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Ironsworn Lodestar (Reference Guide)

Ironsworn Lodestar (Reference Guide)


Ironsworn Lodestar is your quick reference guide for the Ironsworn tabletop roleplaying game. It includes the essential rules, moves, and oracles. It's everything you need to keep your story moving. WHAT'S INCLUDED Character creation walkthrough New stat options to fine-tune the tone of your game The essential rules and mechanics,...   [click here for more]
Shawn Tomkin  Pay What You Want

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Grizzled Adventurers - Dungeon Builders' Almanac

Grizzled Adventurers - Dungeon Builders' Almanac


Dungeon Builders' Almanac for Grizzled Adventurers continues our celebration of the frustrations of getting old. Too many of our heroes are called away before the adventure is over, so we provide rules to manage getting adventurers home when their players have to leave before the session is fully wrapped up. We then introduce the most frightening concept yet: babysitting. Get your...   [click here for more]
Flatland Games  Pay What You Want

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Ironsmith

Ironsmith


All of Ironsmith Consolidated! All of the Ironsmith supplements have been consolidated into a single book that is the same 6 x 9 size of the original Ironsworn books.  Both the PDF and POD are Pay What You Want. If you already donated through the previous Ironsmith releases, please don't pay me again! Take the PDF for free and at cost for the POD. The production cost should be around $11 for the POD,...   [click here for more]
Eric Bright  Pay What You Want

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The Six Paths

The Six Paths


The Six Paths is a sourcebook on gender among the Heortlings. Contents include: Descriptions of the six main Heortling genders The cults of Heler, Nandan and Vinga Six example characters exploring the gender identities. Note: This sourcebook is PWYW, as an alternative, please consider donating whatever amount you would have paid for this to your local LGBT+ charity. The author's...   [click here for more]
Chaosium  Pay What You Want

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Nerzugal's Game Master Toolkit

Nerzugal's Game Master Toolkit


This is the second Toolkit I have created to help out Game Masters new and old for 5E. Similar to the first, you will find fully detailed dungeons and one-shot adventures, most of which can be dropped in any traditional fantasy world with minimal effort. This Toolkit also comes with 100 new monsters as part of Nerzugal’s Extended Bestiary with numerous unique creatures as well as expansions upon...   [click here for more]
Nerzugal Role-Playing  Pay What You Want

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RedHack2e

RedHack2e


What is RedHack2e? RedHack Second Edition a concise, complete package that contains Player Rules, a GM Guide, a Bestiary of 49 classic foes, and a sample adventure. It is a d20 system that blends modern character customization options and OSR gameplay philosophies. RedHack is... d20, Roll High: The GM sets an Encounter Difficulty (ED). The players roll...   [click here for more]
TheNatOne  Pay What You Want

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Classic Fantasy Imperative

Classic Fantasy Imperative


Unveil a Realm of Adventure with Classic Fantasy Imperative!  Step into a world where imagination knows no bounds and epic tales are woven by your choices. Classic Fantasy Imperative invites you to embark on thrilling quests in realms of fantasy and wonder. Whether you're a battle-hardened fighter, a cunning rogue, a wise magic-user, or a steadfast cleric, Classic...   [click here for more]
Design Mechanism  Pay What You Want

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Beyond the Wall - Dangers Near and Far

Beyond the Wall - Dangers Near and Far


A compilation of Scenario Packs and tools for game masters in games of Beyond the Wall and Other Adventures. The world is perilous and vast… Wicked goblins and capricious fae threaten the village. Your neighbors have troubles of their own and need your help, whether they know it yet or not. Sometimes, the very dead rise as ghosts or shambling corpses, seeking to break...   [click here for more]
Flatland Games  Pay What You Want

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Beyond the Wall - Heroes Young and Old

Beyond the Wall - Heroes Young and Old


A compilation of Playbooks and tools for characters in games of Beyond the Wall and Other Adventures. Champions rise and fall by the company they keep… There are dangers throughout the land, but your home is not unguarded. A hero might spring from any number of origins: the children of the nobility, unlikely champions within the village, or wanderers from the land of...   [click here for more]
Flatland Games  Pay What You Want

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High Fantasy Magic: A Simple Magic System for Fate Core, Condensed, & Accelerated

High Fantasy Magic: A Simple Magic System for Fate Core, Condensed, & Accelerated


". . . [High Fantasy Magic] feels like the kind of thing that should have been in the Core rules - aspects for permissions, skills for actions, stunts for bonus stuff. Well done." - Christopher Dolunt (Author of Savage Worlds: Rippers)                                          ". . . I like that it's a very light touch on the existing skills and action...   [click here for more]
Tallstrunt Press LLC  Pay What You Want

