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Between Sun & Shadow 2e
by Blue Oxrat

In a land divided between the Unblinking Sun and the Everlasting Shadow, master alchemists and clockwork engineers create a world of wonders. But an old magic known as Carving has been found. Whoever unlocks its secrets may help to protect and preserve the Eternal Empire, or may end the reign of the One True King. For use with Tiny Dungeon 2E.

Between Sun & Shadow 2e
 
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WAR | MAKER

WAR | MAKER


WAR | MAKER is a tabletop war gaming system for everyone. With simple 'binary' dice mechanics, wide-open theme possibilities and a rules core you can memorize in a few sessions, WAR | MAKER sets aside complexity and asks 'what kind of war will you make?' Tabletop skirmish gaming, miniatures, and all the fun that goes with 'em. 100 page book complete with core rules, abilities, battle condition rolling...   [click here for more]
RUNEHAMMER GAMES  $22.69

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The God Skin & Mad Prax: Sandheart Volume Four

The God Skin & Mad Prax: Sandheart Volume Four


Two further adventures in Sun County – two further journeys to take Totalling 105 pages, 56 illustrations, six maps, one VTT map and nine handouts with layout by Nick Brooke and superb art/cartography from Mark Baldwin, Dario Corallo, Kris Herbert, Jacob Webb and Ludovic Chabant. In The God Skin Incident, a murder and robbery lead the Sandheart militia into a confrontation where they have to make...   [click here for more]
Chaosium  $21.95

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Fear's Sharp Little Needles - 26 Modern Day Call of Cthulhu Scenarios

Fear's Sharp Little Needles - 26 Modern Day Call of Cthulhu Scenarios


Customers are advised that contents of this book include themes of disease, infection, and contamination that may upset the reader (and players).   Fear's Sharp Little Needles is an ENnie award winning anthology of 26 one-night modern day scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited by Jeff Moeller...   [click here for more]
Stygian Fox  $60.69

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Piracy and Privateering

Piracy and Privateering


Pirates are the scourge of the space-lanes. Cutthroats, bandits, and scum, they are enemies to all humanity. Captured pirates can expect no mercy: only grim justice for their heinous crimes. Despite the risks, this book encourages science fiction roleplayers—Gamemasters and players alike—to embrace their inner space pirate, and set forth to the stars to carve a bloody swath across the galaxy! Piracy...   [click here for more]
Stellagama Publishing  $9.99

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Sixteen Stars: Creating Places of Perilous Adventure

Sixteen Stars: Creating Places of Perilous Adventure


Smooth Your Path to Adventure Sixteen Stars gives a game master all the tools they need to generate adventure outlines and thrilling perils fit for sixteen different classic sci-fi locations. Whether delving into ancient alien temples or plunging into the human wilds of a savage hive-planet slum, Sixteen Stars provides you with the tables and techniques...   [click here for more]
Sine Nomine Publishing  $9.50

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Comrades: A Revolutionary RPG

Comrades: A Revolutionary RPG


"Playing Comrades was a good reminder of what really matters…. If you too dream of a day when there are no more billionaires, then playing this game can help you keep your eyes on the prize." —Gita Jackson, Kotaku Comrades is a tabletop RPG about life in the revolutionary underground. Based...   [click here for more]
W.M. Akers  $30.00 $20.00

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The Armies and Enemies of Dragon Pass

The Armies and Enemies of Dragon Pass


Winner of the 2019 Greg Stafford Memorial Award The timeless appeal of the legends of the Hero Wars has resulted in an enduring interest in the period. Surviving texts, supplemented by archaeological evidence, are used here as the basis of this reconstruction of the combatants of the initial phases of that world-shattering conflict.  Focused on Dragon Pass and the surrounding regions...   [click here for more]
Chaosium  $39.95

