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Mindjammer - Traveller Edition
by Modiphius

The universe is in flux, and for the first time in ten thousand years no one knows what the future will bring. Charge your blaster, thoughtcast your orders to the starship sentience, and fire up the planing engines. Come and defend the light of humanity's greatest civilisation as it spreads to the stars! Requires TravellerTM Core Rulebook, available from Mongoose Publishing.

Mindjammer - Traveller Edition
 
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Journal of the Travellers’ Aid Society. Issue No. 2

Journal of the Travellers’ Aid Society. Issue No. 2


Journal of the Travellers' Aid Society. Issue No. 2 The award-winning Classic Traveller magazine from GDW Game Designers' Workshop. This issue Includes (by issue and page number): 02-02, From the Management (Editorial), Loren Wiseman 02-03, Laser Pistol (Ship's Locker), Loren Wiseman 02-05, Traveller News Service (Traveller News Service), Marc Millerbr> 02-06, Airship (Ship's Locker), Marc Miller...   [click here for more]
Game Designers' Workshop (GDW)  $2.00

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Journal of the Travellers’ Aid Society. Issue No. 3

Journal of the Travellers’ Aid Society. Issue No. 3


Journal of the Travellers’ Aid Society. Issue No. 3 The award-winning Classic Traveller magazine from GDW Game Designers’ Workshop. This issue includes (by issue and page number): 03-02, From the Management (Editorial), Loren Wiseman 03-04, Traveller News Service (Traveller News Service), Marc Miller 03-06, Robots (Article 2) (Ref's Notes), Marc Miller 03-12, Centennial, For Double...   [click here for more]
Game Designers' Workshop (GDW)  $2.00

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Journal of the Travellers’ Aid Society. Issue No. 4

Journal of the Travellers’ Aid Society. Issue No. 4


Journal of the Travellers’ Aid Society. Issue No. 4 The award-winning Classic Traveller magazine from GDW Game Designers’ Workshop. This issue includes (by issue and page number): 04-02, From the Management (Editorial), Loren Wiseman 04-04, Traveller News Service (Traveller News Service), Marc Miller 04-05, Trade And Commerce (Rules Module), Frank Chadwick 04-08, Emperors Of The Third...   [click here for more]
Game Designers' Workshop (GDW)  $2.00

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Journal of the Travellers’ Aid Society. Issue No. 5

Journal of the Travellers’ Aid Society. Issue No. 5


Journal of the Travellers’ Aid Society. Issue No. 5 The award-winning Classic Traveller magazine from GDW Game Designers’ Workshop. This issue includes (by issue and page number): 05-02, From the Management (Editorial), Loren Wiseman 05-05, Traveller News Service (Traveller News Service), Marc Miller 05-06, LSP Modular Cutter (Rules Module), Marc Miller 05-10, Traveller: The Final Frontier...   [click here for more]
Game Designers' Workshop (GDW)  $2.00

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Journal of the Travellers’ Aid Society. Issue No. 6

Journal of the Travellers’ Aid Society. Issue No. 6


Journal of the Travellers’ Aid Society. Issue No. 6 The award-winning Classic Traveller magazine from GDW Game Designers’ Workshop. This issue includes (by issue and page number): 06-02, From the Management (Editorial), Loren Wiseman 06-05, Traveller News Service (Traveller News Service), Marc Miller 06-06, Fleshing Out The Belt (Variant), Roberto Camino 06-11, The Imperial Interstellar...   [click here for more]
Game Designers' Workshop (GDW)  $2.00

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MT Arrival Vengance

MT Arrival Vengance


"Tell Norris I'm sorry" This is Emperor Strephon's last message, given to the crew of ISS Arrival Vengeance to take back with them to the Domain of Deneb. Strephons was the last stop on Arrival Vengeance's three-year mission to save a civilization. It is 1126 Join the crew of Arrival Vengeance, be a custodian of the future of the Domain of Deneb-Perhaps that of the entire Imperium....   [click here for more]
Game Designers' Workshop (GDW)  $10.00

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MT Assignment: Vigilante

MT Assignment: Vigilante


Fight the Good Fight In the Wake of the rebellion, chaos rules over the once proud Imperium. Bands of corsairs stalk the spaceways, crippling the trade that had linked over 11,000 worlds. Without some force to permit the safe passage of trade, interstellar society cannot help but collpase. Even in these dark times, people can still be found to shoulder the burdens of civilization. Among these...   [click here for more]
Game Designers' Workshop (GDW)  $10.00

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MT Astrogators' Guide to the Diaspora Sector