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The Bastard Princess

The Bastard Princess


The town of Atyden has gone silent for two weeks and travellers passing by vanish without a trace. You are being sent to investigate the cause and if possible bring an end to what is causing the disturbance. ...   [click here for more]
NEET Games  Pay What You Want

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Defy the Legends Player's Tome

Defy the Legends Player's Tome


Defy the Legends (or DTL) is a tabletop roleplaying game designed by James Grammaticus and Lydia Scott. Inspired by 3.5e, Defy the Legends is a setting agnostic, balanced dungeon-crawler, combat based TTRPG for all of your fantasy TTRPG campaign needs. The system features 35 balanced player classes, over 1200 monsters, hundreds of pages of unique spells and a fully functioning item economy with crafting...   [click here for more]
James Grammaticus  Pay What You Want

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Ironsworn: Reign

Ironsworn: Reign


"Ever since you were young, the uproarious camp at the crossroads was your favourite place to be. It was a day’s walk from any of the surrounding villages and the perfect location to build your inn. Soon, others started to establish themselves at the crossroads. Blacksmiths forged tools and repaired arms and armour, merchants came and went with trade goods and your services were in high demand....   [click here for more]
Killian Gillespie  Pay What You Want

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Quest Fronts #1

Quest Fronts #1


Adventure starters for Ironsworn with universal compatibility instructions By integrating the design philosophy of Dungeon World campaign fronts and the elegant mechanics of Ironsworn for quests and expeditions, the Quest Fronts magazine takes the best of both systems to offer you adventure starters that...   [click here for more]
Ludic Pen  Pay What You Want

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Lost Artifacts of Greyghast - A 5e Magic Item Compendium

Lost Artifacts of Greyghast - A 5e Magic Item Compendium


Lost Artifacts of Greyghast is a magic item compendium for 5th Edition fantasy role-playing. This enormous tome is full of hundreds of unique and deeply storied magical artifacts--each with special backstories, "ready for your campaign" origins, special attunements that drive sidequests and gameplay activities, and fun mechanics that won't break your game or bore your players. This book will be a...   [click here for more]
Many-Sided Dice  Pay What You Want

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The Magical Land of Yeld: 1st Edition

The Magical Land of Yeld: 1st Edition


Attention! This is the 1st Edition of the Yeld TTRPG. Yeld: 2nd Edition will be released in 2024! Yeld 1st Edition is now available at a "pay what you want" price. We're really proud of the 1st edition of Yeld, so we'd encourage you to check it out to see what kind of game it is. Yeld: 2nd Edition will be a refinement of these rules, offering new options and tons of quality of life...   [click here for more]
Atarashi Games  Pay What You Want

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Muster

Muster


The ancient game of Dungeons & Dragons is played for victory. We play to improve and learn. There is no fairness of sport nor soporific of power fantasy, merely the earnest exploration of the possible and the fantastic. Muster is a friendly introduction to the particular ethos and technique of playing D&D as a wargame, a kriegsspiel. It’s for both players and referees interested...   [click here for more]
Arkenstone Publishing  Pay What You Want

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Ironsmith: Expanded Oracles

Ironsmith: Expanded Oracles


More Options for Ironsworn Oracles! UPDATED: Now includes the original Ironsworn oracles thanks to Shawn's updated license! Also, a spiralbound copy of this 90+ page book is available on other sites. Check my website for details. This supplement adds two additional tables for every table in the Ironsworn core rulebook effectively tripling your options.  Where normally you would roll your...   [click here for more]
Eric Bright  Pay What You Want

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Grizzled Adventurers - Travels & Travails

Grizzled Adventurers - Travels & Travails


Travels & Travails for Grizzled Adventurers is a celebration of the frustrations of getting old. Most aged heroes agree that travel is a youngster's game, but few of us are fortunate enough to teleport home after conquering the dungeon. To help wind down after an adventure, we introduce simple and amusing rules for traveling home. For shorter evenings and trips that have gone...   [click here for more]
Flatland Games  Pay What You Want

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Defy the Legends- Legend Masters Guide

Defy the Legends- Legend Masters Guide


Defy the Legends (or DTL) is a tabletop roleplaying game designed by James Grammaticus and Lydia Scott. Inspired by 3.5e, Defy the Legends is a setting agnostic, balanced dungeon-crawler, combat based TTRPG for all of your fantasy TTRPG campaign needs. The system features 35 balanced player classes, over 1200 monsters, hundreds of pages of unique spells and a fully functioning item economy with crafting...   [click here for more]
James Grammaticus  Pay What You Want

