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Mini-Dungeon Monthly #1

Mini-Dungeon Monthly #1


Introducing Mini-Dungeon Monthly, the new monthly RPG zine from AAW Games! Each issue features five brand-new Mini-Dungeon adventures compatible with the 5th Edition of the World's Most Popular Roleplaying Game! Five adventures included! Umbravania: The Whispers in the Hollow An adventure for three to four characters of 2nd to 4th level...   [click here for more]
AAW Games  $10.99 $9.99

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A Magical Society: Ecology and Culture

A Magical Society: Ecology and Culture


He killed the God of War. He ascended into his divinity. No one told him that was the easy part. Look into the inner workings of gods and how they build worlds. From a divine perch, map your world and experience tectonics, magical geography, predation, ecological conflict, and cultural development. Following in the footsteps of A Magical Medieval Society: Western Europe (Gen Con ENnies 2003 Best Setting...   [click here for more]
Expeditious Retreat Press  $35.00

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Tavern Tables - The Game Master's Tavern Builder Handbook

Tavern Tables - The Game Master's Tavern Builder Handbook


Tavern Tables: The Game Master’s Tavern Builder Handbook is the definitive guide to creating and running taverns in your role playing game. Combine bits and pieces from its 30+ tables and you will soon have a fully fleshed out tavern for your players to explore. From food to drink to song to atmosphere, this guide has everything you could ever look for. It even has...   [click here for more]
Lucky Dice Games  $14.95

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The B/X Warrior

The B/X Warrior


Explode the talents of your combat-oriented characters with this book! More than simply a fighter, the warrior class has access to talents drawn from a wide range of archetypes, all integrated into a single class. Berserkers & swashbucklers, thugs & knights, paladins & rangers, gladiators & skalds. No need for all of those specialised sub-classes any more! Within...   [click here for more]
Necrotic Gnome  $8.00

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Level Up: Gate Pass Gazette Issue #0 (A5E)

Level Up: Gate Pass Gazette Issue #0 (A5E)


The Gate Pass Gazette is the official monthly magazine for Level Up: Advanced 5th Edition. Each month, this digital supplement comes crammed with new rules and resources for your game. This pilot issue of the Gate Pass Gazette includes the artificer class, lycanthropy rules, the construct heritage, and the jabberwock monster. ...   [click here for more]
EN Publishing  $14.99

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250 Best Magic Items for Bards, Sorcerers, Warlocks, and Wizards

250 Best Magic Items for Bards, Sorcerers, Warlocks, and Wizards


Give 5e fantasy heroes and villains an edge. Give them the 250 Best Magic Items for 5th Edition bards, sorcerers, warlocks, and wizards! Items that scale with your proficiency bonus Items that grant class abilities or racial traits Items that unlock bonus powers based on class Magical tattoos and necromancer skinned gloves New...   [click here for more]
MageGate Games  $29.99

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World of Aetaltis: Adventurer's Guide

World of Aetaltis: Adventurer's Guide


The Adventurer’s Guide is a book of wonders originally commissioned by none other than High Lord Drakewyn of Agthor himself and assembled by a dedicated team of veteran scholars from the Royal College of New Erinor. They created this landmark work to aid novice adventurers as they set out to fight the forces of darkness and build their legends. In this reproduction of that invaluable text,...   [click here for more]
Mechanical Muse  $44.99

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Draconomicon: The Book of Dragons (3.5)

Draconomicon: The Book of Dragons (3.5)


Ancient Creatures of Legend Endless tomes recount epic tales illuminating the might and majesty of dragons. Formidable allies and more fearsome opponents, no other creatures have ever inspired such awe and wonder. This lavishly illustrated supplement for the D&D® game presents a comprehensive overview of the most evocative creatures in fantasy roleplaying. Along with the physiology,...   [click here for more]
Wizards of the Coast  $29.00