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Midgard Campaign Setting

Midgard Campaign Setting


The World is Ready. Are You? Midgard is lost in an age of war: of dark wilderness, and lost empires sunk beneath the waves. Only magic and the warmth of hope keeps lights aglow when dread things prowl, and priestly wardings tremble and bend before the fury of demonic rage. In this dark time, new heroes must arise to claim the crowns of Midgard, and restore the jewels to her scattered thrones......   [click here for more]
Kobold Press  $40.00

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APOCTHULHU RPG Core Rules

APOCTHULHU RPG Core Rules


"The Old Ones were, the Old Ones are, and the Old Ones shall be. Not in the spaces we know, but between them ..." ◊ Mankind likes to believe itself the foremost power in the world, and the universe beyond. But this is a prideful illusion. A lie. Long before we rose from the slime, other powers far greater held sway upon our planet ... and those same powers were always destined to one day return...   [click here for more]
Cthulhu Reborn  $34.95

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Blood and Gold

Blood and Gold


Blood and Gold is an adventure game for one facilitator (the Referee) and at least one other Player. Players act as hardened adventurers exploring and adventuring in fantastical worlds as set forth by the Referee. Reavers, thieves, and warlocks stalk the unknown areas, paying for power with Blood and Gold! Blood and Gold is a rules-lite tabletop roleplaying game with old school sensibilities...   [click here for more]
Rodney Nedlose  $15.00 $9.00

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Arium: Create

Arium: Create


Welcome to Arium: Create, a simple game with infinite possibilities. this RPG worldbuilding toolkit runs on pure storytelling, imagination, and teamwork. In Arium: Create, you’ll find everything you need to guarantee that all of the people at your table love the story your group is telling and the world they are doing it in Arium: Create was born from...   [click here for more]
Adept Icarus  $14.95

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Spellcaster: The Frostgrave Magazine #1

Spellcaster: The Frostgrave Magazine #1


Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This first issue contains: * Rules for using black powder firearms * Rules for horses in the Frozen City * Rules for Knightly Orders which add variety to your knights and templars * Alone in the Crypt – a solo Frostgrave scenario...   [click here for more]
Joseph A. McCullough  $9.00

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Dungeon Crawl Solo

Dungeon Crawl Solo


Dungeon Crawl Solo Solo Roleplaying Rules for Dungeon Crawl Classics and Hubris This solo roleplaying supplement enables playing Dungeon Crawl Classics without a Judge. The rules are split into three sections. It is an excellent companion to quickstart your way into Dungeon Crawl Classics. Part 1: This deals with solo playing and the basic yes-no question. These are handled with...   [click here for more]
Parts Per Million  $13.99

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Before the Stroke of Midnight - Level 9 Adventure and Compendium

Before the Stroke of Midnight - Level 9 Adventure and Compendium


Before the Stroke of Midnight is a Dungeons & Dragons 5th edition adventure by Midnight Tower. It is designed for a group of three to five 9th-level characters, but includes scalable encounters to suit any level from 1-20. There are also pre-generated characters available for the game. This adventure is a murder mystery adventure inspired by Edgar Allan Poe and can be used in any campaign...   [click here for more]
Midnight Tower  $29.90 $26.91

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Abilities Considered Unnatural

Abilities Considered Unnatural


Abilities Considered Unnatural is a 56-page dungeon crawl through a temple-mine full of plasma blade wielding zealots for the Mothership Sci-Fi Horror RPG.  It's not a story the corporation would tell you. Twenty years ago, the miners found something deep in the rock of an isolated rimworld. The anomaly granted some of them strange and horrifying powers. They turned their glowing proton...   [click here for more]
Joel Hines  $14.53

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Expanded Options 3

Expanded Options 3


The More tthe Merrier! (For Pathfinder 1e and the Spheres of Power/Might systems) Providing a menagerie of new options for the Spheres system, Expanded Options 3 sets out to explore and develop areas of the Spheres system that have not been delved into as much. Use the new (smash) tag for the Barroom sphere to really enhance your improvised fighting, or the plethora of Advanced and Legendary talents...   [click here for more]
Drop Dead Studios  $19.99

