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 Featured Product
Vagabonds of Dyfed
by Sigil Stone Publishing

An unholy union between the OSR and PbtA. A modern take on fantasy rpgs compatible with the classics. Vagabonds of Dyfed uses a stripped-down PbtA style core mechanic, freeform narrative character creation, single-roll hit and damage, and compatibility (or simple conversions) for most OSR and old-school games and modules made over the last 40 years.

Vagabonds of Dyfed
 
 Hottest Classic D&D/AD&D, Print
 
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Adventures Dark and Deep Game Masters Toolkit

Adventures Dark and Deep Game Masters Toolkit


The Adventures Dark and DeepGame Masters Toolkit contains rules for weather and other natural hazards, generating NPC characteristics, magic items, travel to other planes, deities and religions, and much more. It also includes scores of random tables covering everything from "what color is it?" to "why are the humanoids raiding the village?" The Game Masters...   [click here for more]
BRW Games  $14.96

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Hulks and Horrors - Basic Black Edition

Hulks and Horrors - Basic Black Edition


We are not alone in the Universe, but we have few friends. As we emerged on the galactic stage, we found a universe stripped bare of sentient life by a great Plague, leaving only the wild beasts and twisted plague horrors wandering the ruined hulks of lost civilizations. We are the Surveyors. We explore the uncharted sectors of space and hunt these ruins for the treasures they contain and the riches...   [click here for more]
Bedroom Wall Press  Pay What You Want

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Black Dogs 'zine - issue 2

Black Dogs 'zine - issue 2


Black Dogs a LotFP unofficial 'zine issue #2 FEBRUARY 2018 Black Dogs is a dark fantasy collection of house-rules, materials, adventures and monsters, a toolbox to generate new content for OSR systems, particularly focused on Lamentations of the Flame Princess. Issue II contains: how to portray the world rules for encumbrance...   [click here for more]
DaimonGames  $6.00

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Creature Decks: Dungeon World RPG Aberrations & Magical Beasts

Creature Decks: Dungeon World RPG Aberrations & Magical Beasts


54 creatures on 54 cards! Plus a cover/checklist card and license info cards. The front of each has amazing art, while the back has Dungeon World statistics. Note: The print-it-yourself PDF file is set up to print duplex on a printer. The upper right card front on page one is matches the upper left card back on page two and so on. The corners of each card have lines on the edges to help you trim...   [click here for more]
Inkwell Ideas  $13.95 $9.95

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LLA001: Blood Moon Rising

LLA001: Blood Moon Rising


Garanton is a village like any other, except for five days out of the year when it hosts the Feast of St. Garan. During this time, fighters from abroad come to join in the revelry, mingle with other adventurers, and win fame and fortune fighting in the daily games. But all is not well in Garanton this year. Cruel orcs prowl the forest, dark wizards cast webs of treachery and deceit, and bat-winged...   [click here for more]
Small Niche Games  $7.96

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The Stygian Garden of Abelia Prem

The Stygian Garden of Abelia Prem


The Stygian Garden of Abelia Prem is an eerie, location-based adventure module for low-level characters. It's directly compatible with Lamentations of the Flame Princess and more broadly compatible with a huge selection of OSR rule sets. Features artwork by George Cotronis and Marcin Sciolny, cartography by Todd Gamble, and editing by Katherine Richards. Color cover,...   [click here for more]
Red Moon Medicine Show  $10.00

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X5 Temple of Death (Basic)

X5 Temple of Death (Basic)


Sent on a desperate mission into an unknown land, you must seek out one called "the Master" and his Temple of Death. There is little time to waste, as you must act before the Master's armies destroy your homelands. But to complete your task, you must battle fearsome guardians, travel through a hostile kingdom, and discover the secret of the Master. Can you survive his defenses and win? This adventure...   [click here for more]
Wizards of the Coast  $4.99

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City of Delights (2e)

City of Delights (2e)


Golden Huzuz, the City of Delights, is the "heart of the heart" of the enlightened lands. It is the religious and political center of Zakhara and, say its inhabitants, the most beautiful city in the entire world. But beneath the beauty lies mystery, for the court of the Grand Caliph is as full of intrigue as the Grand Bazaar is full of adventures waiting to happen. Come, explore the delights and...   [click here for more]
Wizards of the Coast  $29.99

