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The Shivering Circle
by Howard David Ingham

Explore the fields and furrows of folk horror with Bram Stoker Award nominated writer Howard David Ingham's open source horror role-playing game, now available on PWYW.

The Shivering Circle
 
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AZ: After Zombies Supplement 1

AZ: After Zombies Supplement 1


Welcome to the first Rules Supplement for AZ: After Zombies! This supplement adds a wealth of new options to almost every area of the game. There are new Backgrounds, Skills, Perks, Equipment, Vehicles, Combat Options, Monsters, Factions and more! Of special interest to survivors will be the new rules for training animals. Find an animal companion such as a dog or a horse and turn them into a trusted...   [click here for more]
Apocalyptic Games  $2.99

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Ngenesis RPG: Character Sheet Pack

Ngenesis RPG: Character Sheet Pack


Ngenesis RPG: Character Sheet Pack Updated Character Sheet Pack for Ngen Characters. Also includes a handy one page cheet sheet for conflict. ...   [click here for more]
Apocrypha Studios   FREE 

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Ngenesis RPG: the Addons

Ngenesis RPG: the Addons


Ngenesis RPG: the Addons All the wondrous addons for the Ngenesis RPG. Package includes the Tri-Action rules variant for the Providence System, New Dawn of an Old Star short story by Hunt & Killam, Character Sheet Package, and two new Chronicles created by fans. ...   [click here for more]
Apocrypha Studios   FREE 

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Ngenesis RPG: the Trials of Flesh

Ngenesis RPG: the Trials of Flesh


Ngenesis RPG: the Trials of Flesh A game of enigmas, secrets, lies, conflict, and dominion. In Father do we place perfect trust... In Flesh do we suffer the trials of sacrifice... In Light do we guide all to the Pyur... ... until Dominion Day come. THE WORLD WE KNOW IS GONE Saved from the threshold of apocalyptic self-annihilation,...   [click here for more]
Apocrypha Studios  $28.99 $13.50

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Seven Crows the RPG: Character Pack

Seven Crows the RPG: Character Pack


Seven Crows the RPG: Shall Darkness Arise One crow for sorrow, Two crows for joy, Three crows a girl, Four crows a boy, Five crows for silver, Six crows for gold, Seven crows a story, Never to be told. – anonymous folk poem Character Pack: A set of six Crow characters to give you a quick start in playing. Perfect to use in the one shot stories for the Seven Crows...   [click here for more]
Apocrypha Studios   FREE 

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Seven Crows the RPG: Shall Darkness Arise

Seven Crows the RPG: Shall Darkness Arise


Seven Crows the RPG: Shall Darkness Arise One crow for sorrow, Two crows for joy, Three crows a girl, Four crows a boy, Five crows for silver, Six crows for gold, Seven crows a story, Never to be told. – anonymous folk poem The companion RPG to the hit Apocrypha Studios novel, Seven Crows. Everything you need to create your own seven crows characters is here, as...   [click here for more]
Apocrypha Studios   FREE 

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On the Shoulders of Giants (LotFP-Compatible)

On the Shoulders of Giants (LotFP-Compatible)


On the Shoulders of Giants is a setting sourcebook compatible with Lamentations of the Flame Princess and more widely compatible with old school role-playing games and the OSR. Fully illustrated by Scrap Princess, this book details a setting where the characters are trying to eke out a living on the rotting corpses of the Olympians. It includes four new classes: the Conspirator, the Corpse...   [click here for more]
Apollyon Press  $4.99

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Obsidian: Inside the Zone

Obsidian: Inside the Zone


The year is 2299, and a desperate humanity wages war against the manifested legions of Hell itself. In the final battle, the last vestiges of mankind construct a vast fortified city to hold the daemonic hordes at bay. While the major population of daemons scratches at the gates, some have found a way into the stacked megalopolis. This book details the war inside the zone, the advanced technologies...   [click here for more]
Apophis Consortium  $20.00 $6.00

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Obsidian: the Age of Judgement

Obsidian: the Age of Judgement


The year is 2299, and a desperate humanity wages war against the manifested legions of Hell itself. In the final battle, the last vestiges of mankind construct a vast fortified city to hold the daemonic hordes at bay. Within this city, massive corporations vie for power, Daemonic kults carve a bloody swath through its citizenry, and technology has finally surpassed the limits of the flesh. Take...   [click here for more]
Apophis Consortium  $28.00 $8.00

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Wasteland: Beyond the Outposts