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Mythic Magazine Volume 3

Mythic Magazine Volume 3


Mythic Magazine #3 Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games. This issue contains: • Using Mythic With Published Adventures: A guide for going solo in published adventures and modules using Mythic. • Randon Dungeon Crawl Generation:...   [click here for more]
Word Mill  $9.95

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B1-9 In Search of Adventure (Basic)

B1-9 In Search of Adventure (Basic)


Threshold. The northernmost town in the Duchy?and your last stop before your adventures begin. Threshold, the gateway to mysterious castles, lost temples, deadly caves and caverns. You have heard the stories and legends now you wish to see for yourself. This product provides a complete campaign adventure that will take beginning characters from 1st all the way to 3rd level and possibly beyond, drawn...   [click here for more]
Wizards of the Coast  $16.00

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By This Axe I Hack!

By This Axe I Hack!


WELCOME TO A WORLD OF SWORD & SORCERY Before the dawn of recorded history, our world was a primeval landscape dotted with pockets of civilization; kingdoms, nations, and city-states surrounded by a vast and unforgiving wilderness teaming with danger and littered with the fallen ruins of an ancient empire of mighty sorcerer-lords and the remnants of older, darker civilizations. Based...   [click here for more]
LakeSide Games  $15.95

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Warpstar!

Warpstar!


Welcome to Warpstar! Warpstar is a rules-light science fiction roleplaying game that aims to emulate the feeling of old-school British tabletop games of wondrous and fantastical adventure in the depths of space. Warpstar looks to reproduce the play style of its illustrious predecessors but in a light, quick and simple manner, with a consistent set of rules that are easily 'hackable'...   [click here for more]
Fire Ruby Designs  $42.67 $40.22

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Wr20 Handbook for the Recently Deceased

Wr20 Handbook for the Recently Deceased


It’s a big afterlife. What are you going to do in it?    Handbook for the Recently Deceased is a guide for those who are new to the Underworld - players, Shadowguides, and Storytellers alike. It offers advice on how to handle new players, new wraiths, and new chronicles, all with an eye towards the inexperienced at being restless dead.   From...   [click here for more]
Onyx Path Publishing  $4.00

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Spheres of Power 5e

Spheres of Power 5e


Spheres of Power is an alternative magic system with long roots in the D20 fantasy space, here adapted to 5th edition fantasy and presented for your tabletop games. Within these pages you’ll find not only a completely new way to handle magic in your 5e games, but also find the tools you need to rebuild magic from the ground up to suit your needs. Magic lies at the heart of not only a great many...   [click here for more]
Drop Dead Studios  $39.99 $35.99

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Kidnap the Archpriest

Kidnap the Archpriest


The Archpriest, leader of the Church, has defied a summons to the Immortal Capital. You have been chosen to retrieve the recalcitrant pontiff. Kidnap the Archpriest is designed to be an implicit tutorial for diplomacy, stealth, theft, bluffing, and cunning. It is a system-less, setting-less heist module featuring: a city (with a map) a fortress (with interior and exterior maps) two hectic days and...   [click here for more]
Skerples  $12.99

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Combat Companion

Combat Companion


Within this book will be found a huge number of optional rules, new additions and new ideas to add into an existing or new AFF Campaign, and useful for both Player and Director. Within you will find: * Alternative Hero creation for novice/experienced characters * Four new Special Skills * Twelve new Talents * New Critical and Fumble tables * Ten Alternative combat rules * Twelve new Combat Options...   [click here for more]
Arion Games  $14.00

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W20 Umbra: The Velvet Shadow

W20 Umbra: The Velvet Shadow


Beyond the Material Only foolish werewolves believe that they can win the war against the Wyrm in the physical world alone. Some use the Penumbra as a shortcut, a staging ground, or as a way to set traps for spiritually-aware foes. Others take Moon Bridges to the Realms of the Near Umbra, seeking powerful spirit magics or a concentration of the Wyrm’s forces headed to attack Gaia....   [click here for more]
Onyx Path Publishing  $19.99

