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 Featured Product
Ironsworn
by Shawn Tomkin

No GM? No problem. Ironsworn is the RPG of perilous quests for solo, co-op, and guided play. Quest-driven mechanics and inspiring prompts eliminate game prep and push your adventures forward—with or without a GM.

The Ironsworn digital edition, a Gold ENNIE winner with over 450 5-star ratings, is free to download.

Ironsworn
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Products found in this section... Sort by: 
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Wizards of the Three Moons Anthology Deck

Wizards of the Three Moons Anthology Deck


What school of wizardly magic does the Knight of Wands represent? How many Weal and Woe do you add to the bag for a hedonistic patron? Instead of spending play time looking up the answers, use this custom deck designed for use with Wizards of the Three Moons Second Edition. The Anthology Deck is a Rider-Waite-Smith pattern Tarot deck with helpful game rule reminder text added directly on the face:...   [click here for more]
Parenthesis Press  $16.38

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Wizards Aren't Gentlemen

Wizards Aren't Gentlemen


Wizards Aren't Gentlemen harks back to a bygone age where masters of magical might, their feckless apprentices and their wily minions play their part in stories of arcane rivalries and eldritch farce. Wizards Aren't Gentlemen is a storytelling card game designed to be played over the course of a single session, without needing any prior preparation....   [click here for more]
UFO Press  $139.13

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Wizard-Spawned Insanities

Wizard-Spawned Insanities


The Monthly Monsters project is back with another monster manual for Dungeon World! Wizard-Spawned Isanities includes 13 monster entries, illustrated in full colour, along with a host of variations, random tables, adventures, dangers and their grim portents, custom moves, items, locations, plot hooks, secrets, and more. This is NOT just a reprint of the Monthly Monster material!...   [click here for more]
Chthonstone Games  $29.00

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Wizard's Academy

Wizard's Academy


NOTE: This volume includes FANTASTICAL CREATURES AND HOW TO SURVIVE THEM, which is necessary for running this adventure! Windfell Academy is an enigmatic place. Alongside their traditional studies, students can gain personalized summoning advice from a reformed succubus, delve the library’s many tomes with the aid of the library troll, or simply pass the time visiting with...   [click here for more]
Drop Dead Studios  $40.00

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Wizard Spell Deck I, 0th-3rd (5E)

Wizard Spell Deck I, 0th-3rd (5E)


The Wizard Spell Deck I for the 5th edition of the 'World's Most Popular RPG' contains all the Core Rules class spells from level 0 through level 3, in a thick poker card deck format. This spell deck allows players to easily reference their class spells and even manage their spell slots with visual representation. These spell cards...   [click here for more]
Total Party Kill Games  $19.99 $18.99

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Wizard Spell Card Deck II, 4th-9th (5E)

Wizard Spell Card Deck II, 4th-9th (5E)


The Wizard Spell Deck II for the 5th edition of the 'World's Most Popular RPG' contains all the Core Rules class spells from level 4 through level 9, in a thick poker card deck format. This spell deck allows players to easily reference their class spells and even manage their spell slots with visual representation. These spell...   [click here for more]
Total Party Kill Games  $19.04

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Wizard Pit Fight

Wizard Pit Fight


You are all wizards! Meet in a wizardly duel to the death. Trade cards blind to get complete spells. Cast your spells to hit the other wizards and put them out of the game. If you survive, you win! ...   [click here for more]
lumpley games  $18.00

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Witiker's Well of Wondrous Magic Items

Witiker's Well of Wondrous Magic Items


Witikier's Well of Wondrous Magic Items Welcome to Witiker’s Well of Wondrous Magic Items. This tome contains the powerful Archimage Witiker Von Elilume III’s knowledge. Which has been imbued in an arcane well. Witiker's Wondrous Well imbues mundane items with powerful magic. Inside you will find three generators for magic items. These can be used to spice up any game as instantly...   [click here for more]
Crit Academy  $14.95

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Within the Ring of Fire - The Book of True Names

