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Prepared 2: A Dozen One Shot Adventures for 5th Edition
by Kobold Press
One-Shot Adventures That Leave a Mark!

Not sure what to run for your next 5th Edition game? Try a dozen great adventures from levels 1 to 11, with original maps and monsters from Tome of Beasts!

Prepared 2: A Dozen One Shot Adventures for 5th Edition
 
 Hottest Fantasy, English, May D&D Sale
 
 Hottest Community Fantasy, English, May D&D Sale
 
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 Title    Publisher    Price  
Book of Heroic Races: Advanced Samsarans (PFRPG)

Book of Heroic Races: Advanced Samsarans (PFRPG)


Dreams of the Past Hold the Keys to the Future To be a samsaran is to forge a new destiny from the sum of your experiences. Born endlessly into new lives, a samsaran reincarnates time and again until achieving enlightenment. They remember the pain and joy of their experiences only through their dreams, recalling random shards of lifetimes long gone. Book of Heroic...   [click here for more]
Jon Brazer Enterprises  $3.95

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Faerie Mysteries (5E)

Faerie Mysteries (5E)


The Wonders of Faerie Await! Faerie Mysteries explores the influence of fey creatures and the faerie realms on a 5th Edition campaign world. It is not so much about monsters and magic as it is about how the influence of the fey can change the feel and flow of a campaign, and it gives you a game-mechanical system for describing and representing that in-breaking of...   [click here for more]
Legendary Games  $6.99

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Kara-Tur: The Eastern Realms (1e)

Kara-Tur: The Eastern Realms (1e)


This box contains everything AD&D game players and DM's need to establish an exciting Oriental Adventures campaign! Kara-Tur, world of eastern mystery, is on the far side of the planet from the Forgotten Realms Campaign setting, but the two cultures interact only if you want them to! This is the "official" campaign setting for the Oriental Adventures rulebook. Kara-Tur has everything...   [click here for more]
Wizards of the Coast  $15.00 $4.99

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In Volo's Wake (5e)

In Volo's Wake (5e)


The town of Phandalin, nestled in the foothills to the east of the Sword Mountains, continues to grow since being rebuilt after the devastation wrought by rampaging orc hordes. It recently survived violent gang activity, drow machinations, and even the attention of a green dragon. But can it withstand a new threat, bizarre but no less perilous: the fame brought by a visit from none other than loremaster...   [click here for more]
Wizards of the Coast  $3.99

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Orc Raiders (Little Orc Wars/Cardstock CharactersTM)

Orc Raiders (Little Orc Wars/Cardstock CharactersTM)


This set of downloadable Cardstock CharactersTM miniatures contains three variations on five different figures, a Champion, Infantryman, Javelineer, Boar Rider, and War Boar. They are the ideal addition to any sort of tabletop fantasy RPG or wargame and can be used to enhance encounters or even serve as the basis for them. The different variations can also be used to easily reflect...   [click here for more]
Skirmisher Publishing  $1.99

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D&D Rules Compendium (4e)

D&D Rules Compendium (4e)


This handy and comprehensive Dungeons & Dragons book is intended as a quick rules reference. It contains the complete core rules for the 4th Edition Dungeons & Dragons Fantasy Roleplaying Game. In addition to providing an overview of the game and how it’s played, this book presents the core rules in a format that is easily referenced during a game. It includes information on level advancement,...   [click here for more]
Wizards of the Coast  $19.95 $9.99

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Call to Arms: Fantastic Technology

Call to Arms: Fantastic Technology


Call to Arms: Fantastic Technology Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Fantastic Technology brings new eras of scientific advancement into your...   [click here for more]
Fat Goblin Games  $9.53 $5.94

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Legendary Planet: The Assimilation Strain (5E)

Legendary Planet: The Assimilation Strain (5E)


A strange sickness afflicts the frontier settlement of Holver's Ferry, threatening to overwhelm its citizens with an alien madness. Already the town has nearly torn itself apart, and the local sheriff is missing. When the PCs brave the surrounding wilderness as the village's latest newcomers, the beleaguered townsfolk desperately turn to them for assistance. But can these erstwhile heroes trace the...   [click here for more]
Legendary Games  $9.99

