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Changing Breeds: Wild West Tales Anthology
by White Wolf

The Wild West was wilder than you can imagine.

As European settlers moved west across the burgeoning United States, the Changing Breeds moved west with them, seeking new opportunities and places to live in peace.

The Wyrm moved west as well. In some cases, it had already been there for a long, long time.

Changing Breeds: Wild West Tales Anthology
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Seafoot Games - Titan’s Boneyard | 20x30 Battlemap

Seafoot Games - Titan’s Boneyard | 20x30 Battlemap


Titan’s Boneyard Deep within this dense swamp lies the resting place of a titan, you can hear the trickling of nearby water and frogs croaking in the distance as a faint breeze disseminates the scent of death and damp earth. Nature long ago enveloped this long dead being in an eternal embrace. The bones of it’s gigantic legs have fallen across a small slow flowing stream...   [click here for more]
Seafoot Games  $1.50

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Seafoot Games - Mausoleum of the Forgotten | 20x30 Battlemap

Seafoot Games - Mausoleum of the Forgotten | 20x30 Battlemap


Mausoleum of the Forgotten Bright sunlight shines over empty, dug-up graves. Cold ash sits in forgotten braziers, and the entrance to the mausoleum is barred shut by reinforced doors. Within it are cracked and opened tombs, filled with the bones of many men. It is separated into two sections—that symbolised by the angel sword, and that of the double-crossed bull’s scull....   [click here for more]
Seafoot Games  $1.99

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Warhammer 40,000: Wrath & Glory, Core Rulebook

Warhammer 40,000: Wrath & Glory, Core Rulebook


A GRIM FUTURE OF GLORIOUS ADVENTURE The sinister schemes of the Chaos Gods have shattered the galaxy. The Great Rift tore through space and reality, pushing mortal life to the precipice of oblivion. The Gilead System has lost contact with the vast Imperium, trapped in the silent darkness. As the shadows of extinction loom, hope fades but is not yet entirely extinguished. Rallied...   [click here for more]
Cubicle 7 Entertainment Ltd.  $29.99

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Seafoot Games - Tomb of the Dragon Lord | 20x30 Battlemap

Seafoot Games - Tomb of the Dragon Lord | 20x30 Battlemap


Tomb of the Dragon Lord This ancient crumbling tomb was created by the giants of old, a gift to the mortal men that lost their lives fighting in the war of the stone, over a hundreds of years ago. It is said that the mortal men would ride great scaled beasts through the skies. And that the Dragon Lord was the king of the human realms and the rider of the great dragon Veross, who stories...   [click here for more]
Seafoot Games  $2.99 $2.39

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Tiny Cthulhu

Tiny Cthulhu


Can You Withstand the Onslaught of Cosmic Horror? The classic TinyD6 minimalist ruleset delves into the unknowable and horrible mysteries of classic Mythos stories inspired by the works of Chambers, Lovecraft and more! Using the rules in this book, you'll be able to play investigators, doomed heroes, and classic cosmic horror characters of all types, from scientists and librarians, to WWI veterans,...   [click here for more]
Gallant Knight Games  $17.99

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They Came From Beneath the Sea!

They Came From Beneath the Sea!


They Came from Beneath the Sea! is a dramatic and farcical tabletop roleplaying game encompassing the wonder, horror, thrills, and humor of 1950s and 1960s science fiction. This game allows you to play with all the great content from the B-movies of decades ago, and promises a dynamic, fun time for all involved! In They Came from Beneath the Sea! you play humans in a world under attack....   [click here for more]
Onyx Path Publishing  $19.99

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Strange Adventures: Volume One

Strange Adventures: Volume One


Odd events are happening in Small Towns. There are Shadows in Sharon Hollow, and Strange Things are Afoot at the Circle Q... Not to mention there is some Double Trouble at Skateland! Will a bunch of Boxcar Boys face a Minor Threat of Ghosts & Steel? Or will there be a Culling in Cheyenne? Only YOU can find out!   Strange...   [click here for more]
Hunters Entertainment  $4.99