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Monte Cook's Arcana Evolved

Monte Cook's Arcana Evolved


A Variant Player’s Handbook by Monte Cook Get ready to evolve! This deluxe “Director’s Cut” version of 3rd Edition codesigner Monte Cook’s popular variant player’s handbook takes all the alternate rules, classes, races, and innovative subsystems that you loved about Arcana Unearthed, gives it all a deluxe full-color treatment -- then adds in lots of new bonus material!...   [click here for more]
Malhavoc Press  $27.46

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The Ruins of Myth Drannor (2e)

The Ruins of Myth Drannor (2e)


MYTH DRANNOR, city of glory. We shall not see its like again PERHAPS YOU'VE HEARD ITS SHINING STORY.. of a time when elves and dwarves, gnomes and halflings and men lived and loved together, striving to create beauty and right wrongs. Magic was brighter then, in the City of Song. Folk were richer then, in the City of Wonder. Once this proud city stood as the highest jewel in the glittering crown...   [click here for more]
Wizards of the Coast  $16.00

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Dreams of the Red Wizards: Scourge of the Sword Coast (D&D Next)

Dreams of the Red Wizards: Scourge of the Sword Coast (D&D Next)


Dreams of the Red Wizards Ghosts of Dragonspear Castle chronicled the efforts of the Red Wizards to unlock the power of elemental nodes located in an abandoned temple dedicated to the Princes of Elemental Evil. A gate to the Nine Hells lay open for some time, spewing devils and smoke. The heroes who closed the gate could not know it then, but amid the chaos of battle, another threat emerged....   [click here for more]
Wizards of the Coast  $14.00

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Marek's Haunted House - 5E

Marek's Haunted House - 5E


Marek's Haunted House - An Adventure Module compatible with the 5E DnD role playing game system. A haunted house.  An ancient evil released.  Restless tormented spirits.  A malevolent cult.  Mystery, horror, adventure, fighting, secrets.  Marek's Haunted House is a Halloween / Horror inspired mix of all of these things.  Will your players discover the ancient evil?  Will they banish it from...   [click here for more]
Zan's Adventures  $13.99

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Sepulcher of the Sorceress-Queen

Sepulcher of the Sorceress-Queen


Over a thousand years ago, the Zaharan Sorcerer-Queen Semiramis reigned over a court notorious for its decadent arts and lavish opulence. The hidebound nobles of Zahar were troubled by the ascendance of the kingdom’s first female monarch. Semiramis was beset by over one hundred suitors, each one demanding that she marry him so that the kingdom might have a king. Many of these suitors were powerful...   [click here for more]
Autarch  $15.00

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Sunken Bones (An Adventure for Pirates of Pugmire)

Sunken Bones (An Adventure for Pirates of Pugmire)


Storms regularly sweep through the Acid Sea, and they seem to rise up at the worst possible time. Dalmatian Cove is a known, but hidden, location where those harsh storms frequently sweep ships. Explore the cove and meet its residents in this adventure fraught with danger and opportunities for a hardy band of scallywags.  Sunken Bones is a story for fourth to fifth level characters,...   [click here for more]
Onyx Path Publishing  $13.24

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The B/X Rogue

The B/X Rogue


Explode the talents of your sneaky characters with this book! More than simply a thief, the rogue class has access to talents drawn from a wide array of archetypes, all integrated into a single class. Scouts & spies, burglars & tomb robbers, charlatans & con-artists, swashbucklers & explorers, brigands & highwaymen, assassins & thugs. No need...   [click here for more]
Necrotic Gnome  $8.00

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War of the Burning Sky 5E #1: The Scouring of Gate Pass

War of the Burning Sky 5E #1: The Scouring of Gate Pass


Witness the mighty and terrible face of war in a world of magic! A critically acclaimed high fantasy adventure path for 5th Edition from veteran authors such as Ari Marmell (Heroes of Horror, Tome of Magic), Wolfgang Baur (Editor DUNGEON® Magazine 1992-1995), Wil Upchurch (Midnight®, Champions of Ruin) and Darrin Drader (Book of Exalted Deeds,...   [click here for more]
EN Publishing  $15.00

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250 Best Magic Items for Barbarians, Druids, and Rangers