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Book of Heroic Races Compendium (PFRPG)

Book of Heroic Races Compendium (PFRPG)


Be Heroic! Go beyond elves and dwarves with the Book of Heroic Races Compendium. Inside you will find eight brand new races. From the tree-kin seedlings to the wacky half-faerie dragons, these amazing races will bring something fresh and exciting to your game. Each of these new races comes complete with new class options, spells, equipment and much more. In addition, many existing...   [click here for more]
Jon Brazer Enterprises  $10.00

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DNH1 - The Lost Temple of Forgotten Evil (5e & OSR)

DNH1 - The Lost Temple of Forgotten Evil (5e & OSR)


Dark Naga Adventures presents... DNH1: The Lost Temple of Forgotten Evil "A Fifth Edition Fantasy or OSR adventure for 4-6 players of level 4-6" The small town of Boldon, and its surrounding villages are afraid. Dozens of people are missing, some speculate lost to some nefarious purpose. A broken drunkard tells fantastic tales of an evil temple and the horrible things within. The rare...   [click here for more]
Fat Goblin Games  $9.99 $6.00

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Deities & Demigods (1e)

Deities & Demigods (1e)


Product History Deities & Demigods (1980) was the fourth hardcover release for Advanced Dungeons & Dragons and the final book that Gary Gygax conceived of when he originally laid out the plans for the Advanced Dungeons & Dragons line in The Dragon #14 (May 1978). The AD&D Line. Deities & Demigods followed the Monster Manual (1977),...   [click here for more]
Wizards of the Coast  $12.00 $9.99

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Dragonlance Classics Volume I (2e)

Dragonlance Classics Volume I (2e)


Calling all Dragonlance saga heroes! At long last, the first four Dragonlance modules are back. Together for the first time, play the entire adventure of the first book of the Dragonlance saga! Starting from the Inn of the Last Home in Solace, journey throughout the lands of Ansalon and defy the evil that threatens to overwhelm and entire continent. Explore the Lost City of...   [click here for more]
Wizards of the Coast  $7.99

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Mutant Manifesto

Mutant Manifesto


Mutant Manifesto provides a horrific examination of the magic and mechanics of mutation, blending elements of science fiction and fantasy in a magnificently mutated melange. This product is ideal for alchemists, summoners, and wizards seeking to create their own mutated minions and awful experiments, but it also deals with the hateful backlash against all manner of mutants....   [click here for more]
Legendary Games  $4.99 $4.98

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DDEX1-10 Tyranny in Phlan (5e)

DDEX1-10 Tyranny in Phlan (5e)


Tyranny in Phlan The Maimed Virulence has come. The future of the Cinnabar Throne and the lives of the denizens of Phlan are in jeopardy. The Cult of the Dragon rejoices, and the Black Fist is powerless to stop them. How will the factions of the city respond to this threat? Can Phlan be saved this time? Part One of Under Emerald Claws. An introductory adventure for 5th-10th level...   [click here for more]
Wizards of the Coast  $2.99

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DDEX1-13 Pool of Radiance Resurgent (5e)

DDEX1-13 Pool of Radiance Resurgent (5e)


Pool of Radiance Resurgent Vorgansharax rules Phlan, using the Cult of the Dragon to extend his noxious gaze. But the green dragon seeks far more than control of the beleaguered town – ultimate power is nearly within reach. Will he reactivate the Pool of Radiance and ascend to greater prominence amongst his kind? A sequel to DDEX1-10 Tyranny in Phlan and Part Two of Under...   [click here for more]
Wizards of the Coast  $2.99

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Book of the River Nations: Complete Player's Reference for Kingdom Building (PFRPG)

Book of the River Nations: Complete Player's Reference for Kingdom Building (PFRPG)


Rule Your World The Book of the River Nations: Complete Player's Reference for Kingdom Building organizes all the rules players and game masters need to explore new lands, build nations and defend against invading armies. This volume covers every aspect of exploration, kingdom building and mass combat. New feats, spells, magic items and class options equip your character to conquer...   [click here for more]
Jon Brazer Enterprises  $5.95

