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Generation Decks
by Rebellion Publishing Ltd

Titus Chalk tells the Magic: The Gathering's complete story from its humble origins in a Seattle basement to its continued success in today's digital age.

Prepare to meet Generation Decks, a community like no other. And to discover Magic: The Gathering, the millennial phenomenon that made it OK to be a gamer.

Generation Decks
 
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Truth Beyond Paradox

Truth Beyond Paradox


Passion. Loss. Laughter. Fear. Truth is a paradox, especially when magick is involved. To get beyond illusions of reality, then, a person must reach beyond what we think is possible and find what’s really there. Set in the award-winning world of Mage: The Ascension, the 17 tales featured in this collection span from the bizarre humor of “The Theogenesis Gimmick”...   [click here for more]
Onyx Path Publishing  $3.99

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Il Mio Fantasy

Il Mio Fantasy


Il Mio Fantasy Un’oscura minaccia si è risvegliata! Ne avete riconosciuto i segni, una morsa di gelo attorno al cuore; ne avete sentito echeggiare i primi vagiti, suoni così mostruosi da far tremare di paura le montagne. Nell’oscurità, quando ogni luce lascia il posto al gelo e al buio, ne avete scorto la terribile figura. Ed è stato subito...   [click here for more]
Vas Quas Editrice  $5.68

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Unknown Armies Book One: Play

Unknown Armies Book One: Play


An occult game about broken people conspiring to fix the world. It's about getting what you want. Unknown Armies presents magick as it might exist in a world informed by crime fiction and secret histories, as twisting wrinkles in reality created by greater and greater risk, sacrifice, and obsession. As a player, you are confronted by the consequences of your character's...   [click here for more]
Atlas Games  $39.95 $14.95

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Nobilis: The Essentials, Volume 1

Nobilis: The Essentials, Volume 1


There is a hidden world of spirit that surrounds us. Within that world dwell the Nobilis. They are creatures half-human and half-god. Each holds dominion over a single concept in the world. You have heard the stories and rumors of the Nobilis. You have heard of the fates of those who encounter them. Herein you will find a guide to dealing with these Powers and their attendant spirits. Herein...   [click here for more]
Eos Press  $49.95 $19.95

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The Darkest Age

The Darkest Age


“Men make different sounds when they die. The sound of a man dying of a gut wound is different than a man burning alive or dying of plague. The sound a man makes when being eaten alive, you won’t soon forget.”   In 1355, the Black Plague killed sixty-percent of Europe’s population. Then, the dead rose and devoured those who were left. The Black Plague has...   [click here for more]
Great Lakes Games  $16.99 $9.99

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Horror on the Orient Express

Horror on the Orient Express


MAN DIES THREE TIMES IN ONE NIGHT! A puzzling headline begins a front-page article found in the Times of London. Three men, all identical in identification, were found dead in the same room of the Chelsea Arms Hotel. All were dispatched in a similar manner stabbed through the heart. Then the home of a valued friend burns to the ground, severely injuring him in the process. An odd...   [click here for more]
Chaosium  $59.95

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Story Design: Dark Horse Stories

Story Design: Dark Horse Stories


How can you add more heroic struggle and vicarious thrills to your underdog adventures? Story Design Volume 9 - In a dark horse story, the protagonist and antagonist are not evenly matched. The odds are stacked heavily in favor of the antagonist. Initially no one takes the protagonist seriously, but over the course of the story they shake off their underdog status to become...   [click here for more]
Dancing Lights Press  $2.00

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Hope&Glory: Glass Houses

Hope&Glory: Glass Houses


ESPIONAGE! Reaping the fruits of a century of hardship that followed the Catastrophe, the Raj is a nation projected towards the future. Where diplomacy fails to navigate the treacherous waters of alliances and rivalries, the agents of the Star Chamber must step in, and do what it needs to be done. Observe friends and foes. Gather intelligence. Discover secrets. Take action. Sometimes working...   [click here for more]
GGstudio  $2.99

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Hope&Glory: Number the Brave

Hope&Glory: Number the Brave


WAR! The long winter that buried the capitals of Europe under a thick blanket of ice and shattered a civilization also brought spring to the Sahara for the first time in millennia. Working with the African Council of Nations, the Italian refugees are turning the desert into a garden. But the barbaric remains of old colonial power want to snatch a bite of this new prosperity, one outpost at a...   [click here for more]
GGstudio  $2.99

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Hope&Glory: Part of the Machine