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Dragon Warriors

Dragon Warriors


Enter a world of magic, folklore and danger. Here, superstition covers peoples' lives like autumn mists cover the moors, and terrifying monsters with bizarre powers lurk in the shadows. The king is a weakling, barons scheme against each other, and lordless knights, back from the Crusades without the honour or riches they were promised, roam the countryside in search of adventure - or prey. Ruined...   [click here for more]
Serpent King Games  Pay What You Want

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Defy the Legends- Spell Compendium

Defy the Legends- Spell Compendium


Defy the Legends (or DTL) is a tabletop roleplaying game designed by James Grammaticus and Lydia Scott. Inspired by 3.5e, Defy the Legends is a setting agnostic, balanced dungeon-crawler, combat based TTRPG for all of your fantasy TTRPG campaign needs. The system features 35 balanced player classes, over 1200 monsters, hundreds of pages of unique spells and a fully functioning item economy with crafting...   [click here for more]
James Grammaticus  Pay What You Want

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Defy the Legends Monster Tome

Defy the Legends Monster Tome


Defy the Legends (or DTL) is a tabletop roleplaying game designed by James Grammaticus and Lydia Scott. Inspired by 3.5e, Defy the Legends is a setting agnostic, balanced dungeon-crawler, combat based TTRPG for all of your fantasy TTRPG campaign needs. The system features 35 balanced player classes, over 1200 monsters, hundreds of pages of unique spells and a fully functioning item economy with crafting...   [click here for more]
James Grammaticus  Pay What You Want

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Dark Dungeons X

Dark Dungeons X


Dark Dungeons, the retro-roleplaying game in the style of old-school 1980’s and 1990’s role-playing when rogues were thieves, races were classes, and you could start your adventuring careed exploring a few basic dungeons and end up travelling the planes as a being of pure divine power is back for a tenth anniversary edition! This new edition is the entire game in a single book, so there is no...   [click here for more]
Gurbintroll Games  Pay What You Want

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Ironsmith: Flavor Packs

Ironsmith: Flavor Packs


Change the Ironlands into Someplace New! Each of the five originally released Flavor Packs are fan-made, unofficial supplements for the Ironsworn game system designed to reskin the setting of Ironsworn that contain lore for the reskinned regions, at least ten new assets, new quest starters and truths, new foes, and name oracles. This product is the consolidation of the first five Flavor Packs into...   [click here for more]
Eric Bright  Pay What You Want

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Field Guide to Random Table Design in RPGs

Field Guide to Random Table Design in RPGs


Field Guide to Random Table Design in RPGs This is about selecting and modifying different random table structures, and not how to make more creative content to go into random tables.  Layout - - - I'm very happy for you to pay nothing for this PDF; and anything given to me will only be frittered away on RPG-related wares anyway. That said, even a nominal sum...   [click here for more]
Goblin's Henchman  Pay What You Want

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Defy the Legends Monster Tome II

Defy the Legends Monster Tome II


Defy the Legends (or DTL) is a tabletop roleplaying game designed by James Grammaticus and Lydia Scott. Inspired by 3.5e, Defy the Legends is a setting agnostic, balanced dungeon-crawler, combat based TTRPG for all of your fantasy TTRPG campaign needs. The system features 35 balanced player classes, over 1200 monsters, hundreds of pages of unique spells and a fully functioning item economy with crafting...   [click here for more]
James Grammaticus  Pay What You Want

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Grizzled Adventurers - Advanced Mages' Guide

Grizzled Adventurers - Advanced Mages' Guide


This Advanced Mages' Guide for Grizzled Adventurers contains treats for players, gamemasters, and friends of mages. Players, try these five new types of mage  that you might not expect to find searching for gold beneath the earth. Play as anything from a courtly illusionist of subtlety and charm to a village witch, and each time you’ll find the dungeon a different experience requiring...   [click here for more]
Flatland Games  Pay What You Want

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Wild Lands

Wild Lands


Scurry into adventure with Wild Lands a cooperative storytelling RPG where players control squirrel knights, mouse mages,  badger barbarians, and more! Wild Lands Core Rule Book: 11 Playable critters,  Core Rules, Equipment, Great Isle Campaign Guide, Bestiary including 40+ creatures, and Loot! *Adventures in Silverthorn...   [click here for more]
Stephen Wood Games  Pay What You Want

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War of the Burning Sky 5E Player's Guide

