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Artifices, Deceptions, & Dilemmas
by Hack & Slash Publishing

Tricks, Traps, & Empty Rooms

Expanded, lavishly illustrated, and in print!

Artifices, Deceptions, & Dilemmas
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Adventurers of Panzoasia 2: Elven Warrior-Wizard

Adventurers of Panzoasia 2: Elven Warrior-Wizard


Second in a series of modular supplements presenting re-imagined Character Classes, variant rules, and setting information for Classic-style fantasy adventure games. Includes everything you need to play an Elven Warrior-Wizard character:   A redesigned 14 LevelElf” Class, presented in a concise tabular format that fits on the back...   [click here for more]
Daniel James Hanley  $1.50

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Adventurers of Panzoasia 3: Gnomish Tinkerer

Adventurers of Panzoasia 3: Gnomish Tinkerer


Third in a series of modular supplements presenting re-imagined Character Classes, variant rules, and setting information for Classic-style fantasy adventure games. Includes everything you need to play a Gnomish Tinkerer character:   A new 14 Level Class, presented in a concise tabular format that fits on the back of a character sheet. A large-scale...   [click here for more]
Daniel James Hanley  $1.50

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Adventurers of Panzoasia 4: Halfling Rover

Adventurers of Panzoasia 4: Halfling Rover


Fourth in a series of modular supplements presenting re-imagined Character Classes, variant rules, and setting information for Classic-style fantasy adventure games. Includes everything you need to play a Halfling Rover character:   A redesigned 14 LevelHalfling” Class, presented in a concise tabular format that fits on the back of...   [click here for more]
Daniel James Hanley  $1.50

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Adventurers Wanted - OSR

Adventurers Wanted - OSR


Adventurers Wanted is a high fantasy introductory module for 4-8 characters of 1st or 2nd level. It is the starting adventure for the Black Ridge Island campaign. Featuring the incredible artwork of Keith Draws. Adventurers Wanted has been created for the most popular role-playing fantasy game on the market AD&D 1st edition, and Sword & Wizardry. This OSR version is also easily converted to...   [click here for more]
New Comet Games  $4.99

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Adventures Dark and Deep Bestiary

Adventures Dark and Deep Bestiary


The Adventures Dark and DeepBestiary contains Over 900 monsters in one book, including well over a hundred brand-new monsters, with tons of illustrations. Need we say more? The Adventures Dark and DeepBestiary is the third core rulebook for the Adventures Dark and Deep™ game, an expansion and revision of the original...   [click here for more]
BRW Games  $14.95 $8.97

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Adventures Dark and Deep Bestiary Index

Adventures Dark and Deep Bestiary Index


This is an index for the Adventures Dark and Deep™ Bestiary. It is not the book itself; it is just an index. You can find the Bestiary here. It includes all of the monsters in the book, and suggests replacements for creatures not included due to license issues.  The Adventures Dark and DeepBestiary is the third core rulebook...   [click here for more]
BRW Games   FREE 

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Adventures Dark and Deep Character Sheet

Adventures Dark and Deep Character Sheet


A comprehensive character sheet for use with all Adventures Dark and Deep™ character classes. Includes places to record ability scores, saving throws, combat information, supplies, spells, and much more. Could also be used for most OSR-type roleplaying games. ...   [click here for more]
BRW Games   FREE 

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Adventures Dark and Deep Game Masters Toolkit

Adventures Dark and Deep Game Masters Toolkit


The Adventures Dark and Deep™ Game Masters Toolkit contains rules for weather and other natural hazards, generating NPC characteristics, magic items, travel to other planes, deities and religions, and much more. It also includes scores of random tables covering everything from "what color is it?" to "why are the humanoids raiding the village?" The Game Masters...   [click here for more]
BRW Games  $9.95

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Adventures Dark and Deep Players Manual