250 Best Magic Items for Barbarians, Druids, and Rangers


Give 5e fantasy heroes and villains an edge. Give them the 250 Best Magic Items for 5th Edition barbarians, druids, and rangers! Items that scale with your proficiency bonus Items that scale with your rage damage bonus Items that grant beast traits Items that grant class abilities or racial traits Magical tattoos and shrunken...   [click here for more]
MageGate Games  $29.99

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Adventures Dark and Deep Game Masters Toolkit

Adventures Dark and Deep Game Masters Toolkit


The Adventures Dark and Deep™ Game Masters Toolkit contains rules for weather and other natural hazards, generating NPC characteristics, magic items, travel to other planes, deities and religions, and much more. It also includes scores of random tables covering everything from "what color is it?" to "why are the humanoids raiding the village?" The Game Masters...   [click here for more]
BRW Games  $34.95

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Expedition to the Ruins of Castle Greyhawk (3.5)

Expedition to the Ruins of Castle Greyhawk (3.5)


Mordenkainen needs you. The good people of Greyhawk need you. What are you waiting for?   *** Twenty-seven years ago, a band of adventurers led by the great wizard Mordenkainen entered the dungeons below Castle Greyhawk and released the evil demigod Iuz, intending to slay him. Betrayal led to failure, Iuz escaped, and many lives were lost. Today, evil has returned to Castle Greyhawk, and Mordenkainen...   [click here for more]
Wizards of the Coast  $24.99

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The Warden Class (5e)

The Warden Class (5e)


Wield the elements as a Warden, a brand new class for 5th Edition. The Warden brings to 5th Edition a powerful mix of martial and magical prowess, influenced by nature and the world around them. Use Natural Power, a frequently recharging pool of dice to add elemental damage and effects to you attacks. Choose your Discipline: the Guardian, the Fanatic, the Sage, or the Dragon...   [click here for more]
Vorpal Dice Press  $9.95

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Slaughter at Splinterfang Gorge (PF/5E)

Slaughter at Splinterfang Gorge (PF/5E)


Many years ago a brutal bugbear chieftain united the goblinoid tribes of the Meirlara Forest and nearly wiped out all traces of the elves there within.  A stroke of chance fate turned the tide and the dreaded bugbear warlord Spragnokk was defeated.  His loyal kin hid his body away in a sealed chamber and then the world forgot about Spragnokk... until now. Now his bloodline continues, and they have...   [click here for more]
Total Party Kill Games  $18.50

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X10 Red Arrow, Black Shield (Basic)

X10 Red Arrow, Black Shield (Basic)


A cloud of dust forms over the horizon as a titanic army of evil threatens the entire civilized world! The Master of the Desert Nomads and his legions are back, and they form the greatest threat that you have ever faced. You must persuade powerful rulers to join you cause, stave off threats to the alliance, and lead your armies to victory! This adventure contains a full-color map of the D&D...   [click here for more]
Wizards of the Coast  $8.50

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Weird Adventures

Weird Adventures


Welcome to the City... The streets are mean--and what lurks beneath them is even meaner. Only the most hard-boiled adventurers make it in this town.  You think you got what it takes? Grab your gun or grimoire and find out. Weird Adventures is a setting where traditional rpg fantasy meets the Pulp era.  It's a world where hobogoblins hop trains, gargoyles...   [click here for more]
Hydra Cooperative  $15.99

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X8: Drums on Fire Mountain (Basic)

X8: Drums on Fire Mountain (Basic)


In a dark cell, Rollo Bargamnn, merchant of Thyatis, turns away in disgust from his evil, green-skinned prisoner; capturing this wretch cost a ship and sixty gallant men. Then his heart hardens once more, and he resumes the interrogation. Here, perhaps, he may find an answer to the question that haunts him. What new evil is casting its shadow over the storm-swept eastern reaches of the Sea of Dread?...   [click here for more]
Wizards of the Coast  $8.50

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The Gamemaster's Cartographer's Companion

