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Welcome to My Nightmare
by Black Death Publishing

Does your campaign need a break from the norm? Just like taking an exit (295) off the highway to get a change of scenery, you can regain the focus of your players quickly by inserting "Welcome to My Nightmare" into your gaming session. The PCs stumble onto a town that has a serious problem with undead in the graveyard!

Welcome to My Nightmare
 
 Hottest Sword and Sorcery, English, May D&D Sale
 
 Hottest Community Sword and Sorcery, English, May D&D Sale
 
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Dungeon & Castle Map Sample Collection

Dungeon & Castle Map Sample Collection


Stainless Steel Dragons Games has been making great Dungeon and Castle Maps since 1988. Are unique style of mapping provides Game Master more information in a glance then most other maps. (Even Today.) Our maps were never pretty, but they were highly functional and in many cases very detailed. (Just add monster and your ready to play.) This sample pack is be offered exclusively through this web site...   [click here for more]
Stainless Steel Dragon  Pay What You Want

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Priestess Stock Art

Priestess Stock Art


Priestess Stock Art is a collection of stock art images for use in your personal or commercial role-playing game product, subject to the terms of the license agreement included within these materials. This zip file contains two versions of a high-quality preistess illustration, which you may crop or rearrange as you see fit. Among these is a text-free version of the cover image,...   [click here for more]
Aegis Studios  $0.34

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Samurai Stock Art

Samurai Stock Art


Samurai Stock Art is a collection of stock art images for use in your personal or commercial role-playing game product, subject to the terms of the license agreement included within these materials. This zip file contains two versions of a high-quality preistess illustration, which you may crop or rearrange as you see fit. Among these is a text-free version of the cover image, which...   [click here for more]
Aegis Studios  $0.34

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Castles & Crusades: Martial Artist Class

Castles & Crusades: Martial Artist Class


This PDF features a new class for Castles & Crusades, the Martial Artist, designed as an alternative to the ascetic monk. The class is designed to emulate the classic non-monastic martial artists, from kensai (sword saints) to gangland street fighters to noble samurai. The class provides a simple framework for all the core abilities needed for a dedicated martial artist, and provides dozens...   [click here for more]
Troll Lord Games  $1.00 $0.35

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Crypts & Creatures Campaign Adventure: Good Deeds

Crypts & Creatures Campaign Adventure: Good Deeds


Let the Adventure Begin!! Welcome to Good Deeds. This is a campaign adventure designed for four to five characters at level 1-2, whose total combined levels should be between four and eight. A dedicated healer is essential for this adventure. The difference between this book and the Dungeon Adventures series is that this is a narrated campaign story. Good Deeds was specifically...   [click here for more]
Pick Up & Go Games  $0.99 $0.49

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100 Fantasy Ships

100 Fantasy Ships


This PDF gives you 100 different realistic short descriptions of fantasy ships you might run into at sea or in a harbor. Includes Ship's Name, Description and Commander. ...   [click here for more]
Art of War Games  $1.00 $0.50

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Earth Dog (A Monster for 5th Edition)

Earth Dog (A Monster for 5th Edition)


In honor of the 2018 lunar Chinese New Year, Skirmisher Publishing is proud to announce the release of “Earth Dog: A Monster for 5th Edition”! Earth Dogs are elemental animals look like sturdy, well-formed, hairless mastiffs that vary in color from beige or brown to orange or even yellow. They are gregarious, loyal, and exuberant and respond well to life with various intelligent species,...   [click here for more]
Skirmisher Publishing  $0.50

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Earth Pig: A Monster for 5th Edition

Earth Pig: A Monster for 5th Edition


In honor of the lunar Chinese New Year, Skirmisher Publishing is proud to announce the release of the “Earth Pig: A Monster for 5th Edition”! Earth Pigs are elemental beasts that look like cute, chubby, hairless swine with large ears that move with a waddling gait and which might be gray, brown, or yellow in color and have hooves, teeth, and tusks of agate. They are especially valued...   [click here for more]
Skirmisher Publishing  $0.50