Wasteland: Beyond the Outposts


The year is 2299, and a desperate humanity wages war against the manifested legions of Hell itself. In the final battle, the last vestiges of mankind construct a vast fortified city to hold the daemonic hordes at bay. The Wasteland supplement exiles you from the secure confines of humanity's protection, and casts you into the dead lands between the Zone and the manifested landscapes of Hell. Pocket...   [click here for more]
Apophis Consortium  $20.00 $6.00

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Hidden Hand of the Horla

Hidden Hand of the Horla


A 1st - 3rd level adventure for use with Gateway To Adventure and other Original Edition Fantasy Role Playing Games. Legends tell of the Hand Mage's Tower that once stood at the edge of the realm. Within the Hand Mage experimented and hoarded his magical treasures. The tower stood for many years until one day it mysteriously vanished. Rumors spread that the mage had offended the gods and...   [click here for more]
Appendix N Entertainment  $1.99

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CORPS Rules Expansion

CORPS Rules Expansion


CORPS Rules Expansion The long awaited sourcebook for the CORPS games system, which is available here This book includes: New Ads & Disads New Combat rules and useful game aids rules for the effects of the environment, inc radiation poisoning New Paranormal powers Expanded Fear Ratings An extensive Cybernetic section Templates for Vampires and Werewolves The long awaited CORPS Bestiary Power...   [click here for more]
Applied Vectors  $15.00

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Hero Art Templates Compendium 5

Hero Art Templates Compendium 5


A compilation of character templates that you can use for your character portraits, although designed with Super Heroes in mind they could be used for any other genre of game. All pictures from original 3D source files. Instructions for Use: Print out the Template. Place a blank sheet of paper over the Template. Sketch the Template on the new sheet. Add desired costume to the sketch....   [click here for more]
Applied Vectors  $2.80

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Hero Art Templates Compendium 6

Hero Art Templates Compendium 6


A compilation of character templates that you can use for your character portraits, although designed with Super Heroes in mind they could be used for any other genre of game. All pictures from original 3D source files. Instructions for Use: Print out the Template. Place a blank sheet of paper over the Template. Sketch the Template on the new sheet. Add desired costume to the sketch....   [click here for more]
Applied Vectors  $2.80

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Hero Art Templates Compendium 7

Hero Art Templates Compendium 7


A compilation of character templates that you can use for your character portraits, although designed with Super Heroes in mind they could be used for any other genre of game. All pictures from original 3D source files. Instructions for Use: Print out the Template. Place a blank sheet of paper over the Template. Sketch the Template on the new sheet. Add desired costume to the sketch....   [click here for more]
Applied Vectors  $2.80

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Hero Art Templates Compendium 8

Hero Art Templates Compendium 8


A compilation of character templates that you can use for your character portraits, although designed with Super Heroes in mind they could be used for any other genre of game. All pictures from original 3D source files. Instructions for Use: Print out the Template. Place a blank sheet of paper over the Template. Sketch the Template on the new sheet. Add desired costume to the sketch....   [click here for more]
Applied Vectors  $2.80

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Hero Art Templates Compendium 9

Hero Art Templates Compendium 9


A compilation of character templates that you can use for your character portraits, although designed with Super Heroes in mind they could be used for any other genre of game. All pictures from original 3D source files. Instructions for Use: Print out the Template. Place a blank sheet of paper over the Template. Sketch the Template on the new sheet. Add desired costume to the sketch....   [click here for more]
Applied Vectors  $2.80

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Cthulhulike

Cthulhulike


Call of Cthulhu is a classic game of horror, combining nihilistic despair with gruesome violence and slimy monster-gods big enough to drain the meaning out of any mortal life. Godlike is a game of wartime superhero action with an innovative, lightning-fast game engine. This conversion aims to take some of the most popular facets of each game—the background and visceral fear of Cthulhu, the fast-paced...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Delta Green: A Victim of the Art

Delta Green: A Victim of the Art


Grisly Deaths in a Seaside Town A serial killer is at work in quiet Glenridge, Long Island. Bizarre mutilations mark the victims of the “Glenridge Chiropractor,” as national news and the conspiracy theorists at Phenomen-X call the killer. Privately, the medical examiner is more troubled by residue found on the corpses: a pulpy, gray, organic substance that defies analysis....   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Agent Dossiers