War of the Burning Sky 5E Player's Guide


Download the War of the Burning Sky Player's Guide for 5th Edition now! In War of the Burning Sky, you will have the chance to fight in a war of mythic proportions, and determine the fate of many nations in its aftermath. Ever-escalating conflicts, powered by mighty magic and fervent faith, threaten your freedom and lives, and even the world itself. Prepare for...   [click here for more]
EN Publishing  Pay What You Want

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RedHack

RedHack


What is RedHack? RedHack is a concise, complete package that contains Player Rules, a GM Guide, a Bestiary of 24 classic foes, and a sample adventure. It is a d20 system that blends modern character customization options and OSR gameplay philosophies. RedHack is... Classless: As your character gains more experience through their adventures, they will become...   [click here for more]
TheNatOne  Pay What You Want

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War of the Burning Sky 5E Campaign Guide

War of the Burning Sky 5E Campaign Guide


This free supplement is designed for GMs running the 5th Edition War of the Burning Sky Campaign Saga. It is not intended to be read by players. Players should instead download the Player's Guide. War of the Burning Sky is a high fantasy campaign saga that thrusts the player characters into a war of mythic proportions. Ever-escalating conflicts, powered by mighty magic and fervent...   [click here for more]
EN Publishing  Pay What You Want

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The Order of the Broadsword - 5e Solo Adventure

The Order of the Broadsword - 5e Solo Adventure


The Order of the Broadsword A 5e Solo Adventure Module King Bleymore's Kingdom has come under attack from the dark wizard Zurthrall and his two wizard lieutenants. Can you destory Zurthrall's sources of power and restore peace to the kingdom? The Order of the Broadsword is a choose-your-adventure style narrative adventure for character levels...   [click here for more]
Hex & Bones Tabletop Club  Pay What You Want

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Megadungeon #3

Megadungeon #3


The third issue of Megadungeon is upon us! Dungeon adventures, NPC's, and resources suitable for any campaign! Dual-statted for Basic Dungeons & Dragons and 5e. Come explore the upper and lower crypts of Hierax. Visit the sadlark mine, get lost in non-euclidean space. Meet interesting people and kill them! Articles on actual play in the gaming renaissance, as well as disscussing dungeon restocking,...   [click here for more]
Hack & Slash Publishing  Pay What You Want

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Encounter Building Oracle Deck

Encounter Building Oracle Deck


Use to Play Solo or as GM Aid Click "Alternate Preview" above for the full rulebook or you can get the rulebook as a separate item for free on this page. The Encounter Building Oracle Deck is meant to replace (or at least help) the Game Master in any fantasy-based role-playing game by providing arbitration and creative prompts in any adventure you can imagine.  The system-less design of this deck...   [click here for more]
Eric Bright  Pay What You Want

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Sagas & Six-Guns

Sagas & Six-Guns


Sagas & Six-Guns is a Savage Worlds Adventure Edition setting and rulebook about a mythical and uninhabited frontier settled by Scandinavian cultures. A mash-up of the Old West and the Old Norse, Sagas & Six-Guns is what happens when Beowulf takes on Grendel with a pair of six-shooters and his trusty axe.  The setting and rule-book is...   [click here for more]
Gallant Knight Games  Pay What You Want

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The Wizard's Scroll - Issue 1

The Wizard's Scroll - Issue 1


The Wizard's Scroll is a new Swords & Wizardry fanzine. Within you will find all manner of excellent gaming material by some truly creative fans of the game. 2 Races: The Testudo (tortoise men) and Ratfolk A Spell: Binding Familiars An NPC for Carcosa 4 Monsters: The Skin Bag, Lightning Monk, Shield Guardian and the Abominable Beastman 7 Magic Items:...   [click here for more]
Seattle Hill Games  Pay What You Want

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Hill Cantons Compendium II

Hill Cantons Compendium II


Being a Collection of Player Options and House Rules Various and Sundry for Classic Fantasy Role-playing Games Old and Dear.    What you will find inside: Nine variant old school fantasy (and Labyrinth Lord)-compatible player classes: the Mountebank, Chaos Monk, Robo-Dwarf, Feral Dwarf, White Wizard, Half-Ogre, Black “Halflings”, Pantless Barbarian and, of course, the War Bear. Setting...   [click here for more]
Hydra Cooperative  Pay What You Want

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Ironsmith: Assets (Physical Cards Only)

Ironsmith: Assets (Physical Cards Only)


Physical Cards for Ironsmith: Assets! This is just the physical cards.  Nothing else!  Check out the original digital product here.  However, PLEASE NOTE that these physical cards have been updated as of April 24, 2021 to match the revised assets available in the consolidated Ironsmith hardcover book. Not an Official Ironsworn Product This is NOT an official Ironsworn product. ...   [click here for more]
Eric Bright  Pay What You Want