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Fire Rooster (A Monster for 5th Edition)

Fire Rooster (A Monster for 5th Edition)


In honor of the lunar Chinese New Year, Skirmisher Publishing is proud to announce the release of “Fire Rooster: A Monster for 5th Edition”! Fire Roosters are elemental animals made of living metal that have glowing red metallic feathers, are studded with numerous small gems, and have low flames wreathing their bodies. Beyond the elemental planes that are their native homes, such creatures...   [click here for more]
Skirmisher Publishing  $0.50

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Game Knight Series: Night 1: Ghouls Night Out

Game Knight Series: Night 1: Ghouls Night Out


Something is attacking the cattle in the town of Hydra Head. It is up to the Heroes to find out what and put an end to it. This adventure series is for 3-4 level 1 characters and for DMs that are new to running a game. The Game Knight Series of adventures are designed to last for one 2-3 hour session of roleplaying. All you need are your character sheets, dice, pencils. Some miniatures and a grid...   [click here for more]
Art of War Games  $0.50

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Game Knight Series: Night 2: Something Wicked

Game Knight Series: Night 2: Something Wicked


A Manticore appears in town and begins slaughtering the Town Milita. Two thugs in the Lively Hydra seem to be involved and run for it. The PCs give chase and discover a hidden series of tunnels. This adventure series is for 3-4 level 1 characters and for DMs that are new to running a game. The Game Knight Series of adventures are designed to last for one 2-3 hour session of roleplaying. All you need...   [click here for more]
Art of War Games  $0.50

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Instant Towns I: Madun

Instant Towns I: Madun


The Instant Towns pdfs provide GMs with interesting NPCs and locations to use with or against your player group. Instant Towns can be interesting stops along the road, temporary bases from which to loot nearby ruins or side quests in between major campaign events. The pdf provides a brief description of each Town including tavern, meals and costs, patrons and some rumors, town goings on, any stores,...   [click here for more]
Art of War Games  $0.50

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Instant Towns II: Caford

Instant Towns II: Caford


The Instant Towns pdfs provide GMs with interesting NPCs and locations to use with or against your player group. Instant Towns can be interesting stops along the road, temporary bases from which to loot nearby ruins or side quests in between major campaign events. The pdf provides a brief description of each Town including tavern, meals and costs, patrons and some rumors, town goings on, any stores,...   [click here for more]
Art of War Games  $0.50

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Instant Towns III: Nulukkhur

Instant Towns III: Nulukkhur


The town sits upon a mountainous crag, accessible by a single bridge. Nulukkhur was once a prosperous and wealthy trading post between the dwarf clans of the Smoking Mountains and the humans and gnomes of the midlands. Human, Gnomish and Dwarven traders all set up offices here and the town market used to be a bustling and crowded place. Part of the town clings to the cliffside and part of the town...   [click here for more]
Art of War Games  $0.50

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Instant Towns IV: Pedale

Instant Towns IV: Pedale


This small outpost is surrounded by a wooden palisade which protects it from external enemies. Inside the town other wooden walls seperate the town into five small districts. The central area around a giant statue of a hideous demon figure is the hub of the town. The rest of the town is divided into four equal quadrants along the cardinal directions. The nearby city of Amber was abandoned...   [click here for more]
Art of War Games  $0.50

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Instant Towns V: Bayhrst

Instant Towns V: Bayhrst


"A series of low stone walls divides and encircles the village. The village itself is a fairly typical, small farming village. The low stone wall is about chest high and is more for keeping livestock from wandering into town than it is to keep any serious enemies out. Bayhrst is somewhat off the beaten path and does not see a lot of trade. Its one and only claim to fame is the nearby battlefield...   [click here for more]
Art of War Games  $0.50

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Instant Towns VI: Wegate

Instant Towns VI: Wegate


"The city is is surrounded by hundreds of stone statues that activate whenever an enemy army is nearby. The guardian statues are constantly being added to by a powerful sorcerers who govern the city. The city of Wegate is surrounded by hostile goblinoid tribes and terrorized from within by a vampire hiding among the populace. It is home to the Ruby Hammer tavern which has become a gathering...   [click here for more]
Art of War Games  $0.50