Hope&Glory: Part of the Machine


POLITICAL INTRIGUE! Buried beneath the ice of Europe’s perennial winter, the Imperial Palace of Tsaritsin is a wonder of engineering and art, and a house divided. In the upper floors, the aristocracy enjoy a fantasy-like life of parties and trysts, gossip and duels, trying desperately to forget about the horrors of the Catastrophe. In the lower levels, the chemically-enhanced worker class...   [click here for more]
GGstudio  $2.99

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Unknown Armies Book Five: Mine

Unknown Armies Book Five: Mine


It's about seizing what you want. Book Five: Mine is a compilation of additional material for Unknown Armies, designed by a cabal of writers and prompted by backers of the wildly successful Unknown Armies Kickstarter in 2016. Herein you'll discover new and, in many cases, revised rules and background for a dizzying miscellany,...   [click here for more]
Atlas Games  $4.95

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Shadowrun Legends: Never Deal with a Dragon (Secrets of Power, Vol. 1)

Shadowrun Legends: Never Deal with a Dragon (Secrets of Power, Vol. 1)


The year is 2050. The power of magic and the creatures that accompany it have returned to Earth. For Sam Verner, living in the womb of the Renraku conglomerate was easy, until his sister disappeared and reality began to disintegrate. Now Sam wants out, but he must face the world of Shadowrun.   This zip file contains two versions of Never Deal with a Dragon - one .epub file...   [click here for more]
Catalyst Game Labs  $0.99

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Eureka: 501 Adventure Plots to Inspire Game Masters

Eureka: 501 Adventure Plots to Inspire Game Masters


"Much more than a simple book of plots, Eureka! stands as one of those essential tools that GMs and game designers will find themselves reaching for again and again." -- Game designer Wolfgang Baur, Kobold Quarterly review 2010 Golden Geek Award nominee for Best Supplement Featuring a foreword by gaming industry legend Monte Cook, Eureka contains 501...   [click here for more]
Engine Publishing  $34.95 $16.95

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BattleTech: Operation: Ice Storm (Part One)

BattleTech: Operation: Ice Storm (Part One)


It is 3071, and holy Jihad rages in the Inner Sphere. Safe on worlds claimed two decades earlier, Clan Jade Falcon watches its enemies tear themselves apart. But a new threat is bearing down on the Falcons. Clan Ice Hellion, another of Kerensky's Clans, has traveled the winding Exodus Road to attack its warrior brethren--for while the Clans hunger to conquer the Inner Sphere, they are warriors--and...   [click here for more]
Catalyst Game Labs  $2.99

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Ken Writes About Stuff: Vol. 1

Ken Writes About Stuff: Vol. 1


Ken Writes About Stuff Vol. 1 KWAS Vol. 1 is a collection of 13 supplements written by master Lovecraftian writer and GUMSHOE guru Kenneth Hite. Discover hideous creatures, uncover an occult Nazi bell or join the men in black with this baker’s dozen of fear and fun! In the ENnie-award winning Ken Writes About Stuff series, Kenneth Hite turns his considerable writing talents and encyclopedic...   [click here for more]
Pelgrane Press  $24.95

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Wendigo Tales: Weird Wars: With Utmost Dispatch

Wendigo Tales: Weird Wars: With Utmost Dispatch


A Tale of Weird Wars Rome Legionary Titus Aetius is tasked with hunting down a deserter, his best friend of a decade and fellow soldier. But Titus isn’t the only hunter stalking the dark forests of Gaul. The deserter’s trail disappears in a blood-soaked and empty village. Torn between honor and loyalty, Titus must find some way to outwit his officers, save his friend, and survive whatever...   [click here for more]
Pinnacle Entertainment  $2.99

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Moon Dust Men

Moon Dust Men


President Eisenhower established Project Moon Dust in 1953 to locate, contain, and coordinate everything known about the alien presence on Earth. The public-relations and open-source arm of Moon Dust was called Project Blue Book. Blue Book ended its work in 1970. It is 1978. Your work never ends. This GUMSHOE campaign frame, Moon Dust Men, can be a sci-fi, conspiracy, or horror game...   [click here for more]
Pelgrane Press  $2.95

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Looking Glass: Mumbai

Looking Glass: Mumbai


This look at India’s mightiest metropolis, from its legendary crime syndicates to its glamorous movie colony, of necessity holds plenty of rash generalizations, needed for game play and speed of familiarization. More than many cities, Mumbai relishes its contradictions, its vastly rich and abysmally poor literally living side by side. As with most Pelgrane publications, this...   [click here for more]
Pelgrane Press  $2.95