MT Astrogators' Guide to the Diaspora Sector


"Welcome to Diaspora" is a phrase you haven't heard for quite some time. "Beware of Diaspora," on the other hand, does ring a bell. This once-proud subsector was the crossroads of contact between the Imperial Corew and the Solomani Rim, but then it became the battleground for fleets of four governments: Lucan's Imperium, Margaret's Faction, Daibei, and the vengeful Colomani...   [click here for more]
Game Designers' Workshop (GDW)  $10.00

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MT COACC: Close Orbit and Airspace Control Command

MT COACC: Close Orbit and Airspace Control Command


A detailed treatment of aircraft and the characters that fly them in MegaTraveller. This 96-page sourcebook includes: Character generation for flyers in MegaTraveller. Detailed analysis and description of the organization and the operation of COACC, the definition of COACC responsibilities (anything that uses wings is ours), the missions that COACC undertakes, who controls COACC,...   [click here for more]
Game Designers' Workshop (GDW)  $10.00

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MT DTRPG Guide to MegaTraveller

MT DTRPG Guide to MegaTraveller


Everything you wanted to know about the MegaTraveller Science-Fiction Role-Playing Game System (but didn\'t know how to ask). Includes a short history of the development of MegaTraveller, a comprehensive list of all GDW-published modules for the system (including the number printed), and a rating of the general quality of each module and product (on a 1-9 scale; average...   [click here for more]
Game Designers' Workshop (GDW)   FREE 

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MT Fighting Ships of the Shattered Imperium

MT Fighting Ships of the Shattered Imperium


The Imperial Navy never planned for the worst of all possible contigencies: a far-flung Rebellion that would shatter the empire into squabling factions. And with each faction went a portion of the navy's fighting strength. Now, Imperial ship fights Imperial ship as the Rebellion drives the entire Imperium into chaos. Fighting Ships of the Shattered Imperium is a compendium of immense battleships...   [click here for more]
Game Designers' Workshop (GDW)  $10.00

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MT Hard Times

MT Hard Times


I don't exactly remember when it all started to change, when each starport looked a little more rundown than the last, when starships became fewer and further between. It was sometime after 1120. Now starports are in tatters and starmercs are in demand when you can trust em. Still, you need the escort,cause theres no shortage of pirates or stat-sanctioned privateers. Some...   [click here for more]
Game Designers' Workshop (GDW)  $10.00

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MT Knightfall

MT Knightfall


Caught up in the battles of the Rebellion itself, innocent traders are captured as prisoners of war, then eacape to become fugitives fleeing the forces of the Rebellion. Clues they gather during their flight hint at a fabulous pre-Imperium lost city of high tech wonders. Can this city\'s treasures give one side the advantage that will win the Rebellion? Eight scenarios, plus assorted random...   [click here for more]
Game Designers' Workshop (GDW)  $10.00

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MT MegaTraveller Imperial Encyclopedia

MT MegaTraveller Imperial Encyclopedia


The Imperium survived for more than a thousand years. In less than a minute, it has shattered. An assassin has cut down the emperor and his heirs in one bold strike, throwing the largest interstellar empire in history into chaos. There are many candidates for the empty throne, and the worlds of the Imperium are divided in their allegiances. By a curious twist of fate, the assassin himself now controls...   [click here for more]
Game Designers' Workshop (GDW)  $10.00

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MT MegaTraveller Players' Manual

MT MegaTraveller Players' Manual


The Imperium survived for more than a thousand years. In less than a minute, it has shattered. An assassin has cut down the emperor and his heirs in one bold strike, throwing the largest interstellar empire in history into chaos. There are many candidates for the empty throne, and the owlrds of the Imperium are divided in their allegiances. By a curious twist of fate, the assassin himself now controls...   [click here for more]
Game Designers' Workshop (GDW)  $10.00

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MT MegaTraveller Rebellion Sourcebook

MT MegaTraveller Rebellion Sourcebook


The Imperium is being torn apart by the star-spanning Rebellion; rival leaders are fighting for the right to sit on the Iridium Throne of the Third Imperium and to rule the greatest interstellar empire that the galaxy has ever seen. Now, the Rebellion Sourcebook provides the details of the rebellion that allow MegaTraveller referees and players to incorporate the sweep and the chaos...   [click here for more]
Game Designers' Workshop (GDW)  $10.00

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MT MegaTraveller Referee's Companion

MT MegaTraveller Referee's Companion


Expand the rebellious universe of MegaTraveller with more rules, background, information, and materials for the dedicated referee. Materials that simply would not fit into the grand, three-volume MegaTraveller rules set have been brought together into one volume as the MegaTraveller Referee's Companion. this compendium helps provide detail to science-fiction campaigns, adds...   [click here for more]
Game Designers' Workshop (GDW)  $10.00

