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The Unofficial Hobbit Handbook
by F+W Media

In the age of men, one must face myriad challenges: epic quests, imminent danger, the evil gaze of Sauron . . . okay, so maybe not. But wouldn't life's day-to-day challenges be easier if one were to take a cue from the diminutive hobbit?

With The Unofficial Hobbit Handbook as your guide, you'll be ready to brave the difficulties, discomforts, and occasional orcs.

The Unofficial Hobbit Handbook
 
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BattleTech: A Bonfire of Worlds

BattleTech: A Bonfire of Worlds


LOST IN THE DARK! The failure of interstellar communications threatens civilization across the breadth of the Inner Sphere. Risking everything on one last chance for survival, ComStar kidnaps engineering genius Tucker Harwell who unwravels the Blackout’s greatest mystery. Among the Clans, Khan Malvina Hazen of the Jade Falcons hunts for the next enemy to crush beneath her brutal Mongol...   [click here for more]
Catalyst Game Labs  $4.99

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The Double Spiral war

The Double Spiral war


From the author that brought you the Windover Tapes -- comes a trilogy about war and loss… The Double Spiral War   The Double Spiral War, Warren Norwood’s chronicle of interstellar combat is a powerful, graphically realistic epic on a vast cosmic scale. When mankind left behind their old home to seek out new lands beyond the dark spaces between galaxies,...   [click here for more]
Battlefield Press  $12.99

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BattleTech: Ghost Bear's Lament (Part One)

BattleTech: Ghost Bear's Lament (Part One)


The Clans: a civilization that worships war. Soldiers altered in body and mind. Men and women bent to the blade. They slash through space, cutting through their enemies like a laser cuts through flesh. No one can stand against them. Star Commander Richard Bekker of Clan Ghost Bear is smart, tough, and ruthless—the perfect Clan warrior. Victory is all he has ever known. That’s about...   [click here for more]
Catalyst Game Labs  $2.99

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Animus

Animus


ANIMUS—just the name strikes fear into the hearts of princes. Some think them no more than a group of thugs who extort money out of noble families with lurid tales of murder. Others have lost priceless artefacts and sensitive documents, only to have ANIMUS auction them to the highest bidder. A few have found friends and family members dead, despite thick walls and attentive guards, only to hear...   [click here for more]
Zero Point Information  $2.00

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BattleCorps: Fiction: Red Khopesh

BattleCorps: Fiction: Red Khopesh


Life in the sparsely populated periphery is rustic—and dangerous. Small settlements means small defense forces. No wonder the outer worlds often fall prey to piracy. So when Mark Castor shows up on the World of Randis with relief aid in tow and an assault ’Mech to protect it, the locals are overjoyed to see him. But Castor isn’t at all what he appears to be—and before he’s...   [click here for more]
Catalyst Game Labs  $2.99

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Hard Times in Dragon City

Hard Times in Dragon City


Hard Times Have Come to Dragon City Retired adventurer Max Gibson has seen better times. Ever since he and his treasure-hunting friends struck it big and called it quits a decade back, it seems like things have slid downhill. It’s hard enough to scrape by in a sprawling mountain city in which elves and dwarves live higher than humans in every way. It’s worse at night,...   [click here for more]
Full Moon Enterprises  $4.99

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BattleCorps: Fiction: Eclipse E-Pub

BattleCorps: Fiction: Eclipse E-Pub


It is 3072, and holy Jihad rages in the Inner Sphere. Soon after they launched their Jihad in 3067, the mystical Word of Blake sprung out from their base on Terra and claimed dozens of worlds, creating a Word of Blake Protectorate. While many of those worlds joined voluntarily, some others hosted resistance movements. On one such world, Ruchbah, the resistance hired mercenary help. Captain Jeremiah...   [click here for more]
Catalyst Game Labs  $2.99

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BattleCorps: Fiction: The Edge of the Storm