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Shadowrun: Spells & Chrome

Shadowrun: Spells & Chrome


Welcome to the year 2072… …And a world unlike anything you’ve ever imagined. A world where magic and machines exist side-by-side. Where cybernetics can replace organs or entire limbs with ease, and arcane spells can make the impossible happen. Where the Matrix has become an artificial world of its own, filled with all kinds of pleasure, treasure, and trouble. Where dwarves,...   [click here for more]
Catalyst Game Labs  $4.99 $0.99

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The World Wide Wrestling Roleplaying Game

The World Wide Wrestling Roleplaying Game


The World Wide Wrestling Roleplaying Game enables you to create your own professional wrestling franchise through play, showcasing satisfying and surprising storylines. It’s about feuds, championships, betrayal, and righteous victory. It’s about the clash of good and evil on the grandest stage. It’s about whether you’ve got what it takes. And, in the end, it’s...   [click here for more]
ndp design  $10.00

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Tomb-Hounds of Egypt

Tomb-Hounds of Egypt


Tomb-Hounds of Egypt “God! … If only I had not read so much Egyptology before coming to this land which is the fountain of all darkness and terror!” All you need to know to forge a Pulp archaeology campaign set in 1930s Egypt – for Trail of Cthulhu or just GUMSHOE Bullwhips & Baboon-Mummies! The Depression has hit Egypt, too. Funding for...   [click here for more]
Pelgrane Press  $4.45

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Shadowrun: DocWagon 19

Shadowrun: DocWagon 19


The Life of a Lifesaver DocWagon—saviors of the needy, rescuers of the desperate. Willing to go anywhere, rescue anyone, as long as that “anyone” has forked out enough advance cash to justify the effort. Reporter Amelia Hart has embedded herself with a DocWagon team to see what their life is really like, and she’s in for a wild ride. From an OD’ing celebrity to an aggressive...   [click here for more]
Catalyst Game Labs  $2.99

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Masks and Eureka: 1,000 NPCs and 501 Plots [BUNDLE]

Masks and Eureka: 1,000 NPCs and 501 Plots [BUNDLE]


This special bundle product contains the following titles. Eureka: 501 Adventure Plots to Inspire Game Masters Regular price: $16.95 Bundle price: $13.48 Format: ZIP File "Much more than a simple book of plots, Eureka! stands as one of those essential tools that GMs and game designers will find themselves reaching for again and again." -- Game...   [click here for more]
Engine Publishing  $33.90 $26.95

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The Fate Codex - Volume 2, Issue 2

The Fate Codex - Volume 2, Issue 2


The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge, and we're now entering our second year of production! Our backers have enabled us to not only hire great authors, but also to include great...   [click here for more]
Magpie Games  $2.99

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Blowing Up the Movies

Blowing Up the Movies


TWENTY-FOUR ACTION MOVIES EXPLODE Robin D. Laws, game designer by day, cinema super-enthusiast by night, sets his analytic laser sights on action and thrills in a collection of essays sure to supercharge your tabletop roleplaying experience. As the countdown ticks and the bullets fly, Robin takes you inside the workings of 24 action movies, from the stone...   [click here for more]
Atlas Games  $15.00 $7.95

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The Fate Codex - Volume 2, Issue 5

The Fate Codex - Volume 2, Issue 5


The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge, and we're now entering our second year of production! Our backers have enabled us to not only hire great authors, but also to include great...   [click here for more]
Magpie Games  $2.99

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MAJESTIC Overwatch

MAJESTIC Overwatch


President Eisenhower established Project Moon Dust in 1953 to locate, contain, and coordinate everything known about the alien presence on Earth. The Moon Dust Men are the tip of the spear. MAJESTIC-12 aims it. Manage the global war against the aliens with this new GUMSHOE subsystem. Do you build retro-engineered Aurora craft, or bioroids to fight on the Moon? Do you launch satellite...   [click here for more]
Pelgrane Press  $2.95

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The Fate Codex - Volume 2, Issue 6

The Fate Codex - Volume 2, Issue 6


The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge, and we're now entering our second year of production! Our backers have enabled us to not only hire great authors, but also to include great...   [click here for more]
Magpie Games  $2.99