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Fate of Cthulhu

Fate of Cthulhu


The stars are right for Great Cthulhu’s return. It’s up to you to make them wrong again! The Great Old Ones reach out from the future and into their past—our present—corrupting the timeline such that events and individuals turn towards the apocalyptic and lead to their inevitable rise. A small and battered resistance effort mounted by time-travelers and present-day...   [click here for more]
Evil Hat Productions, LLC  $20.00 $14.00

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Zynnythryx's Guide to Magic: A Beginner's Guide to Genesys Magic

Zynnythryx's Guide to Magic: A Beginner's Guide to Genesys Magic


The mighty Zynnythryx gives their insight into the inner workings of magic. Presented mainly as a guide for newcomers, it shows how Genesys magic can be narratively altered to fit a character's personality by giving an example of many spell customizations. Veterans of Genesys may find it useful as a new way of looking at the magic system as well as make use of three new spells, Mind, Move, and Area...   [click here for more]
EDGE Studio  $0.99

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Never Unprepared: The Complete Game Master's Guide to Session Prep

Never Unprepared: The Complete Game Master's Guide to Session Prep


"Gnome Stew has hit another home run for the Game Master. Never Unprepared has earned a permanent place in my GM toolbox, right along side the likes of Robin’s Laws of Good Game Mastering, Hamlet’s Hit Points, Play Dirty, Eureka, and Masks. Highly recommended." -- RoleplayDNA review 2013 Origins Award nominee for Best Game-Related Publication - 2013 ENnie Award nominee for Best...   [click here for more]
Encoded Designs  $9.95

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Tricube Tales

Tricube Tales


Download the Phone PDF version of Tricube Tales for free by clicking the Publisher Preview. If you’d like to support the product, you’ll also receive the tablet version (4:3 aspect ratio—this also looks good on laptops and desktop computers when using “Two Page View” in Acrobat Reader), a Word document version...   [click here for more]
Zadmar Games  $3.00 $1.00

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Lone Star: Solo rules for Mothership RPG

Lone Star: Solo rules for Mothership RPG


Lone Star: Solo rules for Mothership RPG This rules supplement allows you to play Mothership © RPG without a Warden. It does this using some very simple game mechanics that are fully in keeping with the Mothership gameplay. These should be instantly recognisable to a Mothership fan. Solo is a perfect way to learn a new game, test your first adventures and going beyond just making characters...   [click here for more]
Parts Per Million  $4.95

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Strange Adventures: Volume Two

Strange Adventures: Volume Two


Even more odd events are happening in small towns. Something's Brewing in Eastwick like a Storm in the Castle. Some kids are Following the Path while others are in Uncharted Territory. It might seem like there's Banality Next Door or like There's No Such Place as Koreatown. There are even Students on ScootersKids in BooksKids...   [click here for more]
Hunters Entertainment  $4.99

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Sandy Petersen's Cthulhu Mythos for 5e

Sandy Petersen's Cthulhu Mythos for 5e


Sandy Petersen’s Cthulhu Mythos is the most comprehensive guide to including Lovecraftian elements in your Roleplaying game, written by the author of the groundbreaking Call of Cthulhu role-playing game. This massive tome contains over 100 monster stat blocks, dozens of which are Cthulhu Mythos monsters that have never been described for...   [click here for more]
Petersen Games  $19.99

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Eclipse Phase: X-Risks

Eclipse Phase: X-Risks


X-Risks details the dangers facing transhumanity: Over 60 creature and machine descriptions, classified by challenge level. Information on extinction threats, from AIs and aliens to nanoplagues and wormholes. Coverage of the TITANs, exhumans, exsurgent virus, Factors, and other hostiles. New exsurgent virus strains, psi sleights, and xenofungi. Traps for high-tech dungeon crawls. X-Risks is...   [click here for more]
Posthuman Studios LLC  $14.99

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In Strange Aeons: Lovecraftian Numenera

