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The Carnival of the Damned (DCC)

The Carnival of the Damned (DCC)


A band of villagers are trapped in a mist-shrouded carnival in the dead of night, facing death at every turn. Can they survive twisted oddities like the corpse-filled Tunnel of Love and the dreaded Bone Coaster? Filled with fantastic art, the Carnival of the Damned unleashes nightmares into any campaign, with encounters refined and polished by the anguished screams of hundreds of players...   [click here for more]
Purple Sorcerer Games  $9.99

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Hellfrost City Book 6: Cities of Trade

Hellfrost City Book 6: Cities of Trade


TWO CITIES, ONE AIM - PROFIT! Halfway, where money can buy power and infl uence, and where having the right clothes is as important as having the right contacts. A place where adventurers can buy and sell all manner of goods, and use their loot to buy noble titles. Glassport, gateway port to Aspiria, wreathed in smoke from the many furnaces that burn day and night, has become famous for its glassware....   [click here for more]
Triple Ace Games  $8.99 $4.49

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Leagues of Gothic Horror: Guide to Vampires

Leagues of Gothic Horror: Guide to Vampires


The blood is the life... and it shall be mine!” The Count is having guests for dinner... and you are invited to join him. Count Dracula may be the most well known vampire, but he is far from the only bloodsucker to set his appetite on mankind. Learn now of the dark brood that haunts the darkness of night! This sourcebook is a detailed guide to vampires and other bloodsuckers...   [click here for more]
Triple Ace Games  $9.99

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CC1 Calidar, Beyond the Skies (Hardcover)

CC1 Calidar, Beyond the Skies (Hardcover)


Second in the World of Calidar collection and for use with any RPG, Beyond the Skies unveils the gods of this fantasy universe. At its core lie the descriptions of pantheons for the main races and cultures of the Great Caldera, their individual deities, their mythologies, alliances, and foes. Each chapter reveals the history of the ancient peoples who summoned these gods into existence...   [click here for more]
Calidar Publishing  $19.95

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Leagues of Gothic Horror Appendix 5: Guide to Mordavia

Leagues of Gothic Horror Appendix 5: Guide to Mordavia


This mini-supplement for Leagues of Gothic Horror expands on the Guide to Mordavia. Contents: Skill: Monster Lore Talents: Bloodline: Argintari Gyspy, Lautari Gypsy, Bloodline: Ursari Gypsy, Hunch Flaw: Territorial Gazetteer: Abbey of St. Jude, Granny Greta's Cottage, The Hanging Tree, Schlosswerth Animals:...   [click here for more]
Triple Ace Games  $2.49

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Leagues of Gothic Horror Appendix 2: Guide to Vampires

Leagues of Gothic Horror Appendix 2: Guide to Vampires


This mini-supplement for Leagues of Gothic Horror expands on the Guide to Vampires, adding more options for bloodthirsty fiends and the intrepid globetrotters dedicated to hunting these abominations. Contents: Talents: Bloodline: Bathory, Bloodline: Murray, Bloodline: Renfield, Bloodline: Van Helsing, Zoophagous Healing Occult Relics: Blood...   [click here for more]
Triple Ace Games  $2.49

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Leagues of Gothic Horror: Ministry of Unusual Affairs

Leagues of Gothic Horror: Ministry of Unusual Affairs


Do you have what it takes to safeguard the Empire from evil magicians, perverse cults, and supernatural creatures? Working behind the scenes to protect the British Empire from these insidious threats is the Ministry of Unusual Affairs. Inside this handbook you’ll discover the centuries-long history of the Ministry, tour the many departments responsible for fighting evil, explore how to borrow...   [click here for more]
Triple Ace Games  $10.99

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Leagues of Gothic Horror: Guide to Mordavia

Leagues of Gothic Horror: Guide to Mordavia


Welcome to Mordavia, a land blighted by vampires and werewolves, insane cultists, and mad scientists. Nestled in the mountains of Eastern Europe, Mordavia is a land where the supernatural is very real. From foreboding forests to crumbling castles, remote hamlets to the gas-lit capital itself, every nook and cranny holds a dark secret, as do the people who dwell in this accursed land. The book details...   [click here for more]
Triple Ace Games  $10.99

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Limbus Infernum

Limbus Infernum


To begin with, you are dead. This must be distinctly understood. Limbus Infernum provides a unique alternative to character creation but is more than this; it is a complete adventure, a complete setting that could take many sessions of play. Characters start out dead, a mere husk with a soul. They rise from their ashen pit, bereft of name, identity, skill, memory or vestigial legacy of any former...   [click here for more]
MontiDots Creations: The Art of Simon To  $15.00

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CC1 Calidar, Beyond the Skies (Softcover)

CC1 Calidar, Beyond the Skies (Softcover)


Second in the World of Calidar collection and for use with any RPG, Beyond the Skies unveils the gods of this fantasy universe. At its core lie the descriptions of pantheons for the main races and cultures of the Great Caldera, their individual deities, their mythologies, alliances, and foes. Each chapter reveals the history of the ancient peoples who summoned these gods into existence...   [click here for more]
Calidar Publishing  $29.95

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The Curse of Harken Hall

The Curse of Harken Hall


Clovis Harken, Lord of Highcliff Gard has but six months to live, at least if the family curse is anything to go by. His wife, Karlina is going frantic as he will not allow anyone to investigate his curse. However he has gone on a hunting trip, and Karlina has sent word to the Wayside Inn asking for adventurers to explore a mysterious door hidden behind a mural in the oldest part of the manor. It's...   [click here for more]
MontiDots Creations: The Art of Simon To  $5.45

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Tantalus

Tantalus


Tantalus can be played as part of the Highcliff Gard series or placed into any adventure where characters step through a magical gate. Designed for characters of 5th level or above, this book provides players with challenges requiring more than just brawn or spell power and introduces players to a completely new realm of existence unlike anything they have encountered before. ...   [click here for more]
MontiDots Creations: The Art of Simon To  $6.00

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Necromancer's Bane

Necromancer's Bane


Necromancer's Bane can be played as a direct sequel to The Curse of Harken Hall but is easily played as a stand alone adventure with at least 20 hours dungeoning to be had. The valley of Highcliff Gard has had a tradition of burying its dead in the south caverns. But guards have heard disquieting noises behind the catacomb doors of late. It may be a trifling matter though another group of guard have...   [click here for more]
MontiDots Creations: The Art of Simon To  $5.45

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The Tales of Highcliff Gard

The Tales of Highcliff Gard


The Tales of Highcliff Gard contains complete mapped building descriptions of the valley of Highcliff Gard, each with their own adventure hooks, characters and their histories and at least two full dungeon adventures. Whether you have bought The curse of Highcliff Gard or Necromancer's Bane or not, The Tales of Highcliff Gard provides a rich resource for a campaign of your own making or an inspirational...   [click here for more]
MontiDots Creations: The Art of Simon To  $5.45

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Bad Day at Blackmarsh

Bad Day at Blackmarsh


Welcome to Blackmarsh, a small lakeside village somewhere between the fortified mining city of Harpspere and the golden thoroughfares of Yeorlingard. What was intended to be a stop-over on an errand quickly turns into something more sinister. A dead body has been found on the edge of the lake. The adventuring party witness a village in mourning and not for the first time in recent months as the burnt...   [click here for more]
MontiDots Creations: The Art of Simon To  $5.45

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