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Las Vegas: 1968

Las Vegas: 1968


Las Vegas: 1968 takes you to Sin City in the heyday of Howard Hughes and the Rat Pack, the mob and the Mormons, the fear and the loathing. Everything’s for sale and nothing’s for certain, except the house wins. Featuring happening hooks for vampire conspiracies, esoterrorism, and The Fall of DELTA GREEN Mythos machinations! Las Vegas: 1968...   [click here for more]
Pelgrane Press  $2.95

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The Fate Codex - Volume 3, Issue 1

The Fate Codex - Volume 3, Issue 1


The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge, and we're now entering our third year of production! Our backers have enabled us to not only hire great authors, but also to include great...   [click here for more]
Magpie Games  $2.99

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Setting Design [Black Box Edition]

Setting Design [Black Box Edition]


How can you design dynamic settings that support telling great stories? Setting Design helps you to assembling the critical details that you will need in order to tell a story. More than mere worldbuilding, this book shows you how to save prep time by focusing on just the elements you'll need and use. With clear step-by-step instructions, you can: Create a clear premise...   [click here for more]
Dancing Lights Press  $9.99 $4.99

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The Fate Codex - Volume 3, Issue 3

The Fate Codex - Volume 3, Issue 3


The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge, and we're now entering our third year of production! Our backers have enabled us to not only hire great authors, but also to include great...   [click here for more]
Magpie Games  $2.99

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Story Design: Duel Stories

Story Design: Duel Stories


How can you add more conflict and suspense to your competitive adventures? Story Design Volume 8 - In a duel story, the protagonist and antagonist are competing against one another. They may be fighting to obtain the same objective, or simply trying to insure that the other doesn’t get what they’re after. The rivalry might be a sports competition, a race to make...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: Curse Stories

Story Design: Curse Stories


Add a sense of alienation to your metamorphosis stories and adventures. Story Design Volume 11 - In a curse story the antagonist feels that the protagonist has done something wrong. Maybe they have, and the antagonist’s actions are justified; maybe they haven’t, and the antagonist’s wrath is misplaced or unfair. As a result of the antagonist’s need...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: Change Stories

Story Design: Change Stories


How can you add more inner conflict, fear or change, and wonder of discovery to your transformation adventures? Story Design Volume 12 - In a change story something upsets the protagonist’s life in a significant way. The character then has to adapt and come to terms with that change. It can be something normal yet tragic, like the death of a loved one or being diagnosed...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: Taboo Stories

Story Design: Taboo Stories


How can you add more intrigue and danger to your forbidden love story? Story Design Volume 15 - In a taboo plot, the protagonist becomes involved in a forbidden romance. From the start everyone knows that the affair will fail because social forces don’t approve of the pairing; what makes the relationship unacceptable will vary with the genre, place, and time of the...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: Sacrifice Stories

Story Design: Sacrifice Stories


How can you add more drama and pathos to your story of selfless heroism? Story Design Volume 16 - A sacrifice story finds the protagonist pursuing some noble cause or higher purpose. In order to accomplish their objective, they will need to give up something of great personal value. This might be other goals, a close relationship, or even their own life. They may survive,...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: Revelation Stories

Story Design: Revelation Stories


How can you add more action and conflict to your story of discovery? Story Design Volume 17 - In a revelation plot something is discovered that has serious implications for the protagonist. It may mean also have a serious impact on a supporting character, or the world. The actual discover could be something good or something bad, but it is startling and disruptive to the...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: Rags-to-Riches Stories

Story Design: Rags-to-Riches Stories


How can you add more hope and excitement to your story of dreams and aspirations? Story Design Volume 19 - In a rags-to-riches story the protagonist starts out poor, unknown, and without any power or authority. This could be literal or metaphorical; they may be intellectually or spiritually poor, rather than without material wealth. Over the course of the story they rise...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: Decline-and-Fall Stories

Story Design: Decline-and-Fall Stories


How can you add more empathy and suspense to your story of tragic descent? Story Design Volume 20 - In a decline-and-fall story, the protagonist starts out in a high position, possessed of fortune and glory, having everything they could ever desire. This could be literal or metaphorical; they might have moral or ethical riches rather than money and possessions. The protagonist...   [click here for more]
Dancing Lights Press  $2.00

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Of Predators and Prey: The Hunters Hunted II Anthology

Of Predators and Prey: The Hunters Hunted II Anthology


Most mortals turn away from the darkness that preys upon them, going about their lives in despair of the Damned and the evils they visit upon the world. But a precious few wage a personal war to shine light on those shadows and diminish them, like solitary candles shining in the night. The path of the hunter is lonely and fraught with danger, at once beset by the monsters they hunt and looked upon...   [click here for more]
Onyx Path Publishing  $2.99

