Title |
Publisher |
Price |
Town of Seacliff
This part of town has seen better days. The tavern which was built long ago now sits at the very edge of the cliff, warmth and the scent of freshly baked goods wafting from it’s windows. There is also an alchemists store, weapons store and a small library tended to by one of the towns monks.
Many of the buildings hold stairways down to storage basements or further rooms... [click here for more] |
Seafoot Games |
$4.48
|
Adventurers Home Base
Twin staircases lead into a small foyer, In front of you lies another staircase to the upper floor and to the right a hallway. The feasting hall holds two long tables and a large fireplace. A set of doors leads into the barbarians room while a single door off to the side leads into the kitchen and pantry.
The fighters room is off the hallway and overlooks... [click here for more] |
Seafoot Games |
$4.50
|
Adventurers Seaside Keep
Twin staircases lead into a small foyer, In front of you lies another staircase to the upper floor and to the right a hallway. The feasting hall holds two long tables and a large fireplace. A set of doors leads into the barbarians room while a single door off to the side leads into the kitchen and pantry.
The fighters room is off the hallway and overlooks the forge,... [click here for more] |
Seafoot Games |
$4.50
|
Village of Blackthorn
This part of town has seen better days. The tavern which was built long ago now sits at the very edge of the cliff, warmth and the scent of freshly baked goods wafting from it’s windows. There is also an alchemists store, weapons store and a small library tended to by one of the towns monks.
Many of the buildings hold stairways down to storage basements or further... [click here for more] |
Seafoot Games |
$4.48
|
Adventurers Abandoned Manor
Twin staircases lead into a small foyer, In front of you lies another staircase to the upper floor and to the right a hallway. The feasting hall holds lies bare but for an empty fireplace. A set of doors leads from the feasting hall and into the small room while a single door off to the side leads into the kitchen and pantry area.
Another room is off the hallway... [click here for more] |
Seafoot Games |
$4.50
|
Adventurers Manor
Twin staircases lead into a small foyer, In front of you lies another staircase to the upper floor and to the right a hallway. The feasting hall holds two long tables and a large fireplace. A set of doors leads into the barbarians room while a single door off to the side leads into the kitchen and pantry.
The fighters room is off the hallway and overlooks the forge, many... [click here for more] |
Seafoot Games |
$4.50
|
Icebound Fortress
A heavy fortification has been built into the snow covered cliff-side, the barrels of cannons protruding from small openings. Statues of beautiful angelic figures stand upon pillars of stone and iron while cages designed to house criminals hang from the towers. A massive wooden and iron gate bars the main entrance. The seas lightly toss, and sheets of thick ice that have... [click here for more] |
Seafoot Games |
$2.98
|
Arena of Glory
Pillars of stone lead up from the mountainside to form support pillars under a grand coliseum. Heavy stone pedestals mark the outskirts, with angelic statues standing upon them grasping chains or holding swords.
Many stone pillars hold up the mountainside over the crowded stands and platform that looks down upon the contestants. Fires rages along the insides of the combat... [click here for more] |
Seafoot Games |
$1.48
|
God of War’s Vault
Long ago built within this demi-plane this ancient vault still remains floating through the aether. Tall stone walls and wide engraved oaken doors bar entrance into the halls, locking away multiple rooms which contain weapons of war as well as magical scrolls of tactical genius used by heroes of the late ages.
The main hall leads you into a large chamber flanked by stone... [click here for more] |
Seafoot Games |
$1.48
|
Twilight Grotto
Dense colorful forest lands give way briefly to a rocky chasm crossing where a set of stairs have been carved into the ground by natural forces leading down into the gloom below. Eroded stone platforms have been connected by the use of many wooden bridges which lead you around and into another cavern system which branches off to a ledge and another set of stairs.
Below lies... [click here for more] |
Seafoot Games |
$4.48
|
Planet of the Titans
Deep within this dense alien forest lies the resting place of a titan, you can hear the trickling of the nearby stream and small bird like creatures chirping in the distance as a faint breeze disseminates the scent of wildflowers and damp earth.
Nature long ago enveloped this long dead being in an eternal embrace. The bones of it’s gigantic legs have fallen across... [click here for more] |
Seafoot Games |
$1.48
|
Mausoleum of the Forgotten
Bright sunlight shines over empty, dug-up graves. Cold ash sits in forgotten braziers, and the entrance to the mausoleum is barred shut by reinforced doors.
Within it are cracked and opened tombs, filled with the bones of many men. It is separated into two sections—that symbolised by the angel sword, and that of the double-crossed bull’s scull.... [click here for more] |
Seafoot Games |
$1.99
|
This is the original Numenera corebook. It is completely compatible with the new corebooks—Numenera Discovery and Numenera Destiny—but the latter are more up to date and expand the game greatly with new options, information, and modes of play.