Delta Green: Agent Dossiers


WELCOME TO THE APOCALYPSE This PDF package includes 41 pre-written character sheets, one for every profession described in the Agent's Handbook of Delta Green: The Role-Playing Game. UPDATE (18 APR 2019): Agent Dossiers now also includes all new professions from The Complex. Each two-page sheet includes: Stats as recommended...   [click here for more]
Arc Dream Publishing  $3.99

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Delta Green: Agent's Handbook

Delta Green: Agent's Handbook


Silver Ennie Award winner for Best Supplement, 2016. WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,...   [click here for more]
Arc Dream Publishing  $39.99 $19.99

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Delta Green: Briefing Documents

Delta Green: Briefing Documents


WELCOME TO THE APOCALYPSE This five-page reference document summarizes the core rules of Delta Green: The Role-Playing Game. They cover creating Agents, using skills, conducting combat, and falling apart as sanity dwindles. Find an expanded quickstart guide in Delta Green: Need to Know, and the complete rules in Delta Green: Agent's Handbook. ...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Delta Green: Down in the Delta

Delta Green: Down in the Delta


"From here on out we are playing by Moscow Rules. New Orleans should be considered enemy held territory and the authorities a hostile force." Back in 2002, a Delta Green team made contact with a cult in New Orleans possessed of unnatural powers and deep influence. The confrontation that followed would expose some of the conspiracy's key agents to unexpected horrors. "Down in the Delta" is a story...   [click here for more]
Arc Dream Publishing  $1.99

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Delta Green: Ex Oblivione

Delta Green: Ex Oblivione


The Past Is Bloody Teeth…Which Still Hunger Something evil has stirred in a tiny desert town. It haunts the area like the thin clouds which taint the sky each morning, turning the sun blood red. Sometimes, it is thick and choking. Other times, it’s a skein so barely there it’s easy to forget it exists at all. It holds the people in check. Only black flattop and sun devils...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Extraordinary Renditions

Delta Green: Extraordinary Renditions


Lovecraftian cosmic terror meets modern-day conspiracy in 18 tales of horror and personal apocalypse: "The Color of Dust" by Laurel Halbany. "PAPERCLIP" by Kenneth Hite. "A Spider With Barbed-Wire Legs" by Davide Mana. "Le Pain Maudit" by Jeff C. Carter. "Cracks in the Door" by Jason Mical. "Ganzfeld Gate" by Cody Goodfellow. "Utopia"...   [click here for more]
Arc Dream Publishing  $17.99 $9.99

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Delta Green: Extremophilia

Delta Green: Extremophilia


Do You Want to Live Forever? A secretive research company has developed a miracle drug, only to learn that every miracle has its price. Delta Green agents may be the ones to pay it. Delta Green: Extremophilia brings the agents to Helena, Montana, where people are going insane and dying of a bizarre fungal infection. But this is no fungus that ever evolved on Earth. It’s something far...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Future/Perfect, Part 1

Delta Green: Future/Perfect, Part 1


"Future/Perfect, Part 1" is a scenario for Delta Green: The Role-Playing Game. It's ideal for introducing new characters and new players to Delta Green. Decades ago, an explosion leveled the Hunt Electrodynamics Plant and put most of Hellbend, California, out of work. Now the town is nearly dead. Only eighty-two people call the crumbling remains of Hellbend home, and those few don’t...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Future/Perfect, Part 2

Delta Green: Future/Perfect, Part 2


"Future/Perfect, Part 2" is a scenario for Delta Green: The Role-Playing Game. It can be played as a stand-alone scenario, but it is optimized to follow Future/Perfect, Part 1. Chester, Ohio, is a quiet corner of small-town America. It is most famous for three things: the triskelion-shaped Chester Mounds, build by prehistoric Native Americans; Arthur Hunt, a technological...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Future/Perfect, Part 3

Delta Green: Future/Perfect, Part 3


"Future/Perfect, Part 3" is a scenario for Delta Green: The Role-Playing Game. Duxbury, Pennsylvania, is shrouded in secrets. For decades, it has been virtually a company town, run by a subsidiary of Hunt Electronics, Inc. Hunt Electronics came to Delta Green's attention in deadly encounters in Death Valley (Future/Perfect, Part 1) and amid the Ohio serpent mounds (Future/Perfect,...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Future/Perfect, Part 4

Delta Green: Future/Perfect, Part 4


"Future/Perfect, Part 4" is a scenario for Delta Green: The Role-Playing Game. It is best played as a direct sequel to Future/Perfect, Part 3. From Death Valley to the Ohio serpent mounds to a cultish industrial plant, the Agents have pursued the secrets of long-dead inventor Arthur Hunt and his legacy of unnatural power and danger. Now they face the ultimate revelations....   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Handler's Guide

