Title |
Publisher |
Price |
Note: All profits from sales of this product will be donated to non-religious, non-political environmental charities on an annual basis. We will post the information of any such charities to which we donate after we do, in case others care to donate more themselves.
The Real Mud Wizard
This character class was inspired by video footage of an environmental... [click here for more] |
Ability Score Games |
$3.00
|
Issue 29 of Populated Hexes Monthly features a small shrine to a nature god, recently despoiled by a corrupted nature spirit, the priest slain, and a religious icon stolen (or, more accurately, swallowed). Includes rules for introducting nature spirits into your game. ... [click here for more] |
Third Kingdom Games |
$2.95
|
Crawl! No.7: Tips, Tricks and Traps! Tips and Tricks for playing DCC RPG! And making Traps more brutal!
Run Mazes!
Creative Skill Checks!
Unique Ogres!
A Chaotic Sword!
and Crit Tables for Traps!
About Crawl! fanzine
Crawl! fanzine is a zine for Dungeon... [click here for more] |
STRAYCOUCHES PRESS |
$2.99
|
This supplement to the 1979 Game Master’s Guide – as originally authored by E. Gary Gygax and the worthy sages of TSR – provides several decades’ worth of comprehensive improvements, expansions, errata, clarifications, rulings, and interpretive aids for the Advanced rules set of the world’s foremost Fantasy Role-Playing Game.
Supplementary notes, provided for particularly enterprising Game... [click here for more] |
Kent David Kelly |
$2.99
|
You are probably wondering: Is this guidebook for me? In a word?yes! Dungeon Builder's Guidebook assembles tried-and -true dungeon building advice, approaches, and tactics gathered over many years. The suggestions and samples in this book are an invaluable resource for initiaing and fleshing out the ruins, mines, caverns, and tombs of your imagination. What if your already design all your own dungeons?... [click here for more] |
Wizards of the Coast |
$4.99
|
Ride a magic carpet to a land of a thousand and one adventures! Visit spired cities, lush oases, and mysterious isles set in glittering seas. Meet sultans and sheikhs. See genies and giants. Discover a trove of new magical treasures! Whether your character starts from the compatible Forgotten Realms game setting or begins the journey elsewhere, this product contains everything a bold adventurer needs... [click here for more] |
Wizards of the Coast |
$9.99
|
Looking to instill a little fear in your game? Then look no further! Nothing brings the thrill – and terror – of discovery to a game like new monsters. Faced with the unknown, mighty-thewed heroes tremble in their hauberks, wizened wizards fumble with their spell books, and even the most audacious of rogues hesitate before plunging into battle. Nevermore worry that your players have memorized... [click here for more] |
Goodman Games |
$7.99
|
This is the FULL version of issue 32 of the successful zine, d12 Monthly. This issue is all about Classes.
The FULL version of this issue contains 2 additional lengthy articles, for a total of 28-pages. Written with Old School Essentials in mind, these ideas can be used by most editions and hacks.
A zine for fans of the longest-running roleplaying game,... [click here for more] |
YUM_DM |
$4.00
|
Note: This revised edition fixes errata from the earlier version and includes more original art!
The sinister and sadistic bleating of spidergoats echoes in the night, a complementary chorus to the rustling of an unfortunate victim caught in their webs. In deep, dank caves to the north, corrupted humans take communion with an unspeakably evil abomination they worship as a god.... [click here for more] |
Goblinoid Games |
$14.99
|
Do you love B/X Essentials, Old School Essentials, Moldvay’s version of the World’s First RPG, and Labyrinth Lord?
Do you also love some of the innovations from the later edition of the First RPG? B/X Ascending is a supplement that focuses on unifying the game to a roll-high d20 mechanic based on classic saving throws. It updates the Classes while keeping Race-As-Class,... [click here for more] |
Cross Planes Game Studio |
$3.99
|
PRINT VERSION AVAILABLE: Wondrous Weavings Warped & Weird is now available, revised and expanded, inside the Axian Library book.