BattleCorps: Fiction: The Edge of the Storm


The Inner Sphere is a realm of constant combat, as the Successor States to the mighty Star League vie for the ancient and conflicted First Lord’s throne. Their ancient feuds are thrown into even greater conflict with the coming of the Clans in 3050, invaders from beyond the Periphery. Not even the hundreds of worlds of a Successor State can field an army large enough for their leaders’...   [click here for more]
Catalyst Game Labs  $2.99

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BattleCorps: Fiction: Sniper

BattleCorps: Fiction: Sniper


It is the year 3027, and the Inner Sphere is at war. Thousand of worlds, controlled by the feuding lords of the Successor States. Centuries of near-constant warfare have left the feudal realms exhausted and near collapse, but none will surrender. National armies clash on hundreds of worlds, and proxies bought for coin—mercenaries—fight on countless more. Mighty MechWarriors lead their...   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech: Onslaught: Tales from the Clan Invasion!

BattleTech: Onslaught: Tales from the Clan Invasion!


Onslaught! In 1990 Michael A. Stackpole's novel Lethal Heritage introduced readers to the Clans, genetically enhanced MechWarriors from beyond the Periphery who returned to the Inner Sphere to conquer the Successor States. With advanced BattleMechs and unstoppable skills, they crushed all who stood in their way — changing the BattleTechuniverse forever. Now, in Onslaught:...   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech: Chaos Formed (Book Two of the Chaos Irregulars)

BattleTech: Chaos Formed (Book Two of the Chaos Irregulars)


The battlefields of the 31st century are commanded by the BattleMech, twelve-meter-tall, 100-ton bipedal engines of destruction. Fought by MechWarriors, commanded by neo-feudal officers, owned by national governments and band of mercenaries, loyal to one of the interstellar Successor States or the martial Clans, these ’Mechs make every other ground combat vehicle obsolete. This is the warfare...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech: The Nellus Academy Incident

BattleTech: The Nellus Academy Incident


The battlefields of the 31st century are commanded by the BattleMech, twelve-meter-tall, 100-ton bipedal engines of destruction. Fought by MechWarriors, commanded by neo-feudal officers, owned by national governments and band of mercenaries, loyal to one of the interstellar Successor States or the martial Clans, these ’Mechs make every other ground combat vehicle obsolete. This is the warfare...   [click here for more]
Catalyst Game Labs  $4.99

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Unframed: The Art of Improvisation for Game Masters

Unframed: The Art of Improvisation for Game Masters


Twenty three short essays from twenty three exceptional Game Masters and creators that will invariably aid you in your quest to make your games better because they reflect what happens, rather than what you have planned.” — Sean’s Pick of the Day review 2015 Golden Geek Award nominee for Best Supplement and Best Artwork & Presentation Improvisation...   [click here for more]
Engine Publishing  $19.95 $9.95

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Wendigo Tales: The Last Parsec: A Clear Understanding of Honor

Wendigo Tales: The Last Parsec: A Clear Understanding of Honor


A Tale of The Last Parsec Captain Morham is in trouble. A strange alien species has disabled his starship and killed many of his crew. With no power, no weapons and no shields, the only thing that can save the JumpCorp team is a clear understanding of alien honor. This zip file contains .epub and .mobi versions. You will need a free electronic reader such as Adobe Digital Editions, iBooks, or Kindle,...   [click here for more]
Pinnacle Entertainment  $2.99

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The Grand Conspiracy

The Grand Conspiracy


What if every crazy conspiracy theory is true? The Grand Conspiracy is a tabletop role-playing game of ordinary humans discovering the truth about aliens, government cover-ups, and anal probes. The system is based on Fudge (the toolkit with which Fate was built). Each player-character has the following attributes: A Desire,...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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Stories of the Lens

Stories of the Lens


Do you want to play a big, bold space opera story? Have you ever had the story go off the rails, or had players not take it seriously? What if the players only had 15 minutes for each scene? Stories of the Lens is a big, bold science fiction tabletop RPG built to create characters very quickly (it takes about 15 minutes for the entire...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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Shadowrun Legends: Choose Your Enemies Carefully (Secrets of Power, Vol. 2)