In Strange Aeons: Lovecraftian Numenera


Lovecraftian horror is cosmic horror. It is the terror that comes from the realization that the universe is vast, inhospitable, and uncaring. That humanity’s desire to find our place in it is fruitless—that we have no place. We are insignificant and meaningless specks in the unfathomable reaches of both space and time, and there are entities in those reaches so monstrous and vast that should...   [click here for more]
Monte Cook Games  $2.39

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Wrath & Glory: Dark Tides

Wrath & Glory: Dark Tides


The ocean world of Charybdion seethes with discontent and a growing sense of danger. Charybdion’s planetary governor has gone missing, and his councilors struggle to select a suitable heir. Meanwhile, mysterious murders, nightmares, and other dangers threaten to cast this planet into anarchy and despair. Dark Tides is an anthology of five linked adventures that bringyour heroes face-to-face...   [click here for more]
Cubicle 7 Entertainment Ltd.  $14.99

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Ex Novo

Ex Novo


Ex Novo is a playable city-generator that helps you construct, and populate fictional villages, towns, and cities. This physical game can be played solo or with up to 3 friends. Playtime ranges from 1 to 3 hours.  Meet with your friends, and collaboratively draw the map of your city as you explore the history of its founding, and the forces, factions, and events that shape...   [click here for more]
Sharkbomb  $9.99

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APOCTHULHU RPG Core Rules

APOCTHULHU RPG Core Rules


"The Old Ones were, the Old Ones are, and the Old Ones shall be. Not in the spaces we know, but between them ..." ◊ Mankind likes to believe itself the foremost power in the world, and the universe beyond. But this is a prideful illusion. A lie. Long before we rose from the slime, other powers far greater held sway upon our planet ... and those same powers were always destined to one day return...   [click here for more]
Cthulhu Reborn  $22.95

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a sampling...   [click here for more]
Monte Cook Games  $0.79

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Unframed: The Art of Improvisation for Game Masters

Unframed: The Art of Improvisation for Game Masters


Twenty three short essays from twenty three exceptional Game Masters and creators that will invariably aid you in your quest to make your games better because they reflect what happens, rather than what you have planned.” — Sean’s Pick of the Day review 2015 Golden Geek Award nominee for Best Supplement and Best Artwork & Presentation Improvisation...   [click here for more]
Encoded Designs  $9.95

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Odyssey: The Complete Game Master's Guide to Campaign Management

Odyssey: The Complete Game Master's Guide to Campaign Management


If you’re planning on running a campaign, you’ll want this book.” — Critical Hits review 2014 ENnie Award nominee for Best Aid/Accessory - 2013 Golden Geek Award nominee for Best Supplement Do you ever wish you had a guide to help make running ongoing campaigns easier and more fun? Then you need Odyssey: The Complete Game Master's Guide to Campaign Management—to...   [click here for more]
Encoded Designs  $11.95

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Fear Factory V - Adventure for Mothership

Fear Factory V - Adventure for Mothership


Updated for 1E! 7-22 Fear Comes For YOU! Fear Factory V is in full production...can you overcome your terror? A simple contract investigating disappearances on the moon of Telsix will expose you to a darker side of the colony's secret past. Telsix ever progresses forward as a leader in AI research, but a blend of technology and madness haunts every scientific advance. On the outskirts...   [click here for more]
Earl of Fife Games  $6.99 $5.99

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Eureka: 501 Adventure Plots to Inspire Game Masters

Eureka: 501 Adventure Plots to Inspire Game Masters


"Much more than a simple book of plots, Eureka! stands as one of those essential tools that GMs and game designers will find themselves reaching for again and again." -- Game designer Wolfgang Baur, Kobold Quarterly review 2010 Golden Geek Award nominee for Best Supplement Featuring a foreword by gaming industry legend Monte Cook, Eureka contains 501 complete...   [click here for more]
Encoded Designs  $16.95 $13.56

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Fate Worlds: Worlds in Shadow