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Trinity Continuum: Aeon Aexpansion

Trinity Continuum: Aeon Aexpansion


New Equipment, New Threats, and New Heroes!  The Æon Æxpansion expands the setting of Trinity Continuum: Æon by adding wondrous new technologies, two new types of playable characters, and a variety of terrifying new opponents.  The Æon Æxpansion requires both Trinity Continuum: Æon and the Trinity Continuum Core Rulebook to play. Inside, you will find: Information about new noetic biotech,...   [click here for more]
Onyx Path Publishing  $19.99

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Terralundis Monstrous Collection

Terralundis Monstrous Collection


From the mountains of Wendicus to the jungles of Panicium, Terralundis is a world of deep wilderness and danger.  This collection of monstrosities and creatures great and small are but a small sample of the organisms a traveler may encounter while exploring this strange and beautiful world. From the mischievous zekiet to the terrible eternal dragon, and challenge ratings as high as 44, the creatures...   [click here for more]
Golden Celestial Games  $7.99

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Dead Names: Lost Races and Forgotten Ruins

Dead Names: Lost Races and Forgotten Ruins


Dead Worlds Lie Dreaming Beneath the dirt of fallen worlds lie the bones of forgotten empires and the relics of peoples now vanished into legend. Countless wonders lie silent, awaiting the hands of starfaring adventurers and the curiosity of fearless investigators. What glorious citadels and eldritch marvels remain undiscovered by humanity in the present age, and what miracles lie...   [click here for more]
Sine Nomine Publishing  $15.00

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The Grindhouse: Volume 2

The Grindhouse: Volume 2


THE GRINDHOUSE: VOLUME 2 grindhouse [grahynd-hous] n. – A grindhouse or action house is an American slang term for a theatre that mainly shows low-budget horror, splatter and exploitation films for adults.     These aren’t your typical Call of Cthulhu scenarios where some classy, well-dressed investigator sips tea and pours over leather books in some...   [click here for more]
Chaosium  $7.95

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Blackhand's Street Weapons 2020

Blackhand's Street Weapons 2020


BANG! You're dead. Unless you stay hip with what's out there on the street being pointed at you, the next donor at the body banks is likely to be you. In this, the definitive guide to street weaponry, noted Solo Morgan Blackhand has compiled statistics and information on every knife, pistol, submachine gun, bullet, grenade, and piece of personal artillery available in 2020. Prices, damage capability,...   [click here for more]
R. Talsorian Games Inc.  $12.00

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Starfarer's Companion

Starfarer's Companion


A Companion to Adventure Across the Stars! An expansion to the Starfinder Core Rulebook, adding both classic character concepts and brand new options to expand the variety in your fantastic galaxy! Races – Aasimar, Catfolk, Deoxyians, Dhampirs, Grippli, Ifrit, Kitsune, Kobolds, Mechanoi, Nagaji, Oreads, Samsarans, Suli, Sylphs, Tengu, Tieflings, Undine, Vanaras, Vishkanya, and Wayangs! Classes...   [click here for more]
Rogue Genius Games  $39.94

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Guide to the Night

Guide to the Night


The eyes of the Ascendancy see everything. Well, everything we want them to see anyway. The more power they have, the less we have to worry about them trying to take ours.  — Una Adeyemi This book includes:  An introduction to Vampire: The Requiem that aids new players and old alike. A look...   [click here for more]
Onyx Path Publishing  $24.99

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SCI PUNK Anthology

SCI PUNK Anthology


This special edition hardcover book includes BEARCATS, ALTERED STATE, and XENO DEAD ZONE. Three hit RPGS from Runehammer, tons of guns and craziness, all in one book. BEARCATS, ALTERED STATE, and XENO DEAD ZONE are all separate titles in PDF available on the RUNEHAMMER publisher page. They each include a treasure trove of digital assets. This is only the hardcover book containing all three games. ...   [click here for more]
RUNEHAMMER GAMES  $22.50