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I10: Ravenloft II: The House on Gryphon Hill (1e)

I10: Ravenloft II: The House on Gryphon Hill (1e)


"I AM THE ANCIENT ... I AM THE LAND ..." Your screams still echo in your room. Cold sweat soaks the bedsheets and trickles down your back. It seemed so real! The great towers of a darksome place called Ravenloft ... it's misty vales and the terrible tragedy of a man who had sold his soul to unlife. Now the sunlight streams through the window with the promise of a new day. The dread nightmare...   [click here for more]
Wizards of the Coast  $4.99

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The Lost Library of Thoth (5E)

The Lost Library of Thoth (5E)


Knowledge is the Greatest Treasure! While some raiders of the ruins of ancient lands lust for gold and glory, the wise seek knowledge and the lore of the fallen empires. Somewhere below the desert sands lies a treasure trove of forgotten secrets and magical mysteries under the wings of the Scribe of the Heavens, Thoth. The cult of this archaic patron of knowledge is long dead, but...   [click here for more]
Legendary Games  $4.99

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DDAL05-02 The Black Road (5e)

DDAL05-02 The Black Road (5e)


Caravans are having a difficult time getting through to Parnast via the Black Road. Organized attacks by orcs and other monstrous humanoids working in concert with one another have folks baffled. Little do they know that an unusually intelligent hill giant, going by the name of Bad Fruul is to blame. SEER has sent her emissary Hsing, to task your group to accompany a caravan with a very special...   [click here for more]
Wizards of the Coast  $2.99

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Swords & Spells (0e)

Swords & Spells (0e)


Rules for large-scale miniatures battles based on the game Dungeons & Dragons. Product History "Swords & Spells" (1976), by Gary Gygax with Dave Arneson & Rob Kuntz, is supplement for OD&D. It was published in August 1976. Origins (I): A Fifth Supplement. "Swords & Spells" is the fifth supplement for OD&D, published in...   [click here for more]
Wizards of the Coast  $4.99

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The Baleful Coven (5E)

The Baleful Coven (5E)


Revenge as Cold as a Witch's Heart! Whenever adventurers toast their success after a hard-fought victory, their boots are soiled with the spilled blood of the conquered. Sometimes heroes forget that their enemies had friends and allies of their own, and families, and mothers. You may call them evil, but there is a love stronger than death, and a thirst for vengeance like no other...   [click here for more]
Legendary Games  $5.99

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Book of Heroic Races: Advanced Merfolk (PFRPG)

Book of Heroic Races: Advanced Merfolk (PFRPG)


Explorers Beneath the Waves As curious as they are adventurous, merfolk are a race with an insatiable thirst for knowledge. Members of this race constantly explore and seek new discoveries. Now you can play this mysterious race that lives in the waters of your game world. Face new dangers and seek new perils like never before! Book of Heroic Races: Advanced Merfolk...   [click here for more]
Jon Brazer Enterprises  $3.95

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Book of Heroic Races: Advanced Wyvarans (PFRPG)

Book of Heroic Races: Advanced Wyvarans (PFRPG)


Do Not Meddle in the Affairs of Dragons ... Children of the cauldron, wyvarans stand as a race of dragons like no other. They met the challenge for survival with a roar that was heard around the world. Now they quest for gold, territory, knowledge, and honor. This quest leads to many heroic deeds as tales of this young race spread from town to town. Now you can play a wyvaran and...   [click here for more]
Jon Brazer Enterprises  $3.95

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Experts v.3.5

Experts v.3.5


Experts v.3.5 takes the concept of the Expert non-player-character class briefly described in the Dungeon Master’s Guide and gives it unprecedented depth and playability. This 176-page book includes: * More than 30 fully detailed Expert types, including the Alchemist, Blacksmith, Courtesan, Merchant, Miner, Navigator, Physician, Sage, Sailor, and Weaponmaker. * The Specialist,...   [click here for more]
Skirmisher Publishing  $9.99

