Title |
Publisher |
Price |
The Vaelorian Codex is Blackoath Entertainment's official zine for Ker Nethalas: Into the Midnight Throne. Each issue of the Vaelorian Codex offers a mix of short content updates for Ker Nethalas, such as new Domains to explore, new rules and systems, explorations of specific themes within the game, new enemies and items, and more.
In this First... [click here for more] |
Blackoath Entertainment |
$8.00
|
This module includes a cover folder with maps and a complete description booklet to form a ready-made scenario for DUNGEONS & DRAGONS® Basic Set. It has been specially designed for use by beginning Dungeon Masters so that they may begin play with a minimum of preparations.
Within are many features to aid novice players and Dungeon Masters: legends, history and background information, a list... [click here for more] |
Wizards of the Coast |
$7.99
|
Mythic Magazine Compilation #4
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This compilation collects the complete volumes 19-24 into a single book. Articles include:
Tips For Threads List Management: Move over Characters List, quit hogging... [click here for more] |
Word Mill Games |
$14.95
|
Mythic Magazine Compilation #6
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This compilation collects the complete volumes 31-36 into a single book. Articles include:
One-Page Location Crafter: The Location Crafter gets the One-Page treatment... [click here for more] |
Word Mill Games |
$14.95
|
Mythic Magazine Compilation #1
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This compilation collects the first six issues, volumes 1-6, into a single book. Articles include:
Removing Ambiguity From Ambiguous Events: A discussion about how to... [click here for more] |
Word Mill Games |
$14.95
|
Barely one day's march from Kelven, the uncharted tracts of the Dymrak forest conceal horrors enough to freeze the blood of civilized folk. Those who have ventured there tell how death comes quick to the unwary - for the woods at night are far worse than any dungeon. But you are adventurers, veterans of many battles, and the call of the will is strong. Will you answer the call, or are... [click here for more] |
Wizards of the Coast |
$4.99
|
DISCLAIMER: The Print on Demand product contains typos and other errors that were contained in the original product. Until we find a copy available without those errors they will be reflected in any purchase of the Print on Demand version of this title.
A sinister force, long thought destroyed, stirs from the black hole that spawned it. Like an ebony darkness... [click here for more] |
Wizards of the Coast |
$9.99
|
Mythic Magazine Compilation #2
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This compilation collects the complete volumes 7-12 into a single book. Articles include:
Customizing A Solo Adventure Before You Begin: Suggestions and rules for making... [click here for more] |
Word Mill Games |
$14.95
|
Module B1: "In Search of the Unknown," forms a complete adventure for use with Dungeons & Dragons Basic Set. It is especially designed as an instructional aid for beginning Dungeon Masters and players, specifically created to enable new Dungeon Masters to initiate play with a minimum of preparation.
In addition to descriptive and situational material, this module also includes special informational... [click here for more] |
Wizards of the Coast |
$6.99
|
Lost in the desert! The only hope for survival lies in a ruined city rising out of the sands. Food, water, and wealth await heroic adventures inside and ancient pyramid ruled by a strange race of masked beings. This module includes a cover folder with maps, and a descriptive booklet with a ready-made adventure for the Dungeons & Dragons Basic game. It also includes enough information to continue... [click here for more] |
Wizards of the Coast |
$7.99
|
Terror by night! The village of Orlane is dying. Once a small and thriving community, Orlane has become a maze of locked doors and frightened faces. Strangers are shunned, trade has withered. Rumors flourish, growing wilder with each retelling. Terrified peasants flee their homes, abandoning their farms with no explanation. Others simply disappear. . . No one seems to know the cause... [click here for more] |
Wizards of the Coast |
$6.99
|
 Mythic Magazine #43
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This issue contains:
Creating Game Loops In Solo Play: Translate familiar game loops, recurring action patterns that are fun to play through, into your Mythic adventures.
Writing... [click here for more] |
Word Mill Games |
$4.95
|
 Wyrd Science returns for another exploration of the strange worlds and new horizons of tabletop games. Inside issue 6:
CJ Eggett looks at the sword & whiskers roleplaying game Mausritter and speaks to its creator Isaac Williams and one of its most prolific creators and champions Matthew Morris.
Author Dan... [click here for more] |
Wyrd Science |
$5.40
|
Desolate and abandoned, the evil alchemist's mansion stands alone on the cliff, looking out towards the sea. Mysterious lights and ghostly hauntings have kept away the people of Saltmarsh, despite rumors of a fabulous forgotten treasure. What is it's sinister secret? The Sinister Secret of Saltmarsh is the first installment in a series of three modules designed and developed in the United... [click here for more] |
Wizards of the Coast |
$6.99
|
This is the second printing of T1. The cover changed between print runs, but the content remained the same.