The Gamemaster's Cartographer's Companion


The Gamemaster's Cartographer's Companion The design journal for the serious cartographer.  The Cartographer’s Companion is the premier map journal for Gamemasters, Game Designers, and those who just love the art of Cartography. Each chapter provides an area for you to name the map location, write down notes, and of course draw out your map on the provided graph paper page. Each chapter covers...   [click here for more]
Fat Goblin Games  $19.95 $19.86

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250 Best Magic Items for Fighters and Rogues

250 Best Magic Items for Fighters and Rogues


Give 5e fantasy heroes and villains an edge. Give them the 250 Best Magic Items for 5th Edition fighters and rogues! Items that scale with your proficiency bonus Items that grant class abilities or racial traits Items that grant monster traits Items that unlock bonus powers based on class Magical tattoos New and revised weapon...   [click here for more]
MageGate Games  $29.99

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The Will and the Way (2e)

The Will and the Way (2e)


In the deserts and cities of Athas, the most dangerous weapon is the mind. With a thought, deadly mindbenders can shatter stone, bend steel, or break opponents. Thousands of Athasians possess wild psionic talents, but only a select few can master the Way and call themselves psionicists. The Will and the Way provides more details on psionics and psionicist characters. It introduces new character kits...   [click here for more]
Wizards of the Coast  $8.99

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GM's Miscellany: Monstrous Lairs II

GM's Miscellany: Monstrous Lairs II


A System Neutral Edition GM's Resource by Steve Hood and Robert Manson GM’s Miscellany: Monstrous Lairs II provides you—the busy, time-crunched GM—with the details to effortlessly bring to life the monstrous lairs in your campaign. Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your adventures, dungeons...   [click here for more]
Raging Swan Press  $11.95

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Volo's Guide to Waterdeep (2e)

Volo's Guide to Waterdeep (2e)


Well met, traveler! You hold in your hands an amusing and insightful guide to Waterdeep—the metropolis of the North, the City of Splendors. This handy pouch-sized tome presents Volo's choice of the finest, most spectacular, and least known (but most desired) information about the people, customs, and locations in Waterdeep, ranked with a handy coin, dagger, pipe, and tankard...   [click here for more]
Wizards of the Coast  $19.99 $17.99

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DNH1 - The Lost Temple of Forgotten Evil (Pathfinder)

DNH1 - The Lost Temple of Forgotten Evil (Pathfinder)


Dark Naga Adventures presents...  DNH1: The Lost Temple of Forgotten Evil "A Pathfinder Roleplaying Game adventure for 4-6 players of level 4-6" The small town of Boldon, and its surrounding villages are afraid. Dozens of people are missing, some speculate lost to some nefarious purpose. A broken drunkard tells fantastic tales of an evil temple and the horrible things within. The rare few who know...   [click here for more]
Fat Goblin Games  $19.95 $16.99

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Harper's Tale: A Forest Adventure Path for 5e

Harper's Tale: A Forest Adventure Path for 5e


Harper’s Tale is the final result of a successful fundraiser for Friends of Kids with Cancer. We raised over $10k for the organization and printed 165 books for them to distribute to kids and families fighting cancer. The DriveThruRPG product is owned by my daughter, Harper, whose vision helped bring this book to life. She’s planning to use the royalties for an international trip after we ring...   [click here for more]
Saturday Morning Scenarios  $39.99 $24.99

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250 Best Magic Items for Clerics, Monks, and Paladins

250 Best Magic Items for Clerics, Monks, and Paladins


Give 5e fantasy heroes and villains an edge. Give them the 250 Best Magic Items for 5th Edition clerics, monks, and paladins! Items that scale with your proficiency bonus Items that grant class abilities or racial traits Items that unlock bonus powers based on class Items that create consecrated and desecrated ground Magical tattoos,...   [click here for more]
MageGate Games  $29.99

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Sea Monsters (5E)

Sea Monsters (5E)


Beasts of the Briny Blue Sea Monsters is an 80-page softcover DnD 5E bestiary featuring over 60 maritime monsters and nautical nemeses, from low-level minions of the deep like mutant selachim sahuagin and to reef hagsliving islands to coral golems, savage predators...   [click here for more]
Legendary Games  $19.99

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The Rod of Seven Parts (2e)