Delta Green: Handler's Guide


This massive, full-color volume is filled with deep resources just for the Delta Green game master. THE PAST: details on the world and history of Delta Green. THE UNNATURAL: details on the Cthulhu Mythos, from monsters to hypergeometry to the Great Old Ones, including rules for creating new threats. THE SCHISM: deep details on the Delta...   [click here for more]
Arc Dream Publishing  $29.99

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Delta Green: Handler's Screen

Delta Green: Handler's Screen


The Handler's Screen for Delta Green: The Role-Playing Game provides the Handler (game moderator) tons of useful tools for running the game. This downloadable version includes: Full-size exterior with chilling art by Dennis Detwiller (8.5" high by 44" wide) Full-size interior with four panels of tables and information (8.5" high by 44" wide) Panel 1 exterior...   [click here for more]
Arc Dream Publishing  $9.99

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Delta Green: Kali Ghati

Delta Green: Kali Ghati


WHEN FIREPOWER FAILS. "Kali Ghati" is a scenario for DELTA GREEN: THE ROLE-PLAYING GAME. The Agents are soldiers, intelligence officers, federal agents or civilian contractors among the U.S. forces in Afghanistan. Thanks to Delta Green's machinations, all have been in Afghanistan longer than they ever planned. They expect to be sent home soon. But now, they have a mission....   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Lover in the Ice

Delta Green: Lover in the Ice


LOATHSOME SECRETS AWAKEN. An apocolyptic ice storm has crippled Lafontaine, Missouri. The Agents must secure a forgotten storage facility packed with artifacts of past Delta Green operations. They soon confront a horror that gruesomely invades and mutilates its victims. What is preying on the citizens of Lafontaine besides the weather? Can the Agents overcome the threat with decisive action,...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Need to Know

Delta Green: Need to Know


Gold Ennie Award winner for Best Free Game, 2016 WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Delta Green: Observer Effect

Delta Green: Observer Effect


If we look too deeply into the roiling chaos of reality, chaos may look back. The Olympian Holobeam Array, funded in part by the U.S. Department of Energy, was built to delve into a fringe theory of physics. It uses highly classified technology that its parent company developed in conjunction with the U.S. military. A few hours ago, the Holobeam Array went online. A few minutes ago, it went offline...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Reverberations

Delta Green: Reverberations


A Nineties rave drug called Reverb is back on the streets, better and stronger than ever. Now, its users and dealers have started vanishing. The Agents must identify and stop the source of the unnatural drug before anyone else falls prey to it. This scenario is meant to introduce new players and new Agents to Delta Green. It focuses on concepts that may be familiar to old...   [click here for more]
Arc Dream Publishing  $2.99

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Delta Green: Sweetness

Delta Green: Sweetness


The Bernier family of Tampa, Florida, has been terrorized by a fire and weird graffiti. Police suspect a hate crime. The mark on the door, carved with a horn or a claw and smeared with blood and effluvia, makes Delta Green think otherwise. One of their experts says it’s the symbol of Kore, queen of the underworld, goddess of an ancient mystery cult. The sign has been seen in old tomes that...   [click here for more]
Arc Dream Publishing  $2.99

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Delta Green: Tales from Failed Anatomies

Delta Green: Tales from Failed Anatomies


Delta Green: Tales from Failed Anatomies is a collection of stories by award-winning author and game designer Dennis Detwiller. These tales of cosmic terror and personal horror span the life of Delta Green, the desperate organization that Detwiller helped create: a group of men and women who have seen the awful truths of reality and struggle to keep those realities at bay as long as they can....   [click here for more]
Arc Dream Publishing  $16.99 $9.99

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Delta Green: The Complex

Delta Green: The Complex


FROM BIG DATA TO BELTWAY BANDITS Cosmic terror infects the U.S. government and the companies that profit from it. Delta Green: The Complex offers 21 new dossiers for federal agencies and important contractors to enhance your Delta Green campaign. Each dossier describes the entity’s budget, operatives, organizational structure and history, mandate, areas of friction...   [click here for more]
Arc Dream Publishing  $9.99

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Delta Green: The Last Equation

