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Vagabonds of Dyfed
by Sigil Stone Publishing

An unholy union between the OSR and PbtA. A modern take on fantasy rpgs compatible with the classics. Vagabonds of Dyfed uses a stripped-down PbtA style core mechanic, freeform narrative character creation, single-roll hit and damage, and compatibility (or simple conversions) for most OSR and old-school games and modules made over the last 40 years.

Vagabonds of Dyfed
 
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 Title    Publisher    Price  
Masters of Eternal Night (2e)

Masters of Eternal Night (2e)


"Rock, and dark, and time not passing." I walk through darkness and a land frozen in the grip of winter. Everywhere frigid gusts of wind send icy needles at my face. I do not even flinch anymore; the pain reminds me that I yet live. I can feel them - their alien thoughts twirling about my mind. They wish me to serve, but I will not . not yet. In Masters of Eternal Night, adventurers...   [click here for more]
Wizards of the Coast  $4.99

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Goodman Games Gen Con 2017 Program Guide

Goodman Games Gen Con 2017 Program Guide


Goodman Games Gen Con 2017 Program Book One of the most popular releases of the year returns for the fifth year in a row! The Goodman Games Gen Con Program Guide is an annual compilation of one-off materials for fans of Dungeon Crawl Classics, Judges Guild, and everything else Goodman Games publishes. This year’s huge 160-page issue includes these articles and features: The Dungeon...   [click here for more]
Goodman Games  $12.99

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FR9 The Bloodstone Lands (2e)

FR9 The Bloodstone Lands (2e)


The Bloodstone Lands are one of the wildest areas in the Forgotten Realms. In this sourcebook, the author of the Icewind Dales trilogy explores this frozen region. Presented for players and DMs alike are people, places, and events that shaped the Bloodstone Lands-the political movers and shakers who carved their own brand of civilization from the rocks and ice. In addition to this insider information,...   [click here for more]
Wizards of the Coast  $4.99

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Wisdom from the Wastelands Issue #48: Unique Superscience Artifacts IV

Wisdom from the Wastelands Issue #48: Unique Superscience Artifacts IV


The unique items in this issue of Wisdom from the Wastelands are so advanced they appear magical to post-apocalyptic peoples. Although intended for use with Mutant Future, these items could easily be used in other science-fiction or fantasy games. Each has a history that will hopefully enrich, inspire, and possibly drive your own gaming story and, if desired, could become a central plot...   [click here for more]
Skirmisher Publishing  $0.99

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Dungeon Crawl Classics #84.3: Sky Masters of the Purple Planet

Dungeon Crawl Classics #84.3: Sky Masters of the Purple Planet


A Level 6 Adventure on The Purple Planet for DCC RPG When a legendary race of demonic beings pours out of the double-mooned sky and raids the party’s camp, events are set into motion that will lead them far southward to the equatorial region of the Purple Planet. Between the party and their destination lie air-ships and aerial combat, pirates and plunder, and the silver-spined Sky-Spire...   [click here for more]
Goodman Games  $6.99

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Tomb of the Necromancers

Tomb of the Necromancers


UKM1 Tomb of the Necromancers By Paul Mitchener “The ruins of the Unknown City stand at the edge of the Death Wind Steppe, surrounded by the foothills of the Wolf Head Mountains. They are a monument to a once mighty city. Few now know the city‘s history, and how it fell. The city‘s old name, Tetronis, now belongs to a village of simple fisherfolk standing amongst the ruins. The...   [click here for more]
D101 Games  $7.70 $7.00

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Microlite74 Ultimate Edition Digest/Epub

Microlite74 Ultimate Edition Digest/Epub


These Microlite74 Ultimate Edition rules are based on the 1974 0e edition of the world’s most popular fantasy roleplaying game with its supplements and material from 0e magazine articles, some 0e third party material, some of the house rules the author used in the 1970s, and selected ideas from other roleplaying games. This book is the ultimate version of Microlite74...   [click here for more]
RetroRoleplaying  $9.95

