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Wayfinder's Guide to Eberron (5e)

Wayfinder's Guide to Eberron (5e)


Eberron was born in 2002 when Wizards of the Coast launched a worldwide search for a new campaign setting. Wayfinder's Guide to Eberron brings the eponymous campaign setting to the fifth edition of Dungeons & Dragons. This 175 page book gives you everything you need to create an Eberron story or character, exploring the core themes of the setting and the rules to implement them...   [click here for more]
Wizards of the Coast  $19.99 $11.99

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Solo Dungeon World

Solo Dungeon World


Solo Dungeon World Playing Dungeon World without a Gamemaster This booklet allows you to play Dungeon World without a gamemaster. These rules use a simplified yes-no mechanic designed to encourage the use of gamemaster moves. Adventure and the Campaign Front is a central element of these rules. As you play the Fronts will be built up based upon the choices you make and how your game unfolds. Although...   [click here for more]
Parts Per Million  $4.95 $4.46

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Player's Handbook, Revised (2e)

Player's Handbook, Revised (2e)


Here is the indispensable encyclopedia of fantasy role-playing. Everything the player needs is here: how to create a mighty hero or crafty wizard; uinque aspects of the elves, dwarves, halflings, and other fantasy races; all the weapons, armor, magical spells, and rules for thrilling battles against supernatural monsters. This fresh, new format for the Player's Handbook is your complete and illustrated...   [click here for more]
Wizards of the Coast  $9.99 $5.99

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Pit of the Imp Queen (Starter Adventure)

Pit of the Imp Queen (Starter Adventure)


A strange and large pit has opened up near town. It has a jagged staircase leading down into a hot and fiery dungeon below. Local speculation is that it is a “Hell Pit.” Occasionally, these will open from hell at locations where the veil between worlds is weak. Usually, a pit such as this has a witch or wizard who performed dark magic to help the rift along. They become known as the King or Queen...   [click here for more]
Micro RPG  Pay What You Want

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Upon an Icy Peak (Starter Adventure)

Upon an Icy Peak (Starter Adventure)


The Icy Peak. A treacherous, twisting path through the mountains of Helik Water. Weaving into icy caverns deep inside the mountain, and outside onto steep and treacherous cliff trails--it is one of the most dangerous routes for travel. It is said it was constructed by an ancient society of technologically advanced orcs who braved the summit to carve out their legacy. Doors of all sorts dot the mountainside,...   [click here for more]
Micro RPG  Pay What You Want

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The Seas of Vodari (5E)

The Seas of Vodari (5E)


The Seas of Vodari is a 268-page book that provides fifth edition material for both gamemasters and players to enjoy a single adventure or an entire campaign full of swashbuckling action and magical adventure. The Seas of Vodari campaign setting was created to support seafaring adventures that focus on the crew of a ship hunting sea monsters, exploring mysterious uncharted islands,...   [click here for more]
Tribality Publishing  $21.95 $19.76

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Cave of Leaf and Stone (Starter Adventure)

Cave of Leaf and Stone (Starter Adventure)


A small man made cave in the woods near town has long stood empty. Once, it acted as a home to a woodsman named Graves Marker. However, it seems that Graves liked to dabble in strange magics . . . and one day he disappeared. In the years since then, no one has heard more about the cave. Sometimes, kids play near it or dare each other to go in, but it is seen as fairly safe. However, that changed lately...   [click here for more]
Micro RPG  Pay What You Want

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Through the Frosted Wood (Starter Adventure)

Through the Frosted Wood (Starter Adventure)


Local whisperings speak of the “Frosted Wood” in the northern regions of Helik Water being haunted. People believe a winter spirit makes a home there, and that is the reason the forest is always covered in a dusting of snow or a fresh layer of frost. However, a rash of recent deaths of travelers in the area has become worrisome. They were all found completely frozen. One was even shattered. Is...   [click here for more]
Micro RPG  Pay What You Want

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T1-4 Temple of Elemental Evil (1e)

T1-4 Temple of Elemental Evil (1e)


