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Moorland and heath are closely related lands, primarily uncultivated hill lands and uplands but which can also include wetlands. Many moors and heath are formed through human activity and peat and low-growing shrubs are common. Often, they have been used for many centuries, and signs of precursors can be common. This supplement has 100 encounters for such regions which can be used to enliven a journey,... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Forests inhabited by the fey can be full of strange, wonderful and dangerous things to encounter, including the fey themselves. This supplement has a variety of different things to encounter in these woods, some of which may be beneficial, some dangerous and some simply odd. In some cases, the encounters have the potential for more than one of these outcomes. This PDF supports Adobe layers and the... [click here for more] |
Azukail Games |
$1.99
|
Forests inhabited by the fey can be full of strange, wonderful and dangerous things to encounter, including the fey themselves. This supplement has a variety of different things to encounter in these woods, some of which may be beneficial, some dangerous and some simply odd. In some cases, the encounters have the potential for more than one of these outcomes. This PDF supports Adobe layers and the... [click here for more] |
Azukail Games |
$1.99
|
Fey can be strange, sometimes dangerous and sometimes helpful. Fey are also strongly associated with forests, and these forests can be places of wonder and danger. When travelling through such areas, characters can stumble across the strange and weird signs of the fey, or the fey themselves. Some of the encounters are potentially beneficial, some are potentially harmful and some have the potential... [click here for more] |
Azukail Games |
$2.49 $1.99
|
Forests inhabited by the fey can be full of strange, wonderful and dangerous things to encounter, including the fey themselves. This supplement has a variety of different things to encounter in these woods, some of which may be beneficial, some dangerous and some simply odd. In some cases, the encounters have the potential for more than one of these outcomes. This PDF supports Adobe layers and the... [click here for more] |
Azukail Games |
$1.99
|
This supplement has 100 minor events that can be used to make a fantasy tavern more interesting. Most are not significant but some could have deeper meaning. They can be used as background colour or as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:
At a table, a customer slumps... [click here for more] |
Azukail Games |
$1.79 $1.49
|
In a fantasy setting, characters may sometimes travel through the skies by one means or another, or perhaps even visit the Plane of Air. This supplement has 100 things for them to encounter in the air, from the relatively normal to other travellers using various means to the odd and bizarre. These can be used as background colour when travelling or as potential adventure hooks. This PDF supports Adobe... [click here for more] |
Azukail Games |
$1.79 $1.49
|
In a fantasy setting, characters may sometimes travel through the skies by one means or another, or perhaps even visit the Plane of Air. This supplement has 100 things for them to encounter in the air, from the relatively normal to other travellers using various means to the odd and bizarre. These can be used as background colour when travelling or as potential adventure hooks. This PDF supports Adobe... [click here for more] |
Azukail Games |
$1.79 $1.49
|
100 Fantasy Boss Lair Finds The adventurers make it into the inner chambers of their wicked nemesis. “So finally we get to see what strange wonders our vile enemy is keeping…” the party’s wizard muses. “I wish only to torch this place to the ground!” roars the barbarian. “Not so fast… not until I fill my pockets” replies the thief. This list provides 100 things that... [click here for more] |
Fishwife Games |
$1.00
|
This PDF gives you 100 different realistic short descriptions of fantasy Castles, Towers, and Holdfasts you might run into. Includes Fort's Name, Description and Commander. ... [click here for more] |
Art of War Games |
$0.50
|
This list is intended for any fantasy setting where mysteries and secrets are plentiful and ever-present in a hostile world. This list can be applied to a small grove of trees, a common forest, a overrun wilderness, or a timberland of forts and new industry. We recommend that Game Masters apply 1 to 3 rolls on this table (if they are in a larger area, then this number can easily double). This roleplaying... [click here for more] |
D10 Dimensions |
$0.99
|
Forests have a feeling of power and life that's clear to anyone who enters them. And with that notion of the old primordial power comes the unknown and the hidden. Whether this is a ruin hidden away in a tiny clearing, or a source for an easy meal, the trees and bushes hide and provide refuge to hunter and hunted alike in a strange and lush environment. So why not take the utmost advantage of that... [click here for more] |
D10 Dimensions |
$0.99
|
Not every merchant in a fantasy setting has a fixed abode, for whatever reason, and this supplement has 100 merchants, or those who can be broadly described as such, to meet on the road. Some are honest, some are not and some are incomprehensible. They sell a wide range of goods, from the ordinary to the enchanted, to the unusual and just plain junk. They can be used to enliven a journey, as people... [click here for more] |
Azukail Games |
$3.99 $2.99
|
Most of the time when we gather round a table and roll up our characters, we tend to think of them in terms of their class name. However, nobody shows up to a job interview and explains how they have a dozen years of experience in the field as a barbarian. No one does an apprenticeship as a rogue. And generally, if you refer to someone as an "adventurer" that is usually a polite way of saying that... [click here for more] |