Adventures Dark and Deep Players Manual


The Adventures Dark and Deep™ Players Manual contains all the rules you need to create and run a character; character classes, races, spells, rules for combat, equipment, social class, skills, and much more. The Players Manual is the first core rulebook for the Adventures Dark and Deep™ game, an expansion and revision of the original...   [click here for more]
BRW Games  $9.95

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Adventures Great and Glorious

Adventures Great and Glorious


What if there was something for high level characters to do other than kill bigger monsters? Now there is. A continuation of the possibilities set forth in ADVENTURES DARK AND DEEP™ and other fantasy role-playing games, ADVENTURES GREAT AND GLORIOUS™ lets you take your game to the next level, letting your players become lords of their own territories, courtiers at the royal court, scions of their...   [click here for more]
BRW Games  $9.95

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Adventures in Great Lunden

Adventures in Great Lunden


This book is an expansion to The City of Great Lunden. This itself is part of The Midderlands - An OSR Setting & Bestiary and The Midderlands Expanded setting. Important Note: Contains Strong language & Graphic Descriptions Written for use with the Swords & Wizardry...   [click here for more]
MonkeyBlood Design  $15.00

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Adventures in the East Mark - Basic Rule Set (Red Box)

Adventures in the East Mark - Basic Rule Set (Red Box)


Welcome to the East Mark, young adventurer. I know it was not easy to get here but just consider the rewards: the wondrous treasures, the power and the glory that await you. It will not be easy to achieve all of this; indeed nothing is easy in the East Mark. You will have to work your way with your sword and your cunning. Ha! I knew you would like that. Here, take this map and the instructions so...   [click here for more]
Gallant Knight Games  $9.99

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Adventures in the East Mark - East Mark Area Map

Adventures in the East Mark - East Mark Area Map


This is a two-page map of the region around East Mark. Welcome to the East Mark, young adventurer. I know it was not easy to get here but just consider the rewards: the wondrous treasures, the power and the glory that await you. It will not be easy to achieve all of this; indeed nothing is easy in the East Mark. You will have to work your way with your sword and your cunning....   [click here for more]
Gallant Knight Games   FREE 

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Adventures in the East Mark - Explorer Class (free preview)

Adventures in the East Mark - Explorer Class (free preview)


Take a sneak peek at the translation of Aventuras en la Marca del Este with the Explorer Class! The entire Basic Rules of the Adventures in the East Mark Red Box is now available! ...   [click here for more]
Gallant Knight Games   FREE 

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Adventures in the East Mark - Narrator Screen

Adventures in the East Mark - Narrator Screen


Adventures in the East Mark Basic Rule Set (aka the Red Box) is a gloriously illustrated retro fantasy roleplaying game. It is the ultimate expression of the OSR movement that’s inspired by early roleplaying games. This is an English translation of a popular Spanish game designed by Pedro Gil and his own gaming group. All of the original Spanish artist works are included, presented for...   [click here for more]
Gallant Knight Games  $2.99

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Adventures in the East Mark - Quick Start Rules

Adventures in the East Mark - Quick Start Rules


Welcome to the East Mark, young adventurer. I know it was not easy to get here but just consider the rewards: the wondrous treasures, the power and the glory that await you. It will not be easy to achieve all of this; indeed nothing is easy in the East Mark. You will have to work your way with your sword and your cunning. Ha! I knew you would like that. Here, take this map and the instructions so...   [click here for more]
Gallant Knight Games  Pay What You Want

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Adventures in the Green Book I: Characters

Adventures in the Green Book I: Characters


Based on the original version of the world's most popular role-playing game, Adventures in the Green Book I: Characters describes putting together characters for the players and the basics of adventuring. These rules have been re-written and re-organized for ease of use, consistency, and conciseness with few modifications from the original rules. Also available: Book II:...   [click here for more]
Monohedron Games  $10.00

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Adventures in the Green Book II: Conflicts