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FR6 Dreams of the Red Wizards (1e)

FR6 Dreams of the Red Wizards (1e)


The Red Wizards of Thay, as cruel and horrible as they are powerful, they have ruled their eastern realm for as long as any sage can remember. They can be powerful allies, or deadly enemies. The Red Wizards know the darkest secrets of the strongest magic, and will sell their skills to the highest bidder. Thay is a land of slavers and tyrants, of intrigue and murder, of danger and opportunity. In...   [click here for more]
Wizards of the Coast  $9.99

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Classic Fantasy

Classic Fantasy


Return to the dawn of role playing with Classic Fantasy. Explore dungeons in your quest for treasure, fight terrifying monsters, and cast powerful spells of destruction. Classic Fantasy expands on the core Basic Roleplaying rule book with... 7 playable races: Human, Dwarf, Elf, Gnome, Halfling, Half-Elf, and Half-Orc, all with detailed racial abilities. 10...   [click here for more]
Chaosium  $33.84

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D.A.M.N. Magazine -- Winter 2017

D.A.M.N. Magazine -- Winter 2017


DCC Adventure Magazine and News returns! Within these covers your players will struggle through steamy jungles, climb windswept peaks, claw your way over glaciers and tundras, and fight creatures from beyond ken. See the preview for the table of contents for our Winter 2017 issue. This quarterly magazine is packed with news, articles and adventures to support your DCC RPG campaign. Shoot us...   [click here for more]
Mystic Bull Games  $10.00

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WGR4 The Marklands (2e)

WGR4 The Marklands (2e)


In the wake of the Greyhawk Wars, kingdoms are struggling to survive. Beset by the hostile forces of Iuz, and the twisted soldiers of the Great Kingdom, the world's two greatest forces for good must strive to save themselves from overwhelming evil. The kingdom of Furyondy, rent with internal disputes, strugglers to construct its northern defenses before Iuz can attack again. Southern lords protest...   [click here for more]
Wizards of the Coast  $12.99

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Creature Decks: Dungeon World RPG Fey, Constructs & Wildlife

Creature Decks: Dungeon World RPG Fey, Constructs & Wildlife


54 creatures on 54 cards! Plus a cover/checklist card and license info cards. The front of each has amazing art, while the back has Dungeon World statistics. Note: The print-it-yourself PDF file is set up to print duplex on a printer. The upper right card front on page one is matches the upper left card back on page two and so on. The corners of each card have lines on the edges to help you trim...   [click here for more]
Inkwell Ideas  $13.95 $9.95

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Black Dogs 'zine - issue 5

Black Dogs 'zine - issue 5


Black Dogs a LotFP unofficial 'zine issue #5 AUGUST 2018 Black Dogs is a dark fantasy collection of house-rules, materials, adventures and monsters, a toolbox to generate new content for OSR systems, particularly focused on Lamentations of the Flame Princess. Issue V contains: short house-rules for sorcery the Turn-Dice...   [click here for more]
DaimonGames  $6.50

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Tools of the Worldshapers

Tools of the Worldshapers


Expand your campaign horizons! Change and modify your White Star campaign! New rules allow you to explore entirely different settings and genres of science fiction. Contains rules for the following: Rules for seperating class and race, allowing you to build your own alien races with unique qualities. Includes rules for allowing human characters...   [click here for more]
DYS Games  $16.99

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Creature Decks: Dungeon World RPG Animals

Creature Decks: Dungeon World RPG Animals


54 creatures on 54 cards! Plus a cover/checklist card and license info cards. Note: The print-it-yourself PDF file is set up to print duplex on a printer. The upper right card front on page one is matches the upper left card back on page two and so on. The corners of each card have lines on the edges to help you trim them down to standard 2.5'x3.5' cards. Checklist 01. Ant, Giant 02....   [click here for more]
Inkwell Ideas  $13.95 $8.95

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Divinities and Cults: Volume II (DCC RPG)

Divinities and Cults: Volume II (DCC RPG)