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MT MegaTraveller Referee's Manual

MT MegaTraveller Referee's Manual


Traveller is a role-playing game. MegaTraveller is the name of this Traveller rules system set against the background of star-spanning rebellion in the Imperium. The Referee's Manual. This book is intended as a rules reference for the Traveller referee. It includes coverage of vehicle and starship design, starship combat, world and star system generation and description,...   [click here for more]
Game Designers' Workshop (GDW)  $10.00

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MT MegaTraveller Robots

MT MegaTraveller Robots


About this supplement: Many Traveller Referees have crafted a robot system for MegaTraveller based on Traveller Book 8: Robots. The Errata for MegaTraveller by Don McKinney indicates that incorporating robots into MegaTraveller is a known problem, and no obvious solution exists. The editor of this supplement took it upon himself to bridge this gap. He started a discussion thread on...   [click here for more]
Game Designers' Workshop (GDW)  $2.00

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Official 2009 Traveller Calendar

Official 2009 Traveller Calendar


Since 2006, we have been producing the official Traveller charity calendar, as a showcase for some of the best Traveller art around today. This PDF version includes all the art from the 2009 Traveller Calendar, and features work by Andrew Boulton, Jesse DeGraff, Mark Hirst, Magmagmag, Thomas Peters, Wayne Peters, Dave Redington, and Zach Wolfe. All profits from the sale of the Calendar will be...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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Official 2010 Traveller Calendar

Official 2010 Traveller Calendar


Since 2006, we have been producing the official Traveller charity calendar, as a showcase for some of the best Traveller art around today. This PDF version includes all the art from the 2010 Traveller Calendar, and features work by Andrew Boulton, Jesse DeGraff, Mark Hirst, William H Keith, Mark Lucas, Magmagmag, Thomas Peters, and Wayne Peters. All profits from the sale of the Calendar will be...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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Official 2011 Traveller Calendar - TC2011

Official 2011 Traveller Calendar - TC2011


This PDF version includes all the art from the 2011 Traveller Calendar, and features work by Joshua Bell, Vincent Bernard, Andrew Boulton, Jesse DeGraff, Shawn Driscoll, Mark Hirst, Magmagmag, Thomas Peters, and Wayne Peters. All profits from the sale of the Calendar will be donated to the Jennifer Trust for Spinal Muscular Atrophy. ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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Official 2012 Traveller Calendar

Official 2012 Traveller Calendar


This PDF version includes all the art from the 2012 Traveller Calendar, and features work by Andrew Boulton, Jesse DeGraff, Mark Hirst, Thomas Peters, Brian Ronnle, and Ian Stead. All profits from the sale of the Calendar will be donated to Loren Wiseman's medical fund. ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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Official 2015 Traveller Calendar

Official 2015 Traveller Calendar


After a hiatus for 2014, the Traveller Calendar is back for 2015. The Traveller Calendar was the brain child of the late Andrew Boulton. It showcases the work of a dozen artists and features images set in the Traveller Universe. All the artists work for free and their profits go to a charity of choice. The last calendar was a tribute to Andrew Boulton as he passed away before it could be done. This...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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PP0 Guide To Paranoia Press Traveller

PP0 Guide To Paranoia Press Traveller


The Guide to Paranoia Press Traveller... covers and basic information about the licensed Traveller supplements put out by Paranoia Press 1980 to 1983. Includes cover images for Scouts and Assassins, Merchants and Merchandise, SORAG, The Vanguard Reaches, and The Beyond. ...   [click here for more]
Game Designers' Workshop (GDW)   FREE 

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PP1 Scouts and Assassins (Traveller Licensed Supplement)

PP1 Scouts and Assassins (Traveller Licensed Supplement)


SCOUTS & ASSASSINS Includes an expanded Scout Service character generation system; the new character class of Assassin; and full size scout ship deck plans. 16 page booklet plus insert. Paranoia Press produced a number of supplements for the Classic Traveller science-fiction role-playing between 1980 and 1982. ...   [click here for more]
Game Designers' Workshop (GDW)  $6.00

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PP2 Merchants and Merchandise (Traveller Licensed Supplement)

PP2 Merchants and Merchandise (Traveller Licensed Supplement)


MERCHANTS & MERCHANDISE Features an expanded Merchant generation system and over 15 new items of merchandise. 24 page booklet: Paranoia Press produced a number of supplements for the Classic Traveller science-fiction role-playing between 1980 and 1982. ...   [click here for more]
Game Designers' Workshop (GDW)  $6.00

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PP3 SORAG (Traveller Licensed Supplement)

