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Nerzugal's Game Master Toolkit

Nerzugal's Game Master Toolkit


This is the second Toolkit I have created to help out Game Masters new and old for 5E. Similar to the first, you will find fully detailed dungeons and one-shot adventures, most of which can be dropped in any traditional fantasy world with minimal effort. This Toolkit also comes with 100 new monsters as part of Nerzugal’s Extended Bestiary with numerous unique creatures as well as expansions upon...   [click here for more]
Nerzugal Role-Playing  Pay What You Want

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V20 Ghouls & Revenants

V20 Ghouls & Revenants


By Blood It Is Done Bound by their masters' blood, ghouls serve the undead and fight their battles in the shadows. Dragged, seduced, or forced into the night, ghouls live at the whims of their masters--for better or for worse. By Blood It Is Made Anew Revenants are twisted and unique. They have vampiric powers and extended life, as well as a form of the Beast all...   [click here for more]
Onyx Path Publishing  $24.99

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Adventurer Conqueror King System

Adventurer Conqueror King System


Your Journey from Adventurer to King Begins Now! Enter a world where empires totter on the brink of war, and terrible monsters tear at the fragile borderlands of men; where decaying cities teem with chaos and corruption, nubile maidens are sacrificed to chthonic cults and nobles live in decadent pleasure on the toil of slaves; where heroes, wizards, and rogues risk everything in pursuit of glory,...   [click here for more]
Autarch  $30.00

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Gamma Zine #3

Gamma Zine #3


Do you still play Gamma World or another post-apocalyptic, science fiction RPG? Do you wish there was more material for the games you play? Well, here's an answer to your wish! A 53-page fanzine for your post-apocalyptic game campaign or reading pleasure. In the third issue of Gamma Zine, you'll find three short adventures, new mutated monsters, lost and forgotten tech, and...   [click here for more]
ThrowiGames  $10.00

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Warlock! Phantasmagoria

Warlock! Phantasmagoria


This is a supplement for Warlock!, the old-school roleplaying game inspired by the early days of British tabletop gaming. I, Dolkepper the master magician, have collected here what the manticore Strix told me of the creatures of the Kingdom. Some of these beings I know exist, some I have never heard of, and some I fear the beast created for my amusement and to ensure the Rebeck brandy kept flowing....   [click here for more]
Fire Ruby Designs  $27.85

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ZWEIHANDER Grim & Perilous RPG: Gamemaster Screen

ZWEIHANDER Grim & Perilous RPG: Gamemaster Screen


Gamemasters! Are you running grim & perilous adventures, but tired of dog-earing the pages in your copy of ZWEIHÄNDER Revised Core Rulebook? Then prepare yourself with our color blind-friendly ZWEIHÄNDER Grim & Perilous RPG: Gamemaster Screen. Designed to fit into the portrait-styled World’s Greatest Screen (which you can add onto your order at DriveThruRPG during check-out),...   [click here for more]
Andrews McMeel Publishing  $14.99

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Hope Cross Village

Hope Cross Village


“First there was that storm. Old Gorby says he ain’t never seen such a fuss kicked up, and he’s near a hundred years old. So many lightning strikes, trees burning in the woods for days. If it hadn’t been for all the rain that came, sure there’d be no Hope Cross left today.”  “Then the sheep ran off, and that’s ain’t supposed to even be possible, what with the Witchwoman’s charm...   [click here for more]
Rosethrone Publishing  $6.99

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The Gamemaster's Worldbuilding Journal

The Gamemaster's Worldbuilding Journal


The Gamemaster's Worldbuilding Journal is perfect for game designers, novelists, and especially gamemasters. Build nations, design kingdoms, explore the geography of your realms with this collection of forms, documents, and sheets created to cover all aspects of world design. Use this tome to nicely print your notes and ideas in a clean compilation, or treat the journal as a scrapbook and write in...   [click here for more]
Fat Goblin Games  $50.15

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Aryxymaraki's Almanac of Unusual Magic

