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Vampire Players Guide - 2nd Edition

Vampire Players Guide - 2nd Edition


The essence of Vampire lies in the undead characters, those doomed symbols of both good and evil. Powerful beyond human comparison, yet damned with tragic defects of epic proportions, each vampire is a unique reflection of its creator, and as such bears only little resemblance to other Kindred. The soul of a vampire is its individuality. ...   [click here for more]
White Wolf  $9.99

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DSE2 Black Spine (2e)

DSE2 Black Spine (2e)


Unknown to even the mightiest of the great sorcerer-kings, a fire is stirring deep beneath the barren soil of Athas. Sheltered by the titanic bulk of the Black Spine Mountains, a terrible force has ripped open the very fabric of time and space. Now a shimmering portal stands open and a long-forgotten enemy assembles its sinister forces to invade the kingdoms under the dark sun. The only thing that...   [click here for more]
Wizards of the Coast  $9.99

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Contact! (Classic Reprint)

Contact! (Classic Reprint)


From the unexpected encounters of Fleet Scouts to the murderous inmates of Uru-Nabal, meet the strange, wondrous, and deadly aliens of the Shatterzone universe. Many of them originate from beyond the reaches of the 'zone. They are cunning and trusting, fierce and fantastic, but most of all, they are... alien. Get dozens of new alien species for your Shatterzone campaign, suitable for use as player...   [click here for more]
Precis Intermedia  $4.95

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Bloodshadows: The Unnaturals (Classic Reprint)

Bloodshadows: The Unnaturals (Classic Reprint)


They are everywhere and nowhere. They are the shadows that follow you after sunset. They are the things that hide from you and from which you hide. They are everything your mother warned you to avoid. They are the Unnaturals. Meet the "monsters" of Marl and learn a lesson in fear. Hear them tell you in their own words what it means to be other, and hear about the deadly and demonic from experts....   [click here for more]
Precis Intermedia  $6.95

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House Call (Over the Edge 1E) [digital]

House Call (Over the Edge 1E) [digital]


House Call at a Glance Break the few rules that Al Amarja keeps by stepping into a pocket dimension with this Over the Edge first edition supplement. Extensive background information on the House makes it easy for you to integrate it into your existing stories. That hidden artifact? Why not put it in the House? Puts a new twist on the rules of the Edge, with a horror-filled slant....   [click here for more]
Atlas Games  $2.95

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  Trail of Cthulhu