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Movie Night

Movie Night


An all-ages storytelling roleplaying game inspired by the movies of the 80's and shows such as Stranger Things. I originally designed this as a game to play with my daughter who was really wanting to try gaming but was a bit too young to take in all of the mechanics. It then developed into this, which was playtested in both a school and at a few small, daring tables. It's designed to be child-friendly...   [click here for more]
77studios  Pay What You Want

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QuaranZine 2020: Volume 1

QuaranZine 2020: Volume 1


Remember the good old days, when roleplaying games were in person, dice rolls were physical, and the finale of every dungeon wasn't a teleconference bug? Those days aren't back, but Quaranzine is here to help. This volume is meant for those judges, scattered across the planes, whose noble spirits have been tested by their social distancing, and are ready to game for a great cause:...   [click here for more]
The Social Distance Collective  Pay What You Want

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Sabre RPG 3e Fantasy Player's Manual

Sabre RPG 3e Fantasy Player's Manual


Your journey begins here! Gather your companions and gird yourself for a challenge as you set out on an adventure like no other! In these pages, you’ll find everything you need to create your adventurer, equip them with a wide variety of gear, and train them in the deadly arts required to survive the perils that lie in store. The Sabre Roleplaying Game is a customised gaming experience...   [click here for more]
Dragonsbane Entertainment  Pay What You Want

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Ironsmith: Sites (Physical Cards Only)

Ironsmith: Sites (Physical Cards Only)


More Options for Ironsworn Sites! This title is for the PHYSICAL CARDS ONLY for the Ironsmith: Sites supplement which includes ten additional themes, ten additional domains, two blank themes, and two blank domains as follows: Themes Contested Firstborn-Touched Floating Flooded Frozen Jurassic Maddening Mystical Time-Touched Volcanic Domains Belly of the Beast Desert Eyrie Jungle Sea Voyage Settlement Shipwreck Tundra World...   [click here for more]
Eric Bright  Pay What You Want

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Adventure with Muk (5e)

Adventure with Muk (5e)


Meet Muk, the very bravest goblin, and his best friend Birdsquirrel. Adventure your way through the Dankwood and search for a great treasure that is rumored to be hidden far beyond. For players of all levels. This activity book includes enjoyable adventure hooks written by D&D’s Adam Lee, puzzles, unique Dankwood goblin character sheets developed by D&D’s Chris Lindsay, modified monster...   [click here for more]
Wizards of the Coast  Pay What You Want

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Encounter Building Cards: Locations

Encounter Building Cards: Locations


Use to Play RPG Solo or as GM Inspiration The Encounter Building Decks are meant to replace (or at least help) the Game Master in any medieval fantasy-based role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine.  The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators...   [click here for more]
Eric Bright  Pay What You Want

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Encounter Building Cards: Decisions

Encounter Building Cards: Decisions


Use to Play RPG Solo or as GM Inspiration The Encounter Building Decks are meant to replace (or at least help) the Game Master in any medieval fantasy-based role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine.  The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators...   [click here for more]
Eric Bright  Pay What You Want

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Encounter Building Cards: Combat

Encounter Building Cards: Combat


Use to Play RPG Solo or as GM Inspiration The Encounter Building Decks are meant to replace (or at least help) the Game Master in any medieval fantasy-based role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine.  The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators...   [click here for more]
Eric Bright  Pay What You Want

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Immortals Companion

Immortals Companion


The Immortals Companion is an unofficial supplement for the fifth edition of the worlds greatest roleplaying game. Presented here are five sets of rules, most of which are conversions of rules from previous editions of the game, and all of which are updated for use with fifth edition. These are: * Dominion management rules, from the old "Companion" set. * Mass combat rules, from the old "Companion"...   [click here for more]
Gurbintroll Games  Pay What You Want

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Sorcerously Advanced

Sorcerously Advanced


Sorcerously Advanced is a speculative fiction game of cutting edge magic, set in the distant aftermath of a mystical singularity called The Gift: a day when every living person and all their descendants received incredible magical power. 

As envoys, guards, and archaeologists for the Archive, your characters will seek out magical relics...   [click here for more]
Valent Games  Pay What You Want

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GM's Miscellany: One-Pagers I

GM's Miscellany: One-Pagers I


Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well, fear not! That’s where the One-Pager line comes in. This compilation gives you, the time-crunched GM, the system-neutral tools to effortlessly add verisimilitude and detail to your adventure.  Use the material herein either before or during play...   [click here for more]
Raging Swan Press  Pay What You Want

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