Aryxymaraki's Almanac of Unusual Magic


The ancient almanac of unusual magic, penned by the wizard-lord Aryxymaraki in the time before the Day Without Night, has been rediscovered…   Within the pages of Aryxymaraki’s Almanac of Unusual Magic, you will find four new kinds of magic-user, each of which uses magic in new and exciting ways: Dwarven earthforgers inherit an ancient tradition allowing...   [click here for more]
Autarch  $20.00

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Piracy and Privateering

Piracy and Privateering


Pirates are the scourge of the space-lanes. Cutthroats, bandits, and scum, they are enemies to all humanity. Captured pirates can expect no mercy: only grim justice for their heinous crimes. Despite the risks, this book encourages science fiction roleplayers—Gamemasters and players alike—to embrace their inner space pirate, and set forth to the stars to carve a bloody swath across the galaxy! Piracy...   [click here for more]
Stellagama Publishing  $9.99

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I6 Ravenloft (1e)

I6 Ravenloft (1e)


Under raging stormclouds, a lone figure stands silhouetted against the ancient walls of castle Ravenloft. Count Strahd von Zarovich stares down a sheer cliff at the village below. A cold, bitter wind spins dead leaves around him, billowing his cape in the darkness. Lightning splits the clouds overhead, casting stark white light across him. Strahd turns to the sky, revealing the angular muscles of his...   [click here for more]
Wizards of the Coast  $8.50

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A Light Extinguished (A Jumpstart for Scion Second Edition)

A Light Extinguished (A Jumpstart for Scion Second Edition)


Someone has killed Bai Amari, the Luminary, a well-respected and beloved Scion of Ra. Who would want such a thing? Who could muster enough power to end the immortal life of a demigod? Is this a declaration of war? Who is behind this terrible tragedy?  The Gods and their children feel the tremors of Titanic influence behind the mystery of the Luminary’s killing and have asked key personages (the...   [click here for more]
Onyx Path Publishing  $12.99

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Unbreakable | Volume 1

Unbreakable | Volume 1


Bamboo is strong, resilient, unbreakable. So is our resolve. Unbreakable is a collection of Asian myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure showcases vibrant and diverse Asian cultures featuring their stories, monsters, and so much more.  Volume 1 is currently available as both a digital...   [click here for more]
Unbreakable Publishers  $39.95

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Kidnap the Archpriest

Kidnap the Archpriest


The Archpriest, leader of the Church, has defied a summons to the Immortal Capital. You have been chosen to retrieve the recalcitrant pontiff. Kidnap the Archpriest is designed to be an implicit tutorial for diplomacy, stealth, theft, bluffing, and cunning. It is a system-less, setting-less heist module featuring: a city (with a map) a fortress (with interior and exterior maps) two hectic...   [click here for more]
Skerples  $12.99

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Warlock! Kingdom

Warlock! Kingdom


Discover the Kingdom! This supplement for Warlock, the old-school roleplaying game inspired by the early days of British tabletop gaming, explores the Kingdom. Part 1: Gazetteer of the Evening Lands, the western part of the Kingdom. Part 2: Focus on Grim Biskerstaf, a thriving port city on the mighty river Vessen. Come to the Kingdom, intrigue...   [click here for more]
Fire Ruby Designs  $27.85

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Back to the Rifter

Back to the Rifter


In 1990, Palladium Books launched Rifts, a post-apocalyptic-science-fantasy-horror-mecha-role-playing game using a game system from 1981.  In 2021, two guys who played it a bunch revisited the game and, armed with hindsight, set about mocking, parodying, and critiquing the game. It turned into this embarrassingly long book.  Coverage of the basic rules, the nearly 30 (i.e. 27) classes, psionics,...   [click here for more]
Yaruki Zero Games  $16.00

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Starvation Cheap: Military Campaigns for Stars Without Number