PP3 SORAG (Traveller Licensed Supplement)


SORAG A detailed description of the secret intelligence branch of the Zhodani in the Vanguard Reaches including character generation, sample charactersand special equipment. 26 page booklet: Paranoia Press produced a number of supplements for the Classic Traveller science-fiction role-playing between 1980 and 1982. ...   [click here for more]
Game Designers' Workshop (GDW)  $6.00

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PP4 Vanguard Reaches (Traveller Licensed Supplement)

PP4 Vanguard Reaches (Traveller Licensed Supplement)


VANGUARD REACHES Statistical and library data on sixteen new Traveller subsectors. 28 page bookletplus insert: (separate 17x22 sector map as PDF and JPG). Paranoia Press produced a number of supplements for the Classic Traveller science-fiction role-playing between 1980 and 1982. ...   [click here for more]
Game Designers' Workshop (GDW)  $6.00

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PP5 The Beyond (Traveller Licensed Supplement)

PP5 The Beyond (Traveller Licensed Supplement)


BEYOND Statistical and library data on sixteen more new Traveller subsectors. 32 page booklet plus insert: (separate 17x22 sector map as PDF and GIF). Paranoia Press produced a number of supplements for the Classic Traveller science-fiction role-playing between 1980 and 1982. ...   [click here for more]
Game Designers' Workshop (GDW)  $6.00

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Sector Crucis Margin

Sector Crucis Margin


Crucis Margin- One of four adventuring sectors created by Judges Guild in support of Classic Traveller. Each sector includes a full sector map, individual world data and subsector maps, and a series of supplementary world surface maps. ...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $7.99

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Sector Glimmerdrift Reaches

Sector Glimmerdrift Reaches


Glimmerdrift Reaches- One of four adventuring sectors created by Judges Guild in support of Classic Traveller. Each sector includes a full sector map, individual world data and subsector maps, and a series of supplementary world surface maps. ...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $7.99

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Sector Ley Sector

Sector Ley Sector


Ley Sector- One of four adventuring sectors created by Judges Guild in support of Classic Traveller. Each sector includes a full sector map, individual world data and subsector maps, and a series of supplementary world surface maps. Includes 6700 x 4400 pixel 300 dpi sector map (jpg), 50 page text (with descriptive text and background, 16 subsctor maps and world data, world name index, and 15 world...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $7.99

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Sector Maranantha Alkahest

Sector Maranantha Alkahest


Maranantha Alkahest- One of four adventuring sectors created by Judges Guild in support of Classic Traveller. Each sector includes a full sector map, individual world data and subsector maps, and a series of supplementary world surface maps. ...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $7.99

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Spanish Traveller-  Core Rules

Spanish Traveller- Core Rules


TODO EL UNIVERSO A TU ALCANCE La exploración de los lejanos sistemas solaries en nuestra galaxia en siglos venideros será una hazaña que emprenderán audaces exploradores y bravos aventureros. Pero también es posible emprender de inmediato ésta y otras aventuras con Traveller, el juego de rol de aventuras de ciencia ficción en un futuro distante. Los...   [click here for more]
Game Designers' Workshop (GDW)  $19.99

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Spanish Traveller- Aventura 1 Kinunir

Spanish Traveller- Aventura 1 Kinunir


CRUCEROS DE COMBATE CLASE KINUNIR Los Cruceros de Combate Clase Kinunir fueron proyectados como lasa astronaves de combate más modernas y revolucionarias de la Armada Imperial. Sin embargo, su producción fue cancelada antes de que se alcanzara el número inicialmente planificado. Problemas de toda índole persiguen a los cruceros operacionales y varias se han perdido en el...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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Spanish Traveller- Libro 4 Mercenario

Spanish Traveller- Libro 4 Mercenario


LA ERA DEL MERCENARIO La sede del gobierno del Imperio se encuentro a una enorme distancia de las zonas fronterizas con el resto de las sociedades interestelares que se encuentron en la galaxia. Debido a que la velocidad de la astronave que la transporta, el Imperio se apoya en los gobiernos planetarios y de subsector para la administración de todos los dominios del Imperio en nombre del Emperador....   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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Spanish Traveller- Suplemento 1 - 1001 Personajes

Spanish Traveller- Suplemento 1 - 1001 Personajes


1001 PERSONAJES PARA TRAVELLER Este suplemento contiene 1001 personajes creados para su uso con Traveller, el juego de rol de aventuras de ciencia ficción en un futuro distante. Cada personaje está preparado para emplearse de inmediato como adversarios de los aventureros, partones, o en encuentros casuales; también es posible utilizarlos como aventureros en sesiones de juego preparadas...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T4  Marc Miller's Traveller