EVEN MORE CLASSIC DEITIES FOR DCC RPG! Have you unleashed the mighty power of Divinities and Cults in your game yet? Divinities and Cults: Volume II covers the Gods and Goddesses of both the Celtic and Roman Pantheons, as well as a number of Evil Cults. Like Volume I, this work provides detailed tenets, special cleric considerations, healing side-effects, numerous divine...   [click here for more]
OSRDAN Games  $15.00

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Feast of the Preserver

Feast of the Preserver


Feast of the Preserver is a survival horror adventure designed for a group of 5 to 8 characters of levels 3 to 4. “Welcome traveller to the quaint village of Barrowton. You’ve arrived just in time for the annual Endfast Feast!” Something is amiss in the isolated village of Barrowton. Only courage, skill and a lot of luck can aid the adventurers in facing the horror...   [click here for more]
Shinobi 27 Games  $8.50

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Black Dogs 'zine - issue 3

Black Dogs 'zine - issue 3


Black Dogs a LotFP unofficial 'zine issue #3 APRIL 2018 Black Dogs is a dark fantasy collection of house-rules, materials, adventures and monsters, a toolbox to generate new content for OSR systems, particularly focused on Lamentations of the Flame Princess. Issue III contains: adventures' structure tables to generate new...   [click here for more]
DaimonGames  $6.00

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Black Dogs 'zine - issue 4

Black Dogs 'zine - issue 4


Black Dogs a LotFP unofficial 'zine issue #4 JUNE 2018 Black Dogs is a dark fantasy collection of house-rules, materials, adventures and monsters, a toolbox to generate new content for OSR systems, particularly focused on Lamentations of the Flame Princess. Issue IV contains: guidelines about social interactions with NPCs...   [click here for more]
DaimonGames  $6.50

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Critters, Creatures, & Denizens

Critters, Creatures, & Denizens


Welcome one and all to Critters, Creatures, & Denizens. Updated for 2016. Fixes issues with first edit, plus 30 pages of new monsters, new mutations, two new character races, and more. A new book of monstrous surprises and new ideas for the Dungeon Crawl Classics Roll Play Game. In its pages are: More than 120 Pre-generated DCC RPG compatible...   [click here for more]
Cognition Pressworks  $14.99

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DL14 Dragons of Triumph (1e)

DL14 Dragons of Triumph (1e)


The incredible Dragonlancesaga comes to its thrilling conclusion in this high-level adventure. The Heroes face their ultimate challenge as the Queen of Darkness exerts all her might to claim Krynn as her own. Each of six possible endings leads to the defeat of either the Queen or the Heroes, and determines whether Krynn's future is one of light or darkness. This adventure includes an optional...   [click here for more]
Wizards of the Coast  $12.99

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Castle of the Mad Archmage Expansion - Level Three East

Castle of the Mad Archmage Expansion - Level Three East


The first fourteen levels were only the beginning! Confound your players with a whole new level to add to your Castle of the Mad Archmage™ adventure. Level Three East describes the wonders of the Mad Archmage’s own museum, which contains curiosities and treasures from all over the multiverse, and the challenges of the Watery Caves, which are a series of living caves connected by an underground...   [click here for more]
BRW Games  $9.96

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Advanced Adventures #28: Redtooth Ridge

Advanced Adventures #28: Redtooth Ridge


Redtooth Ridge is an OSRIC(tm) module designed for 6-10 adventurers of levels 1-3. The plain wooden cup the dryad Aralina needs for her great oak’s rebirth has been stolen by creeping foul things! Small, man-like, creatures with great heads assaulted her and, in the confusion, pick-pocketed the cup before fleeing towards Redtooth Ridge. Without her cup, her tree with die before it can reproduce...   [click here for more]
Expeditious Retreat Press  $12.00

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The Ooze Pits of Jonas Gralk (DCC RPG)

The Ooze Pits of Jonas Gralk (DCC RPG)


The second Sunken City Starting Adventure is here! Most find death in the crumbling ruins that stretch beyond sight into the mists south of the Great City; once rich districts now claimed by swamp and dark denizens. But for the desperate folk of the city, the ruins offer treasures the Great City denies them: fortune, glory, and a fighting chance! Do you dare re-enter...   [click here for more]
Purple Sorcerer Games  $8.99