The Rod of Seven Parts (2e)


Stirrings of an ageless war between Law and Chaos are drawing you into an epic adventure! A Struggle More Savage than Good vs. Evil Imagine a time before the words Good and Evil had meaning, a day when the world was young. Discover an ancient conflict that predates the stars. It was in these days that Law and Chaos forged worlds out of nothingness; their war began while the cosmos was yet unfinished....   [click here for more]
Wizards of the Coast  $17.99

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Southlands Campaign Setting

Southlands Campaign Setting


The Southlands - Realm of Mystery and Adventure Southlands Campaign Setting offers everything you need to have legendary adventures in a sprawling continent of wealthy desert empires, demon-haunted jungles, and vast savannahs where gnolls and werelions hunt. Featuring the talents of Wolfgang Baur (Midgard Campaign Setting, Al-Qadim), Ben McFarland (Streets of Zobeck) and Brian Suskind,...   [click here for more]
Kobold Press  $63.99

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N5 Under Illefarn (1e)

N5 Under Illefarn (1e)


A Curse Is on the Land Daggerford is fairly quiet for a frontier town. Sure, lizard men raid the local baron's holding now and then, orcs sneak out of the Misty Forest to raid caravans on the Trade Way, and Lady Bronwyn has a few suitors who are a touch too passionate, but there's nothing going on that a member of the renowned Daggerford militia can't handle. Except...   [click here for more]
Wizards of the Coast  $5.00

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Return to White Plume Mountain (2e)

Return to White Plume Mountain (2e)


In ancient times, a sorcerer named Keraptis searched for eternal life. Within the magma domes and steam vents of an active volcano, he conducted his arcane experiments. Eventually he faded into legend, and the world heard no more of Keraptis form more than a millennium. Two decades ago, however, Keraptis reappeared in White Plume. The mountain and its insane lord proved too much for most, but eventually...   [click here for more]
Wizards of the Coast  $11.50

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World of Farland Players Guide

World of Farland Players Guide


Player Options from the World of Farland! The World of Farland is a popular, award-winning campaign setting for D&D 5e. Farland is a setting where evil dominates. The Lords of Sin have conquered the lands, but the forces of good have staged a rebellion. The battle rages, and the world hangs in the balance. Which side will win? That’s up to you and your...   [click here for more]
World of Farland  $25.99

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Gloamhold Campaign Guide

Gloamhold Campaign Guide


A System Neutral Old-School Megadungeon by Creighton Broadhurst Glowering amid dark rumours and terrible stories of desperate adventure, death, betrayal and glimmering treasures squat the unutterably ancient halls of Gloamhold. This crumbling, benighted, haunted dungeon complex of unknown, but undeniably vast, extent is buried deep within the grim and brooding spray-drenched headland of the Mottled...   [click here for more]
Raging Swan Press  $8.47

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Campaign Kits: Maidenhill and Her Many Secrets

Campaign Kits: Maidenhill and Her Many Secrets


Campaign Kits Maidenhill and Her Many Secrets In this book you will find a series of one-page adventures all based around the forestry and logging mecca of Maidenhill. These are short, encounter-based adventures, some of which relate to each other, but not all. Everything is playable as a stand-alone scenario. All of the adventures in this book...   [click here for more]
Fat Goblin Games  $10.05

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Kingdoms

Kingdoms


Kingdoms brings you a complete system for creating cities and founding and ruling a nation of your very own. Designed for the 5th Edition rules, Kingdoms provides rules for settlements of every size, from tiny wayside villages to a sprawling metropolis, detailing prosperity and corruption, law and learning, and a wide range of government types and special characteristics. In addition,...   [click here for more]
Legendary Games  $19.99

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Dreams of the Red Wizards: Dead in Thay (D&D Next)

Dreams of the Red Wizards: Dead in Thay (D&D Next)


NOTE: The maps for this title are included with the digital version only. If ordering print, please order the print + digital option if you would like the included maps. Szass Tam, the lich lord of Thay, and his Red Wizards threaten to dominate all of the Sword Coast. The Bloodgate, an elemental node of power, must be destroyed in order to stop him. This adventure is part...   [click here for more]
Wizards of the Coast  $23.99