Starvation Cheap: Military Campaigns for Stars Without Number


The reek of blood and scorched steel fills the air. The city is burning under the remorseless fire of far guns, survivors cowering beneath the roots of their glassy towers. The streets are filled with the dead, their bodies made one with the broken road by the tread of the tanks and their scuttling infantry support. Soon the city will fall. It has already become a tomb.   Somewhere...   [click here for more]
Sine Nomine Publishing  $23.50

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Heists in the Dark

Heists in the Dark


Plan heists on the fly! Scoundrels need work, and there are plenty of dangerous opportunities in the shadowed city of Duskwall. Strike a balance as you take inspiration from the people, places, heist types, and complications in the deck but interpret them to fit your players and your game table. These cards have a custom desgin so you can lay them out and see an adventure emerge as they connect. Every...   [click here for more]
Shields Up! Publishing  $17.00

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Fate of the Oracle - A Greek Adventure for 5e

Fate of the Oracle - A Greek Adventure for 5e


Fate of the Oracle is a complete 5e adventure for characters of 1st to 5th level. It uses the ENNIE Award Winning Arkadia Setting and is compatible with any setting inspired by the history and myths of Ancient Greece. The adventure book has over 70 pages of densely packed Greek themed adventure content, set in a bronze age world of heroes and monsters. The layout...   [click here for more]
Arcana Games  $20.00

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The High Magic Handbook

The High Magic Handbook


Created for Pathfinder 1st edition and the Spheres of Power system, witness the grand potential of magic unbridled! The high magic handbook offers options for Players and Game Masters to suffuse their settings with tremendous miracles, offering insights into the ways magic might sculpt the world. Erect mighty spellzones that can permanently infuse a region with magic or unearth the secrets of mythic...   [click here for more]
Drop Dead Studios  $19.99

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Delta Green: PX Poker Night

Delta Green: PX Poker Night


THE SKY’S THE LIMIT A dozen Air Force misfits and malcontents have gone from misconduct charges or stretches in the stockade to a post even they can’t screw up: Platte AFB. A place where aircraft and careers go to die. The middle of nowhere, Nebraska. Saturday is the one night a week that everyone can look forward to. It’s a chance to unwind. It started in the post exchange decades ago,...   [click here for more]
Arc Dream Publishing  $14.99

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V20 The Black Hand: A Guide to the Tal’Mahe’Ra

V20 The Black Hand: A Guide to the Tal’Mahe’Ra


We Deal in the Truth. Every interaction, every fight, every clandestine meeting, it’s all about the truth. The truth hurts. The truth kills. But in the end, the truth protects. The truth shapes the world. Shape the world with us. The Tal’Mahe’Ra, the Black Hand, plays the long game. They’re fighting a war of millennia, and the stakes could never be higher than they are tonight....   [click here for more]
Onyx Path Publishing  $34.99

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Scarlet Heroes

Scarlet Heroes


The crimson mist churns a hundred miles from shore, red with the blood of a butchered world. Here in the Sunset Isles the last fragments of humanity struggle to withstand the fury of the native Shou and the corruption within their own divided ranks. Hard-eyed men and women brood in the waterfront dives and shabby tea houses, selling their swords for a few bright coins or the promise of a dead man's...   [click here for more]
Sine Nomine Publishing  $27.50

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TDM111: Mythras Companion

TDM111: Mythras Companion


The Mythras Companion provides Mythras Games Masters with additional mechanics for their games, expanding the scope of the acclaimed d100 system. A collection of material published in previous supplements, and new material written specially for this book, the Mythras Companion includes: Tactical Combat Social Conflict Sanity & Corruption Vehicle Rules Race...   [click here for more]
Design Mechanism  $16.00

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Do Not Let Us Die In The Dark Night Of This Cold Winter

Do Not Let Us Die In The Dark Night Of This Cold Winter


“The harbinger of our agonizing death is the crow's shriek. The storeroom in the center of our small town has been ransacked; the shelves lie naked and the empty barrels din like hollow bones when thumped. Folk scurry from home to home through the knee-deep snow, begging for scraps of food and furniture to burn. Many of the elderly have fallen ill and no end to their fever can be found. Our pain...   [click here for more]
cone of negative energy  $20.00