The Village of Hommlet has grown up around a crossroads in a woodland. Once far from any important activity, it became embroiled in the struggle between gods and demons when the Temple of Elemental Evil arose but a few leagues away. Luckily of its inhabitants, the Temple and its... [click here for more] |
Wizards of the Coast |
$4.99
|
Not long ago, the valley was green and animals ran free through golden fields of grain. The Princess Argenta ruled over this peaceful land and the people were secure and happy. Then one day, a warrior riding a white dragon appeared in the skies over the castle, and almost overnight the tiny kingdom fell into ruin. Now only ruins and rumors remain, and what legends there are tell of a fabulous treasure... [click here for more] |
Wizards of the Coast |
$4.99
|
Danger lurks in the Lendore Isles. Bands of evil creatures prowl the hills overlooking the town of Restenford, seeking unwary victims. Now you have come to this sleepy little village looking for adventure and excitement. You seek to fathom the unexplored reaches of Bone Hill and unlock the mysteries of Restenford. This module contains complete information on the town of Restenford and the... [click here for more] |
Wizards of the Coast |
$4.99
|
The end of the road. A lonely fort stands on the banks of a mighty river. It is here the hardy bands of adventurers gather to plan their conquests of The Hill, the hulking mass that looms over this tiny settlement. The Hill is filled with monsters, they say, and an evil witch makes her home there. Still, no visitor to The Hill has ever returned to prove the rumors true or false. The... [click here for more] |
Wizards of the Coast |
$4.99
|
The magazine dedicated to adventuring against the Cthulhu Mythos continues!
Issue #3 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN)
A mysterious murderer stalks the industrial workers of Berlin (Classic Era 1920s, 19 pages)
A military team is sent to investigate... [click here for more] |
Bayt al Azif |
$8.00
|
 Wyrd Science returns for another exploration of the strange worlds and new horizons of tabeltop games. In this issue...
Quickstart!
Get up to speed with the world of tabletop gaming as we discover an actual play show with a difference and a new club for zine fanatics then take you from a salubrious secret speakeasy in Austin Texas to the rarefied exhibition halls of the British Library... [click here for more] |
Wyrd Science |
$5.40 $3.37
|
Your party of stalwart heroes must venture into a lost dwarven mining complex, fighting terrible monsters, bypassing deadly traps, and exploring chambers heavy with the dust of ages. Somewhere deep below the surface lies the heart of darkness - a corrupting evil that must be stopped before its influence can spread!
An adventure for characters levels 3-6.
Product History
L3:... [click here for more] |
Wizards of the Coast |
$4.99
|
The magazine dedicated to adventuring against the Cthulhu Mythos continues!
Issue #4 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu)
A group of strangers awakens in an unfamiliar place (Classic Era 1930s, 10 pages)
A death sets off a search for an unorthodox architect (Classic Era 1930s, 15 pages)
A... [click here for more] |
Bayt al Azif |
$9.00
|
 Mythic Magazine #39
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This issue contains:
NPC Evolving Motivation Rules: A system to make NPC behavior more dynamic over time by tracking motivations, adjusting them in response to the adventure, and... [click here for more] |
Word Mill Games |
$4.95
|
 Mythic Magazine #40
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This issue contains:
Meaning Table Collections - Horror & Mystery: Take themed Meaning generation to a new level of detail with these two collections of Meaning Tables tuned... [click here for more] |
Word Mill Games |
$4.95
|
Someone has "borrowed" a cleric, and without him, the fabled King's Festival cannot go on. Unfortunately, it looks like the orcs have him, and your characters must rescue him. A great learning adventure, King's Festival provides players and DMs with a valuable introduction to fantasy role-playing in the land of Karameikos. Full of helpful hints for the players and the DM, this module also provides... [click here for more] |
Wizards of the Coast |
$4.99
|
Dungeon Vault Magazine - Issue 33
Published by Elven Tower
This is issue No. 33 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find... [click here for more] |
Elven Tower |
$6.95
|
Gray Mountain lies deep in the lush elven forest. The temple there was a haven of meditation and learning until taken over by an evil cleric known as the Rahib. Far under the mountain, he paces before the temple's great altar. A brown-robed servant rushes in and falls to his knees, trembling at the sight of the Rahib's black panther. "Rahib, adventurers came to the village as the sun... [click here for more] |
Wizards of the Coast |
$4.99
|
The new magazine dedicated to adventuring against the Cthulhu Mythos continues!