DISCLAIMER: The Print on Demand product contains typos and other errors that were contained in the original product. Until we find a copy available without those errors they will be reflected in any purchase of the  Print on Demand version of this title. A sinister force, long thought destroyed, stirs from the black hole that spawned it. Like an ebony darkness...   [click here for more]
Wizards of the Coast  $9.99 $5.99

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Dark Fantasy Settings

Dark Fantasy Settings


WELCOME TO HELL! Dark Fantasy Settings is a collection of tables and short essays to inspire the creation of grim settings. It includes tables to create your own settings (as well as factions and vistas within the setting) and a few settign ideas. You can also use this book to generate settings for stories, comic books, etc.  The focus is on dark fantasy tropes:...   [click here for more]
Chaos Factory Books  $1.99 $1.79

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Cut Up Solo - Hour of the Dragon

Cut Up Solo - Hour of the Dragon


Cut Up Solo Robert E Howard's The Hour Of The Dragon. Cut Up Solo is different from the more common Oracle driven solo play. You still get a basic yes-no question and answer tool, but where you may be more familiar with getting word prompts or story cube style game icons to serve as prompts for scenes, motivations, or even plot twists, cut ups do things differently. Cut Ups take texts in the same...   [click here for more]
Parts Per Million  $3.99 $3.59

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Shotguns & Sorcery: The Player's Guide

Shotguns & Sorcery: The Player's Guide


IMPORTANT NOTE: This is NOT a complete roleplaying game.  But, then again, it’s not meant to be. You hold in your hands Shotguns & Sorcery: The Player’s Guide. This comprises only 108 pages of Shotguns & Sorcery: The Roleplaying Game, less than half the original. This bargain-priced edition is meant to be used in two ways. First, it’s here to give...   [click here for more]
Full Moon Enterprises  $9.95 $8.96

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A0-A4: Against the Slave Lords (1e)

A0-A4: Against the Slave Lords (1e)


Against the Slave Lords is a collection of four classic Advanced Dungeons & Dragons adventure modules that form a series -- A1: Slave Pits of the Undercity, A2: Secret of the Slavers Stockade, A3: Assault on the Aerie of the Slave Lords, and A4: In the Dungeons of the Slave Lords -- complete with original black-and-white interior art. Added to the collection is an all-new fifth adventure -- A0:...   [click here for more]
Wizards of the Coast  $9.99 $5.99

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Dark Fantasy Magic Items

Dark Fantasy Magic Items


GIFTS... OR CURSES? Dark Fantasy Magic Items is a collection of tables and short essays to inspire the creation of magic items. It includes appeareances, powers and mechanics for weapons, armor, rings, potions, etc. You can also use this book to generate magic items for stories, comic books, etc.  The focus is on dark fantasy tropes: flawed heroes, terrible villains,...   [click here for more]
Chaos Factory Books  $1.49 $1.34

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The Guild Hall Gambit

The Guild Hall Gambit


The Guild Hall Gambit is a deluxe adventure module and game supplement for the Micro Chapbook Roleplaying game. The Guild Hall Gambit is a special adventure module in the fact that it uses slightly different character creation rules than other products in the Micro Chapbook RPG line. You will be taking on the role of THREE novice adventurers seeking to join the Adventuring Guild. However, the test...   [click here for more]
Micro RPG  Pay What You Want

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Unearthed Arcana (1e)

Unearthed Arcana (1e)


The original 1985 release of Unearthed Arcana™ changed Dungeons & Dragons® forever by introducing new races, classes, magical items, and rules written by Gary Gygax. This new printing will appeal to nostalgic D&D® fans looking to add this classic to their collections. The most complete version of Unearthed Arcana ever printed! The original Unearthed...   [click here for more]
Wizards of the Coast  $9.99 $5.99

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Player's Handbook (3.5)

Player's Handbook (3.5)