Wondrous Weavings Warped & Weird is an alternate arcane magic system for Old-School Essentials and is compatible with similar clones... [click here for more] |
Axian Spice |
Pay What You Want
|
This adventure is designed for use with the Advanced Dungeons & Dragons game and the AD&D Battlesystem Fantasy Combat supplement. It cannot be played without these games This is the first Battlesystem supermodule. The tiny village of bloodstone pass s menaced by an army of thousands of brigands - orcs, goblins, giants, and human renegades led by a powerful assassin. Outnumbered and helpless,... [click here for more] |
Wizards of the Coast |
$4.99
|
Within these pages lie the keys to open worlds of wonder and adventure! Whether you are exploring dank dungeons, forging mighty kingdoms, or questing to save the world, For Gold & Glory contains all that you need to run a complete game. Inside these covers, you will find rules to:
Create heroic characters and guide them as they advance in power.
Equip characters with everything they need to survive... [click here for more] |
God Emperor Games |
FREE
|
Contained within this mighty tome is all 18 issues of the Crawling Under a Broken Moon zine. Each issue is chock full of post-apocalyptic goodness set in the weird and wild world of Umerica!
What you will find inside:
Over 70 new post-apocalyptic monsters to plague your players.
Two full adventures and several adventure locations set in Umerica.
15 new PC classes - Aetherian Hero, Battle Chanter,... [click here for more] |
Shield of Faith Studios |
$11.99
|
The NPC Hack is a collection of 40 Non-Player Characters for the Game Master to throw at their players. Both friend and foe can be found in this PDF, an adventure seed accompanying each character in order to spark the GM's imagination. Prepare to face an array of unusual characters with the NPC Hack!
Note: This is not a standalone product, this is for use with the Black Hack RPG. ... [click here for more] |
Tricky Troll Games |
$1.00
|
For all levels, all classes, all who dare.
Shake your old school campaign to its foundations with the ultimate magic item …
THE OLDSKULL DECK OF STRANGEST THINGS is a deluxe supplement detailing the hundreds of effects created by a Tarot-inspired minor artifact. Profusely illustrated throughout with beautiful card motifs, and with printable color... [click here for more] |
Kent David Kelly |
$2.99
|
Crawl! No.8: Firearms! Rules and tools to introduce firearms to the DCC RPG!
Basic Firearms Rules
Optional Rules
Different Eras of the Firearm
Invasion! An adventure tool-kit
Crit and Fumble Tables for Firearms
A slightly different version of this issue is also available for the Swords & Wizardry game as Hack!... [click here for more] |
STRAYCOUCHES PRESS |
$2.99
|
Extra-planar beings come in many forms, and for outsiders hailing from the lower planes, almost every one of them comes in some shade of evil.
From the vicious malevolence of the demons of the Abyss, to the merciless schemes of the devils of Hell, to the psychopathic sadism of the yamadutas of the Naraka, the planes provide an unending parade of cruelty, immorality, corruption, and depravity.
Collected... [click here for more] |
New Big Dragon Games Unlimited |
$1.00
|
The village of Pipers’ Quay sits along a rugged stretch of rocky coastline. There are no roads leading in or out of the small community and its only real link to the outside world is by sea. It is a world of its own - its own people, politics, intrigue, and adventure. It is also the home of the Windbreak - a sturdy seaside inn and tavern that is an ideal starting point for any excursion... [click here for more] |
Roan Studio |
$1.99
|
This massive book contains the contents of the Lake of Abominations Compiled and Supplemental Hexcrawls, with eight detailed, fully fleshed out hexes and 82 additional hexes painted in broad strokes. It includes:
Compiled
*Hex 17.23 The Lake of Abominations. A ruined mage's tower on an island. Includes rules for a simple skill system, expanded poison options, and an overview of magic... [click here for more] |
Third Kingdom Games |
$25.95
|
Greetings, and well met!
By readers’ request, Kent David Kelly and Wonderland Imprints are proud to offer this art-free, unillustrated edition of The Game World Generator, Deluxe Edition.
Whether you are a phone or tablet user, or if you are concerned about PDF file size, or you want to encourage content creators to not use AI-generated artwork, or simply for aesthetic reasons,... [click here for more] |
Kent David Kelly |
$3.99
|
Unleash the powers of the mind into your BX/LL campaign!