Within the Ring of Fire - The Book of True Names


Contained within Zeadeama Kelra Akala Jalfda Qual Lelethay Santhia's book of forbidden lore, you will find: Statistics and descriptions for Angels, Daemons, Demons, Ephemerals, Ghosts, Lacunas, and Trolls as well as Advantages that will allow you to create scions of any of them as Catalysts.  Also included within these pages are rules for creating a member of one of the five Esoteric Paths of the...   [click here for more]
RAW Immersive Games  $40.69

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Within the Ring of Fire - Saga Book

Within the Ring of Fire - Saga Book


Within the Ring of Fire® is a deep immersive Dark Fantasy roleplaying game designed to allow players to explore passions and politics as members of strongholds, ambitious mercantile guilds, rigid theocracies, blasphemous covens, exploratory expeditions, and more. The game’s mechanics are designed to produce a cinematic narrative style with fluid fast-paced play. The Saga...   [click here for more]
RAW Immersive Games  $59.69

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Within the Ring of Fire - Monsters & Men

Within the Ring of Fire - Monsters & Men


Within the Ring of Fire® is a deep immersive Dark Fantasy roleplaying game designed to allow players to explore passions and politics as members of strongholds, ambitious mercantile guilds, rigid theocracies, blasphemous covens, exploratory expeditions, and more. The game’s mechanics are designed to produce a cinematic narrative style with fluid fast-paced play. Monsters...   [click here for more]
RAW Immersive Games  $37.69

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WitchPig - The Midderlands Card Game

WitchPig - The Midderlands Card Game


WitchPig - The Midderlands Card Game. Designed as a fictitious, card-based, gambling game in the roleplaying setting for The Midderlands (also available from MonkeyBlood Design & Publishing). WitchPig Craze Sweeping The Haven Isles --------------------------------------------------------------------- The card game of WitchPig is sweeping across the Haven...   [click here for more]
MonkeyBlood Design  $52.89

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Witchcraft: Magic of Hereva (5e)

Witchcraft: Magic of Hereva (5e)


The world of Hereva is a world of magic, inhabited by fantastic creatures and brave adventurers. The world itself is so magical that it doesn't have a static map, it changes so fast that people need to update their maps every once in a while. In this world, everybody is capable of manifesting magic in small ways, but there are few as proficient in magic as the Witches of Hereva. Here are some photos...   [click here for more]
Xacur  $48.99

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Witchcraft in the Forest

Witchcraft in the Forest


Embark on a dangerous quest in Millfield Village, where eerie disappearances and unsettling magic have plunged the community into darkness. Village elder Geralt beckons you to face the unknown, offering rewards for ridding the forest of a powerful witch's curse. Venture into the perilous woods, encountering wild animals, enchanting illusions, and a mysterious...   [click here for more]
Yellowbyte Studios  $6.95

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Witchblood

Witchblood


The Woods... ...are dark and deep, but they are not lovely. Inch by inch, they close in on the villages of humanity. And in those encroaching wilds dwell the witches. Ancient, primeval, creatures from before the First Eve and still potent today. In this world, where life is brutish and short, you stand tall. You are a witch's grandchild, or a disinherited noble, or a...   [click here for more]
Fantasy Heartbreaker  $39.99

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Witch: The Road to Lindisfarne

Witch: The Road to Lindisfarne


A story game about guilt & absolution  It is the year of our Lord 1350 and an unholy plague sweeps across our beloved Britain. Measures have been taken to contain and eliminate it, but still families must surrender their mothers, fathers, sons and daughters to the mass graves. They say that one in three have been marked for death. But marked by whom? Are the sick being...   [click here for more]
Pompey Crew Design  $8.26

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Witch Hunter, issue 7

Witch Hunter, issue 7


“Lost in the Gatehouse of Maham, Grand Dame of the Old Guard” Badly injured from the events of issue 6, Witch Hunter is teleported away from Dragon Island by a minion of The Scarlet Circle. He becomes trapped in the clutches and the mind games of a mad, old witch seeking an heir to her twisted legacy who is also determined to shake Witch Hunter's beliefs about his origin, his family, and his identity....   [click here for more]
Monarch Comics  $4.99