Azukail Games |
$2.49 $1.99
|
This PDF gives you 100 different realistic short descriptions of fantasy ships you might run into at sea or in a harbor. Includes Ship's Name, Description and Commander. ... [click here for more] |
Art of War Games |
$0.50
|
Underwater regions in a fantasy setting may not be as commonly visited, due to the need to breathe, but magic and other abilities mean that characters can still end up beneath the waves. Signs of sea life and sunken civilisations can be found, and there are other dangers as well as drowning. This supplement has 100 encounters for such regions which can be used to enliven a journey, from background... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Underwater regions in a fantasy setting may not be as commonly visited, due to the need to breathe, but magic and other abilities mean that characters can still end up beneath the waves. Signs of sea life and sunken civilisations can be found, and there are other dangers as well as drowning. This supplement has 100 encounters for such regions which can be used to enliven a journey, from background... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Underwater regions in a fantasy setting may not be as commonly visited, due to the need to breathe, but magic and other abilities mean that characters can still end up beneath the waves. Signs of sea life and sunken civilisations can be found, and there are other dangers as well as drowning. This supplement has 100 encounters for such regions which can be used to enliven a journey, from background... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Underwater regions in a fantasy setting may not be as commonly visited, due to the need to breathe, but magic and other abilities mean that characters can still end up beneath the waves. Signs of sea life and sunken civilisations can be found, and there are other dangers as well as drowning. This supplement has 100 encounters for such regions which can be used to enliven a journey, from background... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Underwater regions in a fantasy setting may not be as commonly visited, due to the need to breathe, but magic and other abilities mean that characters can still end up beneath the waves. Signs of sea life and sunken civilisations can be found, and there are other dangers as well as drowning. This supplement has 100 encounters for such regions which can be used to enliven a journey, from background... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Lands used to raise crops and livestock are essential for feeding a country and are often deeper in said country's heartland so that they are better protected. In a fantasy setting, better protected is not the same as safe. This supplement has 100 encounters for such regions, ranging from the curious to the mundane to the potentially dangerous. They can be used to enliven a journey or as potential... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Lands used to raise crops and livestock are essential for feeding a country and are often deeper in said country's heartland so that they are better protected. In a fantasy setting, better protected is not the same as safe. This supplement has 100 encounters for such regions, ranging from the curious to the mundane to the potentially dangerous. They can be used to enliven a journey or as potential... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Lands used to raise crops and livestock are essential for feeding a country and are often deeper in said country's heartland so that they are better protected. In a fantasy setting, better protected is not the same as safe. This supplement has 100 encounters for such regions, ranging from the curious to the mundane to the potentially dangerous. They can be used to enliven a journey or as potential... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Lands used to raise crops and livestock are essential for feeding a country and are often deeper in said country's heartland so that they are better protected. In a fantasy setting, better protected is not the same as safe. This supplement has 100 encounters for such regions, ranging from the curious to the mundane to the potentially dangerous. They can be used to enliven a journey or as potential... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Lands used to raise crops and livestock are essential for feeding a country and are often deeper in said country's heartland so that they are better protected. In a fantasy setting, better protected is not the same as safe. This supplement has 100 encounters for such regions, ranging from the curious to the mundane to the potentially dangerous. They can be used to enliven a journey or as potential... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Lands used to raise crops and livestock are essential for feeding a country and are often deeper in said country's heartland so that they are better protected. In a fantasy setting, better protected is not the same as safe. This supplement has 100 encounters for such regions, ranging from the curious to the mundane to the potentially dangerous. They can be used to enliven a journey or as potential... [click here for more] |
ZWEIHANDER Games |
$1.99
|
Players will often come across books during their adventures. In some settings and systems, books play an important role in the plot. In most, they are at the very least a source of knowledge, clues and value. Although many books may share the same general appearance, especially if they were all produced at the same time, in order to make some stand out, or provide extra clues or information, there... [click here for more] |
Azukail Games |
$1.00
|
This PDF gives you 100 different realistic Female Dwarven Names for your games.