Finally, after 40 years of waiting, there’s a psionics system for the classic editions of the world’s original fantasy role-playing game. It’s simple, intuitive, andprovides a gameplay experience that feels at home alongside the original rules of the game. Within this jam-packed 56-page book, you’ll find:
a simple, easy-to-play... [click here for more] |
New Big Dragon Games Unlimited |
$6.95
|
NOTE: This title depicts nudity and some adult situations. Discretion is advised.
Within these pages you will find a plethora of demons to bring to your table! From the lowly manes to the Queen of Demons, Agrat, you will find faces old and new! Within these pages you will find Orcus and Abraxas, Pazuzu and Lamashtu and many more! You will get statistics for all demons and Demon Lords along... [click here for more] |
Appendix N Entertainment |
$9.00 $6.03
|
...the dragon lunges. Your flashing blade slices the air as searing flames burst over your shield. A lightning bolt crackles from the wizard's fingertips, then bounces harmlessly off the ancient beast's scarred and scaly hide. Will you stay and battle this deadly monster, or leave it behind with its hoard of stolen treasure. The DUNGEONS your friends create and play mighty warriors, shrewd wizards,... [click here for more] |
Wizards of the Coast |
$8.95
|
Welcome to Annual Number Four! Drawn from our best adventures of the recent past-not to mention the pages of DRAGON", DUNGEON", and POLYHEDRON" Magazines-this volume also returns old classics to print and introduces some critters never before seen! Over 100 creatures are presented, from the Prismatic Dragon and the Clockwork Horrors to the Shades from the Demiplane of Shadow. Creatures in this book... [click here for more] |
Wizards of the Coast |
$4.95
|
Green Devil Face goes Community! A variety of traps, challenges, and tests of bravery from a number of authors come together between two perilous covers! Included in this issue: • The Eyes of Parsifur and Dunsane by Kent • Doppelganger Trap Room by Akseli Envall • Mummy Tar Trap Room of Death by Akseli Envall • Temple of Water by Akseli Envall • The Pylis Prison by J. Brian "Trollsmyth"... [click here for more] |
Lamentations of the Flame Princess |
$1.99
|
A variety of traps, challenges, and tests of bravery from a number of authors come together between two perilous covers! Included in this issue: • Pool of Fideceal: A Vexing Dungeon Furnishing by Alfred John Dalziel • The Heat of Greed by Andreas Davour • The Hypercube of Doom by Andreas Davour • Sparkling in the Night by Andreas Davour • The Zigzag Path of Doom by Akseli Envall •... [click here for more] |
Lamentations of the Flame Princess |
$1.99
|
Award-Winning Book Reveals How To Create Incredible NPCs That'll Surprise The Pants Off Your Players
"This product is far and away one of the best purchases I have made on RPGNOW." - Christopher S.
Get this collection of tips, techniques and aids to find out how to inject life and personality into your NPCs.
NPC Essentials show you how to design, roleplay and manage NPCs in ways... [click here for more] |
Roleplaying Tips Publishing |
$15.00
|
This volume of the exciting Monstrous Compendium series brings you the unique creatures of Krynn: astral dragons, Krynn minotaurs, the various races and tribes of dwarves and elves, knights of Solamnia, kender, and dozens of other creatures and monsters from both Ansalon and the new continent of Taladas.
Product History
MC4: "Monstrous Compendium Dragonlance Appendix" (1990)... [click here for more] |
Wizards of the Coast |
$4.99 $2.99
|
Crawl! fanzine no.12: The Luck Issue! (PDF)
The latest issue Crawl! is dedicated to one of the unique features of Dungeon Crawl Classics RPG, the Luck ability score!
Features:
Tips for dealing with Luck checks
Alternatives to Luck checks
Using Luck as a motivator
Burning Luck for Mighty Deeds
Other ways to burn Luck
Luck Tables
Debut of The Dungeon Balladeer
Written... [click here for more] |
STRAYCOUCHES PRESS |
$2.99
|
AN ODD UMERICAN 0-LEVEL FUNNEL ADVENTURE FOR EXPERIENCED JUDGES
WELCOME TO THE FANTAS-TI-PLEX! A lovely underground dystopian complex ruled by the ever beneficent Autocrat. Here all drones live in peace and prosperity, because the Autocrat says so. I mean, why would any of the drones doubt him, EVER. It is a perfect place to barely live and no one would EVER want to leave, right?