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VS1 - The Caves of Ortok - Labyrinth Lord Edition

VS1 - The Caves of Ortok - Labyrinth Lord Edition


InfiniBadger Press Vignette Scenario VS1 The Caves of Ortok For 4-6 Adventurers of Levels 3-5 Labyrinth Lord Edition 18 pages (1 cover, 1 inside cover, 9 scenario, 2 handouts, 4 maps, 1 pregens, 1 OGL) Centuries ago, the great wizard Ortok broke apart his treasure vault and secreted his collection in multiple hidden caches throughout the world. Some of these caches...   [click here for more]
InfiniBadger Press  $3.99

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Curse of the Blue Nile

Curse of the Blue Nile


WHAT IS THE BLUE NILE? An image of rare beauty and terror, fashioned of the unbound portion of an angry, deathless soul.    A very special child who violates the natural laws of the living and the dead alike.    An ancient sculpture that opens pathways of glory to anyone who dares possess it.    An instrument of profound sound...   [click here for more]
Onyx Path Publishing  $4.99

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Oubliette: First Steps in the Dark

Oubliette: First Steps in the Dark


Beneath the universe lies a castle steeped in shadow. Called Oubliette by its denizens, it is a vast and labyrinthine, with massive crumbling provinces ringed by a series of walls that stretch up to the heavens. Its inhabitants are the Forgotten: people, ideas, and even gods that have been discarded by the tangled timelines of the World of Life and left for millennia in the dark. For some, the Castle...   [click here for more]
Voidspiral Entertainment  $7.00

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Eclipse Phase: Lack

Eclipse Phase: Lack


This version of Lack contains 3 files for different electronic book readers: ePub, PDF, and MOBI (Amazon Kindle) format. It won't sync wirelessly to your Kindle, though; you'll need to connect it via USB and drag it over. It never ceases to shock when time slips away from me. Two weeks. Gone. Completely wiped from my existence. Two weeks ago, there was another me, sleeved in another...   [click here for more]
Posthuman Studios LLC   FREE 

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Eclipse Phase: El Destino Verde (Part 1)

Eclipse Phase: El Destino Verde (Part 1)


Jake Carter’s hunt for his missing sentinel had taken him, by buggy and by mesh, in a wide arc around the Titan Quarantine Zone. Bobdog LaGrange had been missing for three days, and the trail Bobdog’d had his nose on wasn’t one that led anyplace good.   The disappearance of a neo-bonobo Firewall sentinel leads to a disturbing criminal operation and...   [click here for more]
Posthuman Studios LLC  $0.99

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Don't Read This Book

Don't Read This Book


Down a lonely alleyway, under a starless sky, lies a city that never was, yet is: the Mad City, where nightmares walk the streets, and a good night's sleep can get you killed. Here, then, is a book from that place. Within these recovered pages are the tales of the Awake, insomniacs who've walked those perilous streets, bringing a bit of the power of dream with them to fight back the...   [click here for more]
Evil Hat Productions, LLC  $5.00

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Spirit of the Century Presents: Dinocalypse Now

Spirit of the Century Presents: Dinocalypse Now


AN INVASION... FROM PREHISTORY! When the Century Club is called in to prevent the assassination of FDR, it’s just another day on the job—but what they discover puts not just the President, but the entire world in jeopardy. With psychic dinosaurs taking over Manhattan and beyond, it’s up to Sally Slick, Jet Black, Mack Silver, and the other Centurions to save humanity—from...   [click here for more]
Evil Hat Productions, LLC  $2.99

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Dark Harvest: The Legacy of Frankenstein – Tales of Promethea

Dark Harvest: The Legacy of Frankenstein – Tales of Promethea


“Storytelling is at its heart, from the short stories that have featured in role-playing gamebooks, to the stories those books allow you to tell. With this book, you can simply submerge yourself in the tales of Promethea – the country created and ruled by Victor Frankenstein. When you come out at the other side, I am certain you will have a few stories of your own to tell.” From...   [click here for more]
Iain Lowson  $3.99

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We Are Dust

We Are Dust


We Are Dust is a collection of short stories inspired by Our Last Best Hope, an RPG published by Magpie Games. In the game, players work together to try to save Humanity from a terrible Crisis... When the world ends, how will we feel? Will the apocalypse come like a thief in the night, leaving us blind and alone, struggling against the darkness? Or will we greet...   [click here for more]
Magpie Games  $9.99 $2.99

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