back and tell him to “go nuts.” Book Four: Expose includes several new rules, new ideas, and new insights into the world of Unknown Armies that you can accept or reject as you desire. The content in this book is pure grade AAA Greg, packaged for...   [click here for more]
Atlas Games  $4.95

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Ultima Forsan - Wayland's Secret III: the Blood Father

Ultima Forsan - Wayland's Secret III: the Blood Father


THE THREE OF them chartered a ship, the Calling Gull, to cross the storm-laden sea from England to Ireland at first light on the fourth day of their stay in Scotland. They had picked up a few clues from examining Laird Connor’s room in the Scottish Castle -- Edward had discovered a few letters secreted away that shone new light on Kevin’s connection to the Laird, wisely he kept them...   [click here for more]
GGstudio  $2.90

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Fate Adventures #2—The Heart of Fire (PDF+EPUB+MOBI)

Fate Adventures #2—The Heart of Fire (PDF+EPUB+MOBI)


Are you ready for a steampunk action? This product contains files in PDF, EPUB and MOBI format. In this issue you will find: A one-shot steampunk adventure for Fate Core and Fate Accelerated (FAE). Fate Adventures and Fate Plus is a monthly zine that creates new ideas, adventures, tools, and new rules for Fate Core...   [click here for more]
Pluma Press  $2.00

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Fate Adventures #2—The Heart of Fire (PDF)

Fate Adventures #2—The Heart of Fire (PDF)


Are you ready for a steampunk action? In this issue you will find: A one-shot steampunk adventure for Fate Core and Fate Accelerated (FAE). Fate Adventures and Fate Plus is a monthly zine that creates new ideas, adventures, tools, and new rules for Fate Core and FAE (Fate Accelerated). Adventure Plus...   [click here for more]
Pluma Press  Pay What You Want

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Ultimate GMing Toolkit: Improv, Campaigns, Prep, Tools [BUNDLE]

Ultimate GMing Toolkit: Improv, Campaigns, Prep, Tools [BUNDLE]


This special bundle product contains the following titles. Eureka: 501 Adventure Plots to Inspire Game Masters Regular price: $16.95 Bundle price: $13.08 Format: ZIP File "Much more than a simple book of plots, Eureka! stands as one of those essential tools that GMs and game designers will find themselves reaching for again and again." -- Game...   [click here for more]
Engine Publishing  $77.70 $59.95

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Deadlands Noir: Blood and Roses

Deadlands Noir: Blood and Roses


A missing boyfriend, a lost bag, and sad girl in a split skirt is enough to make any piano player want to lend a talented hand. The threats of a pushy Ranger to back off just sealed the deal. Follow our many-fingered tale in which blood will out and not all sin is original. Blood & Roses is the second Dime Novel for Deadlands Noir. Written by John Goff, this...   [click here for more]
Pinnacle Entertainment  $3.99

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Deadlands Noir: Memories of Yesterday

Deadlands Noir: Memories of Yesterday


A bald man with a bad memory wanders the Big Easy. The stranger needs a hand--but finds only the Black Hand, New Orleans' mafia. They've learned the stranger has escaped from a secret government program up north, and want to see if his weird abilities are a match for their rivals--the Red Sect! Memories of Yesterday is the third Dime Novel for Deadlands Noir. Written by John...   [click here for more]
Pinnacle Entertainment  $3.99 $2.99

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Hideous Creatures: Shoggoth

Hideous Creatures: Shoggoth


Hideous Creatures: Shoggoth Infinitely plastic and ductile — slaves of suggestion, builders of cities — more and more sullen … intelligent … amphibious … and imitative!” If something can take any shape, what is its true nature? Are the shoggoths slave machines or biotech Singularity? Are they one or many? Tekeli-li! Abdul Alhazred attempted...   [click here for more]
Pelgrane Press  $2.95

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Schemers

Schemers


Schemers Betrayal Knows No Boundaries A cruel lover who refashions her prey. A bioengineered warrior on the run. An internet mapping service with a stalker’s eye. A carjacker with a conscience. A Victorian thespian turned super-criminal. A murderer of video game characters. All these and more meet in the poison-soaked pages of Schemers, a genre-spanning short fiction exploration of grand schemes,...   [click here for more]
Pelgrane Press  $6.40

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Hideous Creatures: Star Vampires

Hideous Creatures: Star Vampires


Hideous Creatures: Star Vampires “The human blood on which it had fed revealed the hitherto invisible outlines of the feaster.” Invisible outlines that shall be expanded upon, extended even, into all sorts of dimensions. Are they summoned demons or feral predators? Are they kindred or competitors to Colin Wilson’s Space Vampires? Herein we trace the Shambler From the Stars,...   [click here for more]
Pelgrane Press  $2.95