T4 Marc Miller's Traveller


This volume is the basic rules set for the Traveller science-fiction game system. It contains the essential rules and background for a player to understand and participate in Traveller games as well as basic materials that enable a Traveller referee to administer a variety of adventures. The materials in this volume have a long history in print and in game play. Unravel the...   [click here for more]
Game Designers' Workshop (GDW)  $19.99

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T4 Aliens Archive

T4 Aliens Archive


The Traveller universe moves to the rhythms of the massive Imperium. The milieus build upon its history, the origins of different incarnations of the empire, and its many encounters with the surrounding alien communities of stars dominated by the other major races-the Aslan, Hivers, Kkree, Vargr, plus the Vilani's brothers in humaniti, the Solomani and Zhodani. These races dominate the landscape of...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T4 Annililik Run

T4 Annililik Run


Sign on with Captain BlackJack Tanner on his new starship, the Annililik! Its maiden voyage, however, is more dangerous than originally advertised, jumping through pirate infested systems, one step ahead of the bankers who financed its construction. tanner is the adventurer's adventurer, pushing ship and crew to the limits for wealth and glory! Annililik Run is a three-part adventure for any Milieu...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T4 Anomalies

T4 Anomalies


Take an adventurous odyssey among the star systems of the growing Imperium. Wander the systems of Core sector, discover the secrets of a strange, psionic, child, enter and explore a research station, and confront the many mysteries of worlds of humans beneath other suns. Anomalies sets the stage for nine exciting adventures for Marc Miller's Traveller set in Milieu 0. Play them individually, or put...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T4 Central Supply Catalog

T4 Central Supply Catalog


What does the Imperial Surplus Services have to offer? There are many options to enhance that precious spacesuit of yours. Hey, amaze the natives with your specialized exploration kit! Check out what type of robots are for sale. Design your own vehicle from the chassis up. See how much power a Grav Tank can pack. The futuristic drawings of Chris Foss. ...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T4 Emperor's Arsenal

T4 Emperor's Arsenal


Armament procurement procecdres of the Imperium. Every weapon from a wooden spear to advanced battle dress. Learn about the prohibitions against terrible chemical weapons. Examine the thinking behind use of nuclear weapons. Calculate the cost of all types of ammunition using the rules presented. Go beyond normal tech to weapons only dreamed of in Imperial arsenal. The Master Weapons Table,...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T4 Emperor's Vehicles

T4 Emperor's Vehicles


The Imperium's armed and civilian forces rely on a stable of standard vehicle designs, conveyances and armed craft found on many worlds. Emperor's Vehicles has dozens of vehicles for land, air, and ocean adventuring. Every vehicle category is illustrated and described for easy integration into your Traveller campaign. Ride the best technology the Imperium has to offer! ...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T4 Fire, Fusion and Steel Revised

T4 Fire, Fusion and Steel Revised


Completely updated and integrated into the T4 edition of the Marc Miller's Traveller game, Fire, Fusion & Steel is the comprehensive vehicle design system. Everything from ground cars to grav tanks, system patrol boats to atmospheric cruisers, the rules let you design each vehicle down to the last detail to suit your adventurers or your campaign. The most realistic, comprehensive vehicle and equipment...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T4 First Survey

T4 First Survey


With the establishment of the Third Imperium, the strong economic forces that created it continued their work by driving an outward expansion by the Imperium into neighboring worlds. This survey book is intended to serve two distinct purposes: a reference work and as an adventuring log. ...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T4 Gateway!

T4 Gateway!


Far from their starting point, the explorers from Long Way Home come across a gateway, a means to get back. But sensors indicate the device is buried under a huge city which is presently gripped in the clutches of an alien war. The adventurers embark on a mission of espionage and evasion to get back to their home systems. Linked to the adventure Long Way Home, Gateway! is completely self contained,...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T4 Imperial Squadrons

T4 Imperial Squadrons


Fleets of starships vie for dominance among the pocket empires and the growing Sylean Empire. Imperial Squadrons sets the stage for Traveller play on the flagships of enormous space fleets, drawing resources and conquering worlds. Complete guidelines for role-playing while still in the service, adventuring in the midst of battles that decide the fate of millions! ...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T4 Long Way Home

T4 Long Way Home


The mission: a covert reconnaissance deep into uncharted territory beyond the borders of the new Sylean empire. But that mission is quickly disrupted as the adventurers jump out of system in their extended-duration survey class Scout ship. Only skill and determination will see the crew safely home through the perils of unexplored space. The Long Way Home is a complete adventure for Marc Miller's...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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