Some Examples:
Ramilra Kulddar Uada Aethbal Tudral Tormud Sisri Maald Belmaera Burdak Morbera Thadukr Dorna Bulkal Sada Thokradul Orma Goronzak Baerya Radamal ... [click here for more] |
Art of War Games |
$0.50
|
This PDF gives you 100 different realistic Female Elven Names for your games ... [click here for more] |
Art of War Games |
$0.50
|
This PDF gives you 100 different Fantasy Female Dwarven Names for your games.
Some Examples:
Kiha Trollaxe Tidila Blackaxe Sada Rockspike Gilisi Shielddelver Daglara Ironfist Nita Irontracker Telza Steelfist Yurla Strongspike Yari Axeheart Vonida Strongfoot ... [click here for more] |
Art of War Games |
$0.50
|
“Gamble Gigglefish took his strange but wondrous chewing gum across the continent of Clymar. He travelled as far as Klovistok to sell it. And while it was successful, there were demands for more variety. Years later, all of his research paid off and he learned of a method to store multiple flavors within the gum. This allowed him to expand his business beyond the penny candy of children to the world... [click here for more] |
D10 Dimensions |
$0.50
|
This supplement has 100 apparitions that characters could encounter. They are suitable, perhaps with some tweaking, for any setting in which ghosts might be expected to be encountered. The apparitions may be reliving the moment of their death, or perhaps following a job or hobby from life. They may be on a cycle, forever repeating the same event, fading away in between, or they may keep doing what... [click here for more] |
Azukail Games |
$1.99 $1.49
|
GRUNGY DUNGEON TILES
Grungy Dungeon is a richly illustrated set of one hundred individual modular 5”x5” tiles, depicting grimy, ominous and decrepit spaces including narrow tunnels, wider corridors, small and larger rooms. Useful for multiple settings including dungeons, ruins, crypts, lairs, castle interiors, and city underworlds. The perfect location for your next adventure!... [click here for more] |
Maps 4 Minis |
$1.99
|
This supplement has 100 hallucinations or other visions that a character might get in a fantasy setting. They could be caused by exposure to certain things, magic or hostile actions. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:
There's something buzzing around your head. You can hear it, but not see it.
There's... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Dungeons can be dangerous places, but it isn't just monsters, intelligent creatures and traps that make them dangerous. There can be a whole host of hazards that can affect characters, from environmental to disease to dangerous substances. This supplement has 100 different hazards that could affect players. They are typically non-magical in nature and, whilst a few involve creatures, most do not.... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Dungeons can be dangerous places, but it isn't just monsters, intelligent creatures and traps that make them dangerous. There can be a whole host of hazards that can affect characters, from environmental to disease to dangerous substances. This supplement has 100 different hazards that could affect players. They are typically non-magical in nature and, whilst a few involve creatures, most do not.... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Dungeons can be dangerous places, but it isn't just monsters, intelligent creatures and traps that make them dangerous. There can be a whole host of hazards that can affect characters, from environmental to disease to dangerous substances. This supplement has 100 different hazards that could affect players. They are typically non-magical in nature and, whilst a few involve creatures, most do not.... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Have you ever had any of these thoughts as a GM:
Running a new party through a dungeon you've used before with another party and wish you had something quick and fully ready to plug into it?
Ever run through a manor or palace several times as the party keeps returning looking for new clues and you wish you had something new for them to explore?