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CE 2 - The Black Goat

CE 2 - The Black Goat


Campaign Element - 2 - The Black Goat Not all mountain passes are lonely. Come meet the Mahmat Troth and the One they adore. Only in the high pass will you discover what the Black Goat truly is. The Campaign Elements series is designed to help judges create persistent campaign worlds, as well as deal with patron quests, divine requests, and the sudden need to...   [click here for more]
Purple Duck Games  $2.52 $2.51

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Goldenrod Guide: A Guide to Swords & Wizardry Combat

Goldenrod Guide: A Guide to Swords & Wizardry Combat


Goldenrod Guides are intended to be a toolbox of variant rules and ideas for you to use in your Swords & Wizardry game! This book focuses on various options related to combat, such as using weapon proficiencies and combat styles, as well as introducing rules for running jousts and other competitive tournaments. Now with a Forward by Matt Finch "Back at the very beginnings of the Swords...   [click here for more]
d20pfsrd.com  $2.95 $2.21

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DL16 World of Krynn (1e)

DL16 World of Krynn (1e)


You are cordially invited to enter the dangerous world of the Dragonlance saga. The World of Krynnbrings you to previously unexplored corners of Krynn with new challenges for your characters. Explore Dargaard Keep, the vast and perilous lair of Lord Soth, and perhaps you will discover what really happened to Kitiara! Journey into the volcanic lair of a dragon to defend the city of Palanthus....   [click here for more]
Wizards of the Coast  $9.99

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Wisdom from the Wastelands Issue #42: Unique Superscience Artifacts II

Wisdom from the Wastelands Issue #42: Unique Superscience Artifacts II


Excalibur. Mjolnir. Aegis. The Millennium Falcon. The Eiffel Tower. A red shirt. A sonic screwdriver. The Horn of Roland. The Spear of Destiny. Whether from myth, history, fiction, fantasy, or actual real life, weapons and armor, personal objects, vehicles and buildings all can become iconic, even legendary and use such advanced technology that they appear to be magical. Wisdom from the Wastelands’...   [click here for more]
Skirmisher Publishing  $0.99

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DL9 Dragons of Deceit (1e)

DL9 Dragons of Deceit (1e)


Beckoned by a mysterious visitor, the heroes embark on a mission into the very heart of the Dragon Highlords' realm. The ominous city of Sanction, crouched in a narrow valley between the mighty volcanoes known as the Lords of Doom, holds the secret of the good dragons' oath. Unimaginable terrors await the party as they search the city, seeking a key to the fiery lair of the Dragon Highlord and his...   [click here for more]
Wizards of the Coast  $4.99

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Dragon Kings (2e)

Dragon Kings (2e)


Explore the 10th level of magic Only the most powerful characters are destined to rule Athas. Warriors with vast armies of followers campaign for glory; rogues become masters of illusory magic to further their deadly schemes; spellcasters who can also master psionics open whole new tomes of magic available only to them - the most powerful spells ever! And not only do they gain greater...   [click here for more]
Wizards of the Coast  $9.99

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The Tomb of Harven Half-Skull

The Tomb of Harven Half-Skull


A hundred years ago, the pirate king Harven Half-Skull was buried with his ill-gotten booty in a secret tomb. Your band of adventurers have a map that claims to show the final resting place of the pirate king, and you're off to claim his loot. But the dead do not rest easy... The Tomb of Harven Half-Skull is an adventure for 3-6 characters of level 3-4, and is a classic...   [click here for more]
BRW Games  $2.49

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The Price of Evil

The Price of Evil


The Price of Evil is a haunted house toolkit that allows you to make a haunted house in about half an hour with a deck of cards, an hour if its your first time. This includes the ghost that haunts it and the reward available for cleansing it of its curse. On Sale Until Halloween! ...   [click here for more]
Zzarchov Kowolski  $8.00

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Quest for the Silver Sword (Basic)

Quest for the Silver Sword (Basic)


Evil magic is afoot! On what should be the hottest day of the year, snow blankets the tiny village of Torlynn. The winter weather wreaks its havoc week after week, and the people of Torlynn are forced to abandon their homes. Only a few hardy souls remain in the village, one being Burgomaster Gustovan. So far the burgomaster's plans to save his town have failed, and now he has but one chance left...   [click here for more]
Wizards of the Coast  $4.99