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GUMSHOE Zoom: Voodoo 1 - Magic

GUMSHOE Zoom: Voodoo 1 - Magic


The first of a new series of GUMSHOE Zooms looking at historical magic traditions — and giving you the tools and rules to evoke these puissant powers in your own game! This first issue in a two-issue series examines sympathetic magic and zombies, and Zooms in on the Afro-Caribbean magical-religious complex encompassing Vodoun, Candomble, Santeria, Obeah, and Palo Mayombe. The loa ride in May!...   [click here for more]
Pelgrane Press  $4.45

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Hideous Creatures: Serpent Folk

Hideous Creatures: Serpent Folk


Hideous Creatures: Serpent Folk “The features mingled and merged in a seemingly impossible manner. Then, like a fading mask of fog, the face suddenly vanished and in its stead gaped and leered a monstrous serpent’s head!” They built Valusia before the dinosaurs, and lurk behind half mankind’s darkest cults. Are they extra-dimensional, extra-terrestrial, or...   [click here for more]
Pelgrane Press  $4.45

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GUMSHOE Zoom: Voodoo 2 - The Invisibles

GUMSHOE Zoom: Voodoo 2 - The Invisibles


GUMSHOE Zoom: Voodoo 2: The Invisibles The Invisibles, more than spirits and a little less than gods, can fit inside stones, trees, and their servitors’ heads — but not into just one issue of KWAS! Whether you call them Loa or Orisha, these mighty beings demand your attention and your sacrifice, but give you hidden knowledge and awaken your interior fires. This second...   [click here for more]
Pelgrane Press  $4.45

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Hideous Creatures: Great Race of Yith

Hideous Creatures: Great Race of Yith


“As mental barriers wore down, I beheld great masses of thin vapour in various parts of the building and in the streets below. These steadily grew more solid and distinct, till at last I could trace their monstrous outlines with uncomfortable ease.” From unguessable aliens to cone-shaped librarians to beetle-conquerors, the Great Race of Yith takes many forms. Learn to recognize them, before...   [click here for more]
Pelgrane Press  $2.95

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The Fate Codex - Volume 1, Issue 6

The Fate Codex - Volume 1, Issue 6


The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge. We've also been lucky enough to feature some really great artists, including Mike Mumah, Kaitlynn Peavler and Juan Ochoa. There's some great...   [click here for more]
Magpie Games  $2.99

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Hideous Creatures: Hunting Horror

Hideous Creatures: Hunting Horror


“I see it—coming here—hell-wind—titan blur—black wings—Yog-Sothoth save me—the three-lobed burning eye. . . .” Avatar or servitor, this winged and coiling horror haunts the dark and hunts those who seek it out. Shine a little light on this most shadowy of creatures! In this series, Kenneth Hite looks at the creatures, species, and monsters...   [click here for more]
Pelgrane Press  $2.95

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Ultranormal Enounters

Ultranormal Enounters


You can’t quite remember what happened. Your memories are in fragments, out of sync or missing. But there is one thing you know for sure; it was beyond this world. Something took - abducted - you. Whisked you away from the mundanities of day to day life. And now, some government agents want to have a word. Ultranormal Encounters is a game of otherworldly experiences and confused memories....   [click here for more]
UFO Press  $3.99

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Unspeakable Cults: The Starry Wisdom

Unspeakable Cults: The Starry Wisdom


We give the Hideous Creatures treatment not to one beast but to a whole cult — the “disliked and unorthodox Starry Wisdom sect.” Vile rites and terrifying symbolism unfold to shadow your Trail of Cthulhu game, along with alternate takes, investigative leads, possible echoes, and sinister scenario seeds. In this series, Kenneth Hite looks at the creatures, species, and monsters of...   [click here for more]
Pelgrane Press  $2.95

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Genre Structure Vol. 1: Horror

Genre Structure Vol. 1: Horror


Add more terror and suspense to your horror adventures! Horror Stories (Genre Structure Vol. 1) helps you to develop and tell frightful tales of dread and darkness. It is an essential sourcebook for creating fiction and tabletop adventures. Written for writers and roleplayers, with clear step-by-step instructions, you can: Determine which horror genre elements you wish...   [click here for more]
Dancing Lights Press  $15.00 $7.50

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The Fate Codex - Volume 3, Issue 5