Adventures in the Green Book II: Conflicts


Based on the original version of the world's most popular role-playing game, Adventures in the Green Book II: Conflicts describes combat and the monsters characters will face.  These rules have been re-written and re-organized for ease of use, consistency, and conciseness with few modifications from the original rules. Also available: Book...   [click here for more]
Monohedron Games  $10.00

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Adventures in the Green Book III: Campaigns

Adventures in the Green Book III: Campaigns


Based on the original version of the world's most popular role-playing game, Adventures in the Green Book III: Campaigns is for Referees and describes setting up campaigns, setting up domains for high-level characters, additional rules for running the game, and the random treasure tables, including the descriptions of magic items. These rules have...   [click here for more]
Monohedron Games  $10.00

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Adventures in the Misty Isles

Adventures in the Misty Isles


Take your fantasy adventures to a chain of islands filled with danger, intrigue, and excitement. For use with the Original Edition rules (First Edition/OD&D/0E) or an OSR equivalent (B/X recommended), this book compiles all three classic Wee Warriors™ Dungeon Kits into a single volume: Palace of the Vampire Queen (1976), The Dwarven Glory (1977), and The Misty Isles (1977).  The contents have...   [click here for more]
Precis Intermedia  $9.95

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Adventures of Black Ridge Island BR: 1-3

Adventures of Black Ridge Island BR: 1-3


BR 1-3 The Adventures of Black Ridge Island is a Fantasy Adventure Module designed for AD&D 1st or 2nd edition. I recommend 6-8 characters of levels 1-3. It is a compilation of three modules: BR-1. Adventurers Wanted BR-2. Xvarts: Silent but Deadly BR-3. Revenge is Best Served Cold Take your adventurers into a whirlwind adventure that sweeps them out of their safe...   [click here for more]
New Comet Games  $3.99

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AFTERLIVES: or All Good Characters Go To Heaven

AFTERLIVES: or All Good Characters Go To Heaven


AFTERLIVES or: All Good Characters Go To Heaven HAVE YOU EVER WONDERED WHAT HAPPENS to the soul of a Player Character when they die? Do they get to the celestial paradise that their religion promised, or are they cast into the fiery pit of eternity, or reincarnated as a frog, or what? Afterlives is a single-session RPG metagame that will answer that question and a whole lot more, by building...   [click here for more]
Magnum Opus Press  Pay What You Want

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Against the Goblins- A Swords & Wizardry Adventure

Against the Goblins- A Swords & Wizardry Adventure


Creation’s Edge Games Presents: Against the Goblins A Swords & Wizardry Adventure For 4-6 Adventurers of Levels 1-3   A foreboding dream of impossible foes; goblins with control over fire, disease, and death, leads to a tiny village on the edge of the wilderness threatened by three goblin tribes united by chaos and a legacy of hate. Against the Goblins is the first of...   [click here for more]
Creation's Edge Games  $6.00

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Agents of the Throne - 2E

Agents of the Throne - 2E


Under the cover of night, under the sanction of the king, agents complete their missions without hesitation or remorse... the Inquistion does not falter This book is a character supplement for ADND 2nd Edition. This book contains new Kits, new weapons and an alternate way of playing using the core classes. It is aimed at low to mid-level play (1-10th level) in a ‘sword and sorcery’...   [click here for more]
M.Bourke  $10.95 $4.50

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AL 1-5 - The Stars are Falling (DCC)

AL 1-5 - The Stars are Falling (DCC)


Destiny calls, Adventurers!  Forgotten tombs, ancient laboratories, the decadent palace of the God of Dreams, plundered and dusty dwarven holdfasts, and the ferociously defended territories of the Herders and Hounds of the Stars themselves! There are mysteries to be solved within these pages, crafty and horrific enemies to defeat, and treasures both monetary and magical to claim...   [click here for more]
Purple Duck Games  $13.00

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AL 2: Sepulcher of the Mountain God [DCC]

AL 2: Sepulcher of the Mountain God [DCC]