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Witch Hunter, issue 6

Witch Hunter, issue 6


“Witch Hunter and The Queen of Dragon Island” Witch Hunter is lured to Dragon Island in The Devil's Triangle for a confrontation with Simuntok, King of the Dwarves, and Hespix, Queen of Dragons, who cast some light on the mysterious Scarlet Circle's plans for usurping control of the Earth from humanity and returning it to the elder races! Meanwhile, the fate of The Woman in Black...   [click here for more]
Monarch Comics  $4.99

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Witch Hunter, issue 5

Witch Hunter, issue 5


“Dimension of the Dark Elves” Witch Hunter has usurped control of an ancient power site, Mystery Hill. He took it from The Scarlet Circle, a cult of the elder races of the Earth that want to unseat humans from its throne. Kirbbus, leader of the Dark Elves, which is one of the member races, has stolen a former guardian of Mystery Hill from the private vault of Elesar, leader of...   [click here for more]
Monarch Comics  $4.99

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Witch Hunter, issue 4

Witch Hunter, issue 4


“The Grey Lady of Mystery Hill” Witch Hunter and his aide, Kitty, travel to an ancient power site called Mystery Hill, now a tourist attraction. Their mission is to seek out a control room, The Chamber of Orders, that can be used as a base for Witch Hunter in his fight against the evil cult, The Scarlet Circle. The site's time-lost guardian, The Grey Lady of Mystery Hill, needs...   [click here for more]
Monarch Comics  $4.99

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Witch Hunter, issue 3

Witch Hunter, issue 3


“Witch Hunter vs The Woman in Black” Witch Hunter has now become the hunted, as his arch nemeses, The Scarlet Circle, have dispatched their enforcer, The Woman in Black, to eliminate him before he becomes a greater threat to their new old world order. In addition to a battle between Witch Hunter and The Woman in Black, this issue explores the origin of The Woman in Black...   [click here for more]
Monarch Comics  $4.99

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Witch Hunter, issue 20

Witch Hunter, issue 20


"In The Court of The King in Yellow" - Witch Hunter gets off at the last stop on his lost odyssey through time in Paris, 1893, as the curtain is going up on a play called "The King in Yellow", and discovers that the truth setting you free is not always a good thing...especially when it means that you die in the third act! ...   [click here for more]
Monarch Comics  $4.99

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Witch Hunter, issue 2

Witch Hunter, issue 2


“Seven Tarot Card Stud” The powers that be which secretly guide world events, The Scarlet Circle, are handing out cards that are altering reality into an old world order of their design. Witch Hunter has to save an artist whose hand has altered some of these cards and, in so doing, changed reality in a way not to The Scarlet Circle's liking. A backup story explores the hour before...   [click here for more]
Monarch Comics  $4.99

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Witch Hunter, issue 19

Witch Hunter, issue 19


"Witch Hunter and The Scarlet Pimpernel" - The latest stop on Witch Hunter's lost odyssey through time is a September morning in Paris, 1791, not long past the dawn of the French Revolution. With no way of his own to get back to the present, he's forced to rescue an evil witch from Madame Guillotine and spirit her out of France in exchange for her sorcerous one-way ticket to the 21st...   [click here for more]
Monarch Comics  $4.99

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Witch Hunter, issue 18

Witch Hunter, issue 18


"Spellbound in Byzantium" - Searching for a tributary that will return him to the present while adrift in the time stream, Witch Hunter lands in ancient Byzantium and finds himself at the mercy of Empress Theodora. Caught between dark elves and angry witches being persecuted by the royal court, he needs to find a weapon powerful enough to overthrow the current regime or be prepared...   [click here for more]
Monarch Comics  $4.99

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Witch Hunter, issue 17

Witch Hunter, issue 17


“London's Einstein-Rosen Bridge is Falling Down” - Witch Hunter, cast backward in time by the evil witch, Maham, is stripped of his costume and weapons upon landing in Victorian London. He's forced to outfit and arm himself with the magical trappings of the day before facing the likes of Jack the Ripper and H.G. Wells' Morlock army, while being aided by the mysterious Madame Koluchy....   [click here for more]
Monarch Comics  $4.99