Issue #2 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu)
Royal agents investigate the murderous Beast of Gévaudan (18th century, 12 pages)
A party celebrates the return of an adventurer from his latest expedition... [click here for more] |
Bayt al Azif |
$6.00
|
Engine is the magazine for AGE System roleplaying enthusiasts, covering Blue Rose, Fantasy AGE, Modern AGE, Cthulhu Awakens, and other games using the Adventure Game Engine rules. In our premiere issue:
Apprehension: Rules for fear and dread for Blue Rose and Fantasy AGE, with notes for other games.
Enemies & Allies—The... [click here for more] |
Green Ronin Publishing |
$9.99 $5.99
|
The wizard Kavorquian is dead. But certain items belonging to his adopted son were in the wizard's keeping at the time of his demise. Now someone must venture into the silent vaults of Karvorquian's stronghold and recover the missing property. "Queen's Harvest" picks up its story where B11: "King's Festival," left off. It can be played as a sequel to that adventure or as a complete adventure... [click here for more] |
Wizards of the Coast |
$4.99
|
Dungeon Vault Magazine - Issue 34
Published by Elven Tower
This is issue No. 34 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules and should be easily ported to 5e and/or other OSR systems.
Dungeon Vault Magazine is all about providing interesting ideas and... [click here for more] |
Elven Tower |
$6.95
|
The little fishing town of Saltmarsh is threatened! Why are lizard men gathering force nearby and why have they been buying large quantities of weapons? A party of bold adventurers must answer these questions or the people of Saltmarsh will never live in peace! "Danger at Dunwater" is the second part in a series of three modules designed and developed in the United Kingdom for beginning... [click here for more] |
Wizards of the Coast |
$4.99
|
Five exciting short adventures to make your Basic campaign come alive! The Clearing of Castle Caldwell--A local merchant has recently purchased a small castle... but when he tried to move in, he discovered that the castle was already inhabited! Dungeons of Terror--A strange trapdoor in the floor of Castle Cadwell leads to a terrifying challenge! The Abduction of Princess... [click here for more] |
Wizards of the Coast |
$4.99
|
Wyrd Science returns for another exploration of the strange worlds and new horizons of tabeltop games...
Quickstart
We speak to Zach Cox from SoulMuppet Publishing to discover their tips and tricks for running a successful indie RPG company.
Fiona Howat of long running, one shot podcast What Am I Rolling? tells us how to get gamers excited about playing new RPGs and how to get the... [click here for more] |
Wyrd Science |
$5.40 $3.37
|
Ghosts of Dragonspear Castle is a D&D Next preview and mini-campaign comprised of four thrilling adventures, designed to advance characters from 1st level to 10th level.
The book also contains everything a Dungeon Master needs to run the adventures, including D&D Next game rules developed during the massive public playtest, monster statistics, spell descriptions, magic item descriptions,... [click here for more] |
Wizards of the Coast |
$17.99
|
Scout Magazine volume II has arrived!
This is a supplement to be used with Old-School Essentials or Dolmenwood and other traditional medieval fantasy TTRPGs
In Volume two you will find:
4 brand new adventuring classes:
Transmuter: A specialized magic-user class
Mystic: The classic iteration of the oriental martial artist (the old school Monk)
Shadowborn: A roguish... [click here for more] |
PBernardo |
$5.00
|
Marooned on a barren isle? The Island of Viledel, the mighty Sea King, was sacked by a pirate army 60 years ago. It's destruction was so complete that even the location of the island was lost and forgotten. Despite rumors of immense treasures still hidden in the ruined stronghold, no one ever found the Sea King's island again Until now. Through a cruel twist of fate,... [click here for more] |
Wizards of the Coast |
$5.00
|
To a wizard, knowledge is power, and the wizard Lirdrium Arkayz wants to know the mysterious secret of The Rock. Many have tried to discover it?but The Rock keeps its secret well. The wizard offers a rich reward to anyone bold enough to solve this dark mystery. But the road to The Rock leads to danger and hidden peril?dangers that have claimed the lives of many brave adventurers. Rashness... [click here for more] |
Wizards of the Coast |
$4.99
|
Wyrd Science returns for our third issue, an exploration of the dark and shadowy corners of tabletop games. 112 pages of interviews, news, features and reviews covering everything from the history of horror RPGs through to some of the best tabletop games of today.
In this issue you'll find...