Slave-Drones of the... [click here for more] |
Shield of Faith Studios |
$3.99
|
Many games focus solely on the combat aspects of magic, but in a fantasy world such powers can do almost anything. Spellcasters from more peaceful magical traditions might specialize in promoting health and the social good, often using the six spells described in this publication to enliven harvest festivals and other celebrations (but crafty players could, of course, use them in many situations).... [click here for more] |
Skirmisher Publishing |
$0.50
|
Can the valorous fighters and dwarves protect the party’s spell casters from twenty onrushing orcs?
Can the heroes outflank and Charge to strike at the orc chieftain?
Can the party actually battle in formation before they’re completely surrounded?
How many men-at-arms can move through a doorway into melee in a single round?
How many dragon slayers can really attack the dragon?
What is the... [click here for more] |
Kent David Kelly |
$4.99
|
Welcome to the Monstrous Compendium volume that finally details the powerful creatures unique to the outer planes.
These denizens of the planes can be powerful allies or terrible enemies.
From aasimon to zoveri, and everything between, this supplement is a must have for any DM planning to run an adventure in the outer planes.
Product History
MC8: "Monstrous Compendium Outer Planes... [click here for more] |
Wizards of the Coast |
$8.99 $6.29
|
Need More Monsters? You got'em!
Welcome to Old-School Monster Cards Vol. 4
In this volume you'll find 69 Print & Play, Tarot-Sized Monster Cards from Old-School Essentials System Refference Document Bestiary, displayed as printable, foldable 4.75 in x 2.75 in (12 cm x 7 cm) cards.
This... [click here for more] |
Hexplore Publishing |
$4.99
|
Lake Geneva, 1972. Gygax. Arneson. Come experience the Golden Age ...
THE CREATION of the world’s preeminent Fantasy Role-Playing Game (FRPG), Dungeons & Dragons®, is one of the most fascinating tales to be told in all the shared histories of entertainment, play and game design. Two very different men, David Lance Arneson and Ernest Gary Gygax, undertook... [click here for more] |
Kent David Kelly |
$4.99
|
What's a fantasy role-playing game without monsters?
At the heart of any good AD&D adventure, you'll find great monsters -- dragons, giants, trolls, killer oozes, shadows, and who knows what else!
This first Monstrous Compendiium gives DMs and players 144 pages of new and improved monsters, with all-new illustrations, expanded descriptions, and complete statistical data, all in an easy-to-read,... [click here for more] |
Wizards of the Coast |
$4.99 $2.99
|
The dust has settled. The smoke has cleared. The war machines of Greyhawk's armies have ground to a halt.
In the aftermath of the great war, the people of Oerik piece together, some struggling to retain their homes, others pilgrimaging to the cities, searching for opportunities. And searching for answers.
Who is in power? Which borders still stand, and which have been dissolved? Can anyone be trusted,... [click here for more] |
Wizards of the Coast |
$9.99
|
Mine is the Power!
Power. Humans have always sought it. Clerics pray for it. Wizards study for it.
Warlocks take it!
Introducing the Warlock class for your Old-School RPGs. - Four new warlock pacts: Chaos, Cosmic, Death, and Dragon. - 78 Warlock spells including Cantrips. - 13 new spells for clerics, druids, illusionists, and magic-users each. - 55 Warlock Invocations, the ultimate... [click here for more] |
The Other Side Publishing |
$4.99
|
This supplement to the 1978 Player’s Tome – as originally authored by E. Gary Gygax and the worthy sages of TSR – provides several decades’ worth of comprehensive improvements, expansions, errata, clarifications, rulings, and interpretive aids for the Advanced rules set of the world’s foremost Fantasy Role-Playing Game.
I. OVERVIEW OF CHARACTER ABILITIES
II. ABILITY SCORE... [click here for more] |
Kent David Kelly |
$2.99
|
8 TRUE FACTS ABOUT CRAWLJAMMER
Crawljammer is Dungeon Crawl Classics…in SPACE.