Ever had a cave or building be too small, or your players... [click here for more] |
Dragon Scale Games |
$19.99
|
This supplement has 100 features for ordinary treasures, from presumed curses and hauntings, to strange physical features, to associations with famous or infamous people. These can be used to make a found treasure more interesting, or as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:... [click here for more] |
Azukail Games |
$1.79 $1.49
|
This supplement has 100 rumours that characters could hear in or about Between, reached from Castorhage, also called the Blight, of the Lost Lands setting. They could hear these rumours whilst asking around for other information, or stumble across them in other ways. Whether or not a rumour is true, false or somewhere in between is up to the GameMaster. The rumours can be used as a source of background... [click here for more] |
Azukail Games |
$2.49 $1.99
|
Characters can come across rumours when asking around for information and this supplement has 100 such for them to hear in Balazar, primarily related to the three citadels. Whether or not any particular rumour is true is up to the GM. They can be used as background colour, misinformation and as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled... [click here for more] |
Chaosium |
$1.99
|
This supplement has 100 rumours that characters could hear in or about the Artist's Quarter of Castorhage, also called the Blight, of the Lost Lands setting. They could hear these rumours whilst asking around for other information, or stumble across them in other ways. Whether or not a rumour is true, false or somewhere in between is up to the GameMaster. The rumours can be used as a source of background... [click here for more] |
Azukail Games |
$2.49 $1.99
|
This supplement has 100 hooks and rumours for the City of Dolmvay from Small Niche Games. They can be used whenever the characters are asking around for information, and can be used as background colour or potential adventure hooks. Whether or not any are true is up to the GameMaster. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here... [click here for more] |
Azukail Games |
$2.49 $1.99
|
This supplement has 100 hooks and rumours for the City of Dolmvay from Small Niche Games. They can be used whenever the characters are asking around for information, and can be used as background colour or potential adventure hooks. Whether or not any are true is up to the GameMaster. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here... [click here for more] |
Azukail Games |
$2.49 $1.99
|
This supplement has 100 hooks and rumours for the City of Dolmvay from Small Niche Games. They can be used whenever the characters are asking around for information, and can be used as background colour or potential adventure hooks. Whether or not any are true is up to the GameMaster. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here... [click here for more] |
Azukail Games |
$2.49 $1.99
|
Characters may hear various rumours and snippets of information when asking around, and this supplement has 100 such for them to discover. Whether or not any particular rumour is true or false is up to the GameMaster. These rumours can be used as background colour, misdirection and as potential adventure hooks. The rumours come from the continent of Ghelspad and are primarily related to the nation... [click here for more] |
Onyx Path Publishing |
$1.79
|
This supplement has 100 rumours that characters could hear in or about Bard's Gate and its Suzerainty in the Lost Lands setting. They could hear these rumours whilst asking around for other information, or stumble across them in other ways. Whether or not a rumour is true, false or somewhere in between is up to the GameMaster. The rumours can be used as a source of background colour, misinformation... [click here for more] |
Azukail Games |
$2.49 $1.99
|
ways. Whether or not a rumour is true, false or somewhere in between is up to the GameMaster. The rumours can be used as a source of background colour, misinformation or as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:
It's rumoured that more than one work of art in Bard's Gate... [click here for more] |
Azukail Games |
$2.49 $1.99
|
This supplement has 100 rumours that characters could hear in or about Bard's Gate and its Suzerainty in the Lost Lands setting. They could hear these rumours whilst asking around for other information, or stumble across them in other ways. Whether or not a rumour is true, false or somewhere in between is up to the GameMaster. The rumours can be used as a source of background colour, misinformation... [click here for more] |
Azukail Games |
$2.49 $1.99
|
Characters may hear various rumours and snippets of information when asking around, and this supplement has 100 such for them to discover. Whether or not any particular rumour is true or false is up to the GameMaster. These rumours can be used as background colour, misdirection and as potential adventure hooks. The rumours come from the city-state of Hollowfaust in Ghelspad. This PDF supports Adobe... [click here for more] |
Onyx Path Publishing |
$1.99
|