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Witch Hunter, issue 16

Witch Hunter, issue 16


“Witch Hunter in The Lost City of The Lizardmen” - Witch Hunter agrees to help the half-breed warrior, Skiver, overthrow his father, King Mo Greenscales, before his subjects in the Lost City of the Lizardmen overrun the Earth. Finding the lost city will be an odyssey in itself, though, as it requires the assistance of immortal Aztec mystics, a sleep-deprived tugboat captain who...   [click here for more]
Monarch Comics  $4.99

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Witch Hunter, issue 15

Witch Hunter, issue 15


“King Dracula & The Witch Queen of Carpathia” – Witch Hunter receives an anonymous summons on his Witch Watch, his magical detection device and portal tuner, asking that he travel to a small village in the Carpathian Mountains on a mission of mercy. Once there, he discovers that the one in need is Dracula, now king of the newly formed Kingdom of Carpathia! The summons was...   [click here for more]
Monarch Comics  $4.99

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Witch Hunter, issue 14

Witch Hunter, issue 14


“Witch Hunter in The Tomb of The Scarlet Mummy” – Witch Hunter’s aide, Kitty, dreams of a visit from an Egyptian princess and wakes to see the princess’ animated corpse in bed with her. Screaming, she wakes from the dream within a dream to find a necklace of a scarlet crescent moon in bed next to her where the princess had been. Rushing to Witch Hunter, she learns that he had just read about...   [click here for more]
Monarch Comics  $4.99

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Witch Hunter, issue 13

Witch Hunter, issue 13


“Morbella, Mistress of the Boneyard” – Witch Hunter decides to be proactive instead of reactive to The Scarlet Circle’s plans for creating a new old world order. He plans to use ancient sites of power, like Stonehenge, as transmitters for transformative energies designed to turn off humanity’s fear of death and failure. It’s his hope that this will aid humanity in actualizing...   [click here for more]
Monarch Comics  $4.99

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Witch Hunter, issue 12

Witch Hunter, issue 12


“Inside The Scarlet Circle” – Trapped in the fortress of his nemeses, The Scarlet Circle, Witch Hunter learns that much of what he believed about his life has been a lie, and makes a drastic decision that might spell doom for himself and the planet! In the backup story, the origin of Elesar, the leader of The Scarlet Circle, is told.  Written By: Vincent Ferrante Art By: Danielle...   [click here for more]
Monarch Comics  $4.99

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Witch Hunter, issue 11

Witch Hunter, issue 11


“The Tragedy of Lady Macbeth” – Witch Hunter’s aide, Kitty, pricks her finger on an ancient dagger while cataloging magic items in Witch Hunter’s lair, releasing the spirit of Lady Macbeth. A powerful witch even as a ghost with talents for illusion and manipulation, Lady Macbeth seeks to work out her issues with the help of Witch Hunter and Kitty whether they’re willing...   [click here for more]
Monarch Comics  $4.99

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Witch Hunter, issue 10

Witch Hunter, issue 10


“Witch Hunter and the Beanstalk” – Witch Hunter seeks out the fabled Jack of beanstalk fame to learn more about the leader of the Giant race who is affiliated with his nemeses, The Scarlet Circle cult. He finds Jack confined within a time bubble around his cottage, put there by the giant until Jack returns the treasure stolen from the giant’s castle. Jack agrees to take Witch...   [click here for more]
Monarch Comics  $4.99

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Witch Hunter, issue 1

Witch Hunter, issue 1


This 44-page 1st issue features Witch Hunter's origin and first adventure, a schematic of his magic detection device and portal tuner, the Witch Watch, a Witch Hunter public disservice announcement pin-up, and a page from The Lantern newsmagazine, being the last, fading light of truth in the media. 44-page 1st Issue Special - FULL COLOR - Includes Origin, Bonus Features, Pin-ups, Standalone Introductory...   [click here for more]
Monarch Comics  $3.99