Fate Worlds: Worlds in Shadow


Flexible RPG systems like Fate Core are terrific if you have the time and energy to put into building a world. But we also realize that sometimes extensive prep just isn’t feasible. The good news? You can still experience the Fate awesomeness with the help of the Fate Worlds expansion. Fate Worlds Volume Two: Worlds in Shadow is the second in a two-volume set. In Worlds in Shadow, you get six rich...   [click here for more]
Evil Hat Productions, LLC  $7.50

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Screams Amongst The Stars

Screams Amongst The Stars


Screams Amongst The Stars Screams Amongst the Stars is a minimalist, classically-inspired RPG about weird space horror in the frontier of known space, where organizations with conflicting interest are colonizing and exploring alien worlds. These worlds, however, are not exactly empty. Characters in this game are spacers, people who work in colonies, space stations or on spaceships doing all sorts...   [click here for more]
Old Skull Publishing  $9.99

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Injecting the Weird

Injecting the Weird


The Weird and the Wonderful for Numenera The key to a great Numenera campaign is to fill it full of wonderful, mind-blowing, weird ideas. And this product is full of just such things. Inside, you'll find a discussion of the weird, as well as literally hundreds of ideas to select (or randomly generate) the weird aspects of ancient places, communities, NPCs, creatures, wilderness...   [click here for more]
Monte Cook Games  $3.99

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The Warrior Adept

The Warrior Adept


Magical practitioners wielding weapons of pure magic, formed by their will. Their Spirit Weapon is whatever suits them—a sword and shield, a polearm, dual axes, even a pool cue.  The Warrior Adept includes a fully-realized Arcane Background, a supporting Power Edge, and the means to create a Spirit Weapon. If for any reason you would like this title but cannot afford it, please...   [click here for more]
Pinnacle Entertainment  $1.50

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Eclipse Phase: Transhumanity's Fate

Eclipse Phase: Transhumanity's Fate


In Transhumanity's Fate, you play secret agents protecting the scattered remnants of transhumanity from threats that could wipe it out once and for all. You might be a crusading hacktivist, an anarchist militia fighter, a planet-hopping xenoscientist, a psychic detective, or a social networker owed favors by all the right people. You’re a transhuman—a genetically modified...   [click here for more]
Posthuman Studios LLC  $9.99 $7.99

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Summoner's Circle

Summoner's Circle


From mad cultists calling up tentacled horrors to holy priests praying for warrior angels to clockwork contraptions crafted by a mad scientist, the summon ally Power is found throughout just about every Savage Worlds setting. Using this book, you'll be able to make that power your own, customizing your allies to fit the concept you have in mind for what your hero calls to battle - or use...   [click here for more]
Pinnacle Entertainment  $3.99

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100 Oddities for a Wasteland

100 Oddities for a Wasteland


Welcome to 100 Oddities for a Wasteland, the sixth entry in the “Oddities” series of sourcebooks, each of which brings you 100 imaginative elements, curios, and details to add to your games, in whatever way you like.  Previous volumes in this series — including 100 Oddities for a Creepy Old House, 100 Oddities for a Graveyard, 100 Oddities for a Thieves’ Guild,...   [click here for more]
Skirmisher Publishing  $0.99

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Love and Sex in the Ninth World

Love and Sex in the Ninth World


Love, courtship, and sexual practices in the Ninth World. Love and Sex in the Ninth World is a guide to integrating elements of love and sex into any Numenera story or adventure. In addition to details on Ninth World relationships, courtship rituals, commitment ceremonies, and sexual practices, it provides game master advice on how, when, and why to add love and sex to...   [click here for more]
Monte Cook Games  $2.39

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Cypher Collection 1

Cypher Collection 1


New cyphers to use in your Numenera game. Cyphers are one-use, cobbled-together bits of technology that characters frequently discover and use. Many groups will burn through cyphers quite quickly, so the addition of fifty new cyphers is a welcome way to spice up a Numenera campaign with interesting abilities for players and new ideas to make stories fun and...   [click here for more]
Monte Cook Games  $2.39

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Monsters of the Deep!