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Instant Towns VII: Catun

Instant Towns VII: Catun


"Catun was once a toll station on the King's Road. The thorp is dominated by a single tall tower. Most of the town is made up of tents and other temporary dwellings though there are a few stout buildings left over from its days as a toll station. There are only three permanent structures in town the Tower, The Hunter and Mug tavern and inn and the pawn shop G&M's Artifacts and Relics....   [click here for more]
Art of War Games  $0.50

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Instant Towns VIII: Waham

Instant Towns VIII: Waham


"Waham is a sleepy farming village far off the beaten path. The village is dominated by a single tall tower. The tower has been locked for as long as anyone can remember and no one has ever been inside though many wandering adventurers have tried they have all failed. The local farmers no longer pay the old tower much notice except as a very large sun dial. The townsfolk have laid out carved...   [click here for more]
Art of War Games  $0.50

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Magic Shops of the Week 1

Magic Shops of the Week 1


The Magic Shops of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each Shop, Items for sale and costs as well as a brief description of the owner. ...   [click here for more]
Art of War Games  $0.50

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Magic Shops of the Week 2

Magic Shops of the Week 2


The Magic Shops of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each Shop, Items for sale and costs as well as a brief description of the owner. ...   [click here for more]
Art of War Games  $0.50

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Magic Shops of the Week 3

Magic Shops of the Week 3


The Magic Shops of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each Shop, Items for sale and costs as well as a brief description of the owner. ...   [click here for more]
Art of War Games  $0.50

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Magic Shops of the Week 4

Magic Shops of the Week 4


The Magic Shops of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each Shop, Items for sale and costs as well as a brief description of the owner. ...   [click here for more]
Art of War Games  $0.50

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Magic Shops of the Week 5

Magic Shops of the Week 5


The Magic Shops of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each Shop, Items for sale and costs as well as a brief description of the owner. ...   [click here for more]
Art of War Games  $0.50

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Magic Shops of the Week 6

Magic Shops of the Week 6


The Magic Shops of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each Shop, Items for sale and costs as well as a brief description of the owner. ...   [click here for more]
Art of War Games  $0.50

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Magic Shops of the Week 7

Magic Shops of the Week 7


The Magic Shops of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each Shop, Items for sale and costs as well as a brief description of the owner. ...   [click here for more]
Art of War Games  $0.50

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Monstrous Monograph: Monstrosities Volume I

Monstrous Monograph: Monstrosities Volume I


This content is compatible with the Fifth Edition of the world's best known d20-based fantasy roleplaying game. Introducing the Monstrous Monograph, a growing collection of monsters with which Fifth Edition game masters can challenge their players. Each volume of the Monstrous Monograph presents a handful of creatures of a given monster type. Grow your collection a...   [click here for more]
Spilled Ale Studios  $0.50

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Rare and Mystical Tomes 1

Rare and Mystical Tomes 1


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group. The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 10

Rare and Mystical Tomes 10


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group. The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 11

Rare and Mystical Tomes 11


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group. The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 12

Rare and Mystical Tomes 12


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group. The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 13

Rare and Mystical Tomes 13


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group. The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 14

Rare and Mystical Tomes 14


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group. The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 2

Rare and Mystical Tomes 2


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group. The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 3

Rare and Mystical Tomes 3


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group. The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 4

Rare and Mystical Tomes 4


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group. The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 5

Rare and Mystical Tomes 5


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group. The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 6

Rare and Mystical Tomes 6


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group. The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 7

Rare and Mystical Tomes 7


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group. The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 8

Rare and Mystical Tomes 8


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group.  The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Rare and Mystical Tomes 9

Rare and Mystical Tomes 9


The Rare and Mystical Tomes pdfs provide GMs with interesting Tomes, Spellbooks, Librams and Grimoires to use with or against your player group. The pdf provides a brief description of each Tome, spells contained, special abilities or ability increases confered and costs/sale price. ...   [click here for more]
Art of War Games  $0.50