Shadowrun Legends: Choose Your Enemies Carefully (Secrets of Power, Vol. 2)


When Magic Returns to the Earth its power calls Sam Verner. As Sam searches for his sister through the slick and scary streets of 2050, his quest leads him across the ocean to England, where druids rule the streets...and the throne. But all is not what it seems, and Sam and his new shadow friends are plunged into a maze of madness on the trail of destruction. Only when Sam accepts his destiny as a...   [click here for more]
Catalyst Game Labs  $2.99

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Shadowrun Legends: Find Your Own Truth (Secrets of Power, Vol. 3)

Shadowrun Legends: Find Your Own Truth (Secrets of Power, Vol. 3)


He was only a "beginner" shaman, but Sam Verner had to find a cure to ward off the curse on his sister. Only something of great magic would do the trick. It was this quest that took him to a mystical citadel in Australia, where, with the aid of his shadowrunner friends, he recovered the strange artifact he hoped would prove helpful. But instead of anything that even remotely resembled help,...   [click here for more]
Catalyst Game Labs  $4.99

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Discover Your Destiny

Discover Your Destiny


Step into the Ninth World—and brighten its future with the light of the past Discover Your Destiny immerses you in the Ninth World, while taking you on a tour of character creation and other key concepts introduced in the forthcoming Numenera Discovery and Numenera Destiny corebooks. This free fiction title focuses on the narrative concepts to help new and experienced...   [click here for more]
Monte Cook Games   FREE 

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Dead Men (and Women) Walking

Dead Men (and Women) Walking


 Zombies. Vampires. Undead things that should not be. Now the undead share their tales, with two-dozen brain-feasting, blood-sucking, revenge seeking stories from horror writers around the globe. Includes works by award-winning writer Michael A. Kechula (also editor of Flash-Tales), Donna Taylor Burgess (editor, Naked Snake Press), Ontario Arts Council grant winner Alexander Zelenyj,...   [click here for more]
Bards and Sages  $2.99

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A Damn Close-Run Thing: A Brief History of the Falklands War

A Damn Close-Run Thing: A Brief History of the Falklands War


In 1982, the average Briton didn't know the Falkland Islands existed, let alone their status as a disputed British territory just off the coast of Argentina. That changed when the Argentinians invaded the islands and overwhelmed the small defending force. Both nations claimed the islands were theirs, but now Argentina thought the British would give them up without a fight. They were wrong. Britain...   [click here for more]
Shilka Publishing  $2.99

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Warren C. Norwood's Double Spiral War (Savage Worlds)

Warren C. Norwood's Double Spiral War (Savage Worlds)


The Double Spiral War   The Double Spiral War, Warren Norwood’s chronicle of interstellar combat is a powerful, graphically realistic epic on a vast cosmic scale. When mankind left behind their old home to seek out new lands beyond the dark spaces between galaxies, they hoped to leave behind them the conflict and chaos that has been their heritage since they first spoke...   [click here for more]
Battlefield Press  $14.95

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Story Structure [Black Box Edition]

Story Structure [Black Box Edition]


How can you use time-tested story structures to create better adventures? All great stories need a beginning, a middle, and an end. On that basic structure writers and storytellers throughout the ages have woven variations and created masterpieces. We keep coming back to the same foundations today for one very good reason: those structures are versatile and continue to work. This book helps...   [click here for more]
Dancing Lights Press  $9.99 $4.99

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Story Design: Breakout Stories

Story Design: Breakout Stories


Have you ever wanted higher stakes and deeper meaning in your escape adventures? Story Design Volume 5 - A breakout story involves a protagonist trying to escape from a situation that’s not of their choosing, and possibly not of their making. Their captivity can be literal, like being locked in prison or stranded on an island. It may also be figurative, like an abusive...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: Payback Stories