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V20 Dread Names, Red List

V20 Dread Names, Red List


There are some threats that transcend a local Prince's domain and become enemies of every Kindred in the Camarilla. These Anathema become targets of a global Blood Hunt for their crimes. Not just political enemies, the monsters on the Red List have been named enemies of the entire Camarilla by the Justicars. Dread Names, Red List explores the Camarilla's "Most Wanted" List, naming...   [click here for more]
Onyx Path Publishing  $19.00

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Warlock! Compendium 2

Warlock! Compendium 2


The Warlock compendium 2 collects together four new supplements for Warlock, the old school roleplaying game inspired by the early days of British tabletop gaming, into a single volume: Part 1 - Character Options. New options and random tables for players to make each and every character unique. Part 2 - No Rest for the Wicked. Alternative advancement rules and...   [click here for more]
Fire Ruby Designs  $30.47 $26.81

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The Duel at Dangerford

The Duel at Dangerford


The Duel at Dangerford contains a RuneQuest: Roleplaying in Glorantha scenario in three acts by Nick Brooke featuring half the Provincial Army of Lunar Tarsh: Drama! Excitement! Betrayal! Foul Lunar Sorcery! Appendices suggest extra colour (and contain extensive SPOILERS) for two published scenarios: The Smoking Ruin and The Dragon of Thunder Hills....   [click here for more]
Chaosium  $7.95

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Deck of Corpses, A Third-Party Mörk Borg Card Deck

Deck of Corpses, A Third-Party Mörk Borg Card Deck


A deck of 36 corpses the GM may turn to whenever the PCs stumble across yet another dead body. Why are there so many bodies in this dungeon??? To use this deck in your game, remove this instruction card. Whenever the PCs come across a corpse, shuffle the deck and draw a single card. Check the time. If the minutes are odd, use the result printed on the card. If the minutes are even, use the number...   [click here for more]
Philip Reed Games  $10.00

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DARK PLACES & DEMOGORGONS - Survive This!! - Core Rule Book OSR RPG

DARK PLACES & DEMOGORGONS - Survive This!! - Core Rule Book OSR RPG


Please see video below for actual Drivethrurpg Print of Demand version of this product! Following in the tradition of SURVIVE THIS!! Zombies! comes SURVIVE THIS!! Dark Places & Demogorgons, a tabletop roleplaying game that uses the Original 1970s Fantasy Roleplaying game rules but mutates it into this retro nightmare. It’s sleek, slender and creepy as Hell.   In Dark Places & Demogorgons,...   [click here for more]
Bloat Games  $12.50

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The Palace of Unquiet Repose (OSE Version)

The Palace of Unquiet Repose (OSE Version)


Uyu-Yadmogh. Prince of Princes. Archmage. Devourer of Children. Under the earth he built himself a palace in which he could abide eternity. Now he is only half-remembered legend. The ground trembles, the earth is split asunder. In the sunken depths of the earth, the Palace awaits. An adventure for those who dare. ...   [click here for more]
The Merciless Merchants  $21.00

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Fate Plus Cyberpunk

Fate Plus Cyberpunk


The future will not bring hope... ... only the struggle for survival. You have to be active, or the world will run over you mercilessly. Be determined and smart. Maybe you don’t need strength, but everyone needs a little luck. The world is very big and full of uncertainty, dark streets, neon lights, and violence;...   [click here for more]
Rolepress  $15.48 $12.78

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Class Warfare

Class Warfare


Class Warfare is a rules supplement for the Dungeon World role-playing game that provides an alternate and expanded system of character creation. It can also be used to create new character classes, just like those provided in the original rulebook. How Class Warfare does this is by breaking down the Dungeon World character class into smaller pieces—like specialties...   [click here for more]
Chthonstone Games  $35.00