Quickstart - get up to speed with what's happening in the tabletop world as we speak to Stu... [click here for more] |
Wyrd Science |
$5.40 $3.37
|
Crawl! No.6: Classic Class Collection! New classes for Dungeon Crawl Classics RPG as chosen by the DCC RPG community:
The Talented Bard!
The Tricky Gnome!
The faithful Paladin!
The survivalist Ranger!
Plus a New Spell
And Custom Thieves!
About Crawl! fanzine... [click here for more] |
STRAYCOUCHES PRESS |
$2.99
|
Deep in the forest of Cormanthor lies the hoard of the dracolich Dretchroyaster, the prize of which is a diamond staff rumored to unlock the secrets of an ancient elven kingdom. The sage Imani is seeking dozens of adventurers to launch an all-out assault on the undead dragon's lair. The dracolich is a powerful foe - too great for even several parties to conquer - so it's going to take all of the heroes'... [click here for more] |
Wizards of the Coast |
$4.99
|
At last! An opportunity to avert the threat to the little town of Saltmarsh! The real enemies have been identified - evil, cruel creatures, massed in force and viciously organized. Can the brave adventurers thwart this evil and ensure the safety of Saltmarsh? "The Final Enemy" is the final part in a series of three modules designed and developed in the United Kingdom for beginning adventurers... [click here for more] |
Wizards of the Coast |
$4.99
|
"[H]e went back to Arkham, the terrible witch-haunted old town of his forefathers in New England, and had experiences... which made him seal forever certain pages in the diary of a wild-minded ancestor."
HP Lovecraft - "The Silver Key"
Welcome to the latest issue of The Arkham Gazette, the magazine all about Lovecraft Country for the Call of Cthulhu© role-playing... [click here for more] |
Sentinel Hill Press |
$10.99
|
Evil Grows beneath the Earth
Why should anyone travel the cracked cobblestones of the Old Road? The fortress that once cast its shadow across the road does so no longer - some whisper that the earth swallowed the fortress whole in an age long past. Four brave adventurers resolved to discover the truth and set off down the Old Road, but they never returned.
"The Sunless Citadel"... [click here for more] |
Wizards of the Coast |
$4.99
|
The 2nd issue of Crawl!, the fanzine dedicated to Dungeon Crawl Classics Role Playing Game. This issue features:
Treasure Tables, Lucky and Legendary Items!
New weapons and equipment by Colin Chapman!
A merchant from the Sunken City by Jon Marr!
New art from new artists! (And our awesome regular ones too!)
About Crawl! fanzine... [click here for more] |
STRAYCOUCHES PRESS |
$2.99
|
 Dungeon Vault Magazine - Issue 32
Published by Elven Tower
This is issue No. 32 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find... [click here for more] |
Elven Tower |
$6.95
|
Star Borg - Galaxy Guidebook is an unofficial expansion for Kyle Latino and JP Coovert's great game Star Borg, released on JP Coovert's wonderful Patreon.
The game is a hack of Mork Borg inspired by classic science fantasy films full of laser beams, spaceships flying around like fighter jets, wierd aliens, supernatural powers, evil bad guys, and the relentless pull of destiny.
Star Borg - Galaxy... [click here for more] |
Okumarts Games |
$6.00
|
Star Borg - Expanded Character Options is an unofficial expansion for Kyle Latino and JP Coovert's great game Star Borg, released on JP Coovert's wonderful Patreon.
The game is a hack of Mork Borg inspired by classic science fantasy films full of laser beams, spaceships flying around like fighter jets, wierd aliens, supernatural powers, evil bad guys, and the relentless pull of destiny.
Star... [click here for more] |
Okumarts Games |
$7.00
|
Crawl! no.10: New Class Options!
Race as Class feeling limited?
This issue features New class options for Demi-humans!
Elven Rogue - Elves with Thief Abilities
Dwarven Priest - Dwarves with Cleric Abilities
Halfling Burglar - Halflings Expanded with Thief Abilities
Halfling Champion - Halflings with Mighty Deeds
A... [click here for more] |
STRAYCOUCHES PRESS |
$2.99
|
Between your ADVENTURERS and what they think is their TREASURE are MONSTERS. Monsters, and more Monsters! In this issue be Monsters!
Monsters with Class-like features!
The ORC as a monsterous Player Class!
A cheat sheet for quick monster stats!
Different takes on some standard monsters!
Quick Wandering Monster Tables!
and,... [click here for more] |
STRAYCOUCHES PRESS |
$2.99
|