Endless adventure and untold excitement await! Prepare to venture forth with your bold companions into a world of heroic fantasy. Within these pages, you'll discover all the tools and options you need to create characters worthy of song and legend for the Dungeons & Dragons roleplaying game. The revised Player's Handbook is the definitive rulebook for the 3.5 edition of the Dungeons...   [click here for more]
Wizards of the Coast  $9.99 $5.99

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Lost Laboratory of Kwalish (5e)

Lost Laboratory of Kwalish (5e)


Lost Laboratory of Kwalish explores an alternate expedition into the Barrier Peaks. The legendary inventor disappeared in the peaks eons ago… as it turns out, finding a crashed planar ship and studying its technology to fuel his own experiments—only now, Kwalish’s lost research is desperately needed! For characters 5th-10th level. This adventure explores two...   [click here for more]
Wizards of the Coast  $9.99 $5.99

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G1-3 Against the Giants (1e)

G1-3 Against the Giants (1e)


Giants have been raiding the lands of men in large bands, with giants of different sorts in these marauding groups. Death and destruction have been laid heavily upon every place these monsters have visited. A party of the bravest and most powerful adventurers has been assembled and given the charge to punish the miscreant giants. This material was originally published as three separate...   [click here for more]
Wizards of the Coast  $4.99 $2.99

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Freelancer!

Freelancer!


Freelancer! Solo Roleplaying Warlock! Warlock is a great, rules-light game that marries Warhammer FRP with Fighting Fantasy. This supplement adds on solo play to the Warlock toolbox. There are three key tools in this solo supplement. The Master Table is a d20 table of different themed aspects, people, places, items, events and so on. You pick the aspects that relate to your situation and then mix...   [click here for more]
Parts Per Million  $4.95 $4.46

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Dark Fantasy Religion

Dark Fantasy Religion


WHERE ARE OUR GODS NOW? Dark Fantasy Religion is a collection of tables and short essays to inspire the creation of fantastic religions, taboos, deities, churches, etc . You can also use this book to generate characters, spirits and beliefs for stories, comic books, etc.  The focus is on dark fantasy tropes: flawed heroes, terrible villains, corrupting magic,...   [click here for more]
Chaos Factory Books  $1.45 $1.31

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100 Magic Weapons (Dark Fantasy)

100 Magic Weapons (Dark Fantasy)


100 MAGIC WEAPONS FOR YOUR DARK FANTASY GAMES! 100 Dark Fantasy Magic Weapons is a collection of weapons for your dark fantasy games. These items are powerful, but dangerous - not necessarily cursed, but often creepy.  Although this is mostly a system less book, it is especially suited for medieval dark fantasy games, such as Dark Fantasy Basic....   [click here for more]
Chaos Factory Books  $1.45 $1.31

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Dark Fantasy Characters

Dark Fantasy Characters


13 RANDOM TABLES FOR DARK FANTASY CHARACTERS! Dark Fantasy Characters is a collection of tables to inspire the creation of characters. It includes tables meant for player characters, non player characters, or (frequently) both. You can also use this book to generate characters for stories, comic books, etc.  The focus is on dark fantasy tropes: flawed heroes,...   [click here for more]
Chaos Factory Books  $1.99 $1.79

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N1 Against the Cult of the Reptile God (1e)

N1 Against the Cult of the Reptile God (1e)


Terror by night! The village of Orlane is dying. Once a small and thriving community, Orlane has become a maze of locked doors and frightened faces. Strangers are shunned, trade has withered. Rumors flourish, growing wilder with each retelling. Terrified peasants flee their homes, abandoning their farms with no explanation. Others simply disappear. . . No one seems to know the cause...   [click here for more]
Wizards of the Coast  $4.99 $2.99

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Red Hand of Doom (3e)

Red Hand of Doom (3e)


Who Can Stand Against the Son of the Dragon? The Wyrmsmoke Mountains shook with the thunder of ten thousand screaming hobgoblin soldiers. From the phalanx emerged a single champion. One by one the tribes fell silent as the warlord rose up, blue scales gleaming along his shoulders, horns swept back from his head. A hundred bright yellow banners stood beneath him, each marked with...   [click here for more]
Wizards of the Coast  $9.99 $5.99