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Six Spells: Festivities

Six Spells: Festivities


Many games focus solely on the combat aspects of magic, but in a fantasy world such powers can do almost anything. Spellcasters from more peaceful magical traditions might specialize in promoting health and the social good, often using the six spells described in this publication to enliven harvest festivals and other celebrations (but crafty players could, of course, use them in many situations)....   [click here for more]
Skirmisher Publishing  $0.50

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Six Spells: Kobolds

Six Spells: Kobolds


Kobolds are the weakest of the humanoid races and the magic of their witch doctors is one of the reasons that they manage to survive the onslaught of predators, adventurers and other humanoids. This mini-publication gives some insights into those capabilities. This title contains six spells formatted so as to be compatible with any games using the sorts of basic fantasy role-playing game rules developed...   [click here for more]
Skirmisher Publishing  $0.50

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Six Spells: Lizardfolk

Six Spells: Lizardfolk


Lizardfolk are a primitive swamp-dwelling people that are considered to be more in touch with nature than most of the other humanoid races. Their shamans have, accordingly, developed a number of useful spells to help them survive and thrive in an environment that most consider hostile. This title contains six spells formatted so as to be compatible with any games using the sorts of basic fantasy...   [click here for more]
Skirmisher Publishing  $0.50

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Six Spells: Monster-Making

Six Spells: Monster-Making


This title contains six spells related to studying, altering, and creating creatures. They are formatted so as to be compatible with any games using the sorts of basic fantasy role-playing game rules developed starting in the 1970s. They can be used as-is with games like Goblinoid Games’ Labyrinth Lord and Mutant Future and can be easily modified and expanded for use with successor...   [click here for more]
Skirmisher Publishing  $0.50

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Supporting Cast: Airewen Gaesrin

Supporting Cast: Airewen Gaesrin


The Supporting Cast pdfs provide GMs with interesting NPCs to use with or against your player group. The pdf provdes background and complete stats for each NPC. Fighter (Archer) level 5 Airewen Gaesrin the longeye can usually be found hunting bugbear patrols around Cochicli Fortress. She lost a sister to the bugbears who captured her, tortured her and finally killed her. They then left the...   [click here for more]
Art of War Games  $0.50

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Supporting Cast: Bea'nai the Charming

Supporting Cast: Bea'nai the Charming


The Supporting Cast pdfs provide GMs with interesting NPCs to use with or against your player group. The pdf provdes background and complete stats for each NPC. ...   [click here for more]
Art of War Games  $0.50

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Supporting Cast: Fe'alah the Holy

Supporting Cast: Fe'alah the Holy


The Supporting Cast pdfs provide GMs with interesting NPCs to use with or against your player group. The pdf provdes background and complete stats for each NPC. Fa'elah the Holy is the champion of Deanra in the Kingdom of Asan. She was found on the steps of the Temple of the Blade in Asan City by the monks there and was raised in the temple all her life. When she came of age she went into...   [click here for more]
Art of War Games  $0.50

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Supporting Cast: Kread, Champion of The Pit

Supporting Cast: Kread, Champion of The Pit


The Supporting Cast pdfs provide GMs with interesting NPCs to use with or against your player group. The pdf provdes background and complete stats for each NPC. It also has stats and a description of The Pit tavern/arena Fighter (gladiator) level 5 Kread the Bloody is the champion gladiator at one of the smaller bloodsport arenas in Reaphanus on the Northdim river. Kread has been a gladiator...   [click here for more]
Art of War Games  $0.50

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Supporting Cast: Princess Larewynn

Supporting Cast: Princess Larewynn


The Supporting Cast pdfs provide GMs with interesting NPCs to use with or against your player group. The pdf provdes background and complete stats for each NPC. Ranger (Archer) level 5 Princess Larewynn is the last living descendant of the Elven royal family. The Elven Nation built by her ancestors in the Ilea'n Forest lasted for two thousand years before being overrun by goblinoid tribes...   [click here for more]
Art of War Games  $0.50

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