Monsters of the Deep!


Clain Hoake stood on the pier, one foot up on a wooden crate as he lit his pipe and puffed smoke rings into the pink dusk sky. Finally, things were returning to normal. Finally, the war was ending.   The shockwave broke his peaceful tobacco enjoyment, the pipe dropping from his mouth, through a gap in the planks, and with a plop, hit the sea. “Darn, not another one…” As...   [click here for more]
Onyx Path Publishing  $6.99

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Micro Chapbook Scifi RPG: Deluxe Core Rulebook

Micro Chapbook Scifi RPG: Deluxe Core Rulebook


STOP! THERE IS A NEWER EDITION OF THIS GAME! This is 1.0 Edition of the Sci-fi setting. It remains compatible with other versions of the game but is the older edition. The basic rules for the Micro Chapbook Sci-Fi RPG system can be downloaded for FREE in any Micro Chapbook through DriveThruRPG.com. Each stand alone Chapbook includes the complete rules for you to play the game. With...   [click here for more]
Micro RPG  $1.49

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Artifacts & Oddities Collection 1

Artifacts & Oddities Collection 1


Numenera items to use in your Numenera game. The Artifacts and Oddities Collection I is a companion to the The Cypher Collection I, another compilation of new devices to use in your Numenera games. In this collection, you’ll find more than thirty brand new artifacts that can be added into any campaign. Additionally, you’ll find nearly one...   [click here for more]
Monte Cook Games  $2.39

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You & I: Roleplaying Games for Two

You & I: Roleplaying Games for Two


Fifteen two-player roleplaying games are perfect for friends, lovers, roommates, and weird first dates! In You & I: Roleplaying Games for Two, you will find: Surreal games of mysterious powers and liminal locales Cozy games of love and friendship Adventurous games of battle and pursuit Fraught games of intimate drama Tragic games of fleeting connection across apocalyptic...   [click here for more]
Ginger Goat  $14.00

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Ritual Magic Expanded for 5th Edition Fantasy

Ritual Magic Expanded for 5th Edition Fantasy


Fat Goblin Games Presents  Ritual Magic Expanded for 5th Edition Fantasy Ritual magic is interesting and accessible even to non-spellcasters, but as a concept, it is currently underdeveloped. There are too few ritual spells. By expanding this concept, there can be many opportunities to provide players and game masters with more spellcasting utility, and also to weave magic into your...   [click here for more]
Fat Goblin Games  $10.40

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Eclipse Phase: Rimward

Eclipse Phase: Rimward


Rimward brings you to the edge of the solar system, including: The Main Belt, Jovian Republic, Jovian Trojans, Saturn, The Titanian Commonwealth, Uranus and the Ultimates, Neptune, The Kuiper Belt, The Autonomist Alliance, New Morphs and Gear. Rimward is a 200-page PDF (with layers, a hyperlinked table of contents, a hyperlinked index, and internal hyperlinks) and is Creative Commons...   [click here for more]
Posthuman Studios LLC  $14.99

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Junkyard Arsenal

Junkyard Arsenal


This small supplement is aimed at adding more flavor and options to almost any gear-starved setting, be it a gritty guerilla war, criminal faction feuds, barren post-apocalyptic wastelands or an untamed space frontier. Inside you'll find: A system for crafting DIY firearms with appropriate quirks and shticks. Two Professional Edges to improve your heroes' gunmaking expertise. 27 scrappy and unorthodox...   [click here for more]
Pinnacle Entertainment  $1.00

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Golgotha

Golgotha


The Sepulchre Await... The Golgotha. Even the names conjure images of wonder and great danger: the Paradox Spire, the Grove, the Resurrection Hive, the Delphia, the Glass Labyrinth... Travel far beyond the bloated worlds of the inner machine planets, past the verdant and colourful pleasure worlds, past the worn out military rings where sanctioned wars rage endlessly, past...   [click here for more]
Fire Ruby Designs  $12.34