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Dark Fantasy Magic

Dark Fantasy Magic


MAGIC AND MAYHEM IN DARK FANTASY SETTINGS! Dark Fantasy Magic is a collection of tables and short essays to inspire the creation of wizards, spells or entire magic systems. You can also use this book to generate characters, spells and magic for stories, comic books, etc.  The focus is on dark fantasy tropes: flawed heroes, terrible villains, corrupting magic,...   [click here for more]
Chaos Factory Books  $1.49 $1.34

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ACKS Player's Companion

ACKS Player's Companion


The Player’s Companion is the first expansion for the Adventurer Conqueror King System™ (ACKS) and an invaluable resource for players and Judges of the original fantasy role-playing game and its retro-clones. With this book you can do the following: Expand your campaigns with 19 new character classes, including the anti-paladin, barbarian, dwarven delver, dwarven fury, dwarven...   [click here for more]
Autarch  $10.00 $6.00

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Oldskull Game Expansions Book I - Character Creation

Oldskull Game Expansions Book I - Character Creation


Wonderland Imprints is proud to present the Oldskull Game Expansion series, providing exciting and inspirational materials for players and Game Masters who prefer to play the Original (OSR), First Edition (1E), and Second Edition (2E) versions of the world’s greatest role-playing game. If you’re looking for universal and directly compatible old school materials to bridge the original game editions...   [click here for more]
Kent David Kelly  $3.99 $3.59

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MajiMonsters: The Monster-Catching Role-playing Game

MajiMonsters: The Monster-Catching Role-playing Game


You’re about to enter a fantastic place where extraordinary creatures dwell and where extraordinary things can happen. But nothing is more extraordinary than the people that make this world their home—the people who live to challenge Monsters. The pages in this book invite you to become one of these incredible people, to write your own story. Who will you be? What Monsters...   [click here for more]
Late Knight Games  $10.50 $6.30

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U1 The Sinister Secret of Saltmarsh (1e)

U1 The Sinister Secret of Saltmarsh (1e)


Desolate and abandoned, the evil alchemist's mansion stands alone on the cliff, looking out towards the sea. Mysterious lights and ghostly hauntings have kept away the people of Saltmarsh, despite rumors of a fabulous forgotten treasure. What is it's sinister secret? The Sinister Secret of Saltmarsh is the first installment in a series of three modules designed and developed in the United...   [click here for more]
Wizards of the Coast  $4.99 $2.99

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S1-4: Dungeons of Dread (1e)

S1-4: Dungeons of Dread (1e)


Dungeons of Dread is a collection of four classic, stand-alone Advanced Dungeons & Dragons adventure modules -- S1: Tomb of Horrors, S2: White Plume Mountain, S3: Expedition to the Barrier Peaks, and S4: The Lost Caverns of Tsojcanth -- complete with original black-and-white interior art. S1: Tomb of Horrors: In the far reaches of the world, under a lost and...   [click here for more]
Wizards of the Coast  $9.99 $5.99

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Southlands Heroes for 5th Edition

Southlands Heroes for 5th Edition


WHEN EVIL STIRS IN THE SOUTHLANDS, MIGHTY HEROES WILL ARISE! — New Options for 5th Edition Heroes — Demonic voices mutter and howl in the desert. Strange lights appear among the trees in the jungle’s depths; and packs of twisted creatures emerge at night to hunt the grasslands. But you do not fear these things. You are a hero of the Southlands—and...   [click here for more]
Kobold Press  $5.99 $3.59

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T1 The Village of Hommlet (1e)

T1 The Village of Hommlet (1e)


This is the second printing of T1. The cover changed between print runs, but the content remained the same. The Village of Hommlet has grown up around a crossroads in a woodland. Once far from any important activity, it became embroiled in the struggle between gods and demons when the Temple of Elemental Evil arose but a few leagues away. Luckily of its inhabitants, the Temple and its...   [click here for more]
Wizards of the Coast  $4.99 $2.99