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Battleaxes & Beasties

Battleaxes & Beasties


Built around Old School White Box roleplaying Games, Battleaxes & Beasties is a complete game in one book. It includes all the information you need to create your Adventurers and run a game, including a starting setting, monsters, magic items, and a first level dungeon crawl style adventure. If you are looking for something old with a touch of something new, have a look. Previews are available...   [click here for more]
Sleeping Griffon Productions  Pay What You Want

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CM3 Sabre River (Basic)

CM3 Sabre River (Basic)


You are a guest of the count, one of your allies and the strongest man in the region. Your sojourn has been pleasant, a nice change after weeks of battle. Suddenly the courtyard below your window is filled with the noise of galloping horses. More guests? You yawn as you look out. But these people arriving look more like tax collectors than guests. You decide to give your attention to something more...   [click here for more]
Wizards of the Coast  $7.99

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The Phlogiston Books Vol. II: The Stone Heir - English

The Phlogiston Books Vol. II: The Stone Heir - English


You made it! You've survived your first adventure, armed with a stick and with a hen by your side. You've watched your comrades and neighbors die, got undreamt-of riches and are now unwilling to go back to the pathetic life of a peasant. But you don't become a warrior just by grabbing a sword or a sorcerer after reading a book. This volume of The Phlogiston Books explores how a bunch of pathetic village...   [click here for more]
Other Selves  $17.00

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Assault on Raven's Ruin (Basic)

Assault on Raven's Ruin (Basic)


In the canyon of Thunder Rift, in the village of Kleine, goblins have always been a nuisance, but the natives have dealt with them and continued an otherwise peaceful existence. Now, a valuable magical item, called the scepter of truth, has disappeared! The ingenuity of the crime bears the mark of the goblins' leader, the Master Thief Raven. The scepter must be recovered, but there is no one in Kleine...   [click here for more]
Wizards of the Coast  $7.99

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X6 Quagmire! (Basic)

X6 Quagmire! (Basic)


Swamp creatures! They surround you now as you move slowly through the gurgling muck. How will you reach Quagmire now? Each day, the hungry sea swallows more of the ancient port city. A fierce fever ravages its people, and now - these foul monsters! Their beady eyes glimmer from deep within the tangled vines. Are these the creatures that have blockaded the city, turning away the ships...   [click here for more]
Wizards of the Coast  $4.99

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The Will and the Way (2e)

The Will and the Way (2e)


In the deserts and cities of Athas, the most dangerous weapon is the mind. With a thought, deadly mindbenders can shatter stone, bend steel, or break opponents. Thousands of Athasians possess wild psionic talents, but only a select few can master the Way and call themselves psionicists. The Will and the Way provides more details on psionics and psionicist characters. It introduces new character...   [click here for more]
Wizards of the Coast  $9.99

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DL8 Dragons of War (1e)

DL8 Dragons of War (1e)


The Tower of the High Clerist pierces the cold sky. The chill wind blows snowy swirls across Solamnic Knights huddled on the battlements. This is their last stand. Behind the pass they guard sits the gleaming city of Palanthus. The war will be lost if the city falls to the Dragonarmy. All eyes strain south across the rolling plains of Solamnia. The Knights hear the distant thunder of a vast horde...   [click here for more]
Wizards of the Coast  $7.99

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DL13 Dragons of Truth (1e)

DL13 Dragons of Truth (1e)


The key to victory is at hand as the Heroes of Legend set out on their final quest! The port city of Kalaman seems as tranquil as a morning breeze. Yet on the horizon the terrible might of the Dragon Empire rushes unchecked, intent of the city's destruction. Poised now to meet them is the Army of Whitestone with its vaunted Solamnic Knights. The final conflict is at hand. Yet hidden knowledge has...   [click here for more]
Wizards of the Coast  $8.99

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The Witch: Hedgewitch for the Hero's Journey RPG