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Witch Hunter's Hat - Supplement for Zweihander RPG

Witch Hunter's Hat - Supplement for Zweihander RPG


Art thou bored of thy Game's Master not knowing ye level of Hit Points or Wounds? Doth not thy fellowship know whether ye character are hale or hurt at the game's table? Doth thy hat not shade ye countenance from the sun's corruptive rays? Doth not the peasantry rabble readily reckon thy station, or of the God-Emperor's "gentle mercy" for heathens!? Simply assemble together thy Witch Hunter's Hat...   [click here for more]
Terrible Wyrm  $5.85

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Witch Hunter Volume 4 Trade Paperback

Witch Hunter Volume 4 Trade Paperback


Witch Hunter Volume 4 - "Bourne to the Purple" - Witch Hunter ventures into the supernatural underworld on his quest to uncover artifacts that will awaken humanity to its magical potential and to find allies in his fight against the evil, world-spanning cult known as The Scarlet Circle. His sojourn brings him face to face, and, in the case of The Invisible Man, face to faceless, with classic monsters...   [click here for more]
Monarch Comics  $15.99

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Witch Hunter Volume 3 Trade Expanded Edition

Witch Hunter Volume 3 Trade Expanded Edition


Witch Hunter trade paperback, Vol. 3 - "Inside The Scarlet Circle" The truth about Witch Hunter's past is revealed and he realizes the path he's on is much darker than he thought. With The Scarlet Circle in front of him and only one friend at his back, Witch Hunter has to face his fear and decde whether to enter the lair of his greatest enemy...as their ally. Story - Vincent Ferrante...   [click here for more]
Monarch Comics  $15.99

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Witch Hunter Volume 2 Trade Expanded Edition

Witch Hunter Volume 2 Trade Expanded Edition


Witch Hunter trade paperback, Vol. 2 - "Drawing The Scarlet Circle" In Witch Hunter, Vol. 1, Jon Redmont was burned at the stake in 1692 and resurrected in modern times as Witch Hunter to battle an evil cult known as The Scarlet Circle, formed of the Earth's forgotten elder races and led by his old inquisitors. In Vol. 2, Witch Hunter learns that while The Scarlet Circle is intent...   [click here for more]
Monarch Comics  $14.99

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Witch Hunter Volume 1 Trade Expanded Edition

Witch Hunter Volume 1 Trade Expanded Edition


People don't believe in magic anymore, so that magic is being stolen from them...secretly. Forged in the flames of the Salem witch hunts, Witch Hunter is resurrected 300 years later at the dawn of a new world order to fight the powers that be which hide in the shadows and point the finger of blame at everyone but themselves while stealing all the magic for themselves. He hunts the hunters....   [click here for more]
Monarch Comics  $14.99

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Witch Girls Legacy [BUNDLE]

Witch Girls Legacy [BUNDLE]


This special bundle product contains the following titles. Annabelle DeVille's guide to mystical mayhem: Wicked Ways (Witch Girls Adventures) Regular price: $5.00 Bundle price: $1.41 Format: Watermarked PDF WICKEDNESS IS ITS OWN REWARD! Annabelle Deville isn’t the kind of witch that saves mortals, turns the other cheek, and helps save kittens in trees. She’s...   [click here for more]
Relentless Fiction  $65.96 $33.49

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Witch Girls Adventure Rule book

Witch Girls Adventure Rule book


Witch Girls Adventure: The Drama Diaries Game. "In the world of Witch Girls, power comes in all shapes and sizes. So, be nice... or be a toad!" Witch Girls Adventures is a Drama Diaries-Game that allows its players to participate in a world of magic and mischief. Players take on the roles of Witches they design from scratch, choosing their powers, skills and abilities. They can attend...   [click here for more]
Relentless Fiction  $24.99 $23.29