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Wormskin Issue 7

Wormskin Issue 7


d30 name generators for the most common Dolmenwood races (humans, elves, moss dwarfs, grimalkin, and woodgrues). Henchman generator, including guidelines on hiring henchmen in Dolmenwood. Descriptions of seven hexes to the east of the town of Prigwort, in central Dolmenwood. Descriptions of seven hexes around the hamlet of Drigbolton, in the north. Descriptions of seven hexes around the road from Lankshorn...   [click here for more]
Necrotic Gnome  $10.00

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Life of Moonson, Book Two: The Freeform

Life of Moonson, Book Two: The Freeform


Reaching Moon Megacorp’s Life of Moonson, Book Two: The Freeform contains everything that none of the players knew before this fifty-player live-action role-playing game began: all of the rules, ability cards, secret plots and game directors' notes. Witness economic devastation, sudden tragedy, military coups, the hunt for the Moon Child... and the Glorious Re-Ascent of Moonson!...   [click here for more]
Chaosium  $44.95

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What Ho, Frog Demons

What Ho, Frog Demons


Weighing in at 112 pages of pure Slavic/Vancian/Moorcockian acid fantasy, What Ho, Frog Demons is the fourth stand-alone, mini-sandbox adventure in the Slumbering Ursine Dunes series. Fever-Dreaming Marlinko was an experiment in reforming the city setting book: sloughing off the tedious bits and cranking up the most adventurable qualities. What Ho, Frog Demons is...   [click here for more]
Hydra Cooperative  $17.00

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Wicked Ones: Toolkit Deck

Wicked Ones: Toolkit Deck


Make running your game of Wicked Ones even easier. This deck of 80 tarot-sized cards includes: 30 Adventurer Cards: These are the adventurers from the book, but with additional information to add some depth to each. It has a short write-up on them helping GMs conceptualize what they're all about, a list of items that they might be carrying to help when you roll items from loot, and...   [click here for more]
Bandit Camp  $21.09

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Artifices, Deceptions, & Dilemmas

Artifices, Deceptions, & Dilemmas


You are already a great Dungeon Master. You run a game really well. What's the difference between a room and a chamber? What's the difference between a mausoleum, a sepulcher, and a crypt? Would disarming traps be more exciting if you understood how those complex mechanisms worked? What does a magic trap look like? What does a solar room look like and what's usually inside? What's in it?...   [click here for more]
Hack & Slash Publishing  $29.99

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The Big Book of Amazing Tales

The Big Book of Amazing Tales


The Big Book of Amazing Tales is a collection of adventures for the Amazing Tales role-playing game. All together you'll find 17 adventures split across four campaigns. The Big Book of Amazing Tales is packed with illustrations by Iris Maertens and Ayu Marques. The book also includes a selection of handouts specially designed for kids to make, solve and colour in.  In the Big Book of Amazing Tales...   [click here for more]
Amazing Tales  $32.95

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V20 Dread Names, Red List

V20 Dread Names, Red List


There are some threats that transcend a local Prince's domain and become enemies of every Kindred in the Camarilla. These Anathema become targets of a global Blood Hunt for their crimes. Not just political enemies, the monsters on the Red List have been named enemies of the entire Camarilla by the Justicars. Dread Names, Red List explores the Camarilla's "Most Wanted" List, naming...   [click here for more]
Onyx Path Publishing  $19.00

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The GameMaster's Apprentice: Base Deck

The GameMaster's Apprentice: Base Deck


Stay Home and Game--and Help Save the World!  Because I (Nathan Rockwood/Larcenous Designs) am a high school teacher by day, I'm very much aware of the need to practice social distancing in order to 'flatten the curve' of demand on hospitals right now. For the remainder of the COVID-19 crisis, I'm setting my PDF prices to 90% off, and my Print on Demand products to a significant discount (about $1.50...   [click here for more]
Larcenous Designs, LLC  $19.99 $6.99