The Fate Codex - Volume 3, Issue 5


The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge, and we're now entering our third year of production! Our backers have enabled us to not only hire great authors, but also to include great...   [click here for more]
Magpie Games  $2.99

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Clanbook: Brujah - Revised Edition

Clanbook: Brujah - Revised Edition


Brutes and Bravos The history of Clan Brujah has been one of struggle and passion since its first nights. Whether challenging the tyranny of feudalism or rallying against stagnant institutions, the Brujah take their fight into the modern nights. Whether she is a political dissenter or a common thug, a Brujah wears her emotions on her sleeve, and woe to those who get in her way. Intellectuals...   [click here for more]
White Wolf  $7.99

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Clanbook: Followers of Set - Revised Edition

Clanbook: Followers of Set - Revised Edition


Descended from the God of the Underworld The sands of Egypt conceal a frightening menace a cult of vampires dedicated to their fallen lord. The Followers of Set are scattered all over the world, seducing mortals into cults and enslaving other Kindred through their own vices. Yet the Setites do not exist for excess alone: They gather secrets from the darkness that spawned them, secrets that can be...   [click here for more]
White Wolf  $7.99

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Clanbook: Giovanni - Revised Edition

Clanbook: Giovanni - Revised Edition


Blood and Betrayal Embraced by a fallen clan during nights long past, the Giovanni have always had ambition. Now they bring that ambition to bear on a world they would claim for themselves. With vast wealth, the ability to command the spirits of the dead, and a strict familial hierarchy, the greatest enemy to stand against Clan Giovanni is itself. The Curse of Caine Stolen As the next entry...   [click here for more]
White Wolf  $7.99

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Clanbook: Lasombra - Revised Edition

Clanbook: Lasombra - Revised Edition


Born of Darkness The Final Nights have twisted the nobility of the Keepers clan, turning them into the aristocrats of that diabolical sect. Their legacy of shadows eclipses the light thrown by their packs ritual fires. But are the Lasombra truly the esteemed leaders of the Sword of Caine or do they simply abuse it to serve their own ends? The Lords of the Sabbat As the next entry in the revised...   [click here for more]
White Wolf  $7.99

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Clanbook: Malkavian - Revised Edition

Clanbook: Malkavian - Revised Edition


The Circle of Chaos The childer of Malkav bear two curses: undeath and madness. From emotionless sociopaths to raving lunatics and everything in between, the Malkavians nonetheless command startling insight. Does what they know drive them to madness or does their insanity allow them too peer into a world the rest of us fear to see? The Method of Madness As part of the revised lineup of clanbooks,...   [click here for more]
White Wolf  $7.50

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Clanbook: Toreador - Revised Edition

Clanbook: Toreador - Revised Edition


Cold Passions Inflame More than just a simple clan of artists, the Toreador helped found the Camarilla and have extensive dealings with the mortal world. More than any other Kindred, they feel the damnation of the Embrace, as it extinguishes the flame of creativity for which they long. But what passions inspire the Toreador after they receive the Embrace? The Undead Find Their Muse As part...   [click here for more]
White Wolf  $7.50

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Haunted: 11 Tales of Ghostly Horror

Haunted: 11 Tales of Ghostly Horror


Who willingly walks into a haunted house? Ghost hunters explore dark places, investigate clues and uncover secrets of the dead. Evidence of an afterlife may prove elusive and few hunters recognize some things are best left buried and forgotten. Suspense and intrigue lurks inside HAUNTED: 11 Tales of Ghostly Horror. Unlock the clues in these eleven mysteries: + A curious ghost hunter tracks...   [click here for more]
FR Press  $4.99 $3.99

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Lost in Dream (Fiction)

Lost in Dream (Fiction)


Dream a surreal realm where delusions roam free and nightmares hold court. A man called Rube is on a perilous quest, searching this unhinged land for something more precious than life or sanity – his own lost child. Captive on a black ship crewed by the dreaded Men of Leng, he finds himself crossing the Slumbering Sea in chains, brought face-to-face with a mischievous...   [click here for more]
Rite Publishing  $7.49

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The Beast Within Revised

The Beast Within Revised


Unseen. The Kindred Move Among Us Not merely mad beasts of lonely hunters, the vampires of the World of Darkness who call themselves The Kindred because of the blood that elementally binds them together, are dnagerously organized and cunning. They hide behind a plan they call the Masquerade so that they do not draw the attention or ire of mortals, and the society this masquerade...   [click here for more]
Onyx Path Publishing  $3.99

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Delta Green: Denied to the Enemy