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DL6 Dragons of Ice (1e)

DL6 Dragons of Ice (1e)


The Dragonlace saga continues! The refugees from Pax Tharkas are safe in the dwarven kingdom of Thorbardin. You are in the ancient port of Tarsis searching for ships to bear them out of the dragonarmy's reach. But nothing in silent Tarsis is as you expected. The sea receded in the Cataclysm; no ship will ever set sail from Tarsis again. Draconians openly roam the deserted city streets. A...   [click here for more]
Wizards of the Coast  $4.99

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Bizarre Tales

Bizarre Tales


A darkness hovers over Baulder, corruption grows within, dangers from outside loom, and children no longer sing and laugh in the dusty streets of the town by the lake... This sandbox location and standalone adventure is designed for use with any traditional fantasy RPG. Compatible with your OSR game of choice, the weird town of Baulder comes fully-detailed with corrupt NPCs, horrible disease-ridden...   [click here for more]
Moon Dice Games  $10.00 $2.50

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RA2 Ship of Horror (2e)

RA2 Ship of Horror (2e)


Horrible hauntings, cruel curses, dark secrets...this is no pleasure cruise! The mists of Ravenloft know no boundaries and observe no rules. One way or another, they always get what they want - this time with some help from a cursed captain and his ship. Player characters boarding an innocent-looking ship will soon find themselves aboard a haunted vessel, destined for an island...   [click here for more]
Wizards of the Coast  $4.99

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Castles & Crusades Monsters & Treasure of Aihrde 3rd printing

Castles & Crusades Monsters & Treasure of Aihrde 3rd printing


Game Master Book, PDF, 176 pages Within Monsters & Treasure of Aihrde lies a veritable host of legendary monsters. Each entry comes fully detailed with descriptions, habits, treasure, combat, special abilities, details on culture where needed, as well as a special section on each monster’s place in Aihrde. Over 170 Monsters! A mountain of Special Magic Items! Enhanced...   [click here for more]
Troll Lord Games  $27.99 $10.00

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Tomb of the Lovelorn

Tomb of the Lovelorn


For generations the anger of a scorned wizard has kept two lovers from each other, but now adventurous souls delving into an ancient tomb is about to change all that, though they may never live to see the results. Tomb of the Lovelorn is a low-level OSR adventure suited for Labyrinth Lord and other oldschool retro clones. The adventure was originally written for the Danish Living...   [click here for more]
Greis Games  $1.95

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SJA1 Wildspace (2e)

SJA1 Wildspace (2e)


On a busy day in the marketplace, something hurtles down out of a clear sky. When the dust clears, you c can see that it's a ship's anchor, attached to a rope that stretches up as far as you can see. What do you do? Pull you AD&D game players up the rope and into the astounding universe of fantasy space! Send their spacegoing galleon, the Skyrunner, across the vast reaches of Wildspace. Drop...   [click here for more]
Wizards of the Coast  $4.99

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Adventure Keys: The Old Mill

Adventure Keys: The Old Mill


Adventure Keys: Old Mill "About a half mile off a less-traveled road sits an old mill. The style is typical for the region, though it looks as if it has been unused for more than fifty years. Even the old brook that used to turn the large mill wheel has mostly dried up, and this may have been what caused it to be abandoned. The creek in front of the mill still runs down...   [click here for more]
Critical Hit Publishing  $1.50 $0.99

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MC5 Monstrous Compendium Greyhawk Adventures Appendix (2e)

MC5 Monstrous Compendium Greyhawk Adventures Appendix (2e)


Prepare yourselves and your characters?. Here come more monsters, this time from the Greyhawk Campaign Setting! These 64 pages are filled with beasties and creatures, from aspis to zygon-and everything in-between! Crystalmist dragons (yes, there are more-four more, to be precise), and plenty of deadly plants await entry into your campaign. As always, these monster descriptions are organized...   [click here for more]
Wizards of the Coast  $4.99

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M1: Jewel of the Lunar Rift Original Edition