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Wirtin Unbound

Wirtin Unbound


The Kingdom, having known settled peace for over 1,000 years faces its direst enemy. The Kharadmon Empire is on the move, supported by the Cult of Manrosh. However, Seers foretell that a more dangerous foe exists. Awoken from a slumber of 1,000 years, he has risen to challenge the right of mortal man to rule. Will the Elemental Brothers take these portents to recapture the World they lost to the...   [click here for more]
Peter E Murray  $19.56

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Winter's Roar: Vikmordere Bestiary (Monster Deck)

Winter's Roar: Vikmordere Bestiary (Monster Deck)


These cards may accompany and enhance the Winter's Roar: Vikmordere Bestiary compatible with the Pathfinder Roleplaying Game and designed for use in Into the Wintery Gale. The front of each card features high quality artwork by Mates Laurentiu with a description of the monster and reference page number to the bestiary on the back. There are also player cards with gorgeous artwork...   [click here for more]
AAW Games  $15.05

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Winter's Roar: Vikmordere Bestiary

Winter's Roar: Vikmordere Bestiary


The harsh environment of the Vikmordere Valley breeds an array of unique denizens, beasts, and monsters. Safely traversing the wintery north is dangerous at the best of times, with the inclusion of this book it can be downright deadly. Winters Roar contains over 30 new creatures that can be utilized to flesh out your Nordic-themed adventures. Herein you will find complete stat blocks for creatures...   [click here for more]
AAW Games  $14.99

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Winter Eternal Ice suit

Winter Eternal Ice suit


The ice suit is an iconic image from Winter Eternal. Without it there would be no exploration or travel outside the cities or Archways.  This poster could be used to inspire players around the table, or to add some Winter Eternal flair to a game room....   [click here for more]
Just Insert Imagination  $3.07

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Winter Eternal Adventure Guide: Volume One

Winter Eternal Adventure Guide: Volume One


***When buying this book you will recieve a free link to "Winter Eternal: Fallen Star and Other Tales pdf. This way you can get the maps from the book in print and VTT files. Check the conformation email you recieve when buying the book.*** The world of Ehlerrac is exciting and dangerous. The cities and wastelands both offer adventure, riches or a quick death. There are many mysteries and forgotten...   [click here for more]
Just Insert Imagination  $17.99

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Winter Eternal (Pathfinder)

Winter Eternal (Pathfinder)


Winter Eternal is not a post apocalyptic setting. It's about what comes after the disaster, many years later when civilization is starting to thrive again. When the sun exploded, the continent of Ehlerrac survived the wave of flames because it was on the night side of the planet. Then the earthquakes and tsunamis hit and thousands died as cities fell and the landscape were torn apart. The dark world...   [click here for more]
Just Insert Imagination  $12.00

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Winter Eternal

Winter Eternal


Winter Eternal is not a post apocalyptic setting. It's about what comes after the disaster, many years later when civilization is starting to thrive again. When the sun exploded, the continent of Ehlerrac survived the wave of flames because it was on the night side of the planet. Then the earthquakes and tsunamis hit and thousands died as cities fell and the landscape were torn apart. The dark world...   [click here for more]
Just Insert Imagination  $11.99

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Wings Of Fury (SAGA)

Wings Of Fury (SAGA)


Fly with the dragons of Ansalon! Within the long shadow of the dragon overlords' domains, villainous schemes approach fruition. Only a handful of courageous heroes dare to challenge these ruthless wyrms--and their success or failure will determine the future of Krynn. "Wings of Fury" provides a wealth of detail about the mightiest creatures of Krynn. The handbook within this box,...   [click here for more]
Wizards of the Coast  $10.50

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Winds of the Ice Forest (LL)

Winds of the Ice Forest (LL)


The dreaded Ice Forest! Once a safe passage to the north, now the forest's evil magic seeks to trap and confuse travelers with ever-shifting paths full of terrible dangers. New monsters, new magic items, new magics! This adventure for character levels 1-3 was designed for Labyrinth Lord but can be used with any old school dungeon-crawling RPG. It is a drop-in locale that can be played through in a...   [click here for more]
Random Order Creations  Pay What You Want

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