THERE HAVE BEEN EIGHT PREVIOUS WORLDS.
Each world stretched across vast millennia of time. Each played... [click here for more] |
Monte Cook Games |
$9.99
|
Desolate Orc Camp
A small trail leads you meandering through the sandy desert canyons before you arrive at the foreboding wooden gates of the orcs camp. A palisade has been erected, using old stone pillars in the design and with series of wooden stakes lining the outer walls. Two large animal skulls sit atop the gates pillars, leering down at you with malice.
Inside the holds walls lie many... [click here for more] |
Seafoot Games |
$2.99
|
Tomb of the Dragon Lord
This ancient crumbling tomb was created by the giants of old, a gift to the mortal men that lost their lives fighting in the war of the stone, over a hundreds of years ago. It is said that the mortal men would ride great scaled beasts through the skies. And that the Dragon Lord was the king of the human realms and the rider of the great dragon Veross, who stories... [click here for more] |
Seafoot Games |
$2.99
|
Winterhold
An old wooden pier leads you over the freezing icy waters and to the castle walls, large pillars hold up a grand round dome above while below lies a small shrine. The lower portion of a tower is being used as an archive of information containing all goods ever shipped here or exported as well as all guests that have arrived.
Market stalls covered in snow line the walls where goods... [click here for more] |
Seafoot Games |
$2.98
|
Murkmire Derelict
The Lightbringer was the fastest ship in the fleet, and had been crafted to resemble an angelic form but the ship has seen better days. Dashed up against the rocks the ship has partial broken in half, spilling it’s contents into the sea.
Below deck the ship has still retained three of it’s set of four cannons even after the deck broke in three and while some... [click here for more] |
Seafoot Games |
$2.98
|
Crypt of the Bone Tyrant
The chamber extends further than you can see with your petty torch. Before you are two sets of staircases on either side of a broken bridge leading down into a pit full of bones, rumble and something else. The bridge has fallen in multiple places along it’s path, leaving it’s iron chains hanging down from it’s railings to the ground below.
Smaller walkways... [click here for more] |
Seafoot Games |
$2.98
|
Throne of the King of Embers
The chamber extends some three hundred feet, two sets of staircases are on either side of a broken bridge leading down into a bumbling pit of magma and noxious fumes. The bridge has fallen in multiple places along it’s path, leaving it’s iron chains hanging down from it’s railings to the roiling lava.
Smaller walkways hug the edges of the chamber and lead... [click here for more] |
Seafoot Games |
$2.98
|
Crashed Prison of Arcarix
This fallen meteor of starmetal is surrounded by burning green woodland. In its wake lies a trail of molten rock, pooling in glowing rivulets, as well as burning fragments of debris and fallen trees.
Adventure Seed
Your party is enjoying the sumptuous celebrations in a village renowned for its annual prosperity festival. Every year as a comet blazes... [click here for more] |
Seafoot Games |
$1.48
|
Wintersreach Village
This part of town has seen better days. The tavern which was built long ago now sits at the very edge of the cliff, warmth and the scent of freshly baked goods wafting from it’s windows. There is also an alchemists store, weapons store and a small library tended to by one of the towns monks.
Many of the buildings hold stairways down to storage basements or further... [click here for more] |
Seafoot Games |
$4.48
|
Blossoming Ruins
A ruined fortress stands tall above these seaside cliffs. The bones of a large dragon lay forgotten below the ruins, shadowed by ferns which rustle gently in the breeze. It blows through the cliffs below, sometimes creating a ghostly wail. A small brook babbles past it, ignorant of the pain and suffering which once graced this land.
Adventure Seed
When... [click here for more] |
Seafoot Games |
$1.48
|
Odd events are happening in Small Towns.
There are Shadows in Sharon Hollow, and Strange Things are Afoot at the Circle Q... Not to mention there is some Double Trouble at Skateland! Will a bunch of Boxcar Boys face a Minor Threat of Ghosts & Steel? Or will there be a Culling in Cheyenne?
Only YOU can find out!
Strange... [click here for more] |
Hunters Entertainment |
$4.99
|
This is the full version of The Ninth World Bestiary. Check out the free preview.
"One of the best bestiaries I've ever encountered for any game, in any genre!"
"Brilliantly showcases how beautiful and bizarre the earth will be in one billion years."