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DARK PLACES & DEMOGORGONS - Survive This!! - Core Rule Book OSR RPG

DARK PLACES & DEMOGORGONS - Survive This!! - Core Rule Book OSR RPG


Please see video below for actual Drivethrurpg Print of Demand version of this product! Following in the tradition of SURVIVE THIS!! Zombies! comes SURVIVE THIS!! Dark Places & Demogorgons, a tabletop roleplaying game that uses the Original 1970s Fantasy Roleplaying game rules but mutates it into this retro nightmare. It’s sleek, slender and creepy as Hell.   In Dark Places & Demogorgons,...   [click here for more]
Bloat Games  $12.50

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The Sprawl // NOON

The Sprawl // NOON


The Sprawl: Mission-based cyberpunk, powered by the Apocalypse Glide through the most secure corporate computer networks. Crack the ICE that stands between you and that big score. Drop your cyberlinked autoshotgun to the floor empty. Flick chrome blades from your fingers. Dive into the midst of that corporate response team to secure your team’s exit. Turn up your...   [click here for more]
Ardens Ludere  $27.00

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T1-4 Temple of Elemental Evil (1e)

T1-4 Temple of Elemental Evil (1e)


DISCLAIMER: The Print on Demand product contains typos and other errors that were contained in the original product. Until we find a copy available without those errors they will be reflected in any purchase of the  Print on Demand version of this title. A sinister force, long thought destroyed, stirs from the black hole that spawned it. Like an ebony darkness...   [click here for more]
Wizards of the Coast  $19.50

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Night Below: An Underdark Campaign (2e)

Night Below: An Underdark Campaign (2e)


A missing mage... A ruthless band of kidnappers... A sinister conspiracy... Night Below, the first epic campaign adventure for the AD&D game, is designed to take the player characters from 1st level to 10th level and beyond. The PCs start as beginning adventures on a routine courier mission who soon become drawn into combating a sinister plot that menaces the pleasant land of Haranshire....   [click here for more]
Wizards of the Coast  $17.99

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Tiny Gunslingers

Tiny Gunslingers


Tiny Gunslingers is cinematic-inspired gunslinging minimalist gaming! Tiny Gunslingers features new Western themed traits, rules for duels, bounties and Grit points, as well as a Blackjack inspired shoot-out mechanic! Tiny Gunslingers is not historically accurate, and simply is a small expansion designed to add some movie-inspired spaghetti western flavor to TinyD6 gaming....   [click here for more]
Gallant Knight Games  $5.99

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Tiny Taverns

Tiny Taverns


Heart-Warming Fantasy! The story you tell with Tiny Taverns is one of friendship, a group of former adventurers running a tavern together. This tavern happens to exist in a fantasy world, replete with monsters, magic and cheerfully-crafted menus (and hijinks!) Using the rules in this book, you'll be able to play to tell new heartwarming stories in this slice-of-life inspired TinyD6 narrative RPG!...   [click here for more]
Gallant Knight Games  $24.99

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Spellcaster: The Frostgrave Magazine #5

Spellcaster: The Frostgrave Magazine #5


Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This issue contains: * Rules for high level Heritors, including 4 Legendary Soldiers for Ghost Archipelago. * A listing of all of the monsters in Frostgrave giving individual XP rewards and any bounties that...   [click here for more]
Joseph A. McCullough  $10.99

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Sixteen Stars: Creating Places of Perilous Adventure

Sixteen Stars: Creating Places of Perilous Adventure


Smooth Your Path to Adventure Sixteen Stars gives a game master all the tools they need to generate adventure outlines and thrilling perils fit for sixteen different classic sci-fi locations. Whether delving into ancient alien temples or plunging into the human wilds of a savage hive-planet slum, Sixteen Stars provides you with the tables and techniques...   [click here for more]
Sine Nomine Publishing  $9.50