Story Design: Payback Stories


How can you add more retribution and gratification to your revenge adventures? Story Design Volume 6 - In a payback story the protagonist, or someone close to them, has somehow been wronged by the antagonist. Seeking to balance the scales or settle the score, the protagonist goes on a mission of revenge. It’s a story about a person seeking justice by taking the law...   [click here for more]
Dancing Lights Press  $2.00

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W20 The Poison Tree

W20 The Poison Tree


Savannah is under siege. For 20 years the minions of the Wyrm have threatened the Coastal Empire, checked only by the courage and cunning of the Shadow Lords. Every year, the septs of the Southern Protectorate send young warriors to aid in the defense and to prove their mettle in the pressure cooker of the port city. It’s not enough. Every night, the Wyrm grows stronger,...   [click here for more]
Onyx Path Publishing  $3.99

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The Happiest Apocalypse on Earth

The Happiest Apocalypse on Earth


Nominated for the 2018 ENnies Product of the Year, The Happiest Apocalypse on Earth is set in a fictional theme park called Mouse Park. Its special blend of satire and horror takes collaborative storytelling to the brink, where players can take on the role of guests or staff in a theme park that barely masks a terrible horror lurking beneath. What horror Mouse Park brings is up to you—the...   [click here for more]
Christopher Grey  $9.95

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Stories in the Ether, Issue 1 (ePUB)

Stories in the Ether, Issue 1 (ePUB)


Stories in the Ether is a quarterly storytelling anthology of fantasy, steampunk, and science fiction short stories from Nevermet Press. This issue features 13 compelling works by Therese Arkenberg, David Bell, Charlie Britten, Matt Delman, Tim Kane, KA Masters, David Perlmutter, Gary Phillips, Michael Morrison, Jason Rolfe, Dawn Vogel, David Wright, and Lee Clarke Zumpe. Artwork inspired...   [click here for more]
Nevermet Press  $2.99 $1.50

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Authorials: Dark and Stormy

Authorials: Dark and Stormy


Have an eReader? Want to play a game against your friends? Then start your collection of Authorials the Collectable Ebook Game with Dark and Stormy! The Premise: You are an Authorial. You can make the people, places and things in stories come to life in the real world. This gift is not your alone, however. Their are other Authorials in the world, as well. Some want to use their gift...   [click here for more]
AnSR Games   FREE 

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Diaspora - Kindle & Nook Editions

Diaspora - Kindle & Nook Editions


Welcome to the ancient future of mankind.   Humans have been in space tens of thousands of years, and societies have risen and fallen so many times that no one remembers where we came from. Colonies huddle together in clusters of a few star systems connected by slipstreams -- artifacts of the cosmos, or perhaps a forgotten technology. Only the slipstreams allow travel...   [click here for more]
Evil Hat Productions, LLC  $10.00

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A Single Thread

A Single Thread


Something is amiss in the Forest Kingdom. Magical wards protecting the lands of the elves have faltered. Mellindria, an opportunistic bard forced to spy for the elven Queen, becomes entangled in a story six hundred years in the making. A Kingdoms of Legend short story from New York Times bestselling author Elaine Cunningham! Includes PDF, epub, and mobi formats. ...   [click here for more]
Interaction Point Games  $0.99

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The Lost King - Star of the Guardians Vol. 1

The Lost King - Star of the Guardians Vol. 1


As a corrupt Commonwealth rules the galaxy through the might of its armies, its most influential general—a renegade Guardian of the deposed Starfire royal line—pursues the rumor of a hidden heir to the throne and searches for a woman he loves and is destined to destroy. First volume in the STAR OF THE GUARDIANS series by New York Times bestselling author Margaret Weis! The digital edition...   [click here for more]
Margaret Weis Productions  $6.99 $2.99

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Knights of the Black Earth - Mag Force 7 Vol. 1