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D1-2 Descent into the Depths of the Earth (1e)

D1-2 Descent into the Depths of the Earth (1e)


NOTE: This is a scanned PDF. Some text and images might be slightly blurry as a result. The final confrontation with the giant, King Snurre, and the entry of mighty adventurers into the cavers under his stronghold discovered that Dark Elves, the Drow, had instigated the giant alliance and its warfare upon mankind and its allied races. This material was originally published as two separate...   [click here for more]
Wizards of the Coast  $4.99 $2.99

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Dark Fantasy Basic - Player's Guide

Dark Fantasy Basic - Player's Guide


DARK FANTASY WITH LIGHT RULES! OLD SCHOOL WITH NEW MECHANICS! Dark Fantasy Basic is an old school roleplaying game (or adventure game) that pays homage to a beloved 80's game - which is stilll, for many fans, one of the most concise, clear and well-written RPGs ever published. This book uses the same system as the world’s most popular...   [click here for more]
Chaos Factory Books  $3.99 $2.39

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DD 2: The Diceless Wilds

DD 2: The Diceless Wilds


It’s the long-awaited expansion to Diceless Dungeons! Yes, diceless is leaving the dungeons, and it’s a whole new world out there!  A world filled with new challenges and new things for your diceless characters to do: Play non-human characters both ancient and powerful… Learn new talents or wield new high sorcery… Employ miniatures for visual spectacle… Take on hirelings...   [click here for more]
Olde House Rules  $3.49 $3.14

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5e Manual of Arms: Weapons

5e Manual of Arms: Weapons


CHOOSE YOUR WEAPONS! Manual of Arms is a series of booklets that enhance, change and reinterpret existing equipment and mechanics for non-magical combat. Each booklets deal with a single subject. If there is enough interest, they’ll be collected in a single tome in the future. What is this book about? This book is a collection of ideas to make...   [click here for more]
Chaos Factory Books  $1.95 $1.76

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Beasts & Barbarians Steel Edition Player Guide

Beasts & Barbarians Steel Edition Player Guide


Beasts & Barbarians Steel Edition Player Guide includes: Summarized descriptions of the lands and the history of the Dominions Accurate descriptions of the various playable cultures, including clothing, religion, technology and so on. More than 40 new Hindrances and Edges to create sword and sorcery heroes. Specific gear (from loincloths to Amazon Hawk Ships) Three custom-made...   [click here for more]
GRAmel  $11.19 $6.71

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Q1 Queen of the Demonweb Pits (1e)

Q1 Queen of the Demonweb Pits (1e)


How different things seem now from when you undertook the crushing of a few rebellious hill giants! What seemed a simple adventure has turned into a major expedition. Much time has passed since you discovered the conspiracy that led you to the frost giants, fire giants, and eventually to the long-forgotten Drow. Through your encounter with the dark elves, you have found the true source of the evil...   [click here for more]
Wizards of the Coast  $4.99 $2.99

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Player's Handbook (4e)

Player's Handbook (4e)


The first of three core rulebooks for the 4th Edition Dungeons & Dragons® Roleplaying Game. The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure....   [click here for more]
Wizards of the Coast  $9.99 $5.99

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Beasts & Barbarians Steel Edition Game Master Guide

Beasts & Barbarians Steel Edition Game Master Guide


The Game Master Guide includes: A detailed history of the Dominions, expanded and focused on the last five years. A gazetteer of the Dominions, including old and new plot hooks for each region, and the new Dominion Events. A chapter focused on themes, tricks and narrative techniques to make your games even more Swordy and Sorcerish. Rules and tips to create Character Tales (adventures...   [click here for more]
GRAmel  $11.19 $6.71

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S3 Expedition to the Barrier Peaks (1e)

S3 Expedition to the Barrier Peaks (1e)


The Grand Duchy of Geoff has recently been plagued by a rash of unusually weird and terrible monsters of an unknown sort. This western area, particularly the mountain fastness which separates the Grand Duchy from the Dry Steppes, has long been renowned for the generation of the most fearsome beasts, and it has been shunned accordingly -- save a handful of hardy souls with exceptional abilities. Within...   [click here for more]
Wizards of the Coast  $4.99 $2.99