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Fear's Sharp Little Needles - 26 Modern Day Call of Cthulhu Scenarios

Fear's Sharp Little Needles - 26 Modern Day Call of Cthulhu Scenarios


Customers are advised that contents of this book include themes of disease, infection, and contamination that may upset the reader (and players).   Fear's Sharp Little Needles is an ENnie award winning anthology of 26 one-night modern day scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited by Jeff Moeller...   [click here for more]
Stygian Fox  $60.99

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PunkApocalyptic: The RPG

PunkApocalyptic: The RPG


Let's F@cking Do This! The rich and powerful hid themselves in massive, fortified cities and left the rest of the world devastated. Those left behind now struggle to find the resources they need to survive in a world gone mad. Life is cheap in a landscape dominated by vicious gangs, dangerous mutants, and predatory monsters spawned by the strange chemicals and radiation released...   [click here for more]
Schwalb Entertainment  $30.99

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Stars Without Number: Revised GM Screen

Stars Without Number: Revised GM Screen


This Stars Without Number: Revised Edition portrait-oriented GM screen includes four full-color illustration sheets to set the starfaring mood of your adventures and eight interchangeable inserts to arm you with the quick references you might need during play. In this pack, you'll find: System mechanics summary sheet, with skill checks, saving throws,...   [click here for more]
Sine Nomine Publishing  $9.99

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Genial Jack - issue II

Genial Jack - issue II


Genial Jack is a serialized setting of nautical weirdness and whimsy – cursed sailors, mutant shark-people, lost treasures, mysterious shipwrecks, mythic monstrosities, and, of course, the Godwhale Jack himself, a whale the size of a mountain. This 69-page volume details the endless darkness of Jack’s Entrails, the bizarrely brachiating intestines of the Godwhale: a living labyrinth...   [click here for more]
Lost Pages  $14.99

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Campaign Creator Deck

Campaign Creator Deck


The Campaign Creator deck aids in the creation of campaign and quest structures. Randomly generate concepts and themes by drawing cards when writing up a new campaign or story. Quest, Interlude, Theme and Story cards can be laid out and connected to create unique campaign concepts. Roll six sided dice and place them on the cards, and flip coins, to add even more nuance to each card...   [click here for more]
Shieldice Studio  $12.50

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Into the Unknown - Book 4: Running the Game

Into the Unknown - Book 4: Running the Game


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 4, the Game Master's guide to running sandboxes and dungeon crawls in the Old School way. What does the Game have? The game is divided into five digest-sized...   [click here for more]
O5R Games  $5.99

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Chronicles of Darkness: Dark Eras

Chronicles of Darkness: Dark Eras


Darkness Is Always With Us We have shared the world with monsters for millennia.In the time of Alexander the God-King, mages fought their secret wars. In Elizabeth’s London, vampires built their own empire brick by bloody brick. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have been...   [click here for more]
Onyx Path Publishing  $54.99

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Tomb of Dreams an Exalted 3rd Edition Jumpstart

Tomb of Dreams an Exalted 3rd Edition Jumpstart


Once, in the time before the gods forgot their names, when the world was flat and floated on a sea of chaos, there was an age of gleaming cities, untamed wilderness, enlightened devils, greedy spirits, and mighty heroes. This was the age of the Exalted, champions empowered by the highest of gods. Tomb of Dreams will jumpstart your group’s Exalted game—all...   [click here for more]
Onyx Path Publishing  $7.99

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V20 Rites of the Blood

V20 Rites of the Blood


In the deepest crimson depths of their being, raw power waits to be brought to the surface. Through their force of will, Kindred can drag this power kicking and screaming into the open to perform miraculous feats and twisted blasphemies. These rituals have been developed to direct and focus this new force, unconstrained by the structure of the known Disciplines. As such, only one word has been seen...   [click here for more]
Onyx Path Publishing  $24.99

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