CONSOLE YOURSELF
Game-crazy adepts born in the arcades of yesteryear, forged in the console wars and scoring their mark into the Occult Underground.
Get ready to plug in, load up and freak out.
Featuring:
Ludomancy, a school of magick based on Video Games
Two Artifacts and a Ritual for the determined secret-hunter
Two GMCs for you to play with. either in Competitive... [click here for more]
YOU’RE DONE.
Eat to live? Live to Eat? Either way it doesn’t matter. It’s not as if you’ve got a choice. The world runs on a conveyor belt of consumption and it’s time you reached up and grabbed the salmon roe.
Tonight you’re having:
A new school of magick based around cooking and serving food, Gourmeturgy.
Four new rituals
Four new artefacts in minor, significant and... [click here for more]
JESUS, MY CO-PILOT!
Getting from A to B is the Alpha and Omega of life. If it doesn't get there it doesn't get done.
Buckle up and take to the highway, the sky or the open ocean, it doesn't matter which so long as you and your cargo get there in time. Whether it's tourists to paradise or bombs to the unworthy, The Charioteer will see it through to the end.
Requires Unknown Armies... [click here for more]
I CAN’T STAND A HOUSE DIVIDED
From the tool-using ape to the smartphone-using ape, countless cycles of happy and unhappy families run endlessly as heritage and legacy, joined at the ever-shifting now. Here, an ancient trinity is once again restored with some of the most important archetypes in The Invisible Clergy.
Featuring two new (yet incredibly old) archetypes, The Child and... [click here for more]