M1: Jewel of the Lunar Rift Original Edition


This adventure module and introduction to a campaign setting for characters levels 1-3 is compatible with Swords & Wizardry. Please Note: This is the "Original" digest-sized first release that contains setting information and personal campaign journals. For a more concise “adventure-only” version, please see the Folio Edition. The Folio...   [click here for more]
Verisimilitude Society Press  $8.99

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Prayers of the Forgotten

Prayers of the Forgotten


“There is no such thing as a dead god. Only dead followers.” – Sir Baylin the Last Prayers of the Forgotten contains supplemental rules, encounters, maps and adventure hooks for the Dungeon Crawl Classics Roleplaying Game. It can be enjoyed by Judges and players alike. This 24 page book contains: Rules for introducing, using and creating boons, which are minor favors...   [click here for more]
Stormlord Publishing  $3.00 $2.00

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DL7 Dragons of Light (1e)

DL7 Dragons of Light (1e)


Far removed from the battlefields of Ansalon, the island of Ergoth has become a refuge for the Elven Peoples. Here the haughty Silvanesti of the east, the friendly Qualinesti of the west, and the wild, native Kagonesti dwell in a fragile, uneasy peace. This peace is shattered by the arrival of your band of adventurers, bearing the shards of the dragonlance and the power of the Dragon Orb of Icewall....   [click here for more]
Wizards of the Coast  $6.00 $4.99

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S6 Labyrinth of Madness (2e)

S6 Labyrinth of Madness (2e)


Sinister, twisting images. Horrific nightmares lurking at the corners of the mind. But these tales of the Labyrinth of Madnessare only legends, really, nothing more than stories used to frighten children at night - until a mysterious scepter is found, bearing within its crystal head a visage of insanity and terror, and also delivering a message: "Disturb not the Labyrinth of Madness again, and...   [click here for more]
Wizards of the Coast  $9.95 $4.99

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Stark Space

Stark Space


Space is dark. Space is cold. Space is deadly. This isn't a universe of clean cut heroes saving the day or plucky rebels fighting an evil empire. This is a universe of corrupt mega-corporations, uncaring governments, and living for the moment because it could be your last. This is Stark Space. Stark Space is a humancentric, dystopian supplement. It has an implied setting of a rough and corrupt universe....   [click here for more]
Magic Pig Media  $2.49

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The Treasure Vaults of Zadabad

The Treasure Vaults of Zadabad


Hot wind snaps the black sails of the Soulcatcher as an eager voice calls from the crow’s nest, “Land ho!” Ahead lies the island of Kalmatta, your destination, home to plague colonies, marooned pirates, madmen and secrets no mortal mind was meant to uncover. It is also the location of the ruined city of Zadabad and its famed treasure vaults. Whether...   [click here for more]
Stormlord Publishing  $8.00 $5.00

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Mirrspire, The City of Walls

Mirrspire, The City of Walls


The City and State of Mirrspire “Ornery was a legend, the most well know adventurer to have come out of these parts in years, and that's saying alot. It wasn't just that he could crack skulls with the best of then, it was that knew how to crack’em just right. It was like Ornery had a sixth sense for that sort of thing. Remember when that fancy knight came busting through the door...   [click here for more]
Mirrspire Publications  Pay What You Want

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Dungeon Crawl Classics #83.2: Death Among the Pines

Dungeon Crawl Classics #83.2: Death Among the Pines


A level 3 adventure for DCC RPG A level 3 adventure set in the Shudder Mountains. Welcome to pastoral Holler Hollow, a quaint hamlet deep in the Shudder Mountains. Here you’ll find friendly Shudfolk, downhome cooking, and a jug of stump whiskey if you mind your manners. But not all is what is seems in the Hollow: a restless spirit stalks the lane at midnight, terrifying the locals. Staunch-hearted...   [click here for more]
Goodman Games  $6.99

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Extrastellar: Non-Player Characters

Extrastellar: Non-Player Characters


Keeping encounters interesting is sometimes the most challenging part of Game Mastering. Not every encounter should devolve into open warfare. Sometimes, however, it’s not easy to come up with encounters on the fly and often players grow to expect certain things as they get to know the style of the GM. This book is an attempt to keep a sci fi space opera setting interesting and unpredictable...   [click here for more]
Okumarts Games  $4.95 $4.45