The Witch: Hedgewitch for the Hero's Journey RPG


Double, Double, Toil and Trouble, Fire Burn and Cauldron Bubble! New material for your Hero's Journey RPG. This book includes: New Race: The Gnome New Professions The Witch class and Hedge Witch tradition 80 spells new to The Hero's Journey 15 new monsters Is your witch ready for her own heroic journey? Now she can be! For use with The Hero's Journey...   [click here for more]
The Other Side Publishing  $10.00 $6.99

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Dispatches from the Raven Crowking Volume 2

Dispatches from the Raven Crowking Volume 2


Welcome to Dispatches from Raven Crowking’s Nest Volume II. Pull up a chair, set your drink near your hand, and let’s talk. That’s pretty much what this is. Chatting about games in general, and Dungeon Crawl Classics in particular. As the name implies, Dispatches has its genesis in my blog, Raven Crowking’s Nest. Dispatches has a few advantages...   [click here for more]
Purple Duck Games  $9.99

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Wolf-packs and Winter Snow

Wolf-packs and Winter Snow


Blood spilled on the snow. Stone-tipped spears brandished against the dark. The howls of wolves echoing across the tundra. This is a time before writing, money, walled settlements and the many other comforts of civilization. The ice-age wilderness is harsh, and filled with dangerous beasts. In dark forests and the depths of caves, there exist other, stranger creatures; mad beasts...   [click here for more]
Dying Stylishly Games  $14.00

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Tomb of the Necromancers

Tomb of the Necromancers


UKM1 Tomb of the Necromancers By Paul Mitchener “The ruins of the Unknown City stand at the edge of the Death Wind Steppe, surrounded by the foothills of the Wolf Head Mountains. They are a monument to a once mighty city. Few now know the city‘s history, and how it fell. The city‘s old name, Tetronis, now belongs to a village of simple fisherfolk standing amongst the ruins. The...   [click here for more]
D101 Games  $10.50

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Dungeon of the Selenian Conclave

Dungeon of the Selenian Conclave


Dungeon Adventures is a new series of Classic Fantasy Modules for Old School Role-Playing Games. Dungeon of the Selenian Conclave is an oldschool adventure module for the 1981 edition of the world’s most famous fantasy roleplaying game, meant for a party of 4-6 characters of levels 1st-2nd. Deep underground, an orc-infested dungeon is revealed to be an abandoned sorcerous...   [click here for more]
Dungeoneer Games & Simulations  $7.95

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Mutant Bastards - Adventures in the New West

Mutant Bastards - Adventures in the New West


Strap on your shootin’ irons and saddle up for a rip snortin’ ride across the wild, monster infested wastelands of the ‘Merican west in the strange new world that’s arisen in the long years since the Big One hit. This book contains everything an enterprising mutant needs to grow a couple extra arms and grab themself some glory. So gather your compadres, rustle up some funny...   [click here for more]
Bigfella Games  $11.00

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CE 2 - The Black Goat

CE 2 - The Black Goat


Campaign Element - 2 - The Black Goat Not all mountain passes are lonely. Come meet the Mahmat Troth and the One they adore. Only in the high pass will you discover what the Black Goat truly is. The Campaign Elements series is designed to help judges create persistent campaign worlds, as well as deal with patron quests, divine requests, and the sudden need to...   [click here for more]
Purple Duck Games  $5.99

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ACKS Domains at War - Battles

ACKS Domains at War - Battles


Tomorrow you will bring the battle to the foe. Tonight you walk among the troops you’ll lead. The mercenaries are veterans and sleep while they can, but the peasants levied from your lands seek courage in tales of your previous victories. In the cover of darkness, you can listen rather than lead. Remember when you were like them? Back when you first entered the dungeon, you wielded a sword...   [click here for more]
Autarch  $25.00

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DL6 Dragons of Ice (1e)

DL6 Dragons of Ice (1e)


The Dragonlace saga continues! The refugees from Pax Tharkas are safe in the dwarven kingdom of Thorbardin. You are in the ancient port of Tarsis searching for ships to bear them out of the dragonarmy's reach. But nothing in silent Tarsis is as you expected. The sea receded in the Cataclysm; no ship will ever set sail from Tarsis again. Draconians openly roam the deserted city streets. A...   [click here for more]
Wizards of the Coast  $9.99