Delta Green: Denied to the Enemy


Thule, the Nazi Atlantis, legendary home of Aryan superbeings that ruled prehistory. Thule was supposed to be a Nazi myth, but when a defector from the SS occult sciences division, the Karotechia, brings proof of Thule's reality, Delta Green's course is clear: the alien city and its technological and occult secrets must be denied to the enemy at all costs. But the true masters of Thule are fighting...   [click here for more]
Arc Dream Publishing  $15.95 $0.99

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Paths of Storytelling: Vampire (ePub)

Paths of Storytelling: Vampire (ePub)


This was White Wolf's April Fool's Joke for 2011. Below is the original text in its entirety. THIS IS THE EPUB (iBOOKS/NOOK) VERSION. You can buy a full-featured PDF or the Kindle version, or download the original manuscript scan for free. Sometimes my job at White Wolf requires me to dig around in our archives. Mostly I'm looking for a long-lost CD with a particular piece of...   [click here for more]
White Wolf  $0.99

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New Tales of the Yellow Sign

New Tales of the Yellow Sign


In the dying years of the 19th century, a book changed the world—or worlds. A slim, sinister text called The King in Yellow drove those who read it to madness. Despite suppression by anxious authorities, it spread through global culture, and history itself, like a virus. Now the contagion bears hideous fruit. Disturbing, dissonant and riddled with negative capability. -...   [click here for more]
Robin D. Laws  $3.99

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The Demolished Ones (Fate) - Kindle & Nook Editions

The Demolished Ones (Fate) - Kindle & Nook Editions


You wake in a room. You don’t where you are, where you came from, what’s happening. You don’t know who you are. Your identity has been taken from you. It will come back with time, but can you trust it? This world is not what it seems. Are you? And then there’s the murder. Who killed the dead man? Was it you? Was it one of the people who woke in the room...   [click here for more]
Rite Publishing  $5.99

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The Lost

The Lost


The Lost is stories of hope, tragedy, and the people the world turns away from. From a young woman struggling with addiction to a streetwise Santa looking out for his friends, these stories range from literary to magical realism. The Lost is an anthology of stories that confront issues of homelessness and the people our society ignores. The Lost features a great group of...   [click here for more]
Galileo Games  $1.99

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The Monster War

The Monster War


“I woke up remembering how I’d had to fight the monsters in 1997, which of course I had never done.” First there was bigfoot. Then the ice monsters. By the time the aliens invaded in March, JT and Steve were pretty sure something weird was going on. That was just the beginning. Before the year was over they would face insect swarms, giant monsters, zombies, and the one thing that could...   [click here for more]
Bob Cram Jr  $1.99

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Zombocalypse Now

Zombocalypse Now


Novel-length branching path interactive fiction in the Choose Your Own Adventure vein! You'll get a mobi file, an epub, and a pdf. You're a stuffed bunny and it's the end of the world. Between you and safety are forty or fifty ­zombies gorging ­themselves on the flesh of the living. If you disguise yourself as one of them and try to sneak past the feeding...   [click here for more]
Chooseomatic Books  $14.95 $2.99

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Eclipse Phase: Nostrum (El Destino Verde Part 2)

Eclipse Phase: Nostrum (El Destino Verde Part 2)


A trio of Firewall agents investigate a criminal racket that turns average citizens into monsters—before extracting their bodily fluids for dubious purposes. Nostrum takes place in the Eclipse Phase universe. It appears in the Firewall sourcebook, and is the second story in a three part series, following El Destino Verde and followed by Termites in the Framework. The complete...   [click here for more]
Posthuman Studios LLC  $0.99

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Arkham Horror: Dance of the Damned (Book 1 of the Lord of Nightmares Trilogy)

Arkham Horror: Dance of the Damned (Book 1 of the Lord of Nightmares Trilogy)


Arkham Novels Experience the horrors of a haunted New England city in the 1920s! Set in the Lovecraftian universe of our bestselling Arkham Horror board game, the Arkham novels transport you into a world torn apart by tough times and the awakening Ancient Ones! Follow iconic characters such as Jacqueline Fine and Oliver Grayson as they strive to not only understand the mysterious events happening...   [click here for more]
Fantasy Flight Games  $6.99

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Madness on the Orient Express

Madness on the Orient Express


16 LOVECRAFTIAN TALES FROM AN UNFORGETTABLE JOURNEY Trains embody the promise and peril of technological advance. They unlock opportunities for wealth and travel, but also create incredible chaos—uprooting populations and blighting landscapes. Work on or around the rails leads to unwelcome discoveries and, in light of the Mythos, dire implications in the spread of the rail system as a whole....   [click here for more]
Chaosium  $7.97