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Mythic Magic: Core Spells

Mythic Magic: Core Spells


A marvelous manual of mythic magic! This incredible supplement is a massive expansion to the mythic spellcasting options presented in the Pathfinder Roleplaying Game Mythic Adventures hardcover, including mythic versions of every single spell in the Pathfinder Roleplaying Game Core Rulebook that...   [click here for more]
Legendary Games  $19.99

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Deadly Delves: Quests of the Sands (PFRPG)

Deadly Delves: Quests of the Sands (PFRPG)


O Living Who Are on Earth Who Pass by This Tomb Pour Four Me Some Water What awaits the just and unjust when they walk beyond Death’s Curtain? What happens when the proper rules of building a tomb are not followed? How long will raiders and adventurers seek a treasure that is long gone or well-guarded? What are the consequences of forsaking one’s oath to her goddess? Inside these...   [click here for more]
Jon Brazer Enterprises  $4.99

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DDEX1-14 Escape from Phlan (5e)

DDEX1-14 Escape from Phlan (5e)


Escape from Phlan Three important citizens of Phlan, who stand against the tyrannical dragon that rules, seek to escape and find refuge across the Moonsea. Can you extricate those that are vital to the factions before it’s too late? An adventure for 5th-10th level characters. DDEX1-14 5E ...   [click here for more]
Wizards of the Coast  $2.99

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B11 King's Festival (Basic)

B11 King's Festival (Basic)


Someone has "borrowed" a cleric, and without him, the fabled King's Festival cannot go on. Unfortunately, it looks like the orcs have him, and your characters must rescue him. A great learning adventure, King's Festival provides players and DMs with a valuable introduction to fantasy role-playing in the land of Karameikos. Full of helpful hints for the players and the DM, this module also...   [click here for more]
Wizards of the Coast  $5.95 $4.99

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The Raven's Call for 5th Edition

The Raven's Call for 5th Edition


Meet the Trollkin... And Drive Them Into the Sea! The trollkin and their shaman have come to a village by the sea, stormed its walls, and taken all the villagers as slaves and property. They have eaten their way through the saltfish, devoured the herd of sheep, and might be planning to eat the PCs next. Then, one escaped villager begs strangers on the road for help... And gives them...   [click here for more]
Kobold Press  $3.99

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Book of Heroic Races: Advanced Catfolk (PFRPG)

Book of Heroic Races: Advanced Catfolk (PFRPG)


Curiosity Has Never Faced These Cats Whether they be thieves, priests, or dashing swordsmen, catfolk are renowned hunters and admirers of anything novel or strange. They seek out new experiences with zeal and fight their enemies with remarkable agility. Now you can play a catfolk character like never before! Book of Heroic Races: Advanced Catfolk gives...   [click here for more]
Jon Brazer Enterprises  $3.95

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Mortzengersturm, The Mad Manticore of the Prismatic Peak

Mortzengersturm, The Mad Manticore of the Prismatic Peak


After turning himself into a manticore, the self-style wizard-artiste, Mortzengersturm, moved to the crystalline peak of Mount Geegaw to practice his transformation magic without interference. You've been hired to snatch his most prized artifact, the Whim-Wham Stone--or at least some of its eldritch light. A menagerie of magic hybrids, a self-absorbed vampire, more than a few hippogriffs, and of course,...   [click here for more]
Hydra Cooperative  $7.99

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Deep Magic: Chaos Magic for 5th Edition

Deep Magic: Chaos Magic for 5th Edition


Unleash the Madness! The ability to channel and manipulate raw arcane power does not belong to sorcerers alone. A few wizards and bards have learned to dominate the chaotic energy of change itself, leading them along a narrow path that circles a pit of madness. Cling to the path, and avoid slipping into that roiling pit, and you will be rewarded with the power to alter reality through strength of...   [click here for more]
Kobold Press  $3.99

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Deadly Delves: Reign of Ruin (PFRPG)

Deadly Delves: Reign of Ruin (PFRPG)