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C1 The Hidden Shrine of Tamoachan (1e)

C1 The Hidden Shrine of Tamoachan (1e)


This module was originally used for the Official Advanced Dungeons & Dragons tournament at Origins '79, and is the first in the Competition Series. This module contains a challenging setting as well as an original scoring system and an assortment of pre-rolled characters for adventuring. This module may thus be used for private competition among players, or as a separate, non-scored adventure!...   [click here for more]
Wizards of the Coast  $4.99 $2.99

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Sagas of Midgard Corebook

Sagas of Midgard Corebook


Attention: to help people get through trying times during the COVID 19 outbreak, we are offering the Sagas of Midgard Corebook for $0.99 through the end of March. If you're able to support us financially (or even leave a nice review) we'd appreciate it. If not, we hope you'll pay the kindness forward during these extraordinary times. ------------------- “Organic,...   [click here for more]
Drinking Horn Games  $19.99 $11.99

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Odysseys & Overlords Player's Guide

Odysseys & Overlords Player's Guide


A Gritty OSR Fantasy Setting by Travis Legge The mortal lands are divided. A dozen kingdoms lie scattered across the world, separated by dangerous wilds filled with bandits and monsters. The bravest mortals act as adventurers, guiding travelers between the kingdoms, killing monsters to thin their numbers, and plundering ruins in search of the lost treasures of the golden age. This is the world of Odysseys...   [click here for more]
Aegis Studios  $3.25 $2.93

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U3 The Final Enemy (1e)

U3 The Final Enemy (1e)


At last! An opportunity to avert the threat to the little town of Saltmarsh! The real enemies have been identified - evil, cruel creatures, massed in force and viciously organized. Can the brave adventurers thwart this evil and ensure the safety of Saltmarsh? "The Final Enemy" is the final part in a series of three modules designed and developed in the United Kingdom for beginning adventurers...   [click here for more]
Wizards of the Coast  $4.99 $2.99

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U2 Danger at Dunwater (1e)

U2 Danger at Dunwater (1e)


The little fishing town of Saltmarsh is threatened! Why are lizard men gathering force nearby and why have they been buying large quantities of weapons? A party of bold adventurers must answer these questions or the people of Saltmarsh will never live in peace! "Danger at Dunwater" is the second part in a series of three modules designed and developed in the United Kingdom for beginning...   [click here for more]
Wizards of the Coast  $4.99 $2.99

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Adventures Dark and Deep Players Manual

Adventures Dark and Deep Players Manual


The Adventures Dark and Deep™ Players Manual contains all the rules you need to create and run a character; character classes, races, spells, rules for combat, equipment, social class, skills, and much more. The Players Manual is the first core rulebook for the Adventures Dark and Deep™ game, an expansion and revision of the original...   [click here for more]
BRW Games  $9.95 $5.97

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One Grung Above (5e)

One Grung Above (5e)


From the depths of the jungles of Chult they're here! Summaries of the characters from the new Twitch streamed game in all their glory, plus the officially UNOFFICIAL grung traits used to created them. All monies that Wizards would receive from sales of this product are being donated to Extra Life, so GRUNG IT UP! ...and get yours now! You can head to the D&D page on Extra Life to find out...   [click here for more]
Wizards of the Coast  $4.99 $2.99

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M1 Blizzard Pass (Basic)

M1 Blizzard Pass (Basic)


A SOLO ADVENTURE FOR THIEVES LEVEL 1-3 or Group Play Level 1-3 The storm sweeps off the mountaintops without warning, as if conjured by some supernatural power. Within minutes, huge drifts of snow have halted the caravan, and the snow falls so hard it is impossible to see more than five feet. You huddle next to the sledge, trying to shelter your numb face from the icy winds. A...   [click here for more]
Wizards of the Coast  $4.99 $4.49

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