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The Lost Lands: Bard's Gate for Fifth Edition

The Lost Lands: Bard's Gate for Fifth Edition


City of the Lyre Established centuries ago as little more than a ferry for travelers between the ancient cities of Tsen in the north and Remenos and Curgantium in the west, over the years Bard’s Gate has grown from a small river crossing tended by a pig farmer into an important center of learning and trade. The city is famed far and wide as a bastion of the arts that...   [click here for more]
Frog God Games  $39.99 $26.79

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In the Prison of the Squid Sorcerer

In the Prison of the Squid Sorcerer


The Mermaids from Yuggoth Attack! Your players have ransacked dungeons and slain mighty beasts, rescued the helpless and thwarted the sinister plans of demons. But they have never seen anything like the strange items, blasphemous rituals, or horrors that await within these pages. Lurking herein are twelve short encounters for the Dungeon Crawl Classics roleplaying...   [click here for more]
Mystic Bull Games  $6.50

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Dark Sun Monstrous Compendium Appendix II: Terrors beyond Tyr (2e)

Dark Sun Monstrous Compendium Appendix II: Terrors beyond Tyr (2e)


The sky rambles with impending rain?droplets hiss in the blasted air before reaching the parched ground. A leviathan bursts through the clouds, its silver scales glinting in the crimson sun. The rain drake pauses, then moves in with jaws opened wide? Only the bravest-or the most foolhardy-would dare stand before the creatures included inside this Monstrous Compendium appendix. Encounter the shadow...   [click here for more]
Wizards of the Coast  $9.99

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FRE1 Shadowdale (1e/2e)

FRE1 Shadowdale (1e/2e)


The Gods walk the Realms. Cast out from their heavenly domain, the gods of the Forgotten Realms wander the land as mortals-extremely powerful mortals, to be certain, but mortal nonetheless. They seek the lost Tablets of Fate, key to their return. But as the good and evil gods for the Realms bring their fight down to earth, the people and lands are caught in between. Nature itself revolts; strange...   [click here for more]
Wizards of the Coast  $5.00

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Dungeon Crawl Classics #71: The 13th Skull

Dungeon Crawl Classics #71: The 13th Skull


A Level 4 Adventure Thirteen generations ago, the ambitious first Duke of Magnussen made a fell pact with an unknown power, who asked for but one thing in return: the thirteenth daughter born to a Magnussen duke. Now, generations hence, the daughter of Duke Magnussen XIII is stolen away by a hooded executioner riding a leathery beast. As it wings back across the city walls to drop behind the...   [click here for more]
Goodman Games  $6.99

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Party of 1: Elgar Fletch and the Dark Army (solo adventure)

Party of 1: Elgar Fletch and the Dark Army (solo adventure)


Arrowed! Elgar Fletch, a backwoods hunter and trapper, finds his life turned upside-down as strange appearances in the woods foretell an invasion that threatens the kingdom. Can a boy who’s never set foot out of his small village defeat an unstoppable army? That’s up to you, the choices you make, and the luck of the die… This stand-alone Party of One adventure is...   [click here for more]
Kobold Press  $2.99

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Dungeon Crawl Classics #73: Emirikol Was Framed!

Dungeon Crawl Classics #73: Emirikol Was Framed!


A Level 4 Adventure The mad wizard Emirikol is terrifying the city! Striking without reason and sending his winged apes to slaughter the populace, the famous archmage has gone too far. Now a coffer of jewels is offered to those who would dare defeat him. The ever-changing walls of his Shifting Tower are guarded by a host of diabolical traps, fiendish guardians, and unimaginable terror. Will...   [click here for more]
Goodman Games  $6.99

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Beyond the Silver Scream

Beyond the Silver Scream


Welcome to Beyond the Silver Scream, a Dungeon Crawl Classics RPG-compatible 0-level "funnel"! Players begin as high school kids in the mid-'70s - early-'80s who go to the local seedy theater to catch the premiere of the new horror flick "Screaming Sorority Girls from Planet Playtex". But the horror isn't confined to the screen! And the special-effects...   [click here for more]
Forrest Aguirre  $3.00

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D100 mildly plausible background stories for Old School Characters