Also…on ALIEN WORLDS.
All the typical DCC character classes and rules are available for Crawljammer, and this zine is designed to provide an ADDITIVE experience.
For example, this first issue and upcoming issues will include things like NEW CLASSES, NEW RULES FOR SPACE EXPLORATION, ADVENTURES ON ALIEN LANDSCAPES, and... [click here for more] |
Moon Dice Games |
$3.95 $2.00
|
FOR DARK PLACES & DEMOGORGONS for Old-School Essentials
Requires Old-School Essentials
Searchers wanted! Volunteers needed! A massive manhunt is underway for a missing teenager after the mangled bodies of his friends were discovered inside a wrecked pontoon boat. Authorities are concentrating their search on the Parklands where the boat ran aground, but rumors suggest they are also... [click here for more] |
Bloat Games |
$9.99 $7.99
|
A 0-level funnel or 1st-level adventure!
Goodman Games is proud to announce DCC #104 Return to the Starless Sea. It’s a race back in time to stop the Chaos Lords’ nefarious plots which threaten the present. Despite the best efforts of some lucky gongfarmers, Chaos hasn’t been defeated. Now, the heroes must match wits and brawn with leviathans, dragons, and... [click here for more] |
Goodman Games |
$11.99
|
Terror in the Land of Mists In the year 351 of the Barovian calendar, Strahd von Zarovich made a pact with Death - a pact that sealed his fate and created a land of nightmares known as Ravenloft. Other lords of darkness have embraced the Demiplane of Dread as their own, and woe to heroes who wander there. Creatures of the night prey freely upon the living in this land, and day is... [click here for more] |
Wizards of the Coast |
$14.99
|
Slithering from out of the depths of Yoth and dread N’kai, they rise …
Poisoning dreams, crushing the weak, conquering kingdoms,
And your game world will never be the same.
Infused with unified coils of deep lore shed from the writings of Lord Dunsany, Robert E. Howard, Clark Ashton Smith, Abraham Merritt and H. P. Lovecraft, Oldskull Serpent... [click here for more] |
Kent David Kelly |
$2.99
|
An insidious peril threatens the peaceful kingdom of Wendar. When a traitor stole the realm's greatest treasure, the magical Elvenstar, disease, drought, and famine struck the land. For the first time in decades, hostile armies were poised to invade Wendar. Yet even greater danger looms. The traitor has delivered the magical gem into the hands of the Shadow Lord, Wendar's greatest foe. This evil... [click here for more] |
Wizards of the Coast |
$4.99
|
Have you ever wondered why, in a world full of magic, there are no enchanted labor-saving devices? Few magical modes of transportation? No bespelled byproducts of the inventor's art? Wonder no more! They are all here, in this latest compendium from the wizard's lair:The Book of wondrous Inventions! The Book of Wondrous Inventions is useable with both the D&D and the AD&D game systems. Each... [click here for more] |
Wizards of the Coast |
$4.99
|
The adventure is set near the seaside city of Port Towne, where a massive and ancient dungeon complex was discovered beneath the city. A group of young adventurers descended into the dungeon, but none returned. Soon after, several citizens vanished, and all known entrances to the dungeon were sealed.
An enigmatic wizard arrived sometime later and built a tower on the outskirts of the city on the... [click here for more] |
Pacesetter Games & Simulations |
$15.00
|
A Level 1 Adventure
Towering obelisks stab the sky. Monstrous knights with blazing lances prowl the night. Huts burn, and entire villages are taken as slaves to be fed darksome pits. The cries of terror and panic give the horrors a name: the Beakmen have come.
But you are no mere peasant or serf, cowering the in the dark. You and your companions are reavers, with bloodied blades and spells... [click here for more] |
Goodman Games |
$6.00
|
The Hex Hack
A Role-Playing Supplement for Sandbox Adventurers!!
For use with the Black Hack and other OSR games
Out in the wilds is the answer.
Whatever terror or despair plagues your lands, the dreams and portent point to the solution being out there.
Over hill and stream, through tunnel and crag,... [click here for more] |
John R Davis |
$2.50
|