Beware The Blackener Of Bright Waters, For She Is Come Again Rumors of death move like a plague through the Crannogtowns of the Great Swamp—of ranger patrols mysteriously disappearing on routine scouting missions, of a winged shadow that blots out the midday sun, and of entire villages slaughtered, their homes left burning and the victims’ flesh melted from their bones....   [click here for more]
Jon Brazer Enterprises  $4.99

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Deep Magic: Illumination

Deep Magic: Illumination


Masters of Starlight and Shadow As you gaze up at the night sky, you hear your companions whisper—some of them anxious, some mocking, yet none comprehending. For in the shifting patterns of the stars, you read the fate of gods and mortals. And out of the shadow between them, you shape spells to ravage and destroy your foes. Deep Magic: Illumination brings the secrets of illumination...   [click here for more]
Kobold Press  $3.99

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Random Encounters: Wilderness II

Random Encounters: Wilderness II


Got barely enough time to prepare the module? Want to include cool, evocative random encounters in your games, but just don’t have the time to prepare them? Bored of pointless random encounters comprising bands of generic monsters that only seem to exist to attack wandering PCs? Then Random Encounters: Wilderness II is for you! Presenting eight ready-to-use random encounters all suitable...   [click here for more]
Raging Swan Press  $3.99

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Murder in Baldur's Gate (5e)

Murder in Baldur's Gate (5e)


Duke Adrian Abdel is a living legend in the city of Baldur's Gate, and much of the city has gathered to celebrate him and his accomplishments. On tis day of festivities, though, the dukes past will finally catch up with him, with dire consequences. Murder ha returned to Baldur's Gate, and brave heroes are the city's only hope to stop the violence. This Dungeons & Dragons Roleplaying...   [click here for more]
Wizards of the Coast  $34.95 $17.99

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Sidebar #33 - Vile Idols

Sidebar #33 - Vile Idols


Sidebar #33 Vile Idols Idols exist in many cultures, even if you don’t recognize them. A bronze bull, a triangle with inset eye, a malformed human body; all of these are representations of ideas worshiped in some way or another. But even among these symbols there exist ones with ties to dark forces and old ways. These vile idols draw power from primal influences, like darkness, the cold, and...   [click here for more]
Fat Goblin Games  $3.00

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Beasts of Legend: Boreal Bestiary

Beasts of Legend: Boreal Bestiary


A magnificent bestiary of frozen fear! This supplement contains over a dozen monsters and variants that prowl the harsh and bitter climes of north. From fey spirits hungry and cruel to hard-hearted hunters and feral giants, even the tundra itself comes alive with menace in its mind and hate in its heart in Beasts of Legend: Boreal Bestiary from Legendary Games. Drawing upon...   [click here for more]
Legendary Games  $7.99

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Book of Heroic Races: Advanced Changelings (PFRPG)

Book of Heroic Races: Advanced Changelings (PFRPG)


Sisterhood of the Mismatched Eyes With a dark heritage, changelings struggle to rise above and become a hero. These women always feel the temptation to give into their darker natures, but it is the choices they make and the relationships they choose to develop that can win the day. With these new options, you can play a changeling character, far from frail and not in need of being...   [click here for more]
Jon Brazer Enterprises  $3.95

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The Factol's Manifesto (2e)

The Factol's Manifesto (2e)


This volume's outlawed in the Cage, berk? it's a crime just to own it. 'Course, that makes it required reading for peery cutters. Which factol's gone barmy, and which one ain't quite alive? Who tops the Hardheads' hit list, and who's a Sensate spy? What portals, spells, and powers can a factioneer use to give his foes the laugh? Catch the chant here! Designed for players and Dungeon Masters alike,The...   [click here for more]
Wizards of the Coast  $9.99

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Dungeon Master's Design Kit (1e)

Dungeon Master's Design Kit (1e)


As any good Dungeon Master knows, preparation is the key to a great adventure. The more work done in advance, the smoother the play session will go. And nothing turns players off faster than a DM fumbling for the right piece of information in the middle of a fast-paced session. That's where the Dungeon Master's Design Kit comes in. Inside its 96 time-saving pages are scores of organizational ideas,...   [click here for more]
Wizards of the Coast  $4.99