D100 mildly plausible background stories for Old School Characters


Need a quick background for your characters? Don't need anything to long and invovled. Here's a easy d100 table for backgrounds. I've used this in my own games, and it works quite well. The players fill in the blanks after the initial roll. ...   [click here for more]
3 Toadstools  Pay What You Want

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FR16 The Shining South (2e)

FR16 The Shining South (2e)


Far off in the south exist countries of legend. Here live the powerful, reclusive mages of Halruaa, the cheerful halflings of Luiren, and the traders of Durpar and Var the Golden. Come along on a risky visit to Dambrath, a country ruled by an alliance of drow and the priestesses of Loviatar, or to Ulgarth, where the only true coffee in the Realms is grown. Prepare to shop the fabulous markets fo...   [click here for more]
Wizards of the Coast  $4.99

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RA1 Feast of Goblyns (2e)

RA1 Feast of Goblyns (2e)


Beware the Mists of Ravenloft, for they will envelop you in terror! In Feast of Goblyns, a party of adventurers is mysteriously transported from the lands they know to a dark and dangerous demiplane known as Ravenloft. Trd in this realm of terror, they must use all their skills to escape the manipulations of one of Ravenloft's most powerful lords as they attempt to seek out the accursed...   [click here for more]
Wizards of the Coast  $9.99

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Points of Light

Points of Light


Four Realms, Four Evils.    War horns wail and perilous realms cry out for heroes! Four settings, each detailed and mapped, ideal for novices launching their first campaign, or veteran GMs looking to challenge their players with terrible foes and foreign lands... Wildland:The fall of the Bright Empire left warring factions in its wake. As savage barbarians and wicked humanoids...   [click here for more]
Goodman Games  $7.99

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OWB005: OWB: Allied Missions I

OWB005: OWB: Allied Missions I


OWB: ALLIED MISSIONS I is a collection of nine (9) support missions designed for WWII: Operation WhiteBox™. Get Norway Ablaze, Desert Raiders of WWII, and Normandy Breakout all in one book! Drop your characters right into WWII action by launching commando raids in Norway, hunting panzers with the LRDG in North Africa, storming the beaches...   [click here for more]
Small Niche Games  $9.99

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StarSiege Event Horizon

StarSiege Event Horizon


Beyond the next horizon lies the uncharted future where science and fiction merge, a line beyond which lies a stellar wilderness defined by our own imagination. StarSIEGE Event Horizon is a science fiction role playing game whose unique design allows you to set the tone and mood of the game. With this rules set you can play gritty, realistic sci fi or range out to the epic space operas or pulp serials...   [click here for more]
Troll Lord Games  $29.95 $10.00

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DDA1 Arena of Thyatis (Basic)

DDA1 Arena of Thyatis (Basic)


It's Party Time in Thyatis. . . And simply everyone is going to the magnificent Villa Osteroplus, home of the wealthy old senator, Helenites. Raucous fun, exotic food, and even advanced betting on the upcoming Arena games are expected. Even adventurers just in from the outlands may meet the powerful here. So don your festive togas, for in Thyatis City there are important connections to be...   [click here for more]
Wizards of the Coast  $4.99

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For Duty & Deity (2e)

For Duty & Deity (2e)


For over a decade, mystery has surrounded the fate of the lost goddess of trade and wealth, Waukeen. The Golden Lady disappeared during the Time of Troubles and has not been heard from since. Now, in Marpenoth in the Year of the Tankard (1370 DR), a young prophet suffers from disturbing, divine visions that reveal a beautiful, golden-tressed woman imprisoned on a far plane of existence by some great...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon Crawl Classics #91.2: Lairs of Lost Agharta

Dungeon Crawl Classics #91.2: Lairs of Lost Agharta


A Level 6 Adventure at the Center of Aereth Sages will aver that the denizens of the underworld are, by necessity, alien to surface dwellers such as ourselves. Few will ever stand on the ink-black shores of the Lost Agharta, and even fewer will return to tell the tale. Those that do, report creatures transmuted by their deadly environs and the weird gloom. These creatures of legend owe no allegiance...   [click here for more]
Goodman Games  $6.99

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