Knights of the Black Earth - Mag Force 7 Vol. 1


The cyborg warrior Xris and his team of professional mercenaries seek out an elusive target whose past betrayals warrant speedy execution. Their plans change abruptly, however, when they uncover a plot to destroy the galaxy's young king, the last living bearer of the Blood Royal… Set in the same universe as Margaret Weis' "Star of the Guardians" series, this is a fast-paced galactic...   [click here for more]
Margaret Weis Productions  $6.99 $3.74

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2-4 Cavalry Book 1: A New Hope

2-4 Cavalry Book 1: A New Hope


Based in the universe created by David Drake (with his permission) A New Hope chronicles, in anthology format the exploits of A Troop, 2/4 Cavalry. Designed to solely test out a new type (though of old ideas) of vehicles and tactics, the troopers are challenged by an insurgency campaign set in the mountainous Pollo Mountains. Available in PDF, Kindle and .epub formats ...   [click here for more]
Eric Johnson  $6.00

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Dark Convergence

Dark Convergence


Artificer General Sebastian Nemo has faced myriad dangers while serving his king and kingdom, but none so fascinating and sinister as the Convergence of Cyriss. In the wake of an unprovoked attack on the Cygnaran town of Calbeck, Nemo and his forces hasten to confront the strange clockwork soldiers and machinery led by a young warcaster prodigy named Aurora, Numen of Aerogenesis. Nemo soon...   [click here for more]
Privateer Press  $7.99

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Called To Battle: Volume One

Called To Battle: Volume One


The Iron Kingdoms is a land dominated by mighty warcasters, arcanists who command the terrifying war machines called warjacks. While these epic figures lead armies and shape the futures of their nations, other powerful individuals, no less skilled, forge their own destinies in steam and steel. Called to Battle is a collection of stories focused on the Iron Kingdoms’ unsung heroes,...   [click here for more]
Privateer Press  $4.99

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Murder in Corvis

Murder in Corvis


Death stalks Corvis by night, and only an unlikely group of heroes known as the Black River Irregulars can put an end to the terror. The labyrinth of tunnels beneath Corvis is home to some of the city’s worst criminals, but now even these hardened thugs have reason to watch their step in the dark, shadowy undercity. Death moves in that darkness, leaving behind a trail of horribly mangled...   [click here for more]
Privateer Press  $4.99 $2.99

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Called To Battle: Volume Two

Called To Battle: Volume Two


The Iron Kingdoms is a land dominated by mighty warcasters, arcanists who command the terrifying war machines called warjacks. While these epic figures lead armies and shape the futures of their nations, other powerful individuals, no less skilled, forge their own destinies in steam and steel. Called to Battle, Volume Two is a collection of stories focused on the Iron Kingdoms’ greatest...   [click here for more]
Privateer Press  $4.99

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Unleashed Tales: Blood in the Water

Unleashed Tales: Blood in the Water


Something huge and hungry stalks the Cloutsdown Fen.   In northern Cygnar, the Gnasir make their living fishing the marsh. But when they become the prey of a savage monster thought to be little more than a legend, they are forced to turn to outsiders to save their people from the relentless horror. An unlikely trio assembles to combat the menace: the bog trog mystic Lurk, the gatorman...   [click here for more]
Privateer Press  $1.99

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Tannhäuser: Operation Night Eagle

Tannhäuser: Operation Night Eagle


Enter the world of Tannhäuser through a series of thrilling novels! In this war-torn alternate history, the world has always been at war. The Union battles ferociously against the European Reich, while the Russian Matriarchy and the Japanese Empire make their own plays for power. In Enigma, Operation: Night Eagle, and Rising Sun, Falling Shadows,...   [click here for more]
Fantasy Flight Games  $6.99

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Tannhäuser: Rising Sun, Falling Shadows

Tannhäuser: Rising Sun, Falling Shadows


Enter the world of Tannhäuser through a series of thrilling novels! In this war-torn alternate history, the world has always been at war. The Union battles ferociously against the European Reich, while the Russian Matriarchy and the Japanese Empire make their own plays for power. In Enigma, Operation: Night Eagle, and Rising Sun, Falling Shadows,...   [click here for more]
Fantasy Flight Games  $6.99