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A4 In the Dungeons of the Slave Lords (1e)

A4 In the Dungeons of the Slave Lords (1e)


Trapped in the dungeons of the Slave Lords! The hardy adventurers must find a way out, with only their wits and courage to help them. But can they do it before everything is destroyed by the dreaded Earth Dragon? This module was originally used for the final round of the official Advanced Dungeons & Dragons Tournament at Gen Con XIII and is the culmination of four related tournament modules....   [click here for more]
Wizards of the Coast  $9.99

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FR16 The Shining South (2e)

FR16 The Shining South (2e)


Far off in the south exist countries of legend. Here live the powerful, reclusive mages of Halruaa, the cheerful halflings of Luiren, and the traders of Durpar and Var the Golden. Come along on a risky visit to Dambrath, a country ruled by an alliance of drow and the priestesses of Loviatar, or to Ulgarth, where the only true coffee in the Realms is grown. Prepare to shop the fabulous markets fo...   [click here for more]
Wizards of the Coast  $12.99

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AL 9: Danger in the Deep! (DCC)

AL 9: Danger in the Deep! (DCC)


There’s Danger in the Deep- and with it… Treasure Beyond Imagining! Beneath the earth, where the sun is just a story recited from long ago… things… dwell, and covet their own treasures not known of on the lighted surface, dare you seek them and challenge… Danger in the Deep? A new Dungeon Crawl Classics adventure written by Daniel Bishop...   [click here for more]
Purple Duck Games  $10.99

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Elminster's Ecologies (2e)

Elminster's Ecologies (2e)


"The world is vast and varied, comprising towering mountains, dense jungles, and sprawling seas. There are regions so cold that their snow never melts, others so hot that their rain turns to steam as it touches the ground. "It is this variety of environments that accounts for the variety of life. In my travels I have noted 73 distinct types of pine trees?I estimate the number of fishes...   [click here for more]
Wizards of the Coast  $19.99

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OWB005: OWB: Allied Missions I

OWB005: OWB: Allied Missions I


OWB: ALLIED MISSIONS I is a collection of nine (9) support missions designed for WWII: Operation WhiteBox™. Get Norway Ablaze, Desert Raiders of WWII, and Normandy Breakout all in one book! Drop your characters right into WWII action by launching commando raids in Norway, hunting panzers with the LRDG in North Africa, storming the beaches...   [click here for more]
Small Niche Games  $19.99

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WIZARDS' WORLD (Original 1983)

WIZARDS' WORLD (Original 1983)


Back in 1983 a small Californian game company, Fantasy Worlds Unlimited, released WIZARDS' WORLD, a fantasy RPG. The result of how the author's home game evolved, WIZARDS' WORLD included several innovations for its time, not unlike other efforts from the 80s, such as The Complete Warlock or The Palladium Fantasy RPG. WIZARDS' WORLD is an important game in the history of fantasy RPGs, because it reflects...   [click here for more]
Goblinoid Games  $20.96

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ALQ3 A Dozen and One Adventures (2e)

ALQ3 A Dozen and One Adventures (2e)


High Adventure is Your Companion Throughout the Land of Fate! There is no escaping Fate in the world of Zakhara, home of caliphs and favored land of the genies. And the Fate of brave adventurers is to travel the wide realms, vanquishing the urnrighteous and protecting the meek. A Dozen and One Adventures leads the characters from bustling Muluk, City of Kings, to the mysterious citadel fo flame,...   [click here for more]
Wizards of the Coast  $19.99

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Advanced Adventures #8: The Seven Shrines of Nav'k-Qar

Advanced Adventures #8: The Seven Shrines of Nav'k-Qar


The Seven Shrines of Nav'k-Qar is An OSRIC(tm) module designed for 6-8 adventurers of levels 8-12. Nav'k-Qar! A name lost to antiquities and feared only by scholars who know of the dread toad god's former power... once surrounded by a cult which performed the most vile and evil acts in his honor. Now that all of his followers are long dead and the temples of the Gray One completely destroyed, the...   [click here for more]
Expeditious Retreat Press  $12.00

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