Though knowledge, wisdom, and the ability to see the unseen are many Scions’ birthrights, the World holds infinite secrets. Gaze deep into Tezcatlipoca’s mirror or the eyes of an avian bringer of omens, and no matter how sagacious you imagine yourself to be, you’ll learn something new — or something older than time.
Scion: Mysteries of the World presents optional rules and new pantheons,... [click here for more]
An agent of Kazim-Azizi has acquired an ancient relic — the Sword of Damocles — and intends to bring it to the History Gorger’s lair and add it to the Dragon’s menu.
A group of Heirs (the player characters) have the skills and talents necessary to steal the weapon back, and keep it in The World a little longer. Kazim-Azizi’s agent is going where even Scions fear to tread: to the island... [click here for more]