Delta Green: The Last Equation


A killing spree is horrifying enough. When all eight members of the Ridgeway family are gunned down by a math student who then kills himself, Delta Green sees hints that make it more terrifying still. Your Agents have to stop the madness before it spreads. The Last Equation is a full-color scenario of personal apocalypse and lethal mystery. It is playable with Delta Green: Need to Know...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: The Role-Playing Game

Delta Green: The Role-Playing Game


ENnie Award Winner for 2018: Best Game (silver), Best Production Values (gold), Best Rules (gold), and Product of the Year (silver)! Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often...   [click here for more]
Arc Dream Publishing  $99.99 $49.98

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Delta Green: The Star Chamber

Delta Green: The Star Chamber


Judges and jury. Delta Green's Task Force T.I. screwed up. They were in Myanmar, deep in the undeveloped hinterlands. The operation went south, people died, and something unnatural and monstrous escaped -- perhaps with the aid of an agent from the task force. Now they're the operation for a new team of agents. The player characters must hear testimony from the survivors of Task Force T.i.,...   [click here for more]
Arc Dream Publishing  $4.99 $3.74

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Delta Green: The Way It Went Down

Delta Green: The Way It Went Down


ENnie Award Nominee for 2018: Best Writing Lovecraftian cosmic terror meets modern-day conspiracy in these 33 brief tales of horror and personal apocalypse. The Key The Junk Shop Into the West Inside At the Shore In the Back Seat Kay’s Voice The Witness Dear Cind The Phone Man and I The Lady of the Rock Between Here and Forever It Was Not Her Words End of the World of the End What...   [click here for more]
Arc Dream Publishing  $2.99

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In the Court of the Yellow King

In the Court of the Yellow King


The Unspeakable Oath launched with a centerpiece article by John Tynes (now John Scott Tynes) about the “Hastur Mythos” of Robert W. Chambers. Tynes was affected deeply by Chambers’ stories of otherworldly Carcosa and the dreaded King in Yellow. He thought that in Call of Cthulhu they could be something deeper than what the game had envisioned before. He began to...   [click here for more]
Arc Dream Publishing  $0.99

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Monsters and Other Childish Things (Pocket Edition)

Monsters and Other Childish Things (Pocket Edition)


Monsters are real. You know because you have one. He's more fun and way tougher than all the other kids' monsters. Try not to let him eat your friends. “Monsters and Other Childish Things” is a distressingly fun and funny roleplaying game about kids and the relationship-devouring horrors from beyond time and space who love them. Players take the roles of kids and the vicious monsters...   [click here for more]
Arc Dream Publishing  $19.99 $14.99

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Monsters and Other Childish Things - The Dreadful Secrets of Candlewick Manor: Doctor Jester's Phantasmagorical Automatic Freak Machine

Monsters and Other Childish Things - The Dreadful Secrets of Candlewick Manor: Doctor Jester's Phantasmagorical Automatic Freak Machine


A free and awesome tool for The Dreadful Secrets of Candlewick Manor!   Does your daily dose of chaotic rigmarole rob your battered brain of the creative juice you need to squeeze creepy life into your shiny new Candlewick orphan? Never fear, dear reader, for this dreadful drudge- work, this brain-wracking exercise in forced creativity, never need darken your spirits again. The...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Monsters and Other Childish Things - The Dreadful Secrets of Candlewick Manor: If You Love It So Much

Monsters and Other Childish Things - The Dreadful Secrets of Candlewick Manor: If You Love It So Much


An unsettlingly introductory adventure for The Dreadful Secrets of Candlewick Manor. Orphans beware! Read no further if you expect to be a player rather than the Game Moderator. ...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Monsters and Other Childish Things Quick-Play Guide

Monsters and Other Childish Things Quick-Play Guide


Learn to play Monsters and Other Childish Things in minutes in this two-page Teacher's Guide. ...   [click here for more]
Arc Dream Publishing   FREE 

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Monsters and Other Childish Things: 12 Monsters of Christmas

Monsters and Other Childish Things: 12 Monsters of Christmas


A collection of fun and frightful monsters ready to play in Monsters and Other Childish Things. Spookster, by Connor Ivey (age 8) Gnarlytoes, by Shane Ivey Cho Leng, by Benjamin Baugh Mr. Cuddles, by Becca Ivey (age 10) Grimhook the Ravager, by Jon Ivey (age 12) Socrates, by Rachel Ivey Claydough, by Connor Ivey Ice-olator, by Connor Ivey Visher, by Shane Ivey Nanny Nightmares,...   [click here for more]
Arc Dream Publishing  Pay What You Want

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