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The Metamorphica Revised

The Metamorphica Revised


Random Mutation Tables If your game has a need for random mutation tables and procedures for creating all sorts of mutant abominations or unnatural things, whether they are corrupt demons and unique monsters or strange aliens and new superheroes, The Metamorphica is the book for you. As a collection of biological, psychic, and supernatural mutations, all grouped into tables...   [click here for more]
Chthonstone Games  $15.00

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Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions

Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions


The heart of roleplaying is the gaming session, that point when everyone is gathered around the gaming table — and exactly when so many of your game mastering skills are most needed. To the best of our knowledge, there's never been a system-neutral book focused on running great sessions. Until now. Focal Point: The Complete Game Master's Guide to Running...   [click here for more]
Encoded Designs  $11.95

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The Magitech Chronicles RPG

The Magitech Chronicles RPG


The gods are dead, but they are not gone. Their bodies remain, brimming with divine power in forgotten nebulas or darkened corners of the void. Most who seek to steal this power find death, but the few who succeed become gods themselves. Imagine a galaxy torn apart by a war between titanic gods. Starships battle dragons, all clawing their way toward the precious magic that...   [click here for more]
Chris Fox Writes LLC.  $30.00 $4.05

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Don't Lose Your Mind

Don't Lose Your Mind


A pair of government agents stalk a runaway girl armed only with a teddy bear. They are never heard from again. A psychopathic hero wields every blade that ever murdered, carving off pieces of his personality in an effort to beat back the Nightmares. A temptress lures the cruel and vile to assault her—only to trap them in a prison built from her own ribcage. Trailing ash and burning footprints...   [click here for more]
Evil Hat Productions, LLC  $10.00

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Ex Umbra

Ex Umbra


Ex Umbra is a playable dungeon-generator to construct fictional underground caves, labyrinths and tombs. This physical print-and-play game can be played alone or with up to 3 friends. Playtime ranges from 1 to 4 hours.  Meet with your friends and collaboratively draw the map of your dungeon as you collect questionable rumors about its threats and treasures.  Ex Umbra is a generator...   [click here for more]
Sharkbomb  $9.99

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Strands of Fate (1st Edition)

Strands of Fate (1st Edition)


An aging gunslinger seated on his horse scans the town below...   The brash young pilot guns his craft through the asteroid field...   A professor scours the dusty book shelves for the ritual of summoning...   An assassin holds his breath as he gently squeezes the trigger...   Strands of Fate contains everything you need to...   [click here for more]
Void Star Studios  $9.99

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Eclipse Phase: Zone Stalkers

Eclipse Phase: Zone Stalkers


 Zone Stalkers is a gamemaster-focused sourcebook for Eclipse Phase: Send players to the most perilous place on Mars—for Firewall, or for profit! Perimeter Security: How authorities keep the Zone quarantined – and how to get around it. Threats: New monsters, NPCs, and environmental hazards to challenge players. Locations: TITAN facilities, ruined habitats,...   [click here for more]
Posthuman Studios LLC  $4.99

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Strands of Fate 2nd Edition

Strands of Fate 2nd Edition


The wizard’s staff hums with the power of an unleashed spell.   The assassin’s cybernetic arm ejects a hidden blade.   The super-powered defender of New York melts the robots to slag with his heat vision.   The intrepid investigator stands firm against the mind wrenching eldritch horror before him.     ...   [click here for more]
Void Star Studios  $14.99

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Eclipse Phase: Transhuman (first edition)

Eclipse Phase: Transhuman (first edition)


Transhuman is the expanded guide to Eclipse Phase for both players and gamemasters, containing: * Package-based character creation * Random life path character creation * Get more out of flexbots, swarmanoids, asyncs, and infomorphs with expanded rules and options * Make better Firewall agents with advice on investigation, combat tactics, espionage, and infiltration * Over 30 new...   [click here for more]
Posthuman Studios LLC  $14.99

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  Call of Cthulhu 7th Edition Quick-Start Rules