"Beautifully illustrated and full of imaginative... [click here for more] |
Monte Cook Games |
$14.99
|
Smooth Your Path to Adventure
Sixteen Stars gives a game master all the tools they need to generate adventure outlines and thrilling perils fit for sixteen different classic sci-fi locations. Whether delving into ancient alien temples or plunging into the human wilds of a savage hive-planet slum, Sixteen Stars provides you with the tables and techniques... [click here for more] |
Sine Nomine Publishing |
$6.99
|
Even more odd events are happening in small towns.
Something's Brewing in Eastwick like a Storm in the Castle. Some kids are Following the Path while others are in Uncharted Territory. It might seem like there's Banality Next Door or like There's No Such Place as Koreatown. There are even Students on Scooters, Kids in Books, Kids... [click here for more] |
Hunters Entertainment |
$4.99
|
Over Arms is a rules-light tabletop pen-and-paper role-playing game designed to replicate media like JoJo’s Bizarre Adventure, Persona, FATE ,Shaman King and more. Over Arms is set in a world where select people are able to develop an "Anima", a powerful psychic manifestation of their own psyche and will. These "Anima" are able to assist their "User" in a myriad of ways in... [click here for more] |
Rookie Jet |
$9.99
|
What happened is forgotten
Take your Troika! games to a new world of anarchic Sultans, beautiful plastic men, azure apes, steel gods and acid death.
The second official Troika! chapbook. 45 pages, 36 new backgrounds and 36 new enemies come together to create a new and acid-stained world for you to explore.
Written by Luke Gearing (Fever Swamp) and illustrated by David... [click here for more] |
Melsonian Arts Council |
$14.00 $4.99
|
This is a love letter to the action cartoons of the 80s and 90s. More specifically a toolkit for Savage Worlds (Adventure Edition) to emulate the fun and mayhem of the saturday morning animated shows. Whether you plan to use the included microsetting or create your own inspired by your favorite show, you'll find everything you need to play.
More than 30 new Edges.
6 new character races with 25 uniques... [click here for more] |
Pinnacle Entertainment |
$7.00
|
This is the full version of Numenera Character Options. Check out the free preview.
The character you envision.
“Absolutely packed with great new character options! This is a must-have for those interested in getting the most out of their Numenera experience.”
“A wonderful compliment to the core rulebook.”
“A great... [click here for more] |
Monte Cook Games |
$9.99
|
NOW INCLUDES VERSION 1.5 RULES - JUNE 2020
Cryptomancer is a tabletop role-playing game made for hackers, by hackers. It features an original fantasy setting and gameplay informed by diverse security disciplines: information security, physical security, intelligence analysis, clandestine tradecraft, and risk management. Players assume the role of characters on the run from a shadowy organization... [click here for more] |
Land of NOP LLC |
$19.99
|
This is the full version of Numenera Discovery. Check out the free preview.
They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines... [click here for more] |
Monte Cook Games |
$19.99
|
The greatest role-playing game for telling the stories of fighting game characters returns with an updated edition. Featuring expanded and clarified rules for character generation, Special Move construction, and running combat, Fight! 2nd Edition gives you the tools to generate unique Fighters and run adventures featuring exciting tactical combat designed to play and feel like the techniques used in... [click here for more] |
Divine Madness Press |
$19.96
|
Lovecraftian horror is cosmic horror. It is the terror that comes from the realization that the universe is vast, inhospitable, and uncaring. That humanity’s desire to find our place in it is fruitless—that we have no place. We are insignificant and meaningless specks in the unfathomable reaches of both space and time, and there are entities in those reaches so monstrous and vast that should... [click here for more] |
Monte Cook Games |
$2.39
|
"What I'm saying is that GMs out here need this book. You may be fine coming up with awesome NPCs on your own and don't think you need something like this, and what I'm telling you is that this book is more than just a thousand characters, it's a million stories." -- Dave Chalker, Critical Hits review
2013 ENnie Award winner for Best Aid/Accessory - 2012 Golden Geek... [click here for more] |
Encoded Designs |
$16.95
|
RUN A COMPLETE FANTASY CAMPAIGN WITH THIS VERSATILE TABLETOP GAME OF HEROIC FANTASY ADVENTURE!
Stoic rangers track their prey across the unkempt wilderness. Shining knights with sword and lance charge heroically at their foes. Weathered watchmen investigate a murder in a scummy tavern. Masters of the dark arts bring the dead back to life. Ernest clerics turn back vampires in deep, unholy crypts.... [click here for more] |
EN Publishing |
$19.99
|
“Twenty three short essays from twenty three exceptional Game Masters and creators that will invariably aid you in your quest to make your games better because they reflect what happens, rather than what you have planned.” — Sean’s Pick of the Day review
2015 Golden Geek Award nominee for Best Supplement and Best Artwork & Presentation
Improvisation... [click here for more] |
Encoded Designs |
$9.95
|
"Much more than a simple book of plots, Eureka! stands as one of those essential tools that GMs and game designers will find themselves reaching for again and again." -- Game designer Wolfgang Baur, Kobold Quarterly review
2010 Golden Geek Award nominee for Best Supplement
Featuring a foreword by gaming industry legend Monte Cook, Eureka contains 501 complete... [click here for more] |
Encoded Designs |
$16.95
|
Great moments don't just happen on their own.
GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories.
But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a sampling... [click here for more] |
Monte Cook Games |
$0.79
|
“If you’re planning on running a campaign, you’ll want this book.” — Critical Hits review
2014 ENnie Award nominee for Best Aid/Accessory - 2013 Golden Geek Award nominee for Best Supplement
Do you ever wish you had a guide to help make running ongoing campaigns easier and more fun? Then you need Odyssey: The Complete Game Master's Guide to Campaign Management—to... [click here for more] |
Encoded Designs |
$11.95
|
Death Road - RPG Encounter Map
48" x 24" image of a broken road cutting through wasted land with optional square or hex grids.
Files included:
For Large Format Printing
48" x 24" with no grid image (131 MB - 7200 x 4800 pixel image in .tif format)
48" x 24" with 1" square pattern image (131 MB - 7200 x 4800 pixel image in .tif format)
48"... [click here for more] |
Loke BattleMats |
$1.50
|
This is the full version of Numenera Destiny. Check out the free preview.
They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines... [click here for more] |
Monte Cook Games |
$19.99
|
A mysterious cult worships something called "the Vortex" in a temple like nothing anyone in the Ninth World has ever seen. PCs explore the strange complex to find a missing boy, and become embroiled in multiple scenarios, one of which might just take them unimaginably far from home! This 18-page adventure was the GenCon 2013 Numenera "launch" scenario, presented in two parts, and is ideal... [click here for more] |
Monte Cook Games |
$5.99
|
This is the full version of Weird Discoveries: Ten Instant Adventures for Numenera. Check out the free preview.
A night of gaming that's as easy to set up as a board game. Just add gamers!
What’s the hardest part of running an RPG? It has to be the preparation. Unlike a board game, you can't just spontaneously decide to play—because someone has to have spent hours preparing an adventure... [click here for more] |
Monte Cook Games |
$9.99
|
New cyphers to use in your Numenera game.
Cyphers are one-use, cobbled-together bits of technology that characters frequently discover and use. Many groups will burn through cyphers quite quickly, so the addition of fifty new cyphers is a welcome way to spice up a Numenera campaign with interesting abilities for players and new ideas to make stories fun and... [click here for more] |
Monte Cook Games |
$2.39
|
This is the full version of Ninth World Guidebook. Check out the free preview.
The Ninth World Guidebook takes your Numenera campaign into uncharted territory, literally expanding the setting beyond the borders of the corebook’s maps. This 256-page tome—more than half again the size of previous Numenera hardcover supplements— explores lands hinted at... [click here for more] |
Monte Cook Games |
$17.99
|
Fat Goblin Games Presents
Ritual Magic Expanded for 5th Edition Fantasy
Ritual magic is interesting and accessible even to non-spellcasters, but as a concept, it is currently underdeveloped. There are too few ritual spells. By expanding this concept, there can be many opportunities to provide players and game masters with more spellcasting utility, and also to weave magic into your... [click here for more] |
Fat Goblin Games |
$10.40
|
Badges now available for July 2025's VENGER CON IV: Post-Modern Apocalypse. The midwest's most exclusive, based, old-school RPG convention. Game with Venger Satanis and friends!
__________
Cha'alt is the beast of a book (218 pages) I've been working on for the past year. It's a ruined world focusing on a couple of introductory... [click here for more] |
Kortthalis Publishing |
$20.00 $5.00
|
Random Mutation Tables If your game has a need for random mutation tables and procedures for creating all sorts of mutant abominations or unnatural things, whether they are corrupt demons and unique monsters or strange aliens and new superheroes, The Metamorphica is the book for you. As a collection of biological, psychic, and supernatural mutations, all grouped into tables... [click here for more] |
Chthonstone Games |
$15.00
|
From mad cultists calling up tentacled horrors to holy priests praying for warrior angels to clockwork contraptions crafted by a mad scientist, the summon ally Power is found throughout just about every Savage Worlds setting. Using this book, you'll be able to make that power your own, customizing your allies to fit the concept you have in mind for what your hero calls to battle - or use... [click here for more] |
Pinnacle Entertainment |
$3.99
|