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Book of Hanz

Book of Hanz


"The Book of Hanz was a fundamental source for finally [understanding] Fate's paradigm and actually putting people together to play it." Have more fun in every Fate game. Collected for the first time in paperback, The Book of Hanz unlocks the code to better Fate games than you ever imagined. In these pages, you’ll discover . . . Introducing People to Fate Fiction First Collaborative Setting Creation Pacing...   [click here for more]
Amazing Rando Design  $14.00

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HC SVNT DRACONES Second Edition

HC SVNT DRACONES Second Edition


THIS IS THE CURRENT EDITION OF HSD Welcome to the second edition of HC SVNT DRACONES, the bestselling post-humanity sci-fi tabletop RPG! HC SVNT DRACONES puts you in the body of a human experiment that outlived its creator, and has gone on expanding into the galaxy while trying to heed the lessons of a race that fell to ruin. It's about exploration and fear, expansion and conquest, intrigue and subterfuge,...   [click here for more]
Weapons Grade Funk  $69.99

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Tales of Depravity!

Tales of Depravity!


There’s something lurking out there.   It carries with it a book. A red book.   The book contains devilry, printed on its very pages.   Every tale from this book will scratch at your soul until it leaves a cavity.    Evil shall fill that hole.      Tales of Depravity! is a sourcebook for Players and...   [click here for more]
Onyx Path Publishing  $12.99

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The Weird That Befell Drigbolton

The Weird That Befell Drigbolton


Something fell. A sickly gloaming lit up the night like mock daylight, just for a monent, and then the hills trembled. Now, an alien entity lies brooding in a crater gouged out of the moor. Local folk are enraptured with the toothsome jelly exuded by this being, but are blind to the true nature of the events unfolding in their rustic little backwater. The Weird That Befell Drigbolton...   [click here for more]
Necrotic Gnome  $15.00

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W20 Book of the Wyrm

W20 Book of the Wyrm


Coils of the Corruptor From the Umbral realm of Malfeas to the boardrooms of Pentex and its subsidiaries, minions of the Wyrm plot to kill Gaia. Warped fomori, monstrous Banes, and Wyrm-tainted shapeshifters lash out at the world with acidic claws. The Maeljin Incarna steals the easily forgotten, ignored, or missed to populate their perverse realms. Factories belch smoke that blackens...   [click here for more]
Onyx Path Publishing  $29.99

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Psions

Psions


Psychic powers, psionics and the untapped powers of the mind have long been a staple of science-fiction - cyberpunk included. In this supplement for NEON CITY OVERDRIVE these ideas are explored, providing both players and GMs with tools to add amazing powers to their games. This book includes: Incorporating psionics: Advice and ideas to help you incorporate psionic powers...   [click here for more]
Peril Planet  $11.99

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Vagabonds of Dyfed

Vagabonds of Dyfed


An unholy union between the OSR and PbtA. A modern take on fantasy rpgs compatible with the classics. Vagabonds of Dyfed is designed to emulate old-school rpgs with streamlined mechanics. It focuses on “traditional” emergent storytelling and fictional positioning, while leveraging a cut-down Powered by the Apocalypse mechanic. Vagabonds picks...   [click here for more]
Sigil Stone Publishing  $20.00 $16.00

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Mythic Magazine Volume 2

Mythic Magazine Volume 2


Mythic Magazine #2 Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games. This issue contains: • Making The Most Of Altered Scenes: Tips and suggestions for creating Altered Scenes in Mythic, with the new Scene Adjustment Table for a random twist. ...   [click here for more]
Word Mill  $9.95

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The Roleplayer's Guide to Heists

The Roleplayer's Guide to Heists


Heists are some of the most fun you can have during an RPG session - the in-depth planning, the nail biting execution, the thrilling escape and the glorious payoff! Whats not to love? But heists can be hard to write and even harder to pull off properly. They take almost as much work as the real thing to plan, and that can bring your campaign to agrinding halt. Lucky for you, the San...   [click here for more]
Far Horizons Co-op  $78.70

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