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The Runewild Campaign Setting

The Runewild Campaign Setting


Beyond the kingdom of Aruanda, there is an untamed land. It is a place where witches walk, where goblins cavort, where the borders between the mortal and fey realms grow thin. For some, it is a place of unspeakable wonder; for others, only madness and death lie within its trackless depths. It is the Runewild, and it is beautiful and cruel. The Runewild is a dark fairy tale sandbox setting for use...   [click here for more]
Sneak Attack Press  $49.99

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WG7 Castle Greyhawk (1e)

WG7 Castle Greyhawk (1e)


Deep beneath the keep of Castle Greyhawk, a really nasty device is creating mutated, unpleasant monsters that are running wild throughout the castle and the twelve-level dungeon beneath. The call has gone out for heroic, fearless, and perhaps foolish adventures to out-hack, out-slash, and sometimes even out-think hordes of doughmen, headless mice, manic bee queens, really bad dead things, burgermen,...   [click here for more]
Wizards of the Coast  $9.99

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The Warlock

The Warlock


Mine is the Power! Power. Humans have always sought it. Clerics pray for it. Wizards study for it. Warlocks take it! Introducing the Warlock class for your Old-School RPGs. - Four new warlock pacts: Chaos, Cosmic, Death, and Dragon. - 78 Warlock spells including Cantrips. - 13 new spells for clerics, druids, illusionists, and magic-users each. - 55 Warlock Invocations, the ultimate...   [click here for more]
The Other Side Publishing  $9.99

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GM's Miscellany: Monstrous Lair I

GM's Miscellany: Monstrous Lair I


A System Neutral Edition GM's Resource by Creighton Broadhurst, Simon Butler, Jeff Gomez, Steve Hood and Mike Welham GM’s Miscellany: Monstrous Lairs I provides you—the busy, time-crunched GM—with the details to effortlessly bring to life the monstrous lairs in your campaign. Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details...   [click here for more]
Raging Swan Press  $9.72

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A Magical Society: Silk Road

A Magical Society: Silk Road


A Magical Society: Silk Road is a 160 page supplement detailing great overland trade routes. Borrowing extensively from the caravans of Central Asia, A Magical Society: Silk Road covers a variety of topics: what factors engender great overland trade routes, what elements accompany the existence of silk roads, and how do caravans function on the road (with consideration to terrain). Due to general...   [click here for more]
Expeditious Retreat Press  $35.00

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CGR2 The Complete Gladiator's Handbook (2e)

CGR2 The Complete Gladiator's Handbook (2e)


From the dusty arenas of Athas comes The Complete Gladiator's Handbook, ready to arm the fiercest Dark Sun campaign antagonist. Numerous new kits, details of the Tyr region's arenas, quick summaries of combat rules, a martial arts system, and suggestions on how to run arena games are within these pages. So gird your weapons-your opponents await! Product History CGR2: The Complete...   [click here for more]
Wizards of the Coast  $12.00

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AC11 The Book of Wondrous Inventions (Basic)

AC11 The Book of Wondrous Inventions (Basic)


Have you ever wondered why, in a world full of magic, there are no enchanted labor-saving devices? Few magical modes of transportation? No bespelled byproducts of the inventor's art? Wonder no more! They are all here, in this latest compendium from the wizard's lair:The Book of wondrous Inventions! The Book of Wondrous Inventions is useable with both the D&D and the AD&D game systems. Each...   [click here for more]
Wizards of the Coast  $9.50

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X11 Saga of the Shadow Lord (Basic)

X11 Saga of the Shadow Lord (Basic)


An insidious peril threatens the peaceful kingdom of Wendar. When a traitor stole the realm's greatest treasure, the magical Elvenstar, disease, drought, and famine struck the land. For the first time in decades, hostile armies were poised to invade Wendar. Yet even greater danger looms. The traitor has delivered the magical gem into the hands of the Shadow Lord, Wendar's greatest foe. This evil...   [click here for more]
Wizards of the Coast  $8.50

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