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Book of Challenges: Dungeon Rooms, Puzzles, and Traps (3e)

Book of Challenges: Dungeon Rooms, Puzzles, and Traps (3e)


Danger Around Every Corner and Behind Every Screen! The greatest threat to any adventuring party is a devious Dungeon Master. This book is spring-loaded with ideas, both subtle and sinister, that will ensure every gaming session is appropriately hazardous, including: Over fifty encounters designed to be dropped into any campaign. Scalable scenarios that can be pitted against...   [click here for more]
Wizards of the Coast  $21.95 $9.99

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Monster Manual (4e)

Monster Manual (4e)


The third of three core rulebooks for the 4th Edition Dungeons & Dragons Roleplaying Game. The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D...   [click here for more]
Wizards of the Coast  $34.95 $9.99

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Two Page Mini Delve - Blood Honey

Two Page Mini Delve - Blood Honey


The characters have been asked by a mysterious wizard to find him some "Blood Honey." He explains that it is a special type of honey produced by Vampire Bees, and that he has heard whispers as to the location of a hive. It's in an old, abandoned Dwarven mine. But what else will the characters find as they explore the mine? And will they survive their encounter with the Vampire Bees? Aside...   [click here for more]
Roving Band of Misfits Press  $1.00

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The Way of Ki (5E)

The Way of Ki (5E)


A bounty of feats and options for using ki, ideal for monks, ninjas, and samurai but including rules for incorporating the use of ki into every character class! The Way of Ki contains a rule system for integrating ki or spirit energy into any campaign but is particularly well-suited for campaigns set in or journeying to fantasy realms inspired...   [click here for more]
Legendary Games  $4.99

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Pugmire Card Set One (Trick, Condition, and Initiative Cards)

Pugmire Card Set One (Trick, Condition, and Initiative Cards)


Enhance your Pugmire game with this set of player aid cards! These helpful visual aids make your Pugmire gaming easier! Lay them out next to your sheet for ease of reference during play, and to keep track of what you can do, what affects your character, and when they get to act. Set one contains one card each of every trick in the game, as well as every condition. It also has a set of initiative...   [click here for more]
Onyx Path Publishing  $4.99

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Tomb of Horrors Revised (3.5)

Tomb of Horrors Revised (3.5)


Get ready for some classic adventuring in the Tomb of Horrors by downloading this v.3.5 revision of the classic Tomb of Horrors adventure by Gary Gygax, and see how well your PCs survive! The legend of the tomb is an old story with many parts, some of which may be lost or obscured. Characters attempting to glean special information by consulting sages or through legend...   [click here for more]
Wizards of the Coast  $0.99

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Random Encounters: Wilderness

Random Encounters: Wilderness


Got barely enough time to prepare the module? Want to include cool, evocative random encounters in your games, but just don’t have the time to prepare them? Bored of pointless random encounters comprising bands of generic monsters that only seem to exist to attack wandering PCs? Then Random Encounters: Wilderness is for you! Presenting ten ready-to-use random encounters all suitable for...   [click here for more]
Raging Swan Press  $3.99

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X2 Castle Amber (Basic)

X2 Castle Amber (Basic)


Trapped in the mysterious Castle Amber, you find yourselves cut off form the world you know. The castle is fraught with peril. Members of the strange Amber family, some insane, some merely deadly, lurk around every corner. Somewhere in the castle is the key to your escape, but can you survive long enough to find it? This module contains referee notes, background information, maps, and exploration...   [click here for more]
Wizards of the Coast  $4.99

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Return to the Tomb of Horrors (2e)

Return to the Tomb of Horrors (2e)


The nightmare of Acererak's tomb once again hungers for life! Imagine a place of unspeakable evil. It was built upon hopelessness and filled with unending terror and pain. This loathsome place shattered the life of everyone who ventured near. But through tremendous sacrifice and heroism, over the course of many years, it was finally gutted and its foul creator destroyed. Now...   [click here for more]
Wizards of the Coast  $9.99

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