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Ideas and Inspiration for Fantasy and Science Fiction Writers

Ideas and Inspiration for Fantasy and Science Fiction Writers


If you want to spark new ideas for worlds, plots or characters, you want Ideas and Inspiration for Fantasy and Science Fiction Writers. Medicinal corpses, the jargons of thieves and carnies, Nazi UFOs, the colonization of space and green children from nowhere are only a few of the topics covered. This sourcebook is for all writers of fantasy or science fiction--whether novels, short stories,...   [click here for more]
Good Looking Corpse  $0.99

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How to Improve Your Hobby Skills

How to Improve Your Hobby Skills


This eBook will help guide you on the different topics to improve your hobby skills from building miniatures, painting them to a level you are happy, and how to showcase them online. While I focus on gothic sci-fi miniatures, you can use the tips in this book for figures for wargaming, tabletop games, RPG, scale models, or really any other plastic miniature. This is the first book in the Beginner...   [click here for more]
Joe Baird  Pay What You Want

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Tales of Freeport: My Night In Freeport

Tales of Freeport: My Night In Freeport


A naive cabin boy goes ashore in Freeport for the first time, and learns important lessons about life in the big city, why attention to proper knot lore matters, and about the sailors’ code. About Anthony Pryor Anthony Pryor has been writing for the gaming industry since the late Cenezoic era, starting with FASA's Battletech in the 1980s, moving on to Bard Games' World of Talislanta,...   [click here for more]
Green Ronin  $1.99

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Tales of Freeport: Unlikely Tides

Tales of Freeport: Unlikely Tides


A new ship's crew of unusual composition tacks against the wind to establish their places on the seas and in Freeport: The City of Adventure. About Dylan Birtolo Dylan Birtolo is a writer, game designer, and professional sword-swinger. He’s published multiple novels, novellas, and short stories both in established universes and worlds of his own creation. Some of the universes that he’s...   [click here for more]
Green Ronin  $1.99

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FSpace Roleplaying The Solarians

FSpace Roleplaying The Solarians


FSpaceRPG is a science fiction roleplaying game in the classic mould. This module that presents a variant setting and alien race, the Solarians for use with FSpace. It provides an overview of galactic history for this darker universe, along with information pertaining to introducing the Solarians in the context of the normal FSpace time line. Also included is a 2 page scenario concept to help...   [click here for more]
FSpace Publications  $0.51

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Steel & Flame

Steel & Flame


Many fantasy RPGs mimic D&D or Tolkienesque fantasy worlds. This one is based on classic sword-and-sorcery games of high adventure. The characters are more likely to be swashbuckling barbarians or muscled thieves than paladins or dwarves. Steel & Flame is a tabletop RPG that combines the stats of the classic Barbarians of Lemuria system with elements of Fate. Statting...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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Character Theory

Character Theory


Characters are the First Pillar of Fantasy Adventure! Any System! Any Setting! You’ve created fantasy roleplaying characters before. Odds are that the focus of the system you used was on the crunchy bits. The process tacked background details on at the end that may not have been relevant to the adventures you played. Most of the time, your character’s back story...   [click here for more]
Dancing Lights Press  $10.00 $5.00

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Adventure Theory

Adventure Theory


Adventure is the Third Pillar of Fantasy Storytelling Any System! Any Setting! This book is about story. I named it Adventure Theory because it’s a more compelling title for tabletop roleplaying gamers, but it’s only one component of a great fantasy adventure. To have a compelling adventure, you need solid characters and an interesting setting as well as a moderately...   [click here for more]
Dancing Lights Press  $10.00 $5.00

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Party Theory

Party Theory


Teams of Characters in Fantasy Adventure Any System! Any Setting! In the past four decades there have been millions of words written about character creation. There are scores of books on worldbuilding, and notable volumes on fantasy adventure design. For some reason, though, little has been written about the nature of parties. To be sure, we do talk about “party...   [click here for more]
Dancing Lights Press  $10.00 $5.00

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