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INCURSION: Knightmare (Book 1 of Knight's Bane Trilogy)

INCURSION: Knightmare (Book 1 of Knight's Bane Trilogy)


Evil exists. I’ve seen evil. Not your garden variety, child molester or axe murderer kind of evil. I’ve seen real evil as its jaws chewed up an infant, swallowing the large chunks whole. I watched in horror as evil ate the soul of my partner.   The nightmares are real. Darkness exists. And I and a handful of people stand in the gap, protecting humanity from an evil...   [click here for more]
Section 28 Publishing  $5.99 $2.99

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Dark Kingdoms Trilogy

Dark Kingdoms Trilogy


Something truly evil is stirring. Something cunning and malign, that threatens the living and the dead alike… Greek oracle and voodoo queen, FBI agent and young punk, Pretender’s champion and heretic nun, wizened shaman and transsexual mage—many lives, many worlds, many goals… but one common enemy. Amidst the collision of ideals in the afterlife, a maelstrom forms. Who...   [click here for more]
White Wolf  $11.99 $6.99

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Eclipse Phase: Termites in the Framework (El Destino Verde Part 3)

Eclipse Phase: Termites in the Framework (El Destino Verde Part 3)


A trio of Firewall agents investigate a criminal racket that turns average citizens into monsters—before extracting their bodily fluids for dubious purposes. Termites in the Framework takes place in the Eclipse Phase universe. It appears in the X-Risks sourcebook, and is the conclusion of a three part series, following El Destino Verde and Nostrum. The complete trilogy appears...   [click here for more]
Posthuman Studios LLC  $0.99

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Unknown Armies Book Two: Run

Unknown Armies Book Two: Run


An occult game about broken people conspiring to fix the world. It's about keeping what you have from those who want it. Unknown Armies presents magick as it might exist in a world informed by crime fiction and secret histories, as twisting wrinkles in reality created by greater and greater risk, sacrifice, and obsession. As the gamemaster, you lead the players in creating...   [click here for more]
Atlas Games  $34.95 $14.95

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Kutulu

Kutulu


Krutröken från första världskriget har nyss lagt sig. På ytan verkar civilisationen ha återerövrat och rentav vunnit mark, men under den tunna fernissan av ordning och lagbunden natur dväljs mysterier bortom människans fattningsförmåga. Mentalsjukhus fylls av människor som kommit för nära sanningar de inte var redo för....   [click here for more]
Urverk Speldesign  Pay What You Want

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Never Unprepared: The Complete Game Master's Guide to Session Prep

Never Unprepared: The Complete Game Master's Guide to Session Prep


"Gnome Stew has hit another home run for the Game Master. Never Unprepared has earned a permanent place in my GM toolbox, right along side the likes of Robin’s Laws of Good Game Mastering, Hamlet’s Hit Points, Play Dirty, Eureka, and Masks. Highly recommended." -- RoleplayDNA review 2013 Origins Award nominee for Best Game-Related Publication - 2013 ENnie Award nominee...   [click here for more]
Engine Publishing  $19.95 $9.95

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Hideous Creatures: Deep Ones

Hideous Creatures: Deep Ones


HIDEOUS CREATURES: DEEP ONES dives deep into the myth of the batrachian denizens of Innsmouth. Are they human hybrids, or alien implants? Telepaths or psychopaths? Mermaids or monstrosities? From the legends of the Japanese kappa to the “kulullu” carved on the walls of Babylon, the spoor of the Deep Ones lingers everywhere. Hideous Creatures:...   [click here for more]
Pelgrane Press  $2.95

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Hideous Creatures: Hounds of Tindalos

Hideous Creatures: Hounds of Tindalos


HIDEOUS CREATURES: HOUNDS OF TINDALOS are lean and athirst! Frank Belknap Long’s greatest creations emerge from the angles of time, slavering and frumious. Are they hell-hounds, haunts, or cold equations? Track the Tindlosi spoor through prehistory and posthumanity, from the Wild Hunt to Cerberus and the howl of Garm. These lean, ravening creatures dwell at the farthest beginnings...   [click here for more]
Pelgrane Press  $2.95

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The Complete Trilogy: Prep, Campaigns, and Sessions [BUNDLE]

The Complete Trilogy: Prep, Campaigns, and Sessions [BUNDLE]


This special bundle product contains the following titles. Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions Regular price: $11.95 Bundle price: $9.52 Format: ZIP File The heart of roleplaying is the gaming session, that point when everyone is gathered around the gaming table — and exactly when so many of your game mastering...   [click here for more]
Engine Publishing  $33.85 $26.95

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