Purple Duck Games Presents! AL 2: Sepulcher of the Mountain God by Paul Wolfe. Braving the hidden tomb of an ancient tribal king, the adventurers become embroiled in a quest directly from Ira, the Mountain God – find the Skull of Vyache and his magic club, Alceon, that were stolen by Bashkim and the twisted minions of Gelihedres. Supulcher of the Mountain God...   [click here for more]
Purple Duck Games  $3.26

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AL 4 - The Waystation (DCC)

AL 4 - The Waystation (DCC)


AL 4: The Waystation by Dave Przbyla, for the Dungeon Crawl Classics roleplaying game. The Dwarves of Upanesh were prosperous and widespread; their transport/mining system was efficient and admirable.  Their ancient downfall was tragic, but not without its heroes. Minoc Manshield and his mystical hammer Stone Fist, tools of the great god Upan saved many of his people and took many invaders...   [click here for more]
Purple Duck Games  $4.52 $4.51

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AL 5: Stars in the Darkness [DCC]

AL 5: Stars in the Darkness [DCC]


Purple Duck Games Presents! AL 5: Stars in the Darkness by Daniel J. Bishop (Raven_Crowking). In millennia past, the ancestors of the elves protected the stars as they followed their courses, for there are wolves in the outer dark.  Yet what manner of creature would dare to consume stars as though they were sheep in the field?  And what has become of the ancient starherds...   [click here for more]
Purple Duck Games  $7.00

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AL 6 - Playing the Game (DCC)

AL 6 - Playing the Game (DCC)


"THE GAME SHALL NOW, TRULY, BEGIN..." What dirty peasant hasn't wanted to turn his grubby copper into a shiny gold coin? The oddly-dressed stranger offered a friendly game, a tempting wager, what was the harm? But harm is definitely in the air when a pack of rubes stumble upon an extradimensional test of elemental loyalty!  Can you make it through the tests of skill, arms...   [click here for more]
Purple Duck Games  $2.52 $2.51

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AL 7 - The Elemental Lords Awaken!

AL 7 - The Elemental Lords Awaken!


After ages of abandonment, the stronghold of the Elemental Lords is found once more! The forces of the four great Elemental Lords were cast down from their place of supremacy an age ago, their works destroyed and their followers scattered… but now, with the help of intrepid adventurers exploring their long-lost stronghold in search of treasure and glory, they will awaken! AL...   [click here for more]
Purple Duck Games  $5.00

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AL 8: Fire in the Mountain (DCC)

AL 8: Fire in the Mountain (DCC)


The Door has been Opened, and the Fire Released! A New DCC Funnel! Urisk are a curious race, cousins to the fey but preferring to gambol through the high mountain passes, barely interested in the life and squabbles of empires and gods… which does not protect them from the struggles of dark forces!  Billy the urisk found Something Left Behind in the conflict between demon-gods...   [click here for more]
Purple Duck Games  $6.00

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AL 9: Danger in the Deep! (DCC)

AL 9: Danger in the Deep! (DCC)


There’s Danger in the Deep- and with it… Treasure Beyond Imagining! Beneath the earth, where the sun is just a story recited from long ago… things… dwell, and covet their own treasures not known of on the lighted surface, dare you seek them and challenge… Danger in the Deep? A new Dungeon Crawl Classics adventure written by Daniel Bishop and published by Purple...   [click here for more]
Purple Duck Games  $7.99

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Al-Qadim: Arabian Adventures (2e)

Al-Qadim: Arabian Adventures (2e)


We (Wizards) recognize that some of the legacy content available on this website does not reflect the values of the Dungeons & Dragons franchise today. Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because...   [click here for more]
Wizards of the Coast  $4.99

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Al-Qadim: Land of Fate (2e)

Al-Qadim: Land of Fate (2e)


Ride a magic carpet to a land of a thousand and one adventures! Visit spired cities, lush oases, and mysterious isles set in glittering seas. Meet sultans and sheikhs. See genies and giants. Discover a trove of new magical treasures! Whether your character starts from the compatible Forgotten Realms game setting or begins the journey elsewhere, this product contains everything a bold adventurer needs...   [click here for more]
Wizards of the Coast  $9.99

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AL1: Bone Hoard of the Dancing Horror [DCC]

AL1: Bone Hoard of the Dancing Horror [DCC]


Purple Duck Games Presents! AL 1: Bone Hoard of the Dancing Horror by Daniel J. Bishop (Raven_Crowking). Terrible horrors lurk in the workshop of Dellspero the Philosopher. Though Dellspero has been missing for ages, does his lair still contain the secret magics he worked with? What terrible dancing horrors did Dellspero unleash when he offended the Chaos Lords. Bone...   [click here for more]
Purple Duck Games  $2.76

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AL3: Through the Cotillion of Hours [DCC]

AL3: Through the Cotillion of Hours [DCC]


Purple Duck Games Presents! AL 3: Through the Cotillion of Hours by Daniel J. Bishop (Raven_Crowking). Sooner or later, characters are going to want to quest to achieve some specific end – to raise a fallen comrade, to regain lost ability points, to discover a new spell, to find some new magic item…the possibilities are nearly endless. This scenario can occur at...   [click here for more]
Purple Duck Games  $3.52 $3.51

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Alchemist Handbook: Alchemist Class For Old-School Essentials

Alchemist Handbook: Alchemist Class For Old-School Essentials


Alchemy: the ancient philosophical and proto-scientific practice aimed at transforming base metals into noble metals, such as gold, and finding the elixirs that grant immortality and incalculable power. It’s portrayal in role playing games maintain the intrigue and allure that have surrounded alchemy throughout its history, adding depth and mystique to the stories they inhabit. This supplement includes...   [click here for more]
2Die10 Games  $3.00

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Alien & Robot Class Design

Alien & Robot Class Design


Now you can play Alien and Robot Characters! Alien Class Design: A space opera setting usually has numerous types of alien races - but statting out hundreds of different races can be a huge problem. Instead of choosing from a staggering amount of predetermined races, players can use this system to develop their own PC alien and creatively fill in the gaps. Robot Class Design: Sometimes robots become...   [click here for more]
Brave Halfling Publishing  $1.50

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All Six of my PDFs, a complete Set [BUNDLE]

All Six of my PDFs, a complete Set [BUNDLE]


This special bundle product contains the following titles. The Adventurer's Guide to Lost Arcana Regular price: $3.49 Bundle price: $2.49 Format: Watermarked PDF Inside this tome, you will find the Lost Arcana hidden from Adventurers and Players alike for nearly half a century. Buried with the moldy pages of the prized books of a bygone era, this tome faithfully...   [click here for more]
The Hawk Wolf Network  $21.75 $14.46

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All the Manors in the World [BUNDLE]

All the Manors in the World [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... The Manor Issue #4 Regular price: $2.50 Bundle price: $2.00 This is the biggest Manor yet and more artwork packed into this issue than the first three combined. This first hald is an adventure, Incident at Butch Creek. The...   [click here for more]
GM Games  $12.50 $10.00

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All the Treasures of the World: GEMS

All the Treasures of the World: GEMS


Diamonds can be your best friend. So pretty, so much easier to carry than hundreds of heavy coins, and everybody wants to trade for them. Same goes for rubies, sapphires, and emeralds too, not to mention the over 100 other types of valuable stones detailed in this exhaustive 12-page supplement for any game. GEMS, the first All the Treasures of the World resource kit from Faster Monkey Games,...   [click here for more]
Catthulhu  $0.99

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All the Treasures of the World: JEWELS

All the Treasures of the World: JEWELS


Impress the barmaid when you casually lay your hand on the bar and your massive gold ring catches the torchlight. Command respect from shopkeepers as your half-dozen silver armbands advertise your wealth. Gain an audience with the Baron when they notice your bronze medal of valor from the hand of the King himself. Everyone who's anyone wears jewels, from the mightiest ruler with his crown of nineteen...   [click here for more]
Catthulhu  $0.99

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ALQ1 Golden Voyages (2e)

ALQ1 Golden Voyages (2e)


Who among you dares to challenge the high seas?  Inspired by the tales of Sinbad, Golden Voyages provides the source material and adventures needed to run a mini-campaign on the Crowded Sea. Detailed backgrounds, perilous locations, and wondrous NPCs populate the enchanted seas. Player characters will discover wildly different adventures as they sail from place to place....   [click here for more]
Wizards of the Coast  $9.99

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ALQ2 Assassin Mountain (2e)

ALQ2 Assassin Mountain (2e)


The Caliph of Shadows awaits!  The Assassins of Zakhara strike in silence and from darkness, certain of their faith and the rightness of their cause. The slayers carry out the orders of their Grandfather assassin, never questioning his wisdom or direction. Assassin Mountain is the DM's guide to the secrets and objectives of the assassins. Captured inside this Sourcebox, you'll find new information...   [click here for more]
Wizards of the Coast  $9.99

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ALQ3 A Dozen and One Adventures (2e)

ALQ3 A Dozen and One Adventures (2e)


High Adventure is Your Companion Throughout the Land of Fate!  There is no escaping Fate in the world of Zakhara, home of caliphs and favored land of the genies. And the Fate of brave adventurers is to travel the wide realms, vanquishing the urnrighteous and protecting the meek. A Dozen and One Adventures leads the characters from bustling Muluk, City of Kings, to the mysterious citadel fo flame,...   [click here for more]
Wizards of the Coast  $7.99

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ALQ4 Secrets of the Lamp (2e)

ALQ4 Secrets of the Lamp (2e)


Exciting Adventures in the City of Brass and Other Genie Lands! Revealed within are the greatest secrets of the genies: their magics, their rulers, and heir homelands. From the Citadel of Ice and Steel to the Great Dismal Delve, the works of geniekind are as wondrous as they are magnificent. Tour the City of Brass, from its golden towers to its brazen streets, foil the evil yak...   [click here for more]
Wizards of the Coast  $9.99

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Altar of the Last Hope

Altar of the Last Hope


ALTAR OF THE LAST HOPE A Labyrinth Lord Adventure for Character Levels 1-3 Famine comes to Albibonc! The crops have failed to grow and the livestock is dying.  Could this misfortune be the punishment of Old Gods, left behind long ago as the barbarian tribes of old evolved into more modern people?   The Player Characters must find...   [click here for more]
Fantanomicon Press  $2.99

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Alternate Occupations

Alternate Occupations


ALTERNATE OCCUPATIONS A rules supplement for Dungeon Crawl Classics One of the more innovative rules in Goodman Games’ Dungeon Crawl Classics is the ‘funnel.’ The funnel is when players take a band of commoners (0-level characters) and run them through the gauntlet of a full adventure. Players then pick through their surviving commoners and choose the character...   [click here for more]
IDD Company  $2.00

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Alvoren Bay village map

Alvoren Bay village map


The Village of Alvoren Bay map is one in a series of villages maps for Dungeon Masters to use as a handy resource. If you need a quick reference map for a village that your adventurers are visiting, but don't have the time to draw one, then this will be perfect for you. Included in this PDF are: - Black and white village map - Black and white village map with numbers...   [click here for more]
ACcartography  $2.49 $1.86

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Am I Not Orc Enough?

Am I Not Orc Enough?


Orcs are finicky.  Even their great warriors they may think are not Orc.  Thick Toe, a boot maker, has a hard road ahead of him.  He needs to prove that he belongs with the Orcs or he won't be able to sell them his boots.  "Am I Not Orc Enough?" he asks himself over and over.  Then he learned of True Smasher, an Orc artifact from their gods.  This will prove to them that he belongs, the boot...   [click here for more]
Unbalanced Dice Games  $3.00 $1.00

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