Title |
Publisher |
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"The Old Ones were, the Old Ones are, and the Old Ones shall be. Not in the spaces we know, but between them ..."
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Mankind likes to believe itself the foremost power in the world, and the universe beyond. But this is a prideful illusion. A lie. Long before we rose from the slime, other powers far greater held sway upon our planet ... and those same powers were always destined to one day return... [click here for more] |
Cthulhu Reborn |
$22.95 $20.66
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**2019 ENNIE Nominee for best cartography**
Within the walls of Lamp’s Light Sanitarium, you will find all manner of medical marvels. The sick are healed, the lame walk again, and the mad regain their senses... but the cures and miracles hide a horrifying truth. Are your players ready to uncover it, and risk becoming patients themselves?
What you’ll find within this book:
Comprehensive... [click here for more] |
Saturday Morning Scenarios |
$12.99 $11.69
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Long requested, now available: the Tephra Playing Guide in PDF!
Tephra: the Steampunk RPG needs only a single book to be played: your Playing Guide. This 288-page book is gorgeous, with the award-winning Clockwork Roleplaying System and a ton of lore and art that makes Tephra a fan-favorite setting.
This book includes everything you need to play, from our... [click here for more] |
Parlor |
$9.99 $5.99
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Alyeska.
A frontier land largely at the mercy of the savage Wulvers since the end of the Great Darmonican War, barely enough soldiers left to defend the rump of the Commonwealth's once extensive colonial holdings. With many towns cut off and large swathes of territory overrun by the beasts the safest form of transport is by air, but the breakdown in law and order as given rise to scoundrels like... [click here for more] |
Utherwald |
$4.99 $2.99
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Delve into a world of perilous exploits and horror!
Shattered is a self-contained tabletop RPG that is built on a unique die system providing players with a tangible sense of growth. Inhabit one of eight distinct races and explore the dangerous post-apocalyptic world of Feneryss. Millennia ago, millions sacrificed themselves in a ritual to the dark god, Ragnarok. The blood rite failed... [click here for more] |
It's Never Dark Enough |
$10.00 $6.00
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The Archive of Magic Items is a supplement for Dungeons and Dragons 5th edition. This book contains over 400 exciting new items for you to discover, as well as new features to enjoy including:
Special attunement processes for certain items
Suggestions on how to modify items to change their power
Item sets
Special materials, like mithril, glassteel, and prismatic leather
New weapons and new... [click here for more] |
Pirate Gonzalez Games |
$30.00 $27.00
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Please allow us to present a series of alternative rules with which Hosts and Players may customize Castle Falkenstein to their liking.
The Variations included in this fine document:
• Add nuance to Abilities. • Change the value of Off-Suit Cards. • Provide a system for further Improvement of Dramatic Characters. • Limit the number of Cards that may be Played.... [click here for more] |
R. Talsorian Games Inc. |
$5.00 $4.50
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There are secrets that they don't teach in school. Bookmarks in history books that point to pages that don't exist. The world that has been sold to us is not authentic. The sterile white rooms that test observable reality exist to protect us from the things that we might find out if we look for ourselves. Science would have you believe that everything that is has only existed for a finite period... [click here for more] |
Higher Grounds |
$14.99 $8.99
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Four doors of mystery appear in the Cage. They lead to four adventures, if a basher has the dark of them. "These aren't doors in the traditional sense, cutter, but they're portals just the same. They appear for a short time every 500 years, popping up in different parts of Sigil. Each hides a mystery that's waiting to be solved, and together they just might hold the key to a secret of the multiverse.... [click here for more] |
Wizards of the Coast |
$4.99 $2.99
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According to legends, the mankind was created by Immortals – godlike figures, ruling the world, building towers hundreds of miles tall, placing barely understandable monuments. It is said they have created us humans and tamed the shelicans – wild cat-people to serve them. Secrets of sorcery were forbidden for humans; but the Immortals still mated with their servants, giving birth to half-human... [click here for more] |
GRAmel |
$1.19 $0.71
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Which side will you choose? Which weapons will you wield? Earth is torn between the order of science and the chaos of fantasy. These two worlds cannot mix. Venture into lands once claimed by skyscrapers and factories, now overrun by elves, goblins, and dragons. Choose your path and commit to the quest. Monsters will hunt you; machines will track you. No gods will help you; no prophecies will choose... [click here for more] |
Dias Ex Machina Games |
$9.99 $5.99
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In the snowy, icy fields of the North, entire tribes of barbarians – disease-bound servants of the Thrall Lords – amass, mustering for Ragnarök. Their ears tuned to whispers sane men cannot hear, these horrid foes wait only for the guttural command of their masters. Further south, the dead gather among the ruins of pulverized cities, growing stronger in shadows of the Ghoul Stone,... [click here for more] |
Storm Bunny Studios |
$19.99 $11.99
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Rational Magic is a campaign filled with investigation, intrigue, and espionage set in a gritty dystopian fantasy world; a world that evolved from a traditional sword and sorcery setting. Players are Operatives who work either to maintain the status quo or rebel against the forces of magical modernity. Rational Magic is for 5th edition, as well as the Lore System RPG, which was purpose-built... [click here for more] |
Sons of the Singularity |
$19.95 $17.96
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Every Berk in Sigil Struggles to keep his savage sid at bay. But now the bars of the cage are breaking down. . . . Don't go to sleep, cutter-that's where the shadows slink, gnawing at the frail cord of sanity. The dream-touched sods of Sigil are snapping one by one, turning on each other like wildcats in the streets. And as people become animals, animals become monsters, rending friend and foe alike... [click here for more] |
Wizards of the Coast |
$4.99 $2.99
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A must-have reference Vulcania Narrator screen lets you run combats, create encounters and more without having to consult the Vulcania rule book.
A three-panel, handy reference of charts and tables for Narrators, including the costs of goods and services, impairment tables and much more! ... [click here for more] |
GearGames |
$2.37 $2.13
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 Enter a world where Ancient magics collide with modern technologies, Aetherial beings collude with forces from our world, and you can be anything you can imagine.
Shoot rainbow lasers out of your eyes. Fight evil with a banjo - either by bludgeoning or serenading your enemies to death. Battle alongside your T-rex animal companion. Make friends with an otherworldly, duck-billed platypus spirit.... [click here for more] |
Metzler Machinations |
$4.98 $4.48
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 The Archive of Magic Items is a supplement for Quest RPG. This book contains over 400 exciting new items for you to discover, as well as new features to enjoy including:
Item sets
Special materials, like mithril, glassteel, and prismatic leather
Shardguns, magical firearms
And more!
The Archive of Magic Items has items for all levels of play. Take a look inside the archive, and... [click here for more] |
Pirate Gonzalez Games |
$9.99 $8.99
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It's 1879. Do you know where your army is?
The British Empire crossed through the Rabbit Hole portal into the world of the Grosvenor Land two years ago. Her Majesty's military met the Samsut earlier this year, who use arcane technology to bring back their dead as front-line troops. War ensued. The Samsut clearly held the upper hand. Although their railguns were easily matched by the... [click here for more] |
FASA |
$9.99 $8.99
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Welcome to 1879!
Descendants of the ancient Babylonians, the Samsut came to the Gruv thousands of years ago through an interdimensional portal from our world, long since closed. In their new home, they found the remains of another civilization, which gave them weird science technology ranging from rail guns to contra-gravity to the use of life itself as an energy source. Herein are all... [click here for more] |
FASA |
$12.99 $11.69
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The APERTURE Guide is a monthly anthology gaming series that leverages our D20-based Aperture System to take players on a vast array of adventures in different genres and settings, with four original Scenarios in each issue. For the price of a cup of coffee, you and your friends will be provided 12 to 15 hours of gaming in each release.
Each issue – now and forever – will include... [click here for more] |
Curious Monk |
$5.00 $4.50
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DRAIOCHTA RPG
*As a reward for purchase of this title, anyone who buys now will also receive an updated copy once the revised version has been compiled for release. Draiochta Labs welcomes all contructive feedback and strives to issue errata in a timely fashion if an error is found.
NO Preset Classes!
Create your character the way you want! We have all played games where you... [click here for more] |
Draiochta Labs |
$8.00 $4.80
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The APERTURE Guide is a monthly anthology gaming series that leverages our D20-based Aperture System to take players on a vast array of adventures in different genres and settings, with four original Scenarios in each issue. For the price of a cup of coffee, you and your friends will be provided 12 to 15 hours of gaming in each release.
Each issue – now and forever – will include Quickstart... [click here for more] |
Curious Monk |
$5.00 $4.50
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DRAIOCHTA RPG Game Master Prescript
*As a reward for purchase of this title, anyone who buys now will also receive an updated copy once the revised version has been compiled for release. Draiochta Labs welcomes all contructive feedback and strives to issue errata in a timely fashion if an error is found.
This book is essential for game masters. In this book we give you... [click here for more] |
